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Sabilok

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  1. Bioware, please give us a reason to kill trash in operations. It makes them more fun and interesting rather than just a time sink. Some things to add could be extremely rare uber loot drops, schematics, crystals, and other interesting items...think pets. I know there is no rep system in the game, but even something so simple adds some purpose to th grind of killing trash. Make ops more fun by doing this. What does everyone think?
  2. I play an immortal / rage hybrid and it's amazing in pvp. Incredible burst and a bunch of survivability. Playing in full BM / war hero gear I'm extremely hard to kill and barely lose 1v1, put up top 3 dmg numbers and top protection,
  3. I think the way that the servers feel is a bad thing. It seems as if they intended to grow the player base with how they created new servers at launch. Such a drop off is definitely common, but for some reason I guess BioWare didn't think it could happen to them, or else there wouldn't be so many ghost town servers. I know I've been playing at the same time of day for a while now and I have seen a huge progressive drop in players on the fleets month by month.
  4. Added the link to original post.
  5. EA just released their earnings and Star Wars subs are down 25% for the quarter. This can't be a good thing. Can we get server mergers ASAP? Added link http://www.marketwatch.com/story/ea-sales-beat-targets-star-wars-takes-hit-2012-05-07?siteid=yhoof2
  6. EA just released their earnings and Star Wars subs are down 25% for the quarter. This can't be a good thing. Can we get server mergers ASAP? Added link http://www.marketwatch.com/story/ea-sales-beat-targets-star-wars-takes-hit-2012-05-07?siteid=yhoof2
  7. EA just released their earnings and Star Wars subs are down 25% for the quarter. This can't be a good thing. Can we get server mergers ASAP? Added link http://www.marketwatch.com/story/ea-sales-beat-targets-star-wars-takes-hit-2012-05-07?siteid=yhoof2
  8. EA just released their earnings and Star Wars subs are down 25% for the quarter. This can't be a good thing. Can we get server mergers ASAP? Added link http://www.marketwatch.com/story/ea-sales-beat-targets-star-wars-takes-hit-2012-05-07?siteid=yhoof2
  9. I'm almost 100% positive that you're wrong on this one and just missing the Inquisitor/ Consular or Warrior/ Powertech jumping the gap that exists between the force fields after the first door. This isn't an exploit and should be defended against, being that if it were the force field would be all the way across and the gap unreachable. If one of the classes I mentioned gets an unnoticed jump across the gap, planting the bomb is easy.
  10. Rare item is rare and hard to obtain? And this is a problem? Mind Blown.
  11. I agree, who cares about lore. Oh, and guess what lore can be changed..pretty sure it isn't set in stone. Since none of it is factual and it's all made up anyhow.....
  12. It really is unfortunate that MMO's can't find the balance to satisfy all crowds nowadays. The fact that most, including this one are easy mode and don't contain any rare items at all is a shame. If Bioware had some good sense they would put items, whether they be pets, mods, mounts, aesthetic robes to go over armor, or anything into the game and make some extremely rare drops for people to strive for. I miss the days of camping named mobs (non instanced plz) where you'd wait days or weeks to get the kill, something to keep you entertained...keep you coming back to a certain planet traveling to a known spawn location and taking a peek. Then finally when you do get that kill and the item you wanted so much drops that feeling of accomplishment and the fun you had is what makes it well worth the effort. Whether this mean putting items in that have a .1% drop or 1% drop or whatever or certain species or achieved thru certain aspects, I don't know how anyone could say it hurts the game in any way. It adds another dimension of depth for everyone and would also bring people to places in the game they wouldn't normally go, killing monsters they wouldn't normally kill. Also harder raids would be a welcome addition for people (including myself), whats the harm in implementing them?
  13. The op is spot on and this is what we need. You need th hardcores for th backbone.
  14. I love the game, sure it needs some work, but what game doesn't at launch. The forum trolls are jokes and their complaining never stops.
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