ChokeForce Posted December 22, 2011 Share Posted December 22, 2011 I have noticed this alot and it annoys the crap out of me. After some testing it seems like differences in terrain height and standing real close to an opponent gives me this stuttering effect. One thing I would like to know is, WHAT THE HELL DID PEOPLE DO IN BETA FOR THIS GAME BREAKING BUG TO BE PRESENT AT LAUNCH ? Link to comment Share on other sites More sharing options...
CapuchinSeven Posted December 22, 2011 Share Posted December 22, 2011 This is one of the biggest pains I have with the game, it's one reason why ranged can be so much trouble for melee classes, nothing works. About to finish someone off? OH well, never mind I'll just stand here and stutter for 3 GCD's instead, OH I'm dead. Honestly thought it was my keyboard for awhile. Link to comment Share on other sites More sharing options...
mufutiz Posted December 22, 2011 Share Posted December 22, 2011 I can't recount the number of times I lost someone because my last minute clutch heal was interrupted by a second key press... really annoying. Link to comment Share on other sites More sharing options...
Airwren Posted December 22, 2011 Share Posted December 22, 2011 I thought I was losing my mind with this so it's good to see I'm not the only one having this issue. Bioware is going to need to diagnose and fix this asap because it has a huge impact on the game play for pve and pvp. Link to comment Share on other sites More sharing options...
illkarma Posted December 22, 2011 Share Posted December 22, 2011 I had not played beta. I bought the game on launch day. I rolled a smuggler. The ui responsiveness or lack there of with animation casting lag and bugs before between and after were glaringly obvious before I got to level 2. The interaction with terrain, npcs, and the world in general seems highly unrefined also. All in all if the abilities and ui can be smoothed out to match animations and rid the casting bugs the game will literally be 100% better. I was actually rather bummed . . . If they can fix this with in 3 months I will be satisfied Link to comment Share on other sites More sharing options...
Covlol Posted December 22, 2011 Share Posted December 22, 2011 This is a huge bug. the pvp games needs some polish, but when these things are fixed this will be a great game imo Link to comment Share on other sites More sharing options...
Mackuss Posted December 22, 2011 Share Posted December 22, 2011 A couple million dollars later.... And this is what we got! Link to comment Share on other sites More sharing options...
Banedictus Posted December 22, 2011 Share Posted December 22, 2011 how do things lite that get missed in beta? And THAT is why you pick ranged classes, although i picked melee... damn those shiny lightsabers Link to comment Share on other sites More sharing options...
Krazer Posted December 22, 2011 Share Posted December 22, 2011 Happens frequently while raiding, or doing WZs. Can almost never land a shadow strike as Shadow. zz Link to comment Share on other sites More sharing options...
Baalzamon Posted December 22, 2011 Share Posted December 22, 2011 Happens with the scoundrel's melee abilities. There have been many times in warzones where I'm in position to do a back blast, pistol whip, kick, or punch and it just doesn't happen. I get this on my Scoundrel as well... I put him on hold for now and play my Sage. Link to comment Share on other sites More sharing options...
benchpress Posted December 22, 2011 Share Posted December 22, 2011 BH's electric dart ability has a delay in it's animation. In pvp, it is almost impossible to interrupt anything with this. Link to comment Share on other sites More sharing options...
benchpress Posted December 22, 2011 Share Posted December 22, 2011 I set up a keyboard macro to fire 2 abilites one after another. The only way it works if there's a 50ms delay between key presses. If less, abilities wont fire at all. Link to comment Share on other sites More sharing options...
Revsx Posted December 22, 2011 Share Posted December 22, 2011 (edited) Agree, This is easily noticeable when i try to play my sorc to it's full potential. Keybinds allow more APM but most of the time when i need to CC + ABS/Heal + DPS i end up with one of my spells not firing.. very frustrating. Edited December 22, 2011 by Revsx Link to comment Share on other sites More sharing options...
