GrandLordMenace Posted November 13, 2015 Author Share Posted November 13, 2015 Is there a big difference between 220 and 224 mh ? not too huge. I haven't been able to outparse my 220 parses yet, though very close. Link to comment Share on other sites More sharing options...
CRYPTfromLA Posted November 14, 2015 Share Posted November 14, 2015 (edited) I really need an advice what i am doing wrong. Have almost 75 days allready played with my jugg, he's a mine char, love this class, but when i am looking on dummy parse i am really dissapointed becuse really don't know what i am doing wrong. Basicly, have a lot of experiences with pvp and think so i can say the same with pve progress, but when i see ur dummy pars numbers. Built my pve gear with stats (Have full 216 set gear, hilt 220, using critical crystals, relics 208 pvp for boost power and mastery) Made a check on dummy with 1 000 000 hps and armor reduction 20%. I have no used any adrenals, just have my anodyne power stim. On dummy have 5200 +- (APM i have only 37 which i don't understand) ACC 705 CRITI 1142 ALA 817 http://imgur.com/bunJ0Jq Using my own rotation (talking now about focus to single target) -pre cast- Saber Throw, Force Charge -main rotation- Impale, Vicious Throw, Shatter, Force Scream, Ravage, Sunderring Assault, Vengeaful Slam, Shatter, Force Scream, Ravage, Impale, Shatter, Force Scream etc.... -fillers- Using Vengeaful Slam, Sunderrring Assault, Saber Throw and in the worst case Vicious Slash Because i am not a master of measuring damage i fallen in love to alacrity for vengeance. Love these dots ticking so i am always trying to keep min 2 dots active (if is there a chance all 3 dots active). Thought when became 4.0 so it will be the same system like before where the most alacrity will be really helpfull. Love when my casts and jugg is faster, speed up Tx for advices Edited November 14, 2015 by CRYPTfromLA Link to comment Share on other sites More sharing options...
lordbadtamaru Posted November 14, 2015 Share Posted November 14, 2015 I really need an advice what i am doing wrong. Have almost 75 days allready played with my jugg, he's a mine char, love this class, but when i am looking on dummy parse i am really dissapointed becuse really don't know what i am doing wrong. Basicly, have a lot of experiences with pvp and think so i can say the same with pve progress, but when i see ur dummy pars numbers. Built my pve gear with stats (Have full 216 set gear, hilt 220, using critical crystals, relics 208 pvp for boost power and mastery) Made a check on dummy with 1 000 000 hps and armor reduction 20%. I have no used any adrenals, just have my anodyne power stim. On dummy have 5200 +- (APM i have only 37 which i don't understand) ACC 705 CRITI 1142 ALA 817 https://img42.com/bp2u8 Using my own rotation (talking now about focus to single target) -pre cast- Saber Throw, Force Charge -main rotation- Impale, Vicious Throw, Shatter, Force Scream, Ravage, Sunderring Assault, Vengeaful Slam, Shatter, Force Scream, Ravage, Impale, Shatter, Force Scream etc.... -fillers- Using Vengeaful Slam, Sunderrring Assault, Saber Throw and in the worst case Vicious Slash Because i am not a master of measuring damage i fallen in love to alacrity for vengeance. Love these dots ticking so i am always trying to keep min 2 dots active. Thought when became 4.0 so it will be the same system like before where the most alacrity will be really helpfull. Love when my casts and jugg is faster, speed up Tx for advices Keep all 3 dots up. Doing only 2 is killing your numbers. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted November 14, 2015 Share Posted November 14, 2015 (edited) So what happened to class-reps thing? I think we need to push bioware for some nerf reversal instead of trying so hard to improve our parses and performance with a broken class. You will spend hours on dummy practice, reading theorycrafting, gear experimenting and you will never reach the numbers marauders or powertechs have. Edited November 14, 2015 by Alec_Fortescue Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 14, 2015 Author Share Posted November 14, 2015 So what happened to class-reps thing? I think we need to push bioware for some nerf reversal instead of trying so hard to improve our parses and performance with a broken class. You will spend hours on dummy practice, reading theorycrafting, gear experimenting and you will never reach the numbers marauders or powertechs have. That's precisely why I'm doing it. Showing that the work I put into my guardian is significant yet I'm getting a fraction of the results of other classes is precisely what I want to show. Link to comment Share on other sites More sharing options...
