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ironmb

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  1. What's the stance on ranked PVP and what is to become of the non stop grind-feeling of warzones with no rewards other than getting gear slowly with no real "progression"?
  2. No LFG Dead Servers No ranked Wz's Gear is a 100% grind fest Raids are clustered with bugs every patch Every patch brings more bugs than fixes They're more worried about fixing small stuff than fixing the big issues TTK lol Death of classes Winning warzones has no real reason to win them, when you can lose and profit more than being a tryhard and getting a win. People using space bot to lvl No chat bubbles No dual spec You do dailies, then what? Pvp? No server mergers, 1.3 mill "active" subs and only 40 people in the fleet at peak times? Tab targeting doesn't work anything like it should Focus frame doesn't allow modifiers alt, shift, or ctrl to be used with the initial hotkey Focus frame is terribly implemented in this game No world pvp Annoying world events that will require you to kill yourself or buy from a vendor to ensure no death Graphic Engine is horrible, can't sustain more than 15+ vs 15+ with dropping frames to 5-10 even with m 5000$ PC Sound is STILL bugged after 3 going onto 4 weeks being broken. Devs lying about games 1.2 lied about ranked wz's Ability delay, STILL. Where the action is more important than the actual ability being performed. Star wars, the old knockbacks. Knockbacks. Resolve bar not being effected by roots. Not snares, but ROOTS, no one should ever be rooted over 10+ seconds with no resolve from any of the roots being applied to them. All classes are one trick ponies. Build this ONE spell up, and then use that spell. Rinse Repeat. PVE is a broken record, full of bugs items dropping of a class that's not even in the raid make up. No real world exploration, this game is basically single player with multiplayer assets. Space baring through content over and over and over. Buffing the strongest classes, and destroying other classes in one patch. Legacy system is based on "how much credits can we charge for Role playing stuff" Armoring mods and being able to xfer the set bonus to other pieces of gear, only works with PVP gear and the NEW tier gear.
  3. Thanks, keep that ideology and you'll be playing a F2P game.
  4. No ranked Wz's Gear is a 100% grind fest Raids are clustered with bugs every patch Every patch brings more bugs than fixes They're more worried about fixing small stuff than fixing the big issues TTK lol Death of classes Winning warzones has no real reason to win them, when you can lose and profit more than being a tryhard and getting a win. People using space bot to lvl No chat bubbles No dual spec You do dailies, then what? Pvp? No server mergers, 1.3 mill "active" subs and only 40 people in the fleet at peak times? Tab targeting doesn't work anything like it should Focus frame doesn't not allow alt, shift, or ctrl to be used with the initial hotkey Focus frame is terribly implemented in this game No world pvp Annoying world events that will require you to kill yourself or buy from a vendor to ensure no death Graphic Engine is horrible, can't sustain more than 15+ vs 15+ with dropping frames to 5-10 even with m 5000$ PC Sound is STILL bugged after 3 going onto 4 weeks being broken. Devs lying about games 1.2 lied about ranked wz's Ability delay, STILL. Where the action is more important than the actual ability being performed. Star wars, the old knockbacks. Knockbacks. Resolve bar not being effected by roots. Not snares, but ROOTS, no one should ever be rooted over 10+ seconds with no resolve from any of the roots being applied to them. All classes are one trick ponies. Build this ONE spell up, and then use that spell. Rinse Repeat. PVE is a broken record, full of bugs items dropping of a class that's not even in the raid make up. No real world exploration, this game is basically single player with multiplayer assets. Space baring through content over and over and over. Buffing the strongest classes, and destroying other classes in one patch. Legacy system is based on "how much credits can we charge for Role playing stuff" Armoring mods and being able to xfer the set bonus to other pieces of gear, only works with PVP gear and the NEW tier gear. I have tons more, but i've unsubbed, i've seen the light. This game is such a grind fest for gear, with no ranked Wz's. Peace.
  5. I can assure you I'm not a blizzard employee, this game has potential, they've killed a few classes based on casual's crying about OP, yet dont bind interrupt. Horrible interface options, tab targeting is considered luck if you can tab the person in front of you. The list goes on.. the engine is the worst.. it can't even handle 15v15 in ilum with out frames getting killed. Tell me how thats remotely enjoyable? The negatives outweigh the positives, and it's clearly showing. When 90% of my guild is quitting/already-quit.. and other servers show the same trend, why the heck aren't there server transfers/mergers?
