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Jazulfi

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Everything posted by Jazulfi

  1. As the title suggests, Risha is still bugged if you leave the Lightspring cavern via 'the wrong' method. I now can't remember how I did it this time but I got to my ship and Risha has no quest marker above her head and she doesn't respond with the cutscene. I back tracked out of my ship into Anchorhead then back in (that didn't work) I went back to the closest travel point to the cavern and travelled from there (that didn't work). I logged out and that didn't work. So I had to reset the quest. Risha still doesn't have a quest marker but she does respond now. The last thread I viewed regarding the problem was from 2012.
  2. yes please x endless millions Drives me nuts
  3. Yeah, I hoped too. Really disappointing.
  4. [SPOILERS] I've just done the Theron date for the second time on my main. While I was able to pick better answers than before, I think there's a really disappointing lack of attention to detail. I completely understand these are not meant to be extended conversations or story beats, but at the very least, the repeat date could acknowledge that you've done it before. Having Theron say, "Lets do this again sometime, just the two of us" is so clunky. Yes, Theron, you made that suggestion before, remember? He could instead say, "Really glad we did this again. It's nice," or something like that. It doesn't even need a different animation, considering Theron's last line is during the pan-out. I know I sound churlish and ungrateful, particularly as the game has SO many lines, but sometimes SWTOR storytelling/scripting feels like rushed careless homework, where just a tweak/change to the odd convo would make such a difference (Aric acknowledging your Cathar character etc etc I know there are many more moments like this)
  5. I *think* we're ok. I did A Stupid Thing as well and answered badly on my main character (I wasn't very awake and forgot to 'esc' out of it) but I think we can make things right, and the letter I got was okay and sweet, if a little pointed at the end. I'm not entirely certain about this but do the dates develop into a story of some sort? I hope so!
  6. Yeah I panicked a bit at this but reading the small print (always wise) says that they are useless and can be sold for a small amount of credits. Personally I'm pleased with this, one less currency among the myriad we already have and no rep to grind. Good!
  7. Edit: Actually, I've revised my opinion. Unfortunately, my main character chose poor reactions (stupid me but also not very well telegraphed perhaps) and actually, the second date my alt had was much much better and more in keeping with how I imagined things going. Wish I could rerun the date on my main. I've only tried the Theron one, and confess I'm a tiny bit disappointed - at this stage anyway. It was very short but also - and I know this sounds like a contradiction of what these missions are supposed to be - it was a bit too 'soppy'. My agent loves Theron for his dry wry humour and his slightly naughty flirting-at-work so I was a bit sad this was undermined somewhat. It reminded me of how Han Solo's character changed in RotJ, where carbon freezing changes him from 'Saucy Rogue with Hidden Depths' to 'Pathetic Needy Sap', presumably so he doesn't outshine Luke's heroicism. Once you notice it, it really spoils the film, and Han, imho. It's very early days with these, so I'll hold proper judgement until the story unfolds, but I really really hope Theron doesn't suffer the same fate.
  8. I have this issue too.
  9. I've not logged into the game for a while and honestly, and I *sort of* don't like admitting this, but Galactic Seasons does give me purpose to play the game. I'm really looking forward to it anyway but the addition of Out In The World loot drops is very appealing. I'd love more cosmetic loot drops too, mounts/pets/drip (drip...I believe this is what the Young People Say...it's also the most brilliant expression so I want to say it.) Drip. On top of that, devs taking the time to address the community directly on the forum is fantastic, and so welcome. It's a risk, and a bit scary I imagine, and I properly appreciate the time and thought, as I would if anyone on the forum responded to a post in a considered and kind way. But devs putting their heads above the parapet is particularly great. Thank you @JoeStramaglia Roll On GS6. Um...and Date Night. Ahem *blush*.
  10. For Pete's sake, Nee-Elder, just leave me alone. There's nothing unreasonable about enquiring if there's new information about this issue. I'm not being rude, I'm not pestering, I'm not asking an outrageous question. I haven't even posted here since January. Hovering eagerly over the forum waiting to tell people off for just asking stuff about the game is really tiresome and just uneccessary gatekeeping. Presumably they have mods? In any case, I'll not bother you again for another few months, rest easy.
  11. Don't suppose there's an update on this? I'd love to know if Broadsword have acknowledged this as an issue and knows how to fix it, or if those of us who experience the problem are just going to have to lump it.
