xxNurkxx Posted November 20, 2015 Share Posted November 20, 2015 I noticed since patch day the bodies of dead npcs simply do not despawn or are taking much much longer to despawn which is causing piles upon piles of bodies and producing lag I think. I've never had issues with frames in this game til I get around all these bodies everywhere. Then players just disappear in front of me or my companion acts like it's not summoned when the game assures me it is. Anyone else notice things going derp from the bodies polluting the worlds? Link to comment Share on other sites More sharing options...
thebobmaster Posted November 20, 2015 Share Posted November 20, 2015 I was just coming on to report this exact thing. Link to comment Share on other sites More sharing options...
achernandez Posted November 20, 2015 Share Posted November 20, 2015 Yeah I noticed this as well. I tried pointing it out in general chat, but everyone just said it was heroic farming. I was like but, the dead are supposed to despawn, this is not normal! I'm not crazy! Finally I feel justified. Link to comment Share on other sites More sharing options...
Danylia Posted November 20, 2015 Share Posted November 20, 2015 Linking for relevance Link to comment Share on other sites More sharing options...
Hunterr Posted November 20, 2015 Share Posted November 20, 2015 Noticing this as well. Jawa trade on tatt had to be well over 200 corpses on the ground. This was messing with npcs showing up and would often bury any clickable objectives. Link to comment Share on other sites More sharing options...
Thranta Posted November 20, 2015 Share Posted November 20, 2015 Bump. It is getting really bad in some places. Hundreds of dead bodies. Link to comment Share on other sites More sharing options...
kmpat Posted November 20, 2015 Share Posted November 20, 2015 A lot of dead colicoids Link to comment Share on other sites More sharing options...
JacksonMo Posted November 20, 2015 Share Posted November 20, 2015 (edited) A lot of dead colicoids 1.Send in Bioanalasys toons 2. GTN 3. Profit! Been noticing it too. Sadly, the one place you want corpses to stick around for a minute, they don't. Heroic on Alderaan for Imperials, I forget the name, they despawn almost immediately unless they're strong/elite and held in place by the loot they contain. Once tagged though, they just pile up like everywhere else... Edited November 20, 2015 by JacksonMo Link to comment Share on other sites More sharing options...
Nihilumus Posted November 20, 2015 Share Posted November 20, 2015 Yeah, been on Belsavis since last night, and it's very noticably slow. Leaping in to begin combat, then the targets are really somewhere else, and by the time you realize it, you're nearly half dead waiting for your attacks to register. Link to comment Share on other sites More sharing options...
Zerileth Posted November 20, 2015 Share Posted November 20, 2015 Ok we need to stop the war. Just log in and craft, or socialize on Fleet! Truce once again! The dead bodies will get into the water supply! Link to comment Share on other sites More sharing options...
papragu Posted November 20, 2015 Share Posted November 20, 2015 It got really bad, can't even play properly anymore. It is a pain, i gave up after 30 minutes. Doesn't matter where you go, bodies and skill delay everywhere. Just came on to report it, since some smart person thought it is a good idea that prefered or f2p players can't use the ingame bug report.. Link to comment Share on other sites More sharing options...
xxNurkxx Posted November 20, 2015 Author Share Posted November 20, 2015 I'm glad it wasn't my imagination then or my rig lol. I can't even do the heroics that aren't instances at this point due to skill delay :/ bring in the cleanup crew please BioWare! Link to comment Share on other sites More sharing options...
Kryptonomic Posted November 20, 2015 Share Posted November 20, 2015 Just adding to the report: I was just on Hoth (on Ebon Hawk server) and there were areas just filled with NPC corpses. Those areas had some sporadic issues with abilities firing. Fights with mobs in the heroic areas alone were a bit painful at times. A friend on another server (Red Eclipse) said the same thing was occurring in the exact same areas. Link to comment Share on other sites More sharing options...
