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What is generating all these credits the last two years, Let's help the devs fix it


gelper

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Finally, I do not understand how it is possible for in-game inflation to harm cartel sales. The more inflation there is, the more credits someone can get for selling in-game what they buy with real dollars on the cartel market.

 

On top of all that, when it comes to in-game credits there are only two options. Inflation or deflation. Inflation is definitely better!

 

Getting more credits for cartel items on the GTN doesn't help you if the credits are worth a lot less.

 

Inflation is practically the same as deleting the stored value of your credits so it's illogical to say inflation is better.

 

The way inflation harms cartel sales is let's say a guy wants credits and compares the following two options.

1 = Buy cartel coins for 40 dollars, use it to buy a hypercrate and sell it on the gtn for 300 million credits.

2 = Same guy notices that credit selling sites obviously using exploits to generate tons of credits sells 300 million for 10 dollars and if he choose that instead, It's money the game loses

 

 

It's a huge problem and definitely causing the game to lose a ton of money. Money which could be reinvested into the game to produce great expansions and content. Fixing whatever way they are generating apparently infinite credits for super low prices is crucial to the long term survival of the game.

Edited by gelper
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Getting more credits for cartel items on the GTN doesn't help you if the credits are worth a lot less.

 

Inflation is practically the same as deleting the stored value of your credits so it's illogical to say inflation is better.

 

The way inflation harms cartel sales is let's say a guy wants credits and compares the following two options.

1 = Buy cartel coins for 40 dollars, use it to buy a hypercrate and sell it on the gtn for 300 million credits.

2 = Notice that credit selling sites obviously using exploits to generate tons of credits sells 300mil for 10 dollars.

 

It's a huge problem and definitely causing the game to lose a ton of money. Money which could be reinvested into the game to produce great expansions and content. Fixing whatever way they are generating apparently infinite credits for super low prices is crucial to the long term survival of the game.

 

Except the fact that the hypercrate was bought for cartel coins, which BW makes the money on, all the CM items are bought for cartel coins, they (BW) don't lose any money if they (Seller) sell for 30 or 300 million, they still get the same real cash from cartel coins*

 

 

*The only time they don't, is if it's from saved sub or referral grants, which is a different argument

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The way inflation harms cartel sales is let's say a guy wants credits and compares the following two options.

1 = Buy cartel coins for 40 dollars, use it to buy a hypercrate and sell it on the gtn for 300 million credits.

2 = Same guy notices that credit selling sites obviously using exploits to generate tons of credits sells 300 million for 10 dollars and if he choose that instead, It's money the game loses.

Inflation doesn't really affect this. Consider:

1 = Buy CC for $40. Buy a hypercrate and sell it on the GTN for 50,000 credits.

2 = Or, buy 50,000 credits from credit seller for $10.

 

In other words, it's the CC to $ ratio that matters, not the absolute numbers. It would also be the same if you went the other way and it was 4 billion credits. 🤔

Edited by JediQuaker
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Buy every stronghold except Alderaan and unlock every room(50-60 mil credits) =150% conquest bonus then join a large yield guild and do conquest on 20 alts for 2 weeks or maybe 3 weeks. If not 100 mil, you can get 70 mil...

 

Who's willing to do what ? I used to reach conquest goal on 3 alts every day.. Easily doable if you do the above mentioned with not much effort and you can also play what you like... I don't need to do it anymore because I have enough credits, but I would if needed..

 

2 weeks of grinding is a very reasonable time, and it's not that much of a grind, as you aren't doing only that when you log in.. You don''t expect credits to just fall out of the sky, I hope...

Please understand me. I'm not worried for myself. I make enough money in real life to be able to afford CM items and sell them when I want to off-set the grind. However, I consider myself fortunate in that.

 

For many players this is not the reality and so these people are affected the most and are a market for credit sellers, because they are much cheaper.

 

Two weeks of grind as you say also depends on the hours you are able to play. You might assume that 4 hours a day is normal, but that's not for everyone. And if it was just the occasional item then it would be ok...but there is much more going on in game that costs credits. It's my opinion that they are gauging the level of grind the average person is willing to do and then set the post twice as far. Whether or not that applies to you is not the issue. It's whether or not it applies to the larger crowd. All this to push them towards CM spending to buy off the grind.

 

Personally I hate repeating too much of the same content or with the same framework. But it's a lot quicker to do conquest on many characters while doing certain specific content.

