reofjsof Posted December 14, 2011 Share Posted December 14, 2011 (edited) The point is that they can minimize the number of people exposed to serious bugs/server problems. They do this by adding a wave, seeing the results, and proceeding from there. If they let everyone play at once, a lot more people would be angry when they encounter a problem. As an example, there's apparently this bug with XP in PvP instances. People are leveling up very fast by joining empty battles. Bioware is going to have to fix the problem and possibly roll back peoples' levels. If everyone who preordered was playing right now, the complaints would be deafening. There would be people threatening to quit because of "cheaters" already at the level cap, and those "cheaters" would be outraged if/when Bioware lowers their level. Just from this example you can see the merits of a staggered launch; there are a lot fewer people exposed to a gamebreaking bug. Just for the record, I preordered in mid-late November, so I probably won't get access until the last day (if that). Edited December 14, 2011 by reofjsof Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Author Share Posted December 14, 2011 I guess people would rather make threads entitled "PR Nightmare" and "There's a valid reason people are upset" There's not Link to comment Share on other sites More sharing options...
Zones Posted December 14, 2011 Share Posted December 14, 2011 At this point the "point" is to anger people. The servers are either light or moderate. There is no excuse for the 19 hour gap between invites. Link to comment Share on other sites More sharing options...
Tugglife Posted December 14, 2011 Share Posted December 14, 2011 I believe that's what the beta was for. The staggered launch is to ensure server integrity. Presumably. Link to comment Share on other sites More sharing options...
Orioel Posted December 14, 2011 Share Posted December 14, 2011 If your worried about falling behind then when you gain access join an empty new server so nobody has a head start. Holy **** people logic. Its hard. Link to comment Share on other sites More sharing options...
RobHouse Posted December 14, 2011 Share Posted December 14, 2011 I'm pretty sure that the point of the staggered launch is give people something to complain about because clearly, that is most peoples favorite past time. Link to comment Share on other sites More sharing options...
Zuramon Posted December 14, 2011 Share Posted December 14, 2011 right now it's just a huge cry fest for everyone that hasn't got in. I'm just watching streams until I get it, I don't wanna battle with 100k people in the newb zone so it's w/e lol. Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 14, 2011 Share Posted December 14, 2011 They could stagger every 2 hours for 24 hours though. Instead of only allowing 5 freaking waves. Five waves was not enough, and it is a spit in the face to anyone that didn't get in today. I for one would have loved to have queues and lag compared to this pile of poo they rolled out today. Link to comment Share on other sites More sharing options...
gbburn Posted December 14, 2011 Share Posted December 14, 2011 the number of individuals that would be upset over a bug or small issues is going to be far lesser then those that are upset at the staggered launch Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Author Share Posted December 14, 2011 I believe that's what the beta was for. The staggered launch is to ensure server integrity. Presumably. since there's a game breaking bug that's already been discovered and exploited, you have to at least agree that staggering the launch has paid off to some extent ideally every single bug will be found in beta; in reality that's never going to happen Link to comment Share on other sites More sharing options...
darthmazley Posted December 14, 2011 Share Posted December 14, 2011 logic is hard 19 hours between invite is rather dumb think of the rage trmw when more ppl don't get in. It's only gonna get worse Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Author Share Posted December 14, 2011 the number of individuals that would be upset over a bug or small issues is going to be far lesser then those that are upset at the staggered launch I don't think so I'd be extremely pissed off if I was leveling up by doing quests as intended, while other people are nearing the cap by spam queuing empty PvP instances Link to comment Share on other sites More sharing options...
Beaver Posted December 14, 2011 Share Posted December 14, 2011 If everyone was in the game right now, there would be no empty pvp queues. Just saying. Link to comment Share on other sites More sharing options...
MCerberus Posted December 14, 2011 Share Posted December 14, 2011 People complain because they bumped up the early access to the point where it's all but certain you'll get in on the 15th? You know, a proactive step that in no way harms people that aren't in yet. *RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGE* Link to comment Share on other sites More sharing options...
Godzillamax Posted December 14, 2011 Share Posted December 14, 2011 (edited) I've said it before, its all about money. Staggered launch means you only add more servers (which cost $$) based on real-time demand. The other option is you estimate demand prior to launch and use that estimate to establish the number of servers you launch with. This could result in two outcomes: a) you overestimated demand and therefore over purchased the hardware for servers (and wasted money), or b) you underestimated demand and purchased too few servers resulting in queues. B is easily rectified by adding more servers in a day or three. A represent a hit against your bottom line. To avoid A or B, and at the expense of some customer satisfaction, BioWare opted to stagger access to the launch. It's all about the Benjamines. Edited December 14, 2011 by Godzillamax Link to comment Share on other sites More sharing options...
HelluvaJedi Posted December 14, 2011 Share Posted December 14, 2011 The point of EGA is to make less people angry with bugs? That's a new one. The real reason is to calm the server load. Bioware has said as much. Link to comment Share on other sites More sharing options...
