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Hunterr

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11 Good
  1. Ya let me know when any of the item textures that get upgraded are not limited to the CM. Which have to be bought again as the HD version, rather than updating the one already in game.
  2. Still no fix for the large tooltip to mini map constantly resetting after load screens!?
  3. Doesn't seem to happen all the time but I've noticed the character model in the preview window sometimes glitches out. Gets a strange black smearing glitch when sometimes previewing new items. Never saw this before the last patch, and only happens briefly before correcting itself. No other similar issues during regular play.
  4. This really needs fixed. Very annoying whenever you load in anywhere having to reset it.
  5. I have this chest piece on a male character body type 2. And since latest patch the parts that have cloth down the front and the back no longer have any physics. They stay completely still and clip terribly when standing still as well as when moving. Update: Doesn't appear to have the same bug and physics issue on female characters.
  6. Noticed on a consular playthrough that when talking to him on the ship he appears to have the old default techstaff equipped as well as whatever vibrosword is equipped. I'm guessing this is a side effect from when they went away with the companions using techstaffs.
  7. Has happened to me before as well. When I sent in a ticket they said it was because I didn't have all of them selected, even though I clearly did. Like you said my guess if you get stuck with a person who only has certain ones selected you are getting screwed over from the random count. There used to be a bug where if you were waiting in que and doing other stuff that it would randomly uncheck one of the flashpoints without you knowing, but I think that was fixed a while back.
  8. I've noticed when having talks with companions on the ship that have looted or crafted armor pieces on that it reverts to the empire variant look. Also if you have them color matched to a chest piece that isn't dyed or only uses a prim/sec color all other pieces default to their normal colors in the cutscenes
  9. Ya anything with a holster or animated parts seems really buggy. Most animated weapons seem to have those parts randomly vanish after battles.
  10. When on the objective to investigate the strange sounds on the ship there is a progress stopping bug. The elevator has 2 doors, one that slides open fine but another one behind it that is solid shut with no way around it. Which makes it impossible to progress the quest as the switch is inside the elevator.
  11. As the title says can you guys please mute that droid that is attached to the chest piece? I like it following the character around but my goodness the constant beeps and clicking will drive ya crazy!
  12. Those sabers would be pretty cool if they didn't have the extra bar on the hilt. But the double blades and the swords look pretty neat
  13. If you are in a stronghold or an area without any other players around it seems to stay selected. But If you are on fleet or running anything around other people it deselects constantly.
  14. I've seen this happen a few times throughout the game when a cutscene attempts to auto start when in the area. Usually you can exit out and restart the scene and it will fix any duplicated/missing npcs in the scene. However I can confirm that method does not fix this scene, dude is gone no matter what
  15. As a player who came back in to catch up and maybe get ready for this upcoming expansion, all these changes look horrible! I thought the RNG is awesome guy left? Why double down on the stuff that caused so many players to leave previously?
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