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dwgagner

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  1. I believe you can dye the robe can you not? Could just dye it until it gets fixed.
  2. 65 Assassin, 65 Mara, 65 Merc from Bastion seeking large active guild. My definition of large: More than 20 people in teamspeak (not just online) on average (not just during prime raid times). Does this exist here? Interested in raiding and pvp, geared up to at least 208 on all characters Message / mail Javelin (the i in Javelin character is ALT+139) or mesage here.
  3. Pity, I think it is something that could potentially bring back a lot of players that no longer play, more so than new content because it's sitting there as wasted content after the first playthrough. My main deterrent from just starting a duplicate class is, limited number of character slots + I already have really amazing gear on my 55 so even if I started a duplicate to level through the story again he would become useless after that. And I don't want to level and do all the side quests, just the fun, engaging storyline quests. It seems like such a no-brainer to do this it's interesting that they won't do it.
  4. I've leveled 4 characters to 55, favorite storyline was the BH storyline. Really wish there was a way to just hit /reset story and play through again with the mission instances leveled to 55, even if it meant re-acquiring companions I don't really care. I know I could just roll up another BH again but I don't like powertech and who wants to make a second class of the same thing you already have at 55? The storyline is imo, one of the coolest things about SWTOR that no one else has done to the same level of polish, I really think it would be worthwhile to put time into making this option available. But I might be alone in this thought which is why I'm posting.
  5. Basically on one side of the map you can jump onto a dumpster like object to get onto a ledge. From there you can hide around a pole to avoid being targeted from the ground. This means that once you have your team up on the ledge to defend, the opposing team has to try and come in one at a time to get up the ledge in order to hit the person holding the ball whose hiding behind geometry. Allowing the exploiting team to systematically focus target each person that is funneled onto the object while attempting to get up to them. It doesn't happen all the time but it's pretty annoying when you actually had a good game going, it's 4 v 4 and then the other team pulls this for the last 8 minutes of the game. People won't stop doing it on their own accord, the area needs to be fixed via invisible wall or adding a ramp up to those areas and making them easier to access, either way.
  6. I'm tired of people jumping on the side ledges through platforming to an area that's clearly not intended to be accessed and hiding inside geometry to avoid damage via LOS while their team holds onto the ball to win the match.
  7. What is the deal with new items not just being rehashes but like lazy half-assed rehashes. Specifically the new "elite" war hero gear on PTS. I understand re-using meshes to get the most mileage out of them as it takes a long time to model, sculpt, bake AO's and skin the mesh to the rig but changing one color on the texture and calling it good? You can do a lot with spending a few hours for each armor set and painting some new textures at least. They could literally put 1 artist on that, still use the same meshes and get some stuff that would be a lot cooler than literally changing the hue of one part of it and calling it good. Where has the quality bar gone? Just seems lazy.
  8. I did I understand this is a first phase thing and that other transfers will be available later. I'm just done waiting, it took them 3 months to do this, I've had enough patience, I rolled other characters I have 4 50's for god sake, I'm done. Maybe I'll come back when the game is actually working with proper systems in place, or maybe I'll be playing GW2, -shrug.
  9. Can only transfer half my characters to a server that none of my other characters are on? 2 50's on Hedarr that I could move to Fatman which doesn't help at all considering my other 2 50's are on Swiftsure. I think 3 months has been more than enough leeway time to get a proper fully functional transfer system in place. Being able to only transfer to 1 available server is flat out insulting so I say. No thanks, done waiting. http://postimage.org/image/rrtg3qupd/ Cancelled.
  10. I'm not even really talking about the fact that for each class there's like 6 different mesh sets (the shape of the gear) but that there's very VERY little variety in different color variations. Republic is generally brown / green, sometimes you'll find an orange or blue jacket but even those are rare. The other thing that annoys me is that when you do find a nice looking piece of gear there (say for instance the red version of the gunslingers jacket) there's no customizeable version of it, it's only a green drop. Why not at the very least make it so that armor crafters can reverse engineer green drops into orange shells? Currently as an Armormech the variety of gear we can reverse engineer into orange schematics is ridiculously shallow. Even through schematic drops. Do a simple search on GTN, those are the same handful of recipes we've seen since 2 days into launch. Some may argue social gear, yea some of it is ok, most of it looks stupid and it's all light armor (though I know that's supposed to change). Even if the armor rating is changed to adjust to your classes armor level it will still all look like light armor. One of the draws to MMO's is character definition, customization, distinguishing yourself so that you don't feel like a clone. One of the easier ways to help accomplish this is an actual dye system but since for some reason the game designers and artists at Bioware don't find it an adequate solution then I propose they find other ways to increase the variety of looks with more ways to obtain a larger variety of orange gear, particularly chests slots. To me I would of added a legacy dye system that unlocks more colors with legacy level, possibly even have colors that can only be obtained for all characters via leveling a republic or imperial, why this is not good, well I don't get it cause it seems like a natural thing to add.
  11. Nevermind I just figured out a work around, if this happens to anyone else, cast force cloak and she will appear.
  12. So three times in a row now I have reset the quest "Fallen" and every time I defeat Leeha Narezz she vanishes and does not respawn so that I can speak to her. Is there a work around to this?
  13. Ya that would be better, just kinda irritating because I'd must rather enjoy pvp and work towards my BM set rather than rushing to 50 to work on it. It's not like I don't know the game I have 3 50's.... 2 of which in full BM so I've paid my dues imo. And after you level a few chars to 50 you start to realize that all the gear pre-50 is worthless aside from augmented oranges for appearances.
  14. I know not everyone will agree with me. I have 3 50's, I'm currently leveling a 4th and I'm kind of irritated that I can't spend WZ coms the way I want to. Who cares if I wanted to pvp a lot and work on building my BM set early this time so I'm not gutted consistently at 50 until building my set. I still would of put the same amount of time into attaining it as post 50. The only difference is that it would be fun working on obtaining my set rather than a headache. I like pvp but it discourages me from pvping if I can't buy what I want until I'm 50 since coms cap out at 2k. I'm better off rushing to 50 and then working on my set rather than taking my time enjoying the game and working on it as I go. (Because I like to pvp but am a min maxer so I don't do something if I'm wasting reward.) Anyway -sigh, game could be more fun for ppl that share my viewpoint.
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