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Balmuck

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Everything posted by Balmuck

  1. Soooo, ummmm, let me get my check list: 1. Gore, stun/knock back/interrupt - check 2. Ravage, stun/knock back/interrupt - check 3. Leap, stun/knock back - check 4. Stealth, run around like a fool while the Mara just lost all movement impairment effects - check 5. Undying Rage, stun/knock back/run around like a fool for 4-5 sec while Mara is beating your face in - check 6. Ridiculously hard hitting, self healing DoTs, cleanse if healer, if not, fall over dead - check 7. Depending on spec, numerous gap closers, ranger root, extra speed, shorted CD leap with no range on it, stun/knock back/interrupt - check 8. Best overall group utility abilities, extra damage, movement speed and such, coupled with few other defensive abilities, saber ward and such, stun/knock back/interrupt - check 9. Extremely high sustained damage as class is based on Warrior-esque resource management, coupled with extremely potent finishing abilities that basically kill anyone that's at 30%, Dispatch for example, stun/knock back/interrupt - check 10. Multiple interrupts, stuns, AoE mezzes, healing debuff, stun/knock back/interrupt - check Sooooo, ummmmm, yea.. Totally got it, thanks for posting all the info. This should help me fight you guys. I'll make sure to keep ally 48 different stuns and knock backs and interrupts just to fight one Marauder. Naw, I'm just joshing ya... I'ma PT.. I beat your face in.
  2. Hutt Ball: 1. Sometimes, right after you score, picking up the ball in the middle and passing it to the person that scored, will automatically score for your team. 2. If the ball carrier is about to die and he passes the ball at that exact moment, the beam that's over the ball carrier, completely disappears and any indication of the ball is completely lost. Of course, 2-3 sec later, the intended recipient of the ball will actually get it and most of the time, score. I've seen this numerous times when people are fighting in the pit and the ball carrier is passing at the time of death. 3. Being grappled or pushed to the side ramps of the center of the Hutt Ball arena, will occasionally get you stuck in the geometry of the ramp. The side ramps I'm referring to are the ones directly in front of the Red Damage Buffs. Alderaan Civil War: 1. Being Grappled by a Vanguard to the ramps at the Central Turret, will get you stuck in the geometry of the ramp. I've had this happen to me twice now as the Vanguard is walking up the ramp towards the Damage Buff and uses grapple.. Instead of going up to him, I'm pulled directly into the ramp and can't get out. All Warzones: 1. The permanent stun bug is still present in the game.. Just yesterday I was stunned by an operative right after we took the first door in Voidstar... My character was stuck in one spot, shaking as he was hit by the CC the whole time and after the second round started, I was booted for inactivity and /stuck wouldn't do anything for me since I was out of combat.
  3. I was about to say that, lol. Do none of you play with a team that can call out the barrier respaws? You can literally time that to the point where you kill the whole team and they're all stuck behind it for the full duration. The barrier is static. It's not based on player's death so once you're out the first time, it will count down from there. That means that if you time your deaths when you're defending, you can effectively shut down the attackers, even if they have better pre-mades or people on their sides. Numerous times I've died against a premade because the other person that I was quing with, called out that the barrier had one bar out of four, which basically ment that my respawn was instant.
  4. I really wanna see this screen shot.
  5. I'm so happy all this stuff is this year.. When Bioware say this year, they mean December 30th or so. They're awesome like that.
  6. The issue with 1.2 isn't if it was on point or not but more off, they promised a lot more in the patch and only released about 30% of it. They left out basically almost all the good stuff from the legacy expansion and of course, ranked PVP is nowhere to be found.
  7. Why would Blizzard care if people go play Diablo 3 over WoW? They're losing customers to themselves, lol.. SWTOR is by far the biggest victim.. Ancorhead went completely dead up until 8-9 PM EST, which is prime time, compared to non-stop, around the clock ques right before Diablo 3 release.
  8. Man, that's quiet amazing. A level 17 PT has access to highest tier abilities in the Pyro tree. You must know something we don't, so be nice and tell us... How do you manage to play a level 50 spec Pyro PT at level 17? Because it's IMPOSSIBLE for you to have 90% of the things you just listed at that level. Also, half the abilities you just listed aren't even possible in the spec you're talking about, lol. Where do you get your 30 M snare? The self healing? You're talking about 15% HP every 3 min?
  9. I've been to two servers as of right now and gotten two different toons to almost full WH... at which point, both have totally died off. My PT stood in one spot this morning, qued up for 6 hours without ONE game on Ancorhead.
  10. Balmuck

