Jump to content

Hunterr

Members
  • Posts

    75
  • Joined

Everything posted by Hunterr

  1. Ya let me know when any of the item textures that get upgraded are not limited to the CM. Which have to be bought again as the HD version, rather than updating the one already in game.
  2. Still no fix for the large tooltip to mini map constantly resetting after load screens!?
  3. Doesn't seem to happen all the time but I've noticed the character model in the preview window sometimes glitches out. Gets a strange black smearing glitch when sometimes previewing new items. Never saw this before the last patch, and only happens briefly before correcting itself. No other similar issues during regular play.
  4. This really needs fixed. Very annoying whenever you load in anywhere having to reset it.
  5. I have this chest piece on a male character body type 2. And since latest patch the parts that have cloth down the front and the back no longer have any physics. They stay completely still and clip terribly when standing still as well as when moving. Update: Doesn't appear to have the same bug and physics issue on female characters.
  6. Noticed on a consular playthrough that when talking to him on the ship he appears to have the old default techstaff equipped as well as whatever vibrosword is equipped. I'm guessing this is a side effect from when they went away with the companions using techstaffs.
  7. Has happened to me before as well. When I sent in a ticket they said it was because I didn't have all of them selected, even though I clearly did. Like you said my guess if you get stuck with a person who only has certain ones selected you are getting screwed over from the random count. There used to be a bug where if you were waiting in que and doing other stuff that it would randomly uncheck one of the flashpoints without you knowing, but I think that was fixed a while back.
  8. I've noticed when having talks with companions on the ship that have looted or crafted armor pieces on that it reverts to the empire variant look. Also if you have them color matched to a chest piece that isn't dyed or only uses a prim/sec color all other pieces default to their normal colors in the cutscenes
  9. Ya anything with a holster or animated parts seems really buggy. Most animated weapons seem to have those parts randomly vanish after battles.
  10. When on the objective to investigate the strange sounds on the ship there is a progress stopping bug. The elevator has 2 doors, one that slides open fine but another one behind it that is solid shut with no way around it. Which makes it impossible to progress the quest as the switch is inside the elevator.
  11. As the title says can you guys please mute that droid that is attached to the chest piece? I like it following the character around but my goodness the constant beeps and clicking will drive ya crazy!
  12. Those sabers would be pretty cool if they didn't have the extra bar on the hilt. But the double blades and the swords look pretty neat
  13. If you are in a stronghold or an area without any other players around it seems to stay selected. But If you are on fleet or running anything around other people it deselects constantly.
  14. I've seen this happen a few times throughout the game when a cutscene attempts to auto start when in the area. Usually you can exit out and restart the scene and it will fix any duplicated/missing npcs in the scene. However I can confirm that method does not fix this scene, dude is gone no matter what
  15. As a player who came back in to catch up and maybe get ready for this upcoming expansion, all these changes look horrible! I thought the RNG is awesome guy left? Why double down on the stuff that caused so many players to leave previously?
  16. I'd love to get an option in game to scale the cursor. I used to do a work around where setting the desktop scaling to max would work, but I think either a swtor update or a windows update broke it cause that no longer works.
  17. Overall i guess it's fine for an event zone. Though I'd say maybe tone down the heroic instances just a bit. Compared to any other event heroics or even heroics in general the amount of npcs in each set of encounters and how quick they can spam certain abilities can be a bit much for a standard pug. Also maybe make the npcs drop stuff while out there questing, maybe some extra rep tokens at least
  18. Sorry to hear it. I don't know what else to say then, that method pretty much doubles/triples my cursor size when I play the game compared to the default. I tried to take some in game shots to show the before and after but it doesn't seem to like to keep the cursor in the image. Update: Here's some crappy cell shots to show the difference from the default 150% to the 350% 350: https://i.imgur.com/pmgCI68.jpg 150: https://i.imgur.com/3fMTsWI.jpg
  19. Check the properties of your swtor exe or shortcut. Go to the compatibility tab and click on the high dpi settings. Mine is checked to override the applications setting with the desktops. With that checked it works, without it it does nothing. Hopefully it'll work for you because that's how it fixes it for me
  20. The only somewhat fix i've found is to go into your desktops resolution settings and set your scale to the max, think it is 350% or something. That will cause your cursor ingame to scale up whith those settings. That's what i do when I play this game, then just turn it back to normal after I'm done, not a perfect solution but it works To be a bit more specific, its the option under Scale and Layout to change the size of text,apps and other items
  21. If they wanna keep it to pvp mode only sure go for it. I'm already sick of all the excessive and blurry effects thrown on all your characters whenever you are in a fight. If anything I wish they'd add a toggle for turning it all off if you are not in a pvp instance/match
  22. Not sure if this is a bug, or actually how it was intended to look. But I've noticed with a few color crystals there appears to be a really bad halo effect/outline around the lightsaber that many other colors do not have. The main ones i've noticed are on the olive green, pale gold and gray red. Pictures to show example. It would be nice if this was fixed or changed because the colors do look really good but the outline is quite the eyesore. https://imgur.com/vU48kRB https://imgur.com/L5Cr6oN https://imgur.com/EuqVEfD
  23. Prob won't happen since it would mess with that cartel money, but would be nice if they also let that color wheel replace the dye system so we can choose our own colors for gear whenever we would like, and to whatever combo we pick.
  24. Didn't realize it was like this for so long. I remember occasionally seeing it but I feel like that was always the odd person here and there. Now it seems like it's almost every person that runs by after the conversation has started is showing up
  25. Something I noticed started up after the Ossus update, any idea on when a fix might come in so other players stop showing up when we are talking to npcs? Specifically any quest giver that isn't in an instance, other players are now showing up in the cutscene, walking by, running around, starting their own dialogue etc.
×
×
  • Create New...