 

And here's the thing...you can sell the legendary embers that you get from the game (RNG even), but if you want to augment your characters cause you raid, then suddenly you have to make choices. If you want the right amplifiers...well here go the credits by the millions.

 

And suddenly 70M isn't that much anymore.

 

The problem I see is that 95% of cosmetics you (or some other player) has to come from outside the game (the CM). They cannot be earned in game. And then people say yeh but you can make credits in game and buy it off the GTN. Well fair enough, however, that no longer counts in my view since 6.0 which added a lot more credit costs when playing the game. And so if you play the game and get geared then the in game credit cost is a LOT higher nowadays and then the story of grinding for two weeks for an item sounds rather hollow.

 

I don't mind making credits in game, but the credits do not come when you raid. You only get a repair bill. So you have to do specific types of content that doesn't net you the credits but do cost you more. That's the thing I object to for myself.

 

As far as your reasoning goes there are three issues: first of all, you have to do conquest on many characters to achieve this. Not everybody loves to repeat things to that extent. When I do an operation it takes more time than doing something else that I can get 50k points conquest points with. So I would have to do conquest the "right" way or it becomes too time-consuming.

Secondly, you take just one example of an item and grinding two weeks for it. That's taking things out of context. You have to look at the bigger picture and see that if you want certain things then you have to grind the whole year because the VAST majority of cosmetics comes from the CM. And people don't want just one or two items... in fact BW makes sure there are new items available regularly.

And lastly, there are more things that you need credits for that are in game. Amplifiers are the most egregious, but other things like the cost of ripping mods out etc. add up quickly. The game encourages you to play alts but cleverly has stuff like character perks that are per character and not account wide. Also because of the lack of actual content people play more alts generally anyway.

 

So to me it's clear that there is an issue with this game and BW is making it worse because it makes them more money as well. And that includes credit sellers because they supply the credits to the less affluent so the demand can stay high enough for the people who do buy CM stuff to sell on the GTN. Cause there has to be a demand big enough for people to buy extra stuff to sell so they feel they can get value for their CC purchases.

 

I'm just not willing to do the same things every day for months. That's not fun, that's a chore. I don't play games to do that. I'm fine with working for something but not repeating the same braindead things ad infinitum. I can only stomach so many dailies and heroics, not because I'm not willing to put in effort or expect the credits to fall out of the sky....I just don't want to do braindead things constantly to get there.

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The 3 main ways for making credits in the game that doesn’t cost money or cartel coins.

 

1. Conquest (rewards, plus all the activities also reward credits or vendor junk or jawa junk from deconstructing)

2. Crafting the correct things to sell on GTN

3. Selling crafting mats on the GTN

 

1. The first one is the easiest and most reliable because you will always get the same amount of credits each week for getting x number of characters through (you can choose how much time you put in).

 

2. The second can be fickle and time consuming if you don’t understand the market and make the right items that have good resale at a fast rate. But most of the time the mats are worth more than the crafted items.

 

3. The third is to sell mats you can either farm (which is boring). Or you can convert jawa junk to mats and sell on the GTN.

Converting jawa junk to the best selling and highest value to jawa junk ratio is the fastest and easiest way to make credits at lvl 75 because you can play just about any pve content you want and get some form of Jawa junk converting gear.

 

Personally, I do all 3 and get a couple 100 million credits a week without much effort. If I really try hard to make credits I can get 500 mil a week by just doing those three things because most of the time people are stupid when it comes to buying stuff on the GTN. They pay way too much for mats or crafted things.

 

On a lazy week where I login maybe once or twice I can make 50-100mil as long as I log off with things listed on the GTN.

 

There is no exploit or anything nefarious going on. People are legitimately making credits in the game or selling items on the GTN. The inflation is because people like me have so many credits after playing the game for 9 years. We see something we want and pay the price asked as long as it’s not too outrageous. And others buy it even if it’s stupidly high because they have more credits than even I have. While ever supply is low on something and demand is high and people are willing to pay the higher price, then sellers will keep pushing the price up till people stop buying,

Edited by TrixxieTriss
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This is all just silly. People seem to get all confused when the numbers get big.

 

Side track:

I used to be bit of a pinball Wizard way back in the 'before time' (for you Star Trek fans). At that time the base unit of score was 1 point for a simple roll-over, and you won a free game around 1,000 to 2000 points.

