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Comfterbilly

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  1. I have basically gotten so sick of PVP in this game thus the whole game itself. One day I just woke up and asked myself, "WHY am I playing an MMO by Electronic Arts?" The answer was, "Don't." So I haven't. Which has been great.
  2. "How to be a Dev" by Bioware Chapter One Try to ignore a problem and hopefully it will go away and you won't have to acknowledge it exists. Chapter Two Congradulations! You are now a dev. The End.
  3. ^ QFT . For the sake of clarity I'd like to limit my response to your first suggestion. Consider: versus a group with an established order employing a target-caller, who among eight random players gets to decide who gets to decide who to target? You don't know these 7 other people, which is awesome against another group of randoms, but against a coordinated team calling you out target by target -- who says who gets to call out the targets? How is that decision made? Why are the other random players going to listen to some ******e on the opschat calling out the targets? OR, whats by far much more common, you get two or three ******es calling out different things. Even when the 8 solos are really good and all geared and experienced, there are basic coordination problems against a premade. ^ That ^ Really ^ Good ^ Solo ^ Team ^ can overcome them, maybe, there's a chance they can anyhow; but even having all those good solo players is a coincidence. Group dynamics far outshines skill in Swtor PVP. Premades of lesser skill take the path of least resistance to get their wins in regs. If you want to match apples to apples you got to match premades against premades. Matchmaking is really much the opposite of what it's name implies. BASICALLY, in PVP, you're not even playing the same game without a premade.
  4. Wait that's impossible because according to all the premaders on the thread there is no significant advantage to being in a premade and having a target caller and focus fire and group composition doesn't mean anything, and voip coordination as well as rehearsed non-random strategies. To hear you tell it, these things are actually A significant advantage. You know, because we were all thinking it was just such a peculiar thing that all these random pugs keep getting rolled by coordinated ops, hah hah, like, we were all just trying to pat ourselves on the back and tell ourselves how good we are, see, and the main thrust of our argument was to convince ourselves and the world that all these advantages you speak of were just "our own innate talent" exacerbated by "these pugs lack of skill". Next, I'm sure you'll tell me the Harlem Globe Trotters are not a real basketball team and that they might really just get their sorry arses handed to them in a very humiliating way, if they had to play for realz. (Luckily for premades and the Globe Trotters, they will never have to in an EA game).
  5. Dunno where my original post went but no warnings in my inbox so "C'est la vie". They need to give solos a separate queue, or the game needs to die. Thank the gods for the genius who invented Huttball, but other than that [this game] has very few redeeming values [in my opinion]. The quest writing is the worst I have ever encountered, I have literally leveled up my last three toons to 55 by space-barring EVERYTHING, not exaggerating. There's none of the KOTOR charm, you think of all the great nuances in some of the specialty gaming companies, [this game] has zero of them. The consolation should be great PVP, but it's completely ****ed [as we have spent 555 pages discussing]. The very least BW could do is separate solo players from the predatory dogs out to farm every last drop, if [the company] can't do that, I mean I pretty much hate what's left of this game and feel bad for the SW Galaxies players who were naive enough to look at this game briefly even as a temporary option for replacing what they lost. Having had high expectations from KOTOR, I share their pain. As a huge KOTOR fan, I was excited to play a B-I-O-W-A-R-E mmo. There is no Bioware. This is EA. I'm in the market for a substitute, only solo-only queues will keep my business.
  6. Maybe just maybe it will increase because premades queue times are artificially short now. Premades depend on solo-queuers to give them the ready-dose-sugar-high of constant-queue, then return the favor with perma-farming. As solo players are in the majority, you premades should probably be happy you have gotten this long without being evicted. It's because of us that you premies get to enjoy this kind of rapid-fire queue response - but if you premades left? Our queue would keep popping right along as normal. ITS TOO BAD PEOPLE HAVE TO REPROGRAM YOUR 15 MINUTE ATTENTION SPAN BRAINS EVERY SINGLE TIME AND REMIND YOU THAT SPLIT QUEUE CAN STILL HAVE SOLO QUEUERS IN IT WHICH WOULD HELP YOUR QUEUE TIMES, just one more reason people are sick of having to deal with all of you.
