Jdast Posted October 3, 2017 Share Posted October 3, 2017 (edited) Whoa! I stand corrected. This will apply to all Command Crates (including existing ones). ---Keith Good to know! Once again, your timing is impeccable. I was about to go through a bunch of crates on a couple of alts. Look for my characters pre-Nov. 28th on an upcoming episode of Hoarders: Buried Alive (for those overseas, it's a cheesy U.S. TV show about pack rats who refuse to get rid of stuff). Thanks, Dasty Edited October 3, 2017 by Jdast Link to comment Share on other sites More sharing options...
omaan Posted October 3, 2017 Share Posted October 3, 2017 Hey devs, i think you are not paying enough attention to pvp the changes are minor and most of them were promised long ago Link to comment Share on other sites More sharing options...
Bladesharp Posted October 3, 2017 Share Posted October 3, 2017 Hi Team I am one of the stalwarts since beta, and remember fondly(?) the server queues and a time before Cartel Market, when you were always broke, and sprint was level 15 or something. So I was wondering what, as magicians, you were going to pull out of the hat. I think I'd probably sum up the RoadMap as a good effort on the limited resources you have available. I also think the Team should be applauded for better communications. However, and I suspect this will chime with many, I think what the SWTOR community is after is a better feeling of how EA (and to a lesser extent BW) intend to see the platform develop. Its coming up to 6 years, so you sort of feel there's a decision point coming: invest in updating game engine, release a large content package, bring back (or attract) players for another number of years. Or simply keep dribbling stuff out with a small team. You may argue by declaring your hand for the latter, you'll spark an exodus. I'd argue that by not doing the investment, you're bringing the "decline" into focus anyway. What I can't understand though is the IPR for Star Wars is big business; we're getting a new movie every year; the community love the universe - surely some targeted investment, to coincide with releases, is a winner for everyone? Sure, there'll be some risk on the margin for EA, but 50% of something is better than 100% of nothing? I hope this helps your discussions with the executives. B Link to comment Share on other sites More sharing options...
Glzmo Posted October 3, 2017 Share Posted October 3, 2017 Update on Strongholds: The cap is being increased to 10 and the Conquest bonus percentage will be hard-capped at 150 percent. Both changes will happen with Game Update 5.5.Awesome! Will the cap for guild strongholds also be increased? It would be nice if we could have at least a second guild stronghold if not a couple more. Link to comment Share on other sites More sharing options...
TinaLovesHan Posted October 3, 2017 Share Posted October 3, 2017 I would gladly pay for an expansion such as RotHC/SoR was. Those had planets/Ops/Flashpoints/stories/companions at least commented sometimes/dailies/reputation. Those were the days. When stuff for everyone was included. Not the pendulum swinging all the way to one group or all the way to another. Link to comment Share on other sites More sharing options...
SolarSaenz Posted October 3, 2017 Share Posted October 3, 2017 Hi Team I am one of the stalwarts since beta, and remember fondly(?) the server queues and a time before Cartel Market, when you were always broke, and sprint was level 15 or something. So I was wondering what, as magicians, you were going to pull out of the hat. I think I'd probably sum up the RoadMap as a good effort on the limited resources you have available. I also think the Team should be applauded for better communications. However, and I suspect this will chime with many, I think what the SWTOR community is after is a better feeling of how EA (and to a lesser extent BW) intend to see the platform develop. Its coming up to 6 years, so you sort of feel there's a decision point coming: invest in updating game engine, release a large content package, bring back (or attract) players for another number of years. Or simply keep dribbling stuff out with a small team. You may argue by declaring your hand for the latter, you'll spark an exodus. I'd argue that by not doing the investment, you're bringing the "decline" into focus anyway. What I can't understand though is the IPR for Star Wars is big business; we're getting a new movie every year; the community love the universe - surely some targeted investment, to coincide with releases, is a winner for everyone? Sure, there'll be some risk on the margin for EA, but 50% of something is better than 100% of nothing? I hope this helps your discussions with the executives. B /Like Link to comment Share on other sites More sharing options...