But some people thought that the scores looked too low. So what they did was to paint 2 extra zeros on the score board so that the actual 1,000 points looked like 100,000 and it looked like a basic roll-over was 100 pts (1 + 00).

 

That side-track was just to point out that some numbers 'feel' bigger than others, but it's all relative. It also reminds me of these 'free' online casinos where you can win "500 million imaginary dollars!" Whoopie-poop.

 

It really doesn't matter if you get 10 credits per quest, and that shiney on the GTN costs 10,000 or if it's 10,000 per quest and the shiney costs 10,000,000

The amount of time and effort it will take to get the shiney is the same. And other things, like credit seller's rates, would be scaled appropriately.

 

And, it's worth pointing out that, no matter what the relative 'amount' of credits there are, the really rare 'shineys' are always going to be expensive (relatively).

Edited by JediQuaker
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The 3 main ways for making credits in the game that doesn’t cost money or cartel coins.

 

1. Conquest (rewards, plus all the activities also reward credits or vendor junk or jawa junk from deconstructing)

2. Crafting the correct things to sell on GTN

3. Selling crafting mats on the GTN

 

1. The first one is the easiest and most reliable because you will always get the same amount of credits each week for getting x number of characters through (you can choose how much time you put in).

 

2. The second can be fickle and time consuming if you don’t understand the market and make the right items that have good resale at a fast rate. But most of the time the mats are worth more than the crafted items.

 

3. The third is to sell mats you can either farm (which is boring). Or you can convert jawa junk to mats and sell on the GTN.

Converting jawa junk to the best selling and highest value to jawa junk ratio is the fastest and easiest way to make credits at lvl 75 because you can play just about any pve content you want and get some form of Jawa junk converting gear.

 

Personally, I do all 3 and get a couple 100 million credits a week without much effort. If I really try hard to make credits I can get 500 mil a week by just doing those three things because most of the time people are stupid when it comes to buying stuff on the GTN. They pay way too much for mats or crafted things.

 

On a lazy week where I login maybe once or twice I can make 50-100mil as long as I log off with things listed on the GTN.

 

There is no exploit or anything nefarious going on. People are legitimately making credits in the game or selling items on the GTN. The inflation is because people like me have so many credits after playing the game for 9 years. We see something we want and pay the price asked as long as it’s not too outrageous. And others buy it even if it’s stupidly high because they have more credits than even I have. While ever supply is low on something and demand is high and people are willing to pay the higher price, then sellers will keep pushing the price up till people stop buying,

 

You're pretty much on the right track Trixx ...

 

If anyone wants to make some "extra" credits ;);)

 

Playing the market is the most consistent. It takes time ... it takes patience. I wont tell you how much I've managed to scrape up in the last few weeks.

 

Frankly the last 4 - 6 weeks I've spent most of my time taking care of RL challenges. Spending a few hours a day on any game has not been an option. So I really haven't had the time I would like for the game or posting here on the forum.

 

On a really sad note: a life long acquaintance ( nearly 50 years now) lost his wife in a tragic car accident a few days ago ... And another friend is going in for heart surgery next week. As a result I really haven't felt like messing with this too much.

 

At any rate. I just hope folks realize that it is more important to keep things in their proper perspective. There are many aspects to playing this game. Finding ways to generate tons of credits ( ABOVE BOARD) is just one of them.

 

Some folks are really great at PvP ... others (like me perhaps) .. are better at playing the market for credits.

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You're pretty much on the right track Trixx ...

 

If anyone wants to make some "extra" credits ;);)

 

Playing the market is the most consistent. It takes time ... it takes patience. I wont tell you how much I've managed to scrape up in the last few weeks.

 

Frankly the last 4 - 6 weeks I've spent most of my time taking care of RL challenges. Spending a few hours a day on any game has not been an option. So I really haven't had the time I would like for the game or posting here on the forum.

 

On a really sad note: a life long acquaintance ( nearly 50 years now) lost his wife in a tragic car accident a few days ago ... And another friend is going in for heart surgery next week. As a result I really haven't felt like messing with this too much.

 

At any rate. I just hope folks realize that it is more important to keep things in their proper perspective. There are many aspects to playing this game. Finding ways to generate tons of credits ( ABOVE BOARD) is just one of them.

 

Some folks are really great at PvP ... others (like me perhaps) .. are better at playing the market for credits.