Jazulfi Posted November 20, 2015 Share Posted November 20, 2015 (edited) 1.Send in Bioanalasys toons 2. GTN 3. Profit! Been noticing it too. Sadly, the one place you want corpses to stick around for a minute, they don't. Heroic on Alderaan for Imperials, I forget the name, they despawn almost immediately unless they're strong/elite and held in place by the loot they contain. Once tagged though, they just pile up like everywhere else... Bumping this to make sure it gets noticed - it's getting silly. Can't see the quest items on the ground and I'm noticing laggy behaviour too. But I'm mainly quoting this post because I SO UNDERSTAND about the stupid quest on Alderaan. It's called 'Shock Doctrine' and I hate it. It's annoying for the reason you mention but others too, and I always fall down a hole. Because I'm an idiot. Plz send in teams of carrion eaters, then pooper scoopers to clear up problem. Edit: Don't know if this is connected but I've just had a CTD too. Edited November 20, 2015 by Jazulfi Link to comment Share on other sites More sharing options...
Qoll Posted November 20, 2015 Share Posted November 20, 2015 (edited) Found a few pictures....and these are just mild cases.... Dromuund Kaas http://i.imgur.com/LlDKHLG.jpg Tatooine http://i.imgur.com/9F4c9up.jpg Balmorra https://yadi.sk/i/gBUKvHXckZdGE That is from 3 different planets, submitted a ticket and asked others to do so when I was on Balmorra earlier. Was getting attacked by mobs that the server was yet to put on my screen....I'd be laughing if it was not so damn annoying! Edited November 20, 2015 by Qoll Link to comment Share on other sites More sharing options...
Fordbird Posted November 21, 2015 Share Posted November 21, 2015 /bump so hopefully this will get noticed before servers start to totally crash. Outside/non-instanced heroic areas are unplayable because dead npc's don't despawn. This is happening on almost every planet. Link to comment Share on other sites More sharing options...
xxNurkxx Posted November 21, 2015 Author Share Posted November 21, 2015 /bump so hopefully this will get noticed before servers start to totally crash. Outside/non-instanced heroic areas are unplayable because dead npc's don't despawn. This is happening on almost every planet. Yeah I've given up even trying to log in at this point. I'm surprised there hasn't been an emergency patch yet to address this or even gold post comment on it. Link to comment Share on other sites More sharing options...
Shayddow Posted November 21, 2015 Share Posted November 21, 2015 I've noticed this as well. Robots and such can be cleaned up by scavengers, and dead animals by bioanalysis..... but what to do with the rest of these dead bodies?????? <I'd call in a necromancer to help, but that's a different game...> Link to comment Share on other sites More sharing options...
Joefjr Posted November 21, 2015 Share Posted November 21, 2015 If they did rolling restarts it would help with the lag some. Link to comment Share on other sites More sharing options...
xxNurkxx Posted November 21, 2015 Author Share Posted November 21, 2015 If they did rolling restarts it would help with the lag some. That would be lovely! At least until they can patch it properly. Myself and 4 guildies can't even move on planets without being teleported back to where we were or skills have like a 10second delay D: Link to comment Share on other sites More sharing options...
CarpeSangrea Posted November 21, 2015 Share Posted November 21, 2015 I wonder if this is contributing to the issue with my companion randomly not healing me during heroics since 4.0.2. Link to comment Share on other sites More sharing options...
SuperOrcaSix Posted November 21, 2015 Share Posted November 21, 2015 1.Send in Bioanalasys toons Actually, when I saw all the carcasses on Makeb I thought: outstanding, free mats. Then realized unless I killed the creature the dead were unharvest able, even grouped FPs. Link to comment Share on other sites More sharing options...
CarpeSangrea Posted November 21, 2015 Share Posted November 21, 2015 I'm about to stop playing until this is fixed. I'm getting ability delays in the measure of full seconds, not milliseconds. Link to comment Share on other sites More sharing options...
Eanelinea Posted November 21, 2015 Share Posted November 21, 2015 Usually the dead bodies are supposed to despawn after 1-3 minutes, depending if there is loot still on the body or not. Then it's like 4-5 min. But the dead bodies are causing areas to lag out badly. I sent a ticket in, here on Shadowlands. It'd be great if i were on my biochemist, but I'm not. lol They must have gotten rid of the vultures this last patch, because the bodies are just sitting there, rotting in the sun, and oh man, the stench! lol Link to comment Share on other sites More sharing options...
MoyaSP Posted November 21, 2015 Share Posted November 21, 2015 dromund kaas seems so laggy because of this Link to comment Share on other sites More sharing options...
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