CRYPTfromLA Posted November 14, 2015 Share Posted November 14, 2015 So what happened to class-reps thing? I think we need to push bioware for some nerf reversal instead of trying so hard to improve our parses and performance with a broken class. You will spend hours on dummy practice, reading theorycrafting, gear experimenting and you will never reach the numbers marauders or powertechs have. U are mistaken. It's not about comparing with maras or pts. It's only about how to be the max helpfull to raid team and ur dps role correctly. Unfortunately i was never expecting so that will become a miracle so jugg will be really good dps for pve content, but still... About answer on my post up. Sure so i am trying to keep all 3 dots. But that time when u can keep them together is aprox 2 sec? then 1 will dissapear. And still it's not answering my post before how cna be posible so i can do that low damage on dummy Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 14, 2015 Author Share Posted November 14, 2015 (edited) U are mistaken. It's not about comparing with maras or pts. It's only about how to be the max helpfull to raid team and ur dps role correctly. Unfortunately i was never expecting so that will become a miracle so jugg will be really good dps for pve content, but still... About answer on my post up. Sure so i am trying to keep all 3 dots. But that time when u can keep them together is aprox 2 sec? then 1 will dissapear. And still it's not answering my post before how cna be posible so i can do that low damage on dummy Don't worry about aligning the debuffs, just keep the abilities on CD. I still have a video from pre 4.0 showcasing dot uptime and it's still relevant. http://www.twitch.tv/rydarus/v/12856552 Also now that I'm not on my **** computer, please put something on parsely, and your opener is.... yeah no. Edited November 14, 2015 by GrandLordMenace Link to comment Share on other sites More sharing options...
CRYPTfromLA Posted November 16, 2015 Share Posted November 16, 2015 So posting my parsely First try - have no idea how is possible so i made that much http://parsely.io/parser/view/90734 Second try - that was a standart http://parsely.io/parser/view/90741 Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 16, 2015 Author Share Posted November 16, 2015 New guide link is up. Link to comment Share on other sites More sharing options...
AchillesStark Posted November 16, 2015 Share Posted November 16, 2015 Minor comment about opener: Since you get 3% bleed damage boost for having each dot on a target, i think the opener should place blade dance ahead of overhead slash. If you do overhead slash then blade dance, the dot from overhead slash will run out before you apply the blade storm dot and thereby lose the 3% damage boost. Also, if you double stack the force rush by using thrust before a boss pull, you will have an auto crit blade storm that procs the set bonus auto crit for overhead slash. An opener with saber throw > leap> blade dance > blade storm > overhead slash will very likely get overhead slash into a double relic proc window with an autocrit. Havent run the numbers on how putting blade storm ahead in the rotation will mess things up down the line but in terms of opener, it's provides a greater burst. Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 17, 2015 Author Share Posted November 17, 2015 Minor comment about opener: Since you get 3% bleed damage boost for having each dot on a target, i think the opener should place blade dance ahead of overhead slash. If you do overhead slash then blade dance, the dot from overhead slash will run out before you apply the blade storm dot and thereby lose the 3% damage boost. Also, if you double stack the force rush by using thrust before a boss pull, you will have an auto crit blade storm that procs the set bonus auto crit for overhead slash. An opener with saber throw > leap> blade dance > blade storm > overhead slash will very likely get overhead slash into a double relic proc window with an autocrit. Havent run the numbers on how putting blade storm ahead in the rotation will mess things up down the line but in terms of opener, it's provides a greater burst. Blade Dance first doesn't work because it makes the double blade storm and double OHS windows instead a quad dot inside plasma brand window which is hilariously tight on resources. It also doesn't work well for a Blade Storm first opener for that reason. Basically, it's a DPS gain if you aren't doing perfect dot uptime, and a loss if you are. Link to comment Share on other sites More sharing options...
RussellRichter Posted November 17, 2015 Share Posted November 17, 2015 (edited) I just got a pretty good one XD http://parsely.io/parser/view/91882/0 Edited November 17, 2015 by RussellRichter Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 18, 2015 Author Share Posted November 18, 2015 I just got a pretty good one XD http://parsely.io/parser/view/91882/0 Nice! How are you gearing? Link to comment Share on other sites More sharing options...
RussellRichter Posted November 18, 2015 Share Posted November 18, 2015 Nice! How are you gearing? Right now 737 acc, 1184 crit, 831 alac. Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 18, 2015 Author Share Posted November 18, 2015 Right now 737 acc, 1184 crit, 831 alac. Interesting, what's your current bonus damage? Link to comment Share on other sites More sharing options...
RussellRichter Posted November 18, 2015 Share Posted November 18, 2015 Interesting, what's your current bonus damage? 1784 Melee, 2558 Force Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 18, 2015 Author Share Posted November 18, 2015 1784 Melee, 2558 Force niceeeeeee, seems I need more gear than mainhand offhand relic status? Link to comment Share on other sites More sharing options...