  6. I wish server xfers were implemented, my guild has some of the top pvpers that came from wow multiple glads, and they all quit, now im left on a dead server. Honestly if they had the balls to say "hey we're gaining more subs than losing", id be impressed, but I believe they're losing subs more than gaining.
  7. How many subs have been canceled since game release? There are so many people quitting this game. Before people come in here and state "good that you leave blah blah, this game is better off without you". I beg to differ. I'd like to see whether or not this casual game has "potential".
  8. Any guild that says any of that, as they say "end game raiding" guild, is terrible. There is no end game on SWTOR, PVE is so easy my entire guild did it in full Battlemaster PVP gear. This game is 100% for casuals.
  9. 1. Focus Frame is a failure, doesn't allow ctrl, shift, alt as modifiers. 2. PVP is same repetitive all day everyday. 3. Unbalanced servers favor a faction more in every aspect. 4. Biased animations for imperials having an advantage on numerous spells. 5. Ilum is dead, and a bad idea. 6. Game engine can't withstand more than 15v15 fight, before you get terrible frame rates. 7. The best computers cant process this terrible engine. 8. All pvp builds resort to stacking up one ability. 9. They listen to casuals too much, nerfing classes into the ground. 10. Mounts are a joke, 110% speed is not enough. 11. The god awful art designers for tier gear need to be fired, a 3 yr old can do something better. 12. Operations are a joke, too easy. 13. Operations are like fighting bugs, not the actual script. Player Vs Bug/scripts = bad 14. No server transfers (dead servers are nothing but dust clouds) 15. No dual spec, spending 100k on a respec is complete failure. 16. Tanks outdps'ing full dedicated dps's 17. Healers un-killable with guard. 18. Questing is fun, but spacebaring through content is stupid, there needs to be way to turn cut scenes completely off. 19. Space ports, nobody wants to have to run through a spaceport, after you fly to a planet. 20. They give away PVP gear to easily to casuals who cry "omg you dont out gear me no more". 21. PVP groups in regular warzones are only allowed 4 players, so a 4 man premade must carry 4 terrible geared players. 22. Medal system is a joke, this should have never been implemented EVER. 23. No rewards for winning or losing, you win you get reward, you lose; you get same reward. 24. PVP weapons can not be modded. 25. Resolve bar is terrible, roots should effect resolve bar, no matter hwo you see it. Being rooted in one place for over 15+ seconds is never EVER balanced. 26. This game is about who can stun who better, there is no skill cap to PVP. Just who has the better stun at the end of the day. 27. Not being able to hit "enter" to select your character on selection screen. 28. No end game content for PVE, oh did i mention PVE has bugs? This list can go on for days.. canceled my sub, and awaiting d3.
  10. Sup peeps, rerolled to shadow and been working on a video. Check it out. http://swtormovies.com/movieview.php?id=3109
  11. I just cannot for the life me understand how our DPS will be able to keep up with other classes. People just don't realize how many globals it takes to achieve "sustained dps". **Weakened mind - 1.5 global** **Sever Force - 1.5 global** **3 seconds before damage starts to accumulate.** 1 more Global to cast Kinetic Throw. So that's 1.5 second on global delay, then delay on channeled spell till an actual damage tick from kinetic throw. **Spam Kinetic Throw - 1.5 global** **--Presence of Mind procs--** **Mind Crush - 1.5 global**
  12. Explaining the rotations for setting up kills on PVP targets and generating numbers is meaningless. While almost all classes damage are up front, if we are resorted to Madness/Balance, it takes 3 globals to get all of our dots on a target, just to generate 3 offensive spells on 1 target. While all other classes are upfront damage after a 1.5 cooldown on one ability.
  13. Disturbance is like throwing a feather at someone. Our AOE does no where near the damage of other classes. Turbulence is based on multiple dot's on targets, yet fails at being a 31 point talent.
  14. There's no point into rerolling the FOTM class, i'd rather purchase diablo 3...
  15. Comparing Commando's to Sage's was not the intention to make people think commando's need a nerf, only to compare.
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