Lennm Posted December 5, 2014 Share Posted December 5, 2014 (edited) In a not-so-far away 2.0 era Grandma: Jimmy, what's wrong? Jimmy: Grandma, I just got crited by Powertech for a 9k railshot...twice in like 5 seconds. Grandma: Well Jimmy, once the Devs make 3.0, I'm sure they'll reassess Powertechs. 3.0 Launches Devs: All hail Powertechs/Vanguards. Your new supreme overlords! Powertechs: http://todaymade.com/blog/wp-content/uploads/2013/03/troll-face.png Edited December 5, 2014 by Lennm Link to comment Share on other sites More sharing options...
Mularky Posted December 5, 2014 Share Posted December 5, 2014 I've waited too long for posts like these. Link to comment Share on other sites More sharing options...
Capt_Beers Posted December 5, 2014 Share Posted December 5, 2014 In a not-so-far away 2.0 era Grandma: Jimmy, what's wrong? Jimmy: Grandma, I just got crited by Powertech for a 9k railshot...twice in like 5 seconds. Grandma: Well Jimmy, once the Devs make 3.0, I'm sure they'll reassess Powertechs. 3.0 Launches Devs: All hail Powertechs/Vanguards. Your new supreme overlords! Powertechs: http://todaymade.com/blog/wp-content/uploads/2013/03/troll-face.png Jimmy's grandma sounds awesome. Link to comment Share on other sites More sharing options...
ronniehenlau Posted December 5, 2014 Share Posted December 5, 2014 (edited) Thank you, I've waited for this recognition for a long time <3 Edit: Also all HO utilities are tots not op! No way! Perfectly in line :3 Edited December 5, 2014 by ronniehenlau Link to comment Share on other sites More sharing options...
DarthOvertone Posted December 5, 2014 Share Posted December 5, 2014 This thread doesn't deliver. Too much QQ, too little sauce... Link to comment Share on other sites More sharing options...
Glower Posted December 5, 2014 Share Posted December 5, 2014 Mid tree maybe, but definitely not a right tree (old pyro). Still you have survivability in a new right tree and burst dps in the mid. Kinda balanced. Link to comment Share on other sites More sharing options...
FoE_Khorne Posted December 5, 2014 Share Posted December 5, 2014 (edited) Lol pts... thats a good one m8. Sorc and juggs are still much better than PTs Edited December 5, 2014 by FoE_Khorne Link to comment Share on other sites More sharing options...
lpsmash Posted December 5, 2014 Share Posted December 5, 2014 (edited) Powertechs have always done crazy faceroll damage. What's new in 3.0? Edited December 5, 2014 by lpsmash Link to comment Share on other sites More sharing options...
JeffrenBrek Posted December 5, 2014 Share Posted December 5, 2014 Lol pts... thats a good one m8. Sorc and juggs are still much better than PTs I'll take whatever you're on. Link to comment Share on other sites More sharing options...
Technohic Posted December 5, 2014 Share Posted December 5, 2014 (edited) So wait; is tactics actually a full on 10m/midrange class now? Edited December 5, 2014 by Technohic Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 5, 2014 Share Posted December 5, 2014 So wait; is tactics actually a full on 10m/midrange class now? Kinda, unless the target is a heavy armor class then its kinda recommended that you run up and punch them for the armor debuff. Cuz they made all our stuffs K/E. Link to comment Share on other sites More sharing options...
Ottoattack Posted December 5, 2014 Share Posted December 5, 2014 (edited) In a not-so-far away 2.0 era Grandma: Jimmy, what's wrong? Jimmy: Grandma, I just got crited by Powertech for a 9k railshot...twice in like 5 seconds. Grandma: Well Jimmy, once the Devs make 3.0, I'm sure they'll reassess Powertechs. 3.0 Launches Devs: All hail Powertechs/Vanguards. Your new supreme overlords! Powertechs: http://todaymade.com/blog/wp-content/uploads/2013/03/troll-face.png Kudos for Jimmys Grandma for supporting her grandson's poor marauder I re-call when when 2.0 was out everyone was saying sniper will be OP and face roll. One month later, when everything was sorted out, surely was not the case. AP PT theoretically is OP, but we have to wait a bit to see how things pan out when everyone is level 60 and geared. Edited December 5, 2014 by Ottoattack Link to comment Share on other sites More sharing options...
Vodrin Posted December 5, 2014 Share Posted December 5, 2014 Powertechs have always done crazy faceroll damage. What's new in 3.0? It's a bit burstier. Link to comment Share on other sites More sharing options...
Zoom_VI Posted December 5, 2014 Share Posted December 5, 2014 It's a bit burstier. Honestly in my experience in the 60 bracket, its really no more bursty than assassins and in terms of combat effectiveness is easily outdone by sorcs and jugs, granted I really don't know where the other classes outside of those stand because 3/4ths of the level 60 imps on my server are all assassins or sorcs and the rest being jugs, PTs, or healers. Link to comment Share on other sites More sharing options...
