Sinapus Posted June 11, 2014 Share Posted June 11, 2014 Maybe the problem that it was supposed to address will come back, maybe not. Getting tired of being ambushed/swarmed by premade teams. That is all. Link to comment Share on other sites More sharing options...
Ryuku-sama Posted June 11, 2014 Share Posted June 11, 2014 And I was tired of losing cuz the other team would score two kills than retreat and lets the turrets win for them Link to comment Share on other sites More sharing options...
Sinapus Posted June 11, 2014 Author Share Posted June 11, 2014 Maybe they should make the "not contributing" thing make the turrets fire on you so people hiding behind them won't linger there. Link to comment Share on other sites More sharing options...
Karlbadmanners Posted June 11, 2014 Share Posted June 11, 2014 Gunships baiting attackers back to their Capital ship is bad enough in DOM, I would not be a fan of bringing back cap turrets in TDM Link to comment Share on other sites More sharing options...
SammyGStatus Posted June 11, 2014 Share Posted June 11, 2014 Gunships baiting attackers back to their Capital ship is bad enough in DOM, I would not be a fan of bringing back cap turrets in TDM Agreed. It doesn't make sense to bring them back. The negative effects are worse than the positive ones by a long shot. Link to comment Share on other sites More sharing options...
Highborne Posted June 12, 2014 Share Posted June 12, 2014 Agreed. It doesn't make sense to bring them back. The negative effects are worse than the positive ones by a long shot. People like you are why GSF queues are dead.....individual people are tired of premades coming along and spawn-stomping them into oblivion. But to you, ANY OTHER OPTION is worse.....because you don't get your tokens as easily. Link to comment Share on other sites More sharing options...
MaximilianPower Posted June 12, 2014 Share Posted June 12, 2014 Agreed. It doesn't make sense to bring them back. The negative effects are worse than the positive ones by a long shot. I see what you did there Link to comment Share on other sites More sharing options...
Nisdain Posted June 12, 2014 Share Posted June 12, 2014 People like you are why GSF queues are dead.....individual people are tired of premades coming along and spawn-stomping them into oblivion. But to you, ANY OTHER OPTION is worse.....because you don't get your tokens as easily. Maybe you should get off your lazy *** then and I dunno, put one together? Link to comment Share on other sites More sharing options...
Verain Posted June 12, 2014 Share Posted June 12, 2014 People like you are why GSF queues are dead.....individual people are tired of premades coming along and spawn-stomping them into oblivion. But to you, ANY OTHER OPTION is worse.....because you don't get your tokens as easily. I think that GSF queues are dead because we are one year away from a Presidential election. It's certainly just as valid a reason as yours. Oh, and GSF queues are so far from dead right now. With double rewards AND two new ships, we're seeing triple simul games on multiple servers right now. I'm sure that's not permanent, but guess what? It shows that the ebb and flow of everything is, as it ALWAYS is, entirely unrelated to whatever nonsense premade QQ General Brass's Loud Small Special Forces claims. Link to comment Share on other sites More sharing options...
Zoom_VI Posted June 12, 2014 Share Posted June 12, 2014 People like you are why GSF queues are dead.....individual people are tired of premades coming along and spawn-stomping them into oblivion. But to you, ANY OTHER OPTION is worse.....because you don't get your tokens as easily. So you would rather have premades of gunships sitting on their spawn instead, where they are completely invincible to counterattack by anything other than other gunships? Link to comment Share on other sites More sharing options...
Verain Posted June 12, 2014 Share Posted June 12, 2014 So you would rather have premades of gunships sitting on their spawn instead, where they are completely invincible to counterattack by anything other than other gunships? Except that this happened like twice ever and was totally not a thing worth complaining about, AND is solvable in a zillion ways besides turning off the cap ship turrets. Link to comment Share on other sites More sharing options...
Zoom_VI Posted June 12, 2014 Share Posted June 12, 2014 Except that this happened like twice ever and was totally not a thing worth complaining about, AND is solvable in a zillion ways besides turning off the cap ship turrets. I was being sarcastic Link to comment Share on other sites More sharing options...
Verain Posted June 12, 2014 Share Posted June 12, 2014 I don't really care one way or the other with the turrets, btw. I was opposed at the time because I thought spawn camping was going to be a big deal. It ended up being a moderate deal. If I had my druthers they would turn them on BUT make it so that TDM couldn't be cheesed by gunships on cap ships, even in theory (a gunship safe on spawn is nbd, but a fleet of them ahead by 5 points doing that is cheese). But it doesn't matter, because we didn't see any of the other fixes, we saw this one. Link to comment Share on other sites More sharing options...
FridgeLM Posted June 12, 2014 Share Posted June 12, 2014 So even with a randomized spawn location you're being camped? That's pretty impressive, do you even look at the map when you're dead? Link to comment Share on other sites More sharing options...
mattycutts Posted June 13, 2014 Share Posted June 13, 2014 tbh, as a player that is one of the good ones and deals more than i get normally i always was aposed to the turrets being turn off and still beleive they should be turned back on BUT done differently that the turret kills didnt count towards the score. having those turrets off has cost alot of new players along the way, spawn camping does happen and is regular. my main is a gunship but i play all ships, i never in all my time in gsf retreated back to a capital ship just unskilled players tactics. in terms of spawn camping now with 2.8, i cant comment due to the great team bioware, sorry i didnt mean to lie i mean the **** ups known as bioware ive not really had any quality time in gsf but once i do ill check out tdm spawn camping with random locations selected but in theory its possible, Link to comment Share on other sites More sharing options...
Ryuku-sama Posted June 13, 2014 Share Posted June 13, 2014 Even if turrets kills doesn't count.... General retreat in turrets... Pop Gunsheep. Enjoy You are protected by the AI and can freely kill everything having only to fear the enemy's Sheep. Link to comment Share on other sites More sharing options...
Lyshar Posted June 14, 2014 Share Posted June 14, 2014 The purpose of the turrets was a safe spawn. To avoid flying into them was just not taking the fight there. But I can see cowards could hide behind them when they are winning in that case. Maybe the solution would be to have them work conditionally? You are ahead? Your turrets fail, so you can't hide to guarantee your win. You are losing? Your turrets are operational to avoid spawn camping. Cause people seem incapable to read 99% of the time, which means you don't stand a chance anyway once you lose ground. And Spawn camping seems to happen and move between the ships so fast when people do respawn where it's safer. Link to comment Share on other sites More sharing options...
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