    1+ hour long queues

    You're lucky, I left a 5 piece WH Sage on one server, switched to a different one, got my PT to 4 piece WH and this morning, I was in que for 6 hours without a pop.
  11. I agree with you but not only do I think that healers should never out heal one DPS, I think that if a healer gets into a PVP fight without guard from tank, DPS should get one ability that kills them out right. Seriously, we're swinging light sabers at the healers, they should just die.
  12. I agree with Dmaster, the skill level of the Marauders you fought isn't very high. Not only was it not high, but you basically gave them a free win with those full resolve Whirlwinds as you openers, yet they still lost.
  13. Naw, Sages weren't over nerfed. Actually, they need some more nerfs since as of right now, they can still stay alive for more then 5 sec. Everyone is a lot more happier when there is a bunch of dead Sages around, even the Sage. I mean, just looking at them makes me thing that they're really miserable bastards, so everyone that's killing them is doing them a favor.
  14. Honestly, the reason you died wasn't because of the PT, it was cuz you're a Sage. I mean, have you looked at yourself lately? Do you see the ridiculously stupid hats you wear? Seriously, that WH head looks like some sort of fugly Power Rangers meets really bad Samurai Helmet... at best. Your body piece, that looks like their artists went down to their local hardware store when it started to rain, and they bought a tarp, cut a hole in it for the head piece and then taught that it would be a good idea to place it in the game.. Those things are at best and if you took the average look of a Sage, you'd probably come up with, a very ugly hobo clown that seems to have gotten him some sort of banna tree/drag queen dress in some trash bin that he regularly visits. So yea, no, it's not the PT burst damage that's killing you, it's you that's killing you. I hope they buff up some more DPS classes cuz really, god forbid, last thing our eyes need is more of you Sages running around looking like banana trees.
  15. Talking about two good players, equal gear and everything, I think that the Marauder should, mainly due to defensive abilities, be able to kill the PT. However, there are plenty of reasons, why a PT can and will kill a Marauder 1v1, such as simple mistakes or mistimed ability use.
  16. Lol, what happened to the, "healing nerfs are fine?" Few decent DPS finally get full WH sets and are ripping you a new one? That 7 sec kill is not PT, it's every good DPS in the game that knows how to pop his consumables at the right time, to burst you to hell and back.
  17. Nothing was wrong with it, it just got deleted out of my relic slot.
  18. Well, what had happened is that some analyst, specifically one analyst, wrote an article about how EA is going to lay off more people, at which point someone posted it on the forums and everyone ridiculed him and the guy who wrote the article.. Turns out the guy was 100% right, lol..\
  19. Lol, thanks bud.. but my reading comprehension is quiet there.. However, I logged on, opened my character sheet and saw my cube gone. I didn't move from the PVP daily box.
  20. What the hell, how can Bioware release patch and accidentally delete people's items. Edit: Well, apparently, they're, "working on it", which means that my Matrix Cube won't be back till 1.3, if we take in account the amount of time it takes them to do any fixes.
  21. Article can be found here. Pretty sad actually. They said that the lay off rumors were just rumors at that, but apparently, they aren't at all. They'll be laying off even more workers in upcoming months.
  22. This reminds me of WAR, lol. They started losing huger percentages of customers and people kept up the, so what, we have this many playing, right up to the point where those idiots realized that they're being milked by a ****** game, at which point they all left and the game is what it is now. I have no idea how any fan can sit there and say, OMG 1.3 million still playing, while at the same time, that's almost 25% decline from the previous two months... Imagine what's gonna happen after this month is over and their stupid PR, keep the subs up, give them a free month, wears off.. Another huge drop off player base and another 5% stock drop by EA, at which point, all the investors are gonna say, F' that and there goes SWTOR.
  23. Empire is terrible cuz they smell like farts.
  24. These aren't really the highest I've had but they're the only once I took SS off. Healing, 904k Damage, 635k
  25. Am I crazy or did the regular, non-rated, WH gear, have no valor requirement? I would have swore that I only saw it on the orange, ranked, pieces.
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