RussellRichter Posted November 18, 2015 Share Posted November 18, 2015 niceeeeeee, seems I need more gear than mainhand offhand relic status? Mainhand is 224, offhand 220, relics 220 Link to comment Share on other sites More sharing options...
CRYPTfromLA Posted November 19, 2015 Share Posted November 19, 2015 (edited) 1784 Melee, 2558 Force can u post here complete specification of ur veng jugg? Because it's not really possible. I have full 216 set. 220 set gloves, 224 set belt, 224 MH, 198 relics. bonus melee damage i have only 1686,5 (dunno why with comparing u what u posted here) bonus force damage 2473 Mastery - 5187 Endurance - 6081 Critical - 1077 Ala - 890 Accu - 705 (110,23%) (Datacron Master, on starparse i have only 5500 - 5800 what i tried to make today from 5 tries - trying it without any adrenals on 1m dummy) I dunno why i have that low APM only 36 - 36,5 and u have 39,5 - it's not possible?! P.S. did exactly the same rotation how u did - still low dps numbers Edited November 19, 2015 by CRYPTfromLA Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 19, 2015 Author Share Posted November 19, 2015 (edited) can u post here complete specification of ur veng jugg? Because it's not really possible. I have full 216 set. 220 set gloves, 224 set belt, 224 MH, 198 relics. bonus melee damage i have only 1686,5 (dunno why with comparing u what u posted here) bonus force damage 2473 Mastery - 5187 Endurance - 6081 Critical - 1077 Ala - 890 Accu - 705 (110,23%) (Datacron Master, on starparse i have only 5500 - 5800 what i tried to make today from 5 tries - trying it without any adrenals on 1m dummy) I dunno why i have that low APM only 36 - 36,5 and u have 39,5 - it's not possible?! P.S. did exactly the same rotation how u did - still low dps numbers You're delaying your dots significantly (both of you are but the difference is that he's getting the good crits.) Your opener is atrocious, like absolutely so. You're doing it all wrong. You're using too many vicious throws, not enough of enrage, your ravage is slow, etc. You're doing less on some abilities with alacrity than juggs without alacrity should be doing. Basically, you're gonna see low parses until randomly freakish crits happen unless you stabilize your dot uptime. Edited November 19, 2015 by GrandLordMenace Link to comment Share on other sites More sharing options...
RussellRichter Posted November 19, 2015 Share Posted November 19, 2015 (edited) Deleted Edited June 6, 2019 by RussellRichter Link to comment Share on other sites More sharing options...
GrandLordMenace Posted November 20, 2015 Author Share Posted November 20, 2015 I don't think my opener is that atrocious... I'm consistently getting 6600+ parses with my rotation. I feel like with how much crit you run these days it's hard to not get "the good crits." His opener is very different. Link to comment Share on other sites More sharing options...
dkiinvoker Posted November 20, 2015 Share Posted November 20, 2015 I have problem of a different kind. Several times I have stumbled upon that for the second shatter in the opener (optimal or not) I didn't have enough rage (I have Shien form active). Here is how it looks: Saber Throw > Force Charge, Enrage > Impale > Ravage > Ravage* > Shatter > Force Scream > Sundering Assault > Impale > Ravage > Ravage* > Vicious Throw > Force Scream > Shatter So rage generation goes like: Rage generated (Total Rage): +3 (3) > +9 (12) > -3 (9) > 0 (9) > 0* (9) > -1 (8) > -3 (5) > +5 (10) > -3 (7) > 0 (7) > 0 (7) > +1 (8) > -3 (5) > -1 (4) So for the second Shatter there is exactly the amount of rage needed. However, few time I was 1 rage short at this point. I tried to analyze logs and I had a flashback that at one of these instances Saber Throw gave me 2 rage instead of 3. Neither Starparse nor Parsley gave me the answer. But looking at raw combat log files I've noticed that when ability is activated it usually first consumes/generates rage, applies all applicable effects and then it delivers the damage. Could it be possible that before entering combat (dealing damage) but after acquiring rage from Saber Throw, 1 rage point disappeared due to out-of-combat rage vanishing? Link to comment Share on other sites More sharing options...
CRYPTfromLA Posted November 20, 2015 Share Posted November 20, 2015 His opener is very different. If u open ur eyes i wrote so used similar rotation as that guy with 6700 parse. Anyway i still don't believe so there is some "opener" still u will use abilities on cd. Dot's up are the most important Link to comment Share on other sites More sharing options...
RussellRichter Posted November 20, 2015 Share Posted November 20, 2015 His opener is very different. Ahh, apologies, I assumed you were referring to my opener because he was saying he used my exact rotation. Link to comment Share on other sites More sharing options...
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