  7. Funny. I know very well what I've written and what the basis supporting my actual statements have been. Never mind my argument - your argument is that: there's (essentially) no such thing as gang mentality in video games that an open, anonymous format does not lend itself to behavioral extremes that like personalities don't tend to gravitate together that certain groups are not more prone to adapt a pack mentality that a pack mentality does not lend itself to exploitative behavior that exploitative behavior does not lend itself to taking advantage of easy situations to get what you want Understand: that when you are taking advantage you are doing so at the expense of other human beings when you are taking advantage at the expense of other human beings this constitutes a violation what constitutes a violation is by very nature akin to predatory behavior. You also thus deny that what a human mind can want out of such a situation, can be anything more than simple comms or credits, medals or valor. I've had days where I PVP'd 20 hours straight with some nice coffee breaks in between - I've seen the behavior we've all seen - there are people here for the thrill of what they're able to do to other people. Again - There is a lot of seedy and sh**y behavior going on on a regular basis, committed in the case of premades by people who are taking advantage of a broken queue; looking for pugs to roll because the watchers aren't watching and they get off on it; they say a lot of degrading **** over the general/say channels, as their goal is to ruin other peoples experience, because that's the behavior they are allowed to enjoy. "Bother" to respond - LOL. IF you could, you would; instead you hope to marginalize and misrepresent what was said in a vain effort to disguise your own incompetence.
  8. Not once have one of you little tag-a-longs shown the propensity to rebut. The glove has been dropped, none of you seem up to the challenge of defending your behavior. But I do hear you mousies squeaking from your hiding spot around the corner.
  9. Let's hear your rebuttal, I don't think you can do it. You want to act like the suggestion is so outrageous that you just... shouldn't... have to... counter it... However, that is not a valid form of debate. What you're putting forward is a sorry substitution for an argument that you appear unready to actually participate in. Go ahead - free try - rebut:
  10. EDIT: It's not going to work because PREMADES are not going to go. They're not going to go because 4-8 man premade in regs is the #1 surest way to win. That's really the basis for the whole problem in this game's PVP, and this thread.
  11. The argument is, "half my ranked team is offline, I still want to play, so I should be able to..." Well you tell me, if not being able to play ranked is the reason you want to be in solo queue, which would be more like ranked: 4-man vs. 4-man ++ adds, or playing versus 8 solo players who (often) don't even have a healer? It would seem to me that if ranked is what you want, 4-man versus 4-man with no rank consequences would be ideal. But that's not what premades want - they want to roll pugs who don't want anything to do with them. That's why 2.4's new rules for getting into ranked isn't going to do anything to alleviate the lowbrow bottom feeders problem in regs PVP.
  12. No, you should have a separate queue and fight against the other premades.
  13. Again: The potentials of human behavior don't have an 'on/off' switch that's deactivated the minute a person logs into an MMO. You're making a false argument. People are capable of the same extremes of behavior inside a game that they're capable outside the game. In fact, these extremes are probably more outsized than they would be in real life the same way LOTS of behavior is amplified over the internet, minus the consequences of actually having to be accountable for our transgressions. Depending on the team, there are a lot of parallels. The nature of behavior doesn't change just because it occurs in a digital format. There is a lot of seedy and sh**y behavior going on on a regular basis, committed in the case of premades by people who are taking advantage of a broken queue; looking for pugs to roll because the watchers aren't watching and they get off on it; they say a lot of degrading **** over the general/say channels, as their goal is to ruin other peoples experience, because that's the behavior they are allowed to enjoy. I feel there's no valid basis for disagreement with the above.
  14. How do you explain rose colored glasses to someone who's wearing them? Doomsday, you are so hopeless. Other than serving as a cog in a clique, both in the forum and in the game, I can't see how you get by.
  15. ^ Critical thinking fail. You think you have a point but you don't. PVP and premades are not mutually exlcusive. Meaning, you can and should be able to PVP without groups. You can PVP against other people, who are in OPS, but not in a premade. Do you get it?
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