 

Sorry to hear things have been tough, condolences for your friend's loss. And I'll say a little prayer/wish for a speedy recovery for your other friend.

 

Trixxie as usual is bang on. I make most of mine from the gtn, buying low, selling high, if I could do that in RL I could buy this company...lol But I do save up my mats from CQ, and as I don't really craft much, except for war supplies for CQ, those mats go on the market every few weeks, and adds to the pile :) Unfortunately a lot of exploits happened, that weren't dealt with quickly, that left billions of extra credits around, plus the older players building it up over time, etc. It's just left a huge amount of credits in the game. There is no way they can change this, no matter what credit sinks they bring in. Whatever they do, there will be a push back against it.

 

Anyway, stay safe all.

Edited by DarkTergon
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Sorry to hear things have been tough, condolences for your friend's loss. And I'll say a little prayer/wish for a speedy recovery for your other friend.

 

Trixxie as usual is bang on. I make most of mine from the gtn, buying low, selling high, if I could do that in RL I could buy this company...lol But I do save up my mats from CQ, and as I don't really craft much, except for war supplies for CQ, those mats go on the market every few weeks, and adds to the pile :) Unfortunately a lot of exploits happened, that weren't dealt with quickly, that left billions of extra credits around, plus the older players building it up over time, etc. It's just left a huge amount of credits in the game. There is no way they can change this, no matter what credit sinks they bring in. Whatever they do, there will be a push back against it.

 

Anyway, stay safe all.

 

 

To think that a couple of my favorite people to follow on the board ... are also my competitors on the GTN !!

 

:D

 

Thanks for the well wishes / prayers !! Much appreciated !

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To think that a couple of my favorite people to follow on the board ... are also my competitors on the GTN !!

 

:D

 

LoL. If you list like I do, we probably compliment each other more than compete ;)

 

Also, condolences on your loss 😔

Edited by TrixxieTriss
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Please understand me. I'm not worried for myself. I make enough money in real life to be able to afford CM items and sell them when I want to off-set the grind. However, I consider myself fortunate in that.

 

For many players this is not the reality and so these people are affected the most and are a market for credit sellers, because they are much cheaper.

 

Two weeks of grind as you say also depends on the hours you are able to play. You might assume that 4 hours a day is normal, but that's not for everyone. And if it was just the occasional item then it would be ok...but there is much more going on in game that costs credits. It's my opinion that they are gauging the level of grind the average person is willing to do and then set the post twice as far. Whether or not that applies to you is not the issue. It's whether or not it applies to the larger crowd. All this to push them towards CM spending to buy off the grind.

 

Personally I hate repeating too much of the same content or with the same framework. But it's a lot quicker to do conquest on many characters while doing certain specific content.

 

And here's the thing...you can sell the legendary embers that you get from the game (RNG even), but if you want to augment your characters cause you raid, then suddenly you have to make choices. If you want the right amplifiers...well here go the credits by the millions.

 

And suddenly 70M isn't that much anymore.

 

The problem I see is that 95% of cosmetics you (or some other player) has to come from outside the game (the CM). They cannot be earned in game. And then people say yeh but you can make credits in game and buy it off the GTN. Well fair enough, however, that no longer counts in my view since 6.0 which added a lot more credit costs when playing the game. And so if you play the game and get geared then the in game credit cost is a LOT higher nowadays and then the story of grinding for two weeks for an item sounds rather hollow.

 

I don't mind making credits in game, but the credits do not come when you raid. You only get a repair bill. So you have to do specific types of content that doesn't net you the credits but do cost you more. That's the thing I object to for myself.

 

As far as your reasoning goes there are three issues: first of all, you have to do conquest on many characters to achieve this. Not everybody loves to repeat things to that extent. When I do an operation it takes more time than doing something else that I can get 50k points conquest points with. So I would have to do conquest the "right" way or it becomes too time-consuming.

Secondly, you take just one example of an item and grinding two weeks for it. That's taking things out of context. You have to look at the bigger picture and see that if you want certain things then you have to grind the whole year because the VAST majority of cosmetics comes from the CM. And people don't want just one or two items... in fact BW makes sure there are new items available regularly.

And lastly, there are more things that you need credits for that are in game. Amplifiers are the most egregious, but other things like the cost of ripping mods out etc. add up quickly. The game encourages you to play alts but cleverly has stuff like character perks that are per character and not account wide. Also because of the lack of actual content people play more alts generally anyway.