DarkSaberMaster Posted October 3, 2017 Share Posted October 3, 2017 Still not enough for me to come back. ESO got my back. Link to comment Share on other sites More sharing options...
Transcendent Posted October 3, 2017 Share Posted October 3, 2017 Sure, there'll be some risk on the margin for EA EA probably think everyone will go out and buy Battlefront (or subsequent versions). Just on that basis alone and how they don't give BioWare enough resources to truly polish SWTOR makes me not inclined to purchase any EA title. They haven't changed a bit. Link to comment Share on other sites More sharing options...
Rabin_Lorac Posted October 3, 2017 Share Posted October 3, 2017 Does this mean we will be getting new strongholds post patch 5.5? I'd love a Copero stronghold in Chiss style/architecture, like a hybrid between a mansion and military installation How do you even know what Chiss style/architecture is? They are barely even canon. Link to comment Share on other sites More sharing options...
Exly Posted October 3, 2017 Share Posted October 3, 2017 Update on Strongholds: The cap is being increased to 10 and the Conquest bonus percentage will be hard-capped at 150 percent. Both changes will happen with Game Update 5.5. Will the conquest bonus still be 25% for each fully decorated stronghold, or will it drop to 15% with this change? Link to comment Share on other sites More sharing options...
omaan Posted October 3, 2017 Share Posted October 3, 2017 Keith, are you going to read and use iur feedback? Esp about class balance.. It doesnt look like combat team has any idea what they are doing. Thz to the "balancing" it's pointless to play carnage mara since fury outperforms it, no sense to play viru sniper due to enji and mm being much better. Lethality is also weak in pvp... you really should read player's feedback Link to comment Share on other sites More sharing options...
Exocor Posted October 3, 2017 Share Posted October 3, 2017 (edited) it's pointless to play carnage mara since fury outperforms it, In PvE its the opposite of that. Carnage is OP and will be even more after Annihilation nerf. Noone plays fury. So, what should they do? Buff or nerf? With Lethality and Concealment, it's the same. If someone plays Op in Ops, he/she would play Lethality. If someone play Op in PvP, he/she will play Concealment. Virulence: Marksman will receive a small nerf. Engi is useless in fights, where the Boss is moving around. Or do you know someone, who plays Engineering at Brontes, Styrak or Kephess? Virulence will find it's place in certain situations. Edited October 3, 2017 by Exocor Link to comment Share on other sites More sharing options...
October Posted October 3, 2017 Share Posted October 3, 2017 Charles is "very aware of the desire" to get back to Rep vs Imp What about those of us that truly want to be separate from Rep vs Imp? KotFE started a fantastic way that many of us hoped would do just that, but instead, after claiming leadership of our own, we're being forced back into either the Sith Empire or Republic. Lorewise, the only way my character's legacy might possibly survive is through a third faction, seeing how the Sith Empire ultimately falls, and no one remembers the heroes of the Old Republic of this time. Link to comment Share on other sites More sharing options...
Deewe Posted October 3, 2017 Share Posted October 3, 2017 That should be the road map? Thats more a "Highway to hell" -- No new Planet to explore -- No new Questlines -- No story content -- ONE Boss in an operation (other games provide raids with 9 or more more bosses in a single patch) Server merge as a great Feature - thank you for that b...s..t I would not be that negative. It's more like a band-aid on an hemorrhage. At least we don't need a defibrillator yet. Link to comment Share on other sites More sharing options...
DanNV Posted October 3, 2017 Share Posted October 3, 2017 I would not be that negative. It's more like a band-aid on an hemorrhage. At least we don't need a defibrillator yet. LOL Form where I'm sitting we've about bleed out and the defibrillator won't do any good at this point. The band aid won't even be noticed. Honestly, I was going to go point by point through it, but there is so much spin about GC, so much BS about balancing (like they nerfed everything now realize no one can do content so they have to nerf bosses, they'd be better off to revert and just buff the few really under performing classes, it would take less time and work.) There isn't anything I really find exciting. Merging servers is WAY too late at this point. They'll merge and they'll still feel dead. It's really too bad. So much wasted promise. Link to comment Share on other sites More sharing options...