Technohic Posted December 5, 2014 Share Posted December 5, 2014 3/4ths of the level 60 imps on my server are all assassins or sorcs and the rest being jugs, PTs, or healers. I don't think any of this is coincidence. Seems like wherever you go on the classes, the talk is on those being at the better end and I'm not sure about merc, but it sounds like once again, healing is the way to go for operatives. Link to comment Share on other sites More sharing options...
Ridickilis Posted December 5, 2014 Share Posted December 5, 2014 So wait; is tactics actually a full on 10m/midrange class now? I don't know about that, retractible blade and rocket punch yo. There is a utility to increase magnetic blast from 10m to 15m if you wanted and "everything" (I'm exaggerating a little) seems to reset railshot. You could theoretically hang back at 15 or even 30 and still get your railshot procs but I'd say that's probably a significant dps loss overall. I took the snare on mag blast and flame sweep instead of the increased range and still playing it like I would my jugg. I don't know if that right or wrong but for a casual scrub I'm doing alright. Oh and HO/HTL is pretty insane if you take all the utilities for it. Link to comment Share on other sites More sharing options...
Vodrin Posted December 5, 2014 Share Posted December 5, 2014 Oh and HO/HTL is pretty insane if you take all the utilities for it. Yep, makes them look like an unstoppable energizer bunny on crack. Link to comment Share on other sites More sharing options...
JeffrenBrek Posted December 5, 2014 Share Posted December 5, 2014 Honestly in my experience in the 60 bracket, its really no more bursty than assassins and in terms of combat effectiveness is easily outdone by sorcs and jugs, granted I really don't know where the other classes outside of those stand because 3/4ths of the level 60 imps on my server are all assassins or sorcs and the rest being jugs, PTs, or healers. Difference being that those have a much smaller range and much less survivability. Link to comment Share on other sites More sharing options...
mahoneygang Posted December 5, 2014 Share Posted December 5, 2014 In a not-so-far away 2.0 era Grandma: Jimmy, what's wrong? Jimmy: Grandma, I just got crited by Powertech for a 9k railshot...twice in like 5 seconds. Grandma: Well Jimmy, once the Devs make 3.0, I'm sure they'll reassess Powertechs. 3.0 Launches Devs: All hail Powertechs/Vanguards. Your new supreme overlords! Powertechs: http://todaymade.com/blog/wp-content/uploads/2013/03/troll-face.png You realise Powertechs were one of the if not the worst class to play at 2.0 launch and it took them 6 months to repair us? Now its finally our time to shine brighter than ever before:rak_03: Link to comment Share on other sites More sharing options...
JFoxstride Posted December 5, 2014 Share Posted December 5, 2014 Jugs and sorcs have LESS survivability than PTs? Was that supposed to be a troll? Link to comment Share on other sites More sharing options...
OMGitsCHARLIE Posted December 5, 2014 Share Posted December 5, 2014 You realise Powertechs were one of the if not the worst class to play at 2.0 launch and it took them 6 months to repair us? Now its finally our time to shine brighter than ever before:rak_03: Correct when 2.0 launched, Pyro was literally crap. Link to comment Share on other sites More sharing options...
Lennm Posted December 5, 2014 Author Share Posted December 5, 2014 (edited) Grandma: Jimmy used to be a good boy. Then everything changed when the Powertech Nation attacked. *qqs moar* Edited December 5, 2014 by Lennm Link to comment Share on other sites More sharing options...
Vodrin Posted December 5, 2014 Share Posted December 5, 2014 Difference being that those have a much smaller range and much less survivability. That is incorrect. PT's are unmatched in burst in 3.0 (except by vanguards of course), but they are significantly less survivable than sins, jugs, and other high burst classes. They are the closest thing to glass cannons that this game has. Link to comment Share on other sites More sharing options...
Mularky Posted December 5, 2014 Share Posted December 5, 2014 That is incorrect. PT's are unmatched in burst in 3.0 (except by vanguards of course), but they are significantly less survivable than sins, jugs, and other high burst classes. They are the closest thing to glass cannons that this game has. Lighting Sorc's have more burst along with SIns being stun locked by sins then being unable to stun them for 17 seconds. . Merc Arsenal is mobile as heck and Innovative Ordanance have the same fundamentals as AP. Marksman Snipers have straight up heavy hits on very quick casts. Link to comment Share on other sites More sharing options...
Vodrin Posted December 5, 2014 Share Posted December 5, 2014 Lighting Sorc's have more burst along with SIns being stun locked by sins then being unable to stun them for 17 seconds. . Merc Arsenal is mobile as heck and Innovative Ordanance have the same fundamentals as AP. Marksman Snipers have straight up heavy hits on very quick casts. Those other classes have good burst, but not as good as a well played AP. AP can truly global someone with 35K health, and can take down someone with 40K in 3-4 seconds. No other class has the equal of that burst (although even a carnage mara can get close assuming at least 7% alacrity on their gear). Link to comment Share on other sites More sharing options...
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