 

So to me it's clear that there is an issue with this game and BW is making it worse because it makes them more money as well. And that includes credit sellers because they supply the credits to the less affluent so the demand can stay high enough for the people who do buy CM stuff to sell on the GTN. Cause there has to be a demand big enough for people to buy extra stuff to sell so they feel they can get value for their CC purchases.

 

I'm just not willing to do the same things every day for months. That's not fun, that's a chore. I don't play games to do that. I'm fine with working for something but not repeating the same braindead things ad infinitum. I can only stomach so many dailies and heroics, not because I'm not willing to put in effort or expect the credits to fall out of the sky....I just don't want to do braindead things constantly to get there.

 

Oh look at that... What a nice reply. Gonna write a short one now cause I just woke up from my afternoon nap and my brain can't process this much information at once.

 

 

" And here's the thing...you can sell the legendary embers that you get from the game (RNG even), but if you want to augment your characters cause you raid, then suddenly you have to make choices. If you want the right amplifiers...well here go the credits by the millions.

 

And suddenly 70M isn't that much anymore. "

 

Actually, I disagree here...becasue :

 

50 mil + credits every 2 weeks would be a decent earned sum of credits that would cover your expenses for a lot things in game .

 

Amplifiers are something that can be done in a less economically damaging way, which means that you NEVER EVER roll anything past 50k if you haven't got that nice uber stat you were looking for. I made the stupid mistake(and many more have also, I,m sure) of rolling amps like a madman cause I wasn't getting what I wanted fast enough... and that melted credits like crazy. :eek: . My initial learning money for this my stupidity was around 500 mil credits lost on amps, until I learned to be patient and no more rolling past 50k ever again.

 

For this to work, you have to store the 306 armorning , the best ones.

 

There are ways of making credits in this game, but if you are newer player, it's harder because you lack a lof of information....and also, a huge part of the playerbase is clueless about a lot of things in swtor and they don't even bother to search for the information. I was like this too.. but I was always tuned in for these mat selling things ever since they dropped in the game and always milked as much credits as I could out of them, and still do today to have a minimal income in swtor.

 

The golden times of team ranked season 9-10 helped me greatly in this endeavour. It was just perfect . Why I have so much money now ? No idea honestly, but then again, I don't spend on anything ever except grenades and stims. 6.0 gearing was the only thing I spent credits on...

 

PS: You don't need to play 4 hours every day to achieve what I just wrote in that post... 1, 2 hours is doable. If you can steadily earn 20 mil in a week or 2 weeks , it's way beyond average Joe earns . ;) I don't log in every day and still earn a good income and I achieve conquest on 5-6 alts only. But like you said, it's a matter of personal choice. There are paths you can choose . But no one should complain about others having 50 times more credits than them. I am talking about players that earn credits the legit way in swtor, not cheaters and credit seller folk... !

 

And finally, I realize now that buying yourself every stronghold and unlocking every room is not something that everyone can do. And my method of making credits is for older players mostly.... but even if you are newer, you can achieve this in time if you are patient and set it as a goal you slowly work towards.

Edited by DavidAtkinson
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To think that a couple of my favorite people to follow on the board ... are also my competitors on the GTN !!

 

:D

 

Thanks for the well wishes / prayers !! Much appreciated !

 

If you tell me who your main seller is, I'll make sure not to list against them ;) Any others are fair game though :p lol

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Oh look at that... What a nice reply. Gonna write a short one now cause I just woke up from my afternoon nap and my brain can't process this much information at once.

 

 

" And here's the thing...you can sell the legendary embers that you get from the game (RNG even), but if you want to augment your characters cause you raid, then suddenly you have to make choices. If you want the right amplifiers...well here go the credits by the millions.

 

And suddenly 70M isn't that much anymore. "

 

Actually, I disagree here...becasue :

 

50 mil + credits every 2 weeks would be a decent earned sum of credits that would cover your expenses for a lot things in game .

 

Amplifiers are something that can be done in a less economically damaging way, which means that you NEVER EVER roll anything past 50k if you haven't got that nice uber stat you were looking for. I made the stupid mistake(and many more have also, I,m sure) of rolling amps like a madman cause I wasn't getting what I wanted fast enough... and that melted credits like crazy. :eek: . My initial learning money for this my stupidity was around 500 mil credits lost on amps, until I learned to be patient and no more rolling past 50k ever again.

