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Rank 50 Lana Healing Companion Worthless Against Named Champion Mobs in Star Fortress


Nothing_Shines

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maybe people should make use of heroic moment ability and unity ability on the 5min cool down

 

oh sure so we have to wait 5 mins between each fight. oh what *********** fun that is. Good job all you whines you made the game a pointless grind again. the only thing that needs to be hard is HM Flashpoints and OP's.

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I would disagree that comps are weaker than 3.0, but would agree that their performance is likely lower (slightly so) than before 4.0 if they were well geared because of level sync.

 

Level sync makes the difference, and perhaps level sync is what needs to be adjusted. I also think that the effect of presence and influence needs to be boosted about 5 percent or so....and perhaps boost healing up about 10 percent.

 

It is possible that a boost to presence/influence effect might do the trick across the board.

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After my own testing having level 43 companion and finishing SF also with 4 alliance buffs i confirm nerf is very big. Its not enjoyable anymore rather painful.
Damn and I have 8 alts. I was planning to take though those, with my Highest Companion rank on my alts on average are around 16 I'm going to get smoked in there, damnit guess going to wait till the freaking bring the heals back up a bit, off to play something else I guess..

 

 

EDIT: Ok did BW even test this crap first :confused: I mean damn... If it is too much its not enough why cant they do small changes instead of these major ones... Goddamnit I'm pissed!!!!!:mad:

Edited by Legolose
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More like abandon the game till they fix this. Comps are useless again now as healers.

 

They won't fix it. They claimed they'd take care of the reorganizing data problem with the BitRaider client way back in September 2013, and nothing has been done. It's time to take your subscription money and spend it on something more useful/entertaining...like a fancy paperweight.

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I call bull.

 

Balance sage, just killed Orus Jind above Voss. NO alliance buffs, NO stim, M1-4X at rank 31 (have rank C2 at rank 50, but skipped him for this test).

 

Fight took 1m6s and I average 6,062 DPS. I apply DoTs and attack him, using DoT spread and FiB to kill the adds. At no time does anything switch to M1-4X. I reached 50% health at one point, which is when I used my stun on Orus. By the time the stun elapsed, I was back up to 75% health.

 

http://imgur.com/tfTqPI3

 

The nerf to healing is definitely large and noticable, and probably worst for low-influence companions. But between the alliance buffs and the special abilities, the heroic SF is still very soloable, even with moderate influence.

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The nerf to healing is definitely large and noticable, and probably worst for low-influence companions. But between the alliance buffs and the special abilities, the heroic SF is still very soloable, even with moderate influence.

 

Rank 31 isn't really moderate influence. Try it again with a rank 10 companion.

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Man.... Bioware... Can't you guys do anything right? Have you ever heard of INCREMENTAL changes rather than from one extreme to another? I've gotten several friends and family members to play this game, and all eight of us are saying this may be the final proverbial "nail in the coffin" after the cartel slot machine over reaction. It's so mystifying that you don't seem to understand moderation and always take this "nuke from orbit" approach. I've been with the game since the beginning and so have several friends and family members, but I think it might be time to bounce.

 

 

Incremental changes are a bad idea, it took them this long to make this change, incremental changes on a similar timeline wouldn't even be noticeable, and it would take a year to get to that sweet spot called balance.

 

There is more to this story yet, I suspect.

 

We don't know how good the OP is at the game, if he is using his defensive cooldowns properly, his rotations are tight, we know he has decent ratings on his gear, but are his stats correct? does he know when to take/dump agro, is he standing in the ****, does he have any situational awareness, how good are his keybinds, his situational awareness.

 

It is a fallacy to believe in an mmo with systems of complexity such as this that ANY player should be able to do ANY content because of the companions, and that was the system that we had before today, it made no sense, and it was no fun.

 

Next February. when my download finishes, I should enjoy testing this for myself.

Edited by PulseRazor
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Rank 31 isn't really moderate influence. Try it again with a rank 10 companion.

 

You can get rank 20 from about 250-300k worth of rank 2 gifts from the vendor on fleet, which you can get quickly by doing the heroics. So rank 10 is hardly a reasonable baseline.

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I call bull.

 

Balance sage, just killed Orus Jind above Voss. NO alliance buffs, NO stim, M1-4X at rank 31 (have rank C2 at rank 50, but skipped him for this test).

 

Fight took 1m6s and I average 6,062 DPS. I apply DoTs and attack him, using DoT spread and FiB to kill the adds. At no time does anything switch to M1-4X. I reached 50% health at one point, which is when I used my stun on Orus. By the time the stun elapsed, I was back up to 75% health.