Tadagyt Posted October 3, 2017 Share Posted October 3, 2017 Update on Strongholds: The cap is being increased to 10 and the Conquest bonus percentage will be hard-capped at 150 percent. Both changes will happen with Game Update 5.5. Cool! I'll be able to get the Umbara train ^_^ PS: any Arcann news? ;) ;) Link to comment Share on other sites More sharing options...
Eshvara Posted October 3, 2017 Share Posted October 3, 2017 Cool! I'll be able to get the Umbara train ^_^ PS: any Arcann news? ;) ;) Charles confirmed Arcann romance on the stream! Link to comment Share on other sites More sharing options...
TinaLovesHan Posted October 3, 2017 Share Posted October 3, 2017 (edited) After the twitch stream I feel some better. Keith was very accommodating and stayed a goodly time after to answer questions. Dulfy posted a thread with a summary: http://www.swtor.com/community/showthread.php?t=933774 As for Arcann and other companions: Companions Andronikos will be coming back as a companion a bit sooner, they got some story planned for him. Same for Keira and Scourge. Companions actively being worked on for a return Ensign Temple (5.6) Arcann with Romance Corso Risha Akaavi Mako Vector Keira Scourge Dark Side Jaesa Felix Iresso Ashara Companions that are not named doesn’t mean they won’t return. Edit: I can't believe I didn't take the chance to ask the most important question to me. So, if you happen to see this Keith, could you read the thread posted in my signature? I know that it was fixed, I'm just concerned that because in my original pt of KotFE chapter 2 it wasn't acknowledged that Felix and my Consular were in a relationship that when he returns he will act as if they weren't together. Hope this made sense. Edited October 3, 2017 by TinaLovesHan Link to comment Share on other sites More sharing options...
Ylliarus Posted October 3, 2017 Share Posted October 3, 2017 Charles confirmed Arcann romance on the stream! And that Charles wants to do something more with class stories next year! Charles also said they are very aware people want to be able to move away from the Eternal Alliance and return to their original factions Link to comment Share on other sites More sharing options...
Eshvara Posted October 3, 2017 Share Posted October 3, 2017 And that Charles wants to do something more with class stories next year! Charles also said they are very aware people want to be able to move away from the Eternal Alliance and return to their original factions Yeah, I can't wait! Bye Alliance. This was a really good stream, thanks Devs! Link to comment Share on other sites More sharing options...
Tadagyt Posted October 3, 2017 Share Posted October 3, 2017 Charles confirmed Arcann romance on the stream! OMG!! this is better than christmas!! Thank you!!! Link to comment Share on other sites More sharing options...
Ylliarus Posted October 3, 2017 Share Posted October 3, 2017 Yeah, I can't wait! Bye Alliance. This was a really good stream, thanks Devs! Oh don't forget the devs basically confirmed the design team is working on an Acina eye colour appearance customization option but encountered some difficulties. In other words, amazing roadmap, amazing stream! Link to comment Share on other sites More sharing options...
casirabit Posted October 4, 2017 Share Posted October 4, 2017 And that Charles wants to do something more with class stories next year! Charles also said they are very aware people want to be able to move away from the Eternal Alliance and return to their original factions Not all. I do not want to go back to the sith empire with my sorceress or my agent, especially my agent due to what they did to her. Link to comment Share on other sites More sharing options...
Ylliarus Posted October 4, 2017 Share Posted October 4, 2017 (edited) Not all. I do not want to go back to the sith empire with my sorceress or my agent, especially my agent due to what they did to her. Not all aye, but many nonetheless so I hope they will give us a choice to stay in the Alliance or abandon it Edited October 4, 2017 by Ylliarus Link to comment Share on other sites More sharing options...
Krazhez Posted October 4, 2017 Share Posted October 4, 2017 Multiple legacy 50s, and the name will be random?? Is there anyway to change that to achievement based? Link to comment Share on other sites More sharing options...
Recommended Posts