 

For this to work, you have to store the 306 armorning , the best ones.

 

There are ways of making credits in this game, but if you are newer player, it's harder because you lack a lof of information....and also, a huge part of the playerbase is clueless about a lot of things in swtor and they don't even bother to search for the information. I was like this too.. but I was always tuned in for these mat selling things ever since they dropped in the game and always milked as much credits as I could out of them, and still do today to have a minimal income in swtor.

 

The golden times of team ranked season 9-10 helped me greatly in this endeavour. It was just perfect . Why I have so much money now ? No idea honestly, but then again, I don't spend on anything ever except grenades and stims. 5.0 gearing was the only thing I spent credits on...

 

PS: You don't need to play 4 hours every day to achieve what I just wrote in that post... 1, 2 hours is doable. If you can steadily earn 20 mil in a week or 2 weeks , it's way beyond average Joe earns . ;) I don't log in every day and still earn a good income and I achieve conquest on 5-6 alts only. But like you said, it's a matter of personal choice. There are paths you can choose . But no one should complain about others having 50 times more credits than them. I am talking about players that earn credits the legit way in swtor, not cheaters and credit seller folk... !

 

And finally, I realize now that buying yourself every stronghold and unlocking every room is not something that everyone can do. And my method of making credits is for older players mostly.... but even if you are newer, you can achieve this in time if you are patient and set it as a goal you slowly work towards.

 

Well said ...

 

Also .. special note: you're thinking is sound regarding making credits ... It does take time and patience. It's not always about how cheap you can buy (and resale high) ... Sometimes how often an item turns over (or how slowly) is something to pay attention to as well. Understanding just about ANY market takes time and experience.

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LoL. If you list like I do, we probably compliment each other more than compete ;)

 

Also, condolences on your loss 😔

I'm one of the people that undercuts others, I guess. That's because I just sell stuff on the GTN to clear space for myself, or just because I don't want the stuff myself.

I often buy CM crates with my monthly CC (if there's not something else, like the junk shop bundle, I want). Because I played for so long, there's not much new in the boxes, that I want to keep. So, I just dump it on the GTN, usually at a low price.

Feel free to buy my stuff and resell it. 🙂

 

Btw, condolences to the Buzzard. My first wife died a week ago - more of a bummer for our daughter though. 😕

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I often buy CM crates with my monthly CC (if there's not something else, like the junk shop bundle, I want). Because I played for so long, there's not much new in the boxes, that I want to keep. So, I just dump it on the GTN, usually at a low price.

 

same here, I have bought a hypercrate since probably the first ones out...lol. I usually buy them of the gtn, and hold on to them till the price rises sufficiently . Although lately the prices for them are gone up way too much, it's easier to buy smaller stuff, and switch that instead.

 

Feel free to buy my stuff and resell it. 🙂

 

 

I will if I'm fast enough...lol

 

My first wife died a week ago - more of a bummer for our daughter though. 😕

 

Condolences for you both

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I'm not going to get into it - maybe others in this thread already have.

 

But the stupid number of credits in the game, is owing to people abusing Conquest rewards on a stupid number of alts, each week. It adds up over time.

 

Ummm ... not really.

 

While that may be a part of the situation ... it is a SMALL part.

 

The amount of credits spent / made on crafting and armor (Barbie dress up stuff) is insane !!

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The amount of credits spent / made on crafting and armor (Barbie dress up stuff) is insane !!

 

You do not want to know how many credits I have spent on decorations just so I could play Martha Stewart and feng shui eight different strongholds.

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You do not want to know how many credits I have spent on decorations just so I could play Martha Stewart and feng shui eight different strongholds.

 

shhhhh !

 

I was holding the decorum information as my ace in the hole !!

;)

 

(never give out all the secrets)

 

If this were a different genre ... some might think the old man was part Ferengi

 

:D

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I notice someone wondered the same thing on reddit, where are all these credits coming from.

 

 

"

Posted byu/starwarzguy

17 hours ago

Where do people get so many credits to sell from?

Question

Looking at 1 person on an auction site right now (won't link it since it probably breaks rules - p/m for proof though) and they've sold 18 billion this month alone???!!!

 

Their sales history goes on for years too so they seem to have some bottomless pit of credits, how is this even possible? One person or group possibly able to generate enough to sell at least 30 billion per month?"

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