Azzerhoden Posted December 14, 2011 Share Posted December 14, 2011 Actually, the only thing about the launch that I find irritating is that I do not know when I will be getting access. I didn't link my early access code until Nov 9th. So am I looking at Friday, this weekend, or Monday? Hell, even if I found out I was able to get in tomorrow, I'd still be irritated. I'm fine with having to wait until its my turn. I'm not fine with not knowing until it happens. Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Author Share Posted December 14, 2011 If everyone was in the game right now, there would be no empty pvp queues. Just saying. That's a good point, but it's still a serious bug that needs to be fixed, and I'm sure there will be others discovered over the next few days Link to comment Share on other sites More sharing options...
Chuckskyline Posted December 14, 2011 Share Posted December 14, 2011 if you fail to see the POINT OF BETA's.. or is this Beta Early Game Access? fail argument. Link to comment Share on other sites More sharing options...
Yowfatto Posted December 14, 2011 Share Posted December 14, 2011 The point is that they can minimize the number of people exposed to serious bugs/server problems. They do this by adding a wave, seeing the results, and proceeding from there. If they let everyone play at once, a lot more people would be angry when they encounter a problem. As an example, there's apparently this bug with XP in PvP instances. People are leveling up very fast by joining empty battles. Bioware is going to have to fix the problem and possibly roll back peoples' levels. If everyone who preordered was playing right now, the complaints would be deafening. There would be people threatening to quit because of "cheaters" already at the level cap, and those "cheaters" would be outraged if/when Bioware lowers their level. Just from this example you can see the merits of a staggered launch; there are a lot fewer people exposed to a gamebreaking bug. Just for the record, I preordered in mid-late November, so I probably won't get access until the last day (if that). My bet is you'll be on by fri. tomorrow they're adding more people than they did today, thur. is the same, by then most will be on, by fri. i'm betting almost everyone will be on. Link to comment Share on other sites More sharing options...
Tugglife Posted December 14, 2011 Share Posted December 14, 2011 since there's a game breaking bug that's already been discovered and exploited, you have to at least agree that staggering the launch has paid off to some extent ideally every single bug will be found in beta; in reality that's never going to happen I suppose you can say that. Link to comment Share on other sites More sharing options...
reofjsof Posted December 14, 2011 Author Share Posted December 14, 2011 The point of EGA is to make less people angry with bugs? That's a new one. The real reason is to calm the server load. Bioware has said as much. I mentioned server problems in the OP. I'm using a bug as an example, because there have been bugs, but not server problems Link to comment Share on other sites More sharing options...
Justinjedi Posted December 14, 2011 Share Posted December 14, 2011 The point is that they can minimize the number of people exposed to serious bugs/server problems. They do this by adding a wave, seeing the results, and proceeding from there. If they let everyone play at once, a lot more people would be angry when they encounter a problem. As an example, there's apparently this bug with XP in PvP instances. People are leveling up very fast by joining empty battles. Bioware is going to have to fix the problem and possibly roll back peoples' levels. If everyone who preordered was playing right now, the complaints would be deafening. There would be people threatening to quit because of "cheaters" already at the level cap, and those "cheaters" would be outraged if/when Bioware lowers their level. Just from this example you can see the merits of a staggered launch; there are a lot fewer people exposed to a gamebreaking bug. Just for the record, I preordered in mid-late November, so I probably won't get access until the last day (if that). Sorry but this isn't the first MMO launch or prelaunch but it's the worst I've seen in implemented by far. Kiss server firsts and your name you wanted goodbye along with playing with your friends. Also enjoy leveling while those with earlier access relentlessly gank you. GG Bioware. Link to comment Share on other sites More sharing options...
Gamjee Posted December 14, 2011 Share Posted December 14, 2011 The point is that they can minimize the number of people exposed to serious bugs/server problems. They do this by adding a wave, seeing the results, and proceeding from there. If they let everyone play at once, a lot more people would be angry when they encounter a problem. As an example, there's apparently this bug with XP in PvP instances. People are leveling up very fast by joining empty battles. Bioware is going to have to fix the problem and possibly roll back peoples' levels. If everyone who preordered was playing right now, the complaints would be deafening. There would be people threatening to quit because of "cheaters" already at the level cap, and those "cheaters" would be outraged if/when Bioware lowers their level. Just from this example you can see the merits of a staggered launch; there are a lot fewer people exposed to a gamebreaking bug. Just for the record, I preordered in mid-late November, so I probably won't get access until the last day (if that). No that's the point of beta. Link to comment Share on other sites More sharing options...
Yowfatto Posted December 14, 2011 Share Posted December 14, 2011 Actually, the only thing about the launch that I find irritating is that I do not know when I will be getting access. I didn't link my early access code until Nov 9th. So am I looking at Friday, this weekend, or Monday? Hell, even if I found out I was able to get in tomorrow, I'd still be irritated. I'm fine with having to wait until its my turn. I'm not fine with not knowing until it happens. They don't want to promise something to you and then take it away which would be worse wouldn't it? My guess is that pretty much everyone will be on by fri., heck most will be in by Thur. Link to comment Share on other sites More sharing options...
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