Saacius Posted December 22, 2011 Share Posted December 22, 2011 This isn't really a bug, there is no ability queue system in this game, and mashing buttons will only screw you over. If you start an attack before the animation is finished of your last one, your character will either stutter with the attack or won't go through with the whole thing, causing you to lose a lot of damage. Animation based ability usage was meant to make the game feel more cinematic, get used to it. Link to comment Share on other sites More sharing options...
sabresandiego Posted December 22, 2011 Author Share Posted December 22, 2011 This isn't really a bug, there is no ability queue system in this game, and mashing buttons will only screw you over. If you start an attack before the animation is finished of your last one, your character will either stutter with the attack or won't go through with the whole thing, causing you to lose a lot of damage. Animation based ability usage was meant to make the game feel more cinematic, get used to it. Terrible post. It makes the game extremely unresponsive and awful to play. This is a great game if this gets fixed. Link to comment Share on other sites More sharing options...
sabresandiego Posted December 22, 2011 Author Share Posted December 22, 2011 I set up a keyboard macro to fire 2 abilites one after another. The only way it works if there's a 50ms delay between key presses. If less, abilities wont fire at all. I think you figured out the culprit. The game cant handle button presses faster then 50ms apart, it causes the game to stutter and abilities to cancel or bug out. Link to comment Share on other sites More sharing options...
Giefcookie Posted December 22, 2011 Share Posted December 22, 2011 Missing a fire trap force choke because your skill wont activate sucks Link to comment Share on other sites More sharing options...
AMKSED Posted December 22, 2011 Share Posted December 22, 2011 Why does spamming my backstab make it look like i'm winding up a baseball bat!?!?!?!?!!? Link to comment Share on other sites More sharing options...
Phixler Posted December 22, 2011 Share Posted December 22, 2011 So familiar.....they had the same issue when Warhammer was released.....and kinda still have it....though it's alot better now. I can't remember what they did to alleviate the issue, if I remember right it was a display bug with the castbar or something. Link to comment Share on other sites More sharing options...
sabresandiego Posted December 22, 2011 Author Share Posted December 22, 2011 (edited) So familiar.....they had the same issue when Warhammer was released.....and kinda still have it....though it's alot better now. I can't remember what they did to alleviate the issue, if I remember right it was a display bug with the castbar or something. This isnt just a display issue though, because the ability often does not activate until after several stutters and sometimes just fails to activate at all even though you have pressed the key 20 times. Thats not a display bug, it is non responsive controls. Edited December 22, 2011 by sabresandiego Link to comment Share on other sites More sharing options...
samdbtto Posted December 22, 2011 Share Posted December 22, 2011 Keep this thread up , big issue needs big fix. People are looking for a reason to leave there current mmo's, fix simple core mechanics like combat and UI, then you might have a new juggernaut in the mmo world. Link to comment Share on other sites More sharing options...
Repefe Posted December 22, 2011 Share Posted December 22, 2011 So if I don't spam abilities ... I will be fine ? Link to comment Share on other sites More sharing options...
Tschatten Posted December 22, 2011 Share Posted December 22, 2011 (edited) I 100% agree with this post, it's so true... I have been healing in MMO's for 7 years now. I never roll anything else unless I've completely ran out of Healer classes to play. I'm going to be quitting the game if this isn't fixed soon. I am not having fun and refuse to re-roll something else because of a pile of bugs that aren't getting fixed. I played 3 beta's and posted every single time there was an issue... Made tickets and gave the appropriate feedback when necessary. Not only did I do that, my RL friend's as well did it, and Guild member's... Plus, there are SO many forum posts about this issue! Why isn't this getting resolved or noticed/mentioned by Bioware?... I love venting on the forums. Good times. Anyways, completely AGREE. Edited December 22, 2011 by BlackCock Link to comment Share on other sites More sharing options...
samdbtto Posted December 22, 2011 Share Posted December 22, 2011 If nothing has been said should we assume there is no fix, at least anytime soon? Though GW2 should be good, I don't trust F2P. So if this is going to be a long standing issue, I could be SOL as far as mmos go. Link to comment Share on other sites More sharing options...
Ruune_ Posted December 22, 2011 Share Posted December 22, 2011 Terrible post. It makes the game extremely unresponsive and awful to play. This is a great game if this gets fixed. Actually, in my opinion, it's your post that's the terrible one. The guy you quoted is correct. The game bases combat off of ability animations, try not spamming your abilities, and learn some timing. This ultimately means that you have to have more skill to play this game, and noobs can't stand that. Likely it'll be dumbed down so everyone can just smash buttons, just like you've been doing for years in WoW. TL;DR: Go back to WoW if you wanna button smash. Link to comment Share on other sites More sharing options...
Recommended Posts