LoverNoFighter Posted January 27, 2015 Share Posted January 27, 2015 SPEECH BUBBLES. About time you people implemented them???? Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted January 27, 2015 Share Posted January 27, 2015 SPEECH BUBBLES. About time you people implemented them???? Not so sure I want speech bubbles cluttering up my screen, although I am sure there would be an option to turn them off. Link to comment Share on other sites More sharing options...
BaronV Posted January 27, 2015 Share Posted January 27, 2015 never going to happen. The borked Hero engine is just so phenomenally awful that the game would drop to 0.0001fps with speech bubbles implemented (excuse the hyperbole) Link to comment Share on other sites More sharing options...
DarkPharohEclip Posted January 27, 2015 Share Posted January 27, 2015 never going to happen. The borked Hero engine is just so phenomenally awful that the game would drop to 0.0001fps with speech bubbles implemented (excuse the hyperbole) Still amazes me how they picked such a crappy game engine for a game that they spent so much money into making. Link to comment Share on other sites More sharing options...
ZETA_SCORPII Posted January 27, 2015 Share Posted January 27, 2015 I'm glad this game doesn't have chat bubbles. I prefer Vent or any other voice chat. Link to comment Share on other sites More sharing options...
LoverNoFighter Posted February 2, 2015 Author Share Posted February 2, 2015 I'm sure it's doable. Listen to the community. Link to comment Share on other sites More sharing options...
lilearnie Posted February 2, 2015 Share Posted February 2, 2015 Technically there was testing in 2010, so 4 years. Link to comment Share on other sites More sharing options...
undiess Posted February 2, 2015 Share Posted February 2, 2015 Considering the most chat we see now adays is credit selling spam, I am not in favor of chat bubbles. Link to comment Share on other sites More sharing options...
Darth_Wicked Posted February 2, 2015 Share Posted February 2, 2015 Listen to the community. Some people should tattoo that in their forehead at this point. Link to comment Share on other sites More sharing options...
Djiini Posted February 2, 2015 Share Posted February 2, 2015 I'm glad this game doesn't have chat bubbles. I prefer Vent or any other voice chat. Not that I see the point of this thread, but I think you're missing it far more. Link to comment Share on other sites More sharing options...
Raphael_diSanto Posted February 2, 2015 Share Posted February 2, 2015 I'm glad this game doesn't have chat bubbles. I prefer Vent or any other voice chat. You're obviously not an RPer. Link to comment Share on other sites More sharing options...
Neoforcer Posted February 2, 2015 Share Posted February 2, 2015 Still amazes me how they picked such a crappy game engine for a game that they spent so much money into making. Look up Julio Torres and you will under stand. He killed SWG and he went to swtor and said hey i know these guys that know a guy working on a beta engine check it out. Now we have him to thank. Link to comment Share on other sites More sharing options...
theUndead Posted February 2, 2015 Share Posted February 2, 2015 I'm sure it's doable. Listen to the community. Um the community is very divided on this and speaking for myself I do NOT want speech bubbles in any shape or form. I don't want to see annoying cartoon bubbles cluttering up my screen and I think it would be a huge waste to implement them. Link to comment Share on other sites More sharing options...
Neoforcer Posted February 2, 2015 Share Posted February 2, 2015 (edited) I'm sure it's doable. Listen to the community. They tried it took the game client down to 7 FPS when put in. The hero engine cant handle the load client side. Your pc can but the server and client cant. So no chat bubbles it will be a cold day in hell before that ever happens. P.S i not joking there is no way currently to make this work and have a play able game so stop asking. You no all those complaints on ability delay every time they add a new feature's times that by 100 by adding chat bubbles. Now you under stand Edited February 2, 2015 by Neoforcer Link to comment Share on other sites More sharing options...
XiamaraSimi Posted February 2, 2015 Share Posted February 2, 2015 (edited) They tried it took the game client down to 7 FPS when put in. The hero engine cant handle the load client side. Your pc can but the server and client cant. So no chat bubbles it will be a cold day in hell before that ever happens. P.S i not joking there is no way currently to make this work and have a play able game so stop asking. As a Rper i enjoyed chat bubbles in other gsmes, but yeah dear god the fleet would crash and burn the servers so hard hamsters in other countries would spontaneously combust... SWTORs engine just cant do this, smashing your head against a brick wall here. Edited February 2, 2015 by XiamaraSimi Link to comment Share on other sites More sharing options...
jedip_enguin Posted February 2, 2015 Share Posted February 2, 2015 Nope. Link to comment Share on other sites More sharing options...