 

http://imgur.com/tfTqPI3

 

The nerf to healing is definitely large and noticable, and probably worst for low-influence companions. But between the alliance buffs and the special abilities, the heroic SF is still very soloable, even with moderate influence.

 

Lol. You're taking a class and discipline with ridicoulous self healing as an example to prove that comps are fine?

 

I call bull on you.

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You can get rank 20 from about 250-300k worth of rank 2 gifts from the vendor on fleet, which you can get quickly by doing the heroics. So rank 10 is hardly a reasonable baseline.

 

Question here. When you are doing the KOTFE, and the companions are rank 1 since you have no choice over them. How doable is that content now?

Edited by Magnouss
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What I find funny is that people were saying that the data mined info was wrong and everything will be fine over and over..........................WELL it ain't wrong and everything ain't fine not by a loooooooooooooooooooong shot.

 

Did we expect anything less, we all knew the nerf would be extreme.

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Incremental changes are a bad idea, it took them this ling to make this change, incremental changes on a similar timeline wouldn't even be noticeable, and it would take a year to get to that sweet spot called balance.

 

There is more to this story yet, I suspect.

 

We don't know how good the OP is at the game, if he is using his defensive cooldowns properly, his rotations are tight, we know he has decent ratings on his gear, but are his stats correct? does he know when to take/dump agro, is he standing in the ****, does he have any situational awareness, how good are his keybinds, his situational awareness.

 

It is a fallacy to believe in an mmo with systems of complexity such as this that ANY player should be able to do ANY content because of the companions, and that was the system that we had before today, it made no sense, and it was no fun.

 

Next February. when my download finishes, I should enjoy testing this for myself.

 

blah blah blah whatever you just said means nothing

 

Eric has stated already that all H2 content is supposed to be solo-able by all players and companions are supposed to be strong to carry all players of varying skill level.

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I call bull.

 

Balance sage, just killed Orus Jind above Voss. NO alliance buffs, NO stim, M1-4X at rank 31 (have rank C2 at rank 50, but skipped him for this test).

 

Fight took 1m6s and I average 6,062 DPS. I apply DoTs and attack him, using DoT spread and FiB to kill the adds. At no time does anything switch to M1-4X. I reached 50% health at one point, which is when I used my stun on Orus. By the time the stun elapsed, I was back up to 75% health.

 

http://imgur.com/tfTqPI3

 

The nerf to healing is definitely large and noticable, and probably worst for low-influence companions. But between the alliance buffs and the special abilities, the heroic SF is still very soloable, even with moderate influence.

But sages can use bubbles and stuff, other classes can not.

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You can get rank 20 from about 250-300k worth of rank 2 gifts from the vendor on fleet, which you can get quickly by doing the heroics. So rank 10 is hardly a reasonable baseline.

 

It still requires an investment above and beyond what you'd get through just doing the resistance questline and supplying the specialists with equipment to raise them to rank 5 at least to get the buffs.

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Sadly people shouldn't need to rely on there heroic ability to help get through the content. That should just make thing easier. I feel really bad for new players who don't have the money to easily buy there companion gifts to reach higher influence level and are suffering from not having all the extra presence/datacorn bonus. I haven't gotten in yet but it sure sound to me like they went overboard. Not a big surprise as they always do.

 

PS Could you please start putting these change on test center for a week. Then we can all give feedback before it goes live and you can make adjustment before hand. At least I think it would be a great idea. :D

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blah blah blah whatever you just said means nothing

 

Eric has stated already that all H2 content is supposed to be solo-able by all players and companions are supposed to be strong to carry all players of varying skill level.

 

doesent mean every skill level. And ALL players can learn to play better.

 

Here is a short 1 minute video of me soloing Heroic 2 Star Fortress before the patch

 

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I think everyone was in agreement that the companions/followers needed some tweaks and what have you, but this seems to be an overkill of epic proportions. Once I get in game to test it(97.3% and slowly rising) I will have to deliver feedback in a more concise manner.
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doesent mean every skill level. And ALL players can learn to play better.

 

Here is a short 1 minute video of me soloing Heroic 2 Star Fortress before the patch

 

 

yez before want to see it now! i dotn believve anything before i see it. proof it and i know if its a cut.

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But sages can use bubbles and stuff, other classes can not.

 

Nevermind bubbles, balance sage has baked in heals off of FiB and dots that crit, which if he is properly geared will almost always be critting on the internal cooldown of that heal.

 

It also has pretty good sustained AOE damage for dropping those adds quickly with the boss, if you dot spread properly and quake in the right spot.

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