  12. Oi! Broadsword/EA - have a look at this. LOTRO 2024 Road Map [Via MassivelyOp] Just saying.
  13. Yes please. Or better yet, let us have surnames. +1
  14. Necro-ing this thread as I came to the forum to make a post about this very thing. I'd love a way of locking or at least marking items in my inventory/bank so I don't sell them. Items for secondary combat styles are a good reason but also dyed cosmetic items, particularly as the new metallic dyes are so expensive/rare. Like many people I take a break from the game, and when I come back it takes a while for me to get my bearings. I can easily see myself deleting cosmetic items because I'm clearing my bags/bank for a fresh start, only to find I've purged something valuable. I often save dyed cosmetic pieces so I can create themed outfit for my characters. Sometimes armour pieces get bugged in the outfit slots and you have to remove and reload them to sort it out. This happened to me yesterday with the 'Imperial Reaper' set chest piece, where the flap at the front developed the 'cloak bug'. The flap ended up sticking out at the BACK of my Inquisitor's leggings - presumably he'd got it stuck in his underpants or something - and I had to swap the chest piece out and in again to clear the bug, thus losing the dye in the outfit creator. Luckily the dye wasn't an expensive one. However, from now on I want to keep a dyed chest piece of that set in my bank in case it happens again, and I'd be incredibly annoyed if I used an expensive dye, then deleted it by accident in the future. Point is, there are good reasons to keep dyed pieces (or whatever) in your bank, and it would be great/useful to have a way of marking/locking, them so we don't bin or sell valuable items we want to keep. Many thanks o/
  15. Hi all o/ Is anyone having probs getting Dark Spores to drop? I keep using the buff thingies but I can't remember the last time I saw them actually drop from a mob as loot. I only seem to get them as GS rewards now. Time is moving on apace and presumably the season is coming to an end soon? Very mildly concerned I'm not going to find enough spores for the rep. Seasons best wishes etc, and hope you've all had a restful/enjoyable break.
  16. Hi all - Happy Life Day Time etc When you complete the Hyde & Zeek 340 deconstruct quest on one character, is it supposed to unlock 340 mods on that vendor for all my alts on the same Legacy or do I really have to buy the mods and then post them to my alts that need them? Because this seems unnecessarily clunky? Perhaps I've missed something?
  17. Hi all o/ There's every possibility I'm being too wary here so hope you can help me. Since the 7.4 patch, I have this feeling that mob HP has increased slightly - I have that 'fighting through glue' impression in combat. Anyone else have this? And do the original black dyes look more grey/dusty now, or is just a huge contrast with the new matte/metallic blacks - which are basically 'None More Black'? To be honest, some of the sets look a bit broken with the new black dyes. You can't distinguish textures and, "Light just falls into them," in some cases. Anyway, the old black dye doesn't look that great. If these things are true, then I have Opinions about them, but I'm fully prepared to believe it's a Me Problem. Hope you're all well 'an that. o/
  18. Feel a bit mean saying this but I can't stand Krovos because her accent is terrible. They have a load of fantastic UK VA at their fingertips who can already provide a perfect "posh" UK voice and it *slightly* offends and irritates me they didn't pick one of those. As a result, Krovos is like fingernails down a blackboard to me. It's been bugging me for a while x)
  19. I have this problem as well, and definitely didn't have it before - I film my game play too and this wasn't happening prior to 7.4, and I'm now so sensitive to the Voss grass thing, I'm very much on high alert for unusual sparkles/jaggies/distortion. It's not just on characters, it affects surfaces too. Will also take vid and post when game is back up.
  20. Well *sort* of - it's not very good hair, but I grant you it's better than being bald. Poor old Secret World. Even WoW puts a bit of colour under your hat to make it look a bit like hair, but that's not what I mean.
  21. Gaming Press Headline - "Broadsword pulls off massive coup as the first older MMO to get hair under hats"
  22. Not sure if this is a bug, or working as intended. I'm putting this here but happy if it's moved to 'Suggestions' if that's more appropriate. I also hope I explain this clearly. If you are looking at small area map, you can click on the arrows at the maps exit points. This will update the map you are looking at, either to the next 'room' or to the large world map if the doors lead you directly outside. However, I've noticed if the area map transition involves a lift/elevator, nothing happens when you click on the elevator symbol, so the map doesn't update to the next area map. So for example, in The Black Hole, if you click on the elevator symbol accessing the zone's main hub, nothing happens. This is frustrating because occasionally Quick Travel points are located in those inaccessible rooms, and you can't use them. So with The Black Hole, if you are across the other side of the map to the main hub, you either have to run/ride to the hub, or you have to use Priority Travel to your ship, exit from there, which drops you in the world map just outside the main hub green force field entrance. There's another one of these on Corellia on the Imp side - you can't access the QT point on Darth Charnus ship because clicking on the elevator symbol doesn't do anything and that area map is only accessible otherwise if you run there. I'm guessing this is a bug because the 'Tears of Taris' map is so small, I can't see the point of a QT node located there if you aren't supposed to use it as access from the main Corellia map.
  23. I'm generally optimistic about the game's future at the moment, but I definitely agree with this. Helping new players with gear, in fact just being helpful like this in general, is something that fosters a positive friendly vibe in an mmo. I can't see that as a bad thing, particularly as a counter the legendary negativity we all know and love. I can't believe there isn't a more nuanced way of this system handling various types of trade so it doesn't put a dampener on player generosity.
  24. @denavin - oh my word, thank you so much for taking the time to investigate and respond. I know you are theorising but I *really* appreciate the comprehensive and thoughtful explanation. I'm afraid I know next to nothing about how monitors work, but your suggestion makes sense, particularly in light of how amazing the graphics are for the rest of my game. I'm particularly heartened by the prospect of DX12 fixing things. I didn't know they were planning this, and that's such good news anyway, aside from the Voss grass. Do we know when that might happen? Anyway, I'm genuinely grateful for the time you've taken to think about the problem, it's very kind. I will cross my fingers, avoid Voss for the time being and go there on my holidays when DX12 arrives. Edit:- I mean to ask, does that mean it's a *me* issue then, as in literally it's an eyeball hardware problem specifically do to with me looking at my screen? Many thanks!!
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