Zoom_VI Posted February 2, 2015 Share Posted February 2, 2015 Still amazes me how they picked such a crappy game engine for a game that they spent so much money into making. they didn't actually pick a crappy engine. They picked a engine that suited what they wanted. - quality cinematics and visuals. SWTOR was never designed for large scale anything, it was designed for story content and looks. Link to comment Share on other sites More sharing options...
Knorlac Posted February 2, 2015 Share Posted February 2, 2015 Um the community is very divided on this and speaking for myself I do NOT want speech bubbles in any shape or form. I don't want to see annoying cartoon bubbles cluttering up my screen and I think it would be a huge waste to implement them. It's reasonable to assume that there would be a toggle in preferences IMO. Maybe they could get it to work if they restricted it to members of a group/Opsgroup as a compromise. Link to comment Share on other sites More sharing options...
Neoforcer Posted February 2, 2015 Share Posted February 2, 2015 As a Rper i enjoyed chat bubbles in other gsmes, but yeah dear god the fleet would crash and burn the servers so hard hamsters in other countries would spontaneously combust... SWTORs engine just cant do this, smashing your head against a brick wall here. Tell me about it you be on a planet saying well i hit my heal 10 min ago and i still have not got the heal to fire off oh there it is wait i dead nice. That what chat bubbles would do and the people that ask for it don't get it we barely have enough to run the game client side now as is. The server load is to great as is with out chat bubbles. Link to comment Share on other sites More sharing options...
Neoforcer Posted February 2, 2015 Share Posted February 2, 2015 It's reasonable to assume that there would be a toggle in preferences IMO. Maybe they could get it to work if they restricted it to members of a group/Opsgroup as a compromise. That the problem even with a toggle the server client can't handle it. So my game lags because the client can't handle 10 people doing this on fleet. Just because RP Joe over here wants chat bubbles. NO thanks you guys don't seem to get it if 10 people on fleet had chat bubbles we all be at 5 FPS because the hero engine can't handle it period. Link to comment Share on other sites More sharing options...
Neoforcer Posted February 2, 2015 Share Posted February 2, 2015 I got an Idea go a head and enable it for the RP server after that happens we can see the complaints in the CS forums that they can't RP any more because there at 2 FPS no mater were there at in game. Then we can all laugh and say told you so. Now you have to wait a week till we disable it on next server reset. Link to comment Share on other sites More sharing options...
Quraswren Posted February 2, 2015 Share Posted February 2, 2015 SPEECH BUBBLES. About time you people implemented them???? I sure hope not. the last thing this game needs is to start looking like a comic book, much less the entire fleet chat with spam after spam of: YoU BuY mY GoLd....blah blah blah. Link to comment Share on other sites More sharing options...
Sarfux Posted February 2, 2015 Share Posted February 2, 2015 You're obviously not an RPer. I'm a very hardcore roleplayer and I actually prefer it with them off. All you have to do is create a new tab with just "say, emote" in it and you are good to go. I know the whole thing is to quickly see who's talking so you don't have to look at the name and go back and see and be bothered with all that. But I personally don't mind doing it at all. I would rather them work on other issues first than chat bubbles. But I would not be against them going in the game at all. Just telling you that I hardcore roleplay and don't need a chat bubble for myself to get fully immersed in the moment. That's not true. However, I can understand completely why somebody would want chat bubbles very, very badly and why they are not in the game yet this big. Sometimes things are just higher priority than other things. Perhaps they haven't figured out a way of implementing them that won't create havoc. I don't feel it's too much of an issue though to the point where they should work on that above a lot of other things. Link to comment Share on other sites More sharing options...
RandomXChance Posted February 2, 2015 Share Posted February 2, 2015 (edited) I'm sure it's doable. Listen to the community. They did and ergo no bubbles. Edited February 2, 2015 by RandomXChance Link to comment Share on other sites More sharing options...
MillionsKNives Posted February 2, 2015 Share Posted February 2, 2015 (edited) never going to happen. The borked Hero engine is just so phenomenally awful that the game would drop to 0.0001fps with speech bubbles implemented (excuse the hyperbole) As always, people going on about how the "engine can't handle it" when they have no idea what they're talking about. The chat bubbles causing performance issues says nothing of whether or not the engine could handle it, only that the way it was implemented caused performance issues. Unless you're privy to information the rest of us aren't? Edited February 2, 2015 by MillionsKNives Link to comment Share on other sites More sharing options...
Recommended Posts