chouston Posted January 11, 2013 Share Posted January 11, 2013 I hate that guy. My BH story lost it's flavor with him. I would love to go to Belsavis and have the option of having him pushed off a cliff(accidently of course). I have not even talked to him since he came on my ship. He still has that glowing triangle over his head. If I do go to F2P, This may be the reason I give up my BH. Still have to see what happens with a few other class storylines. At least with my Smuggler I got to leave a scumbag on the planet instead of having him tag along. Link to comment Share on other sites More sharing options...
SithKoriandr Posted January 11, 2013 Share Posted January 11, 2013 (edited) I hate that guy. My BH story lost it's flavor with him. I would love to go to Belsavis and have the option of having him pushed off a cliff(accidently of course). I have not even talked to him since he came on my ship. He still has that glowing triangle over his head. If I do go to F2P, This may be the reason I give up my BH. Still have to see what happens with a few other class storylines. At least with my Smuggler I got to leave a scumbag on the planet instead of having him tag along. Just obtained Skadge today and I agree! In fact, all three options when you take him are the SUCK! It was sad! Goes back to me saying "This isn't a storyline based mmo." "this is a mmo with more than one catch all storyline and that doesn't make it a storyline based mmo" Edit: Though I still love my BH ^_^ I just hated the options, they all felt forced, and for being my storyline, this is just along line of "how is it mine? Its everyones." Edited January 11, 2013 by SithKoriandr Link to comment Share on other sites More sharing options...
Eaglec Posted January 11, 2013 Share Posted January 11, 2013 Not limited to Skadge - I didn't want him on my ship but there he is anyway. The problem is the linear and unchanging nature of the game story. The story needs to let you decide who to invite on to the ship. It would be really cool if you could select your 5 companions from a pool of people that you meet along the way. Would make sense to have a limit on the number but allow you to select who. I see no reason for this other than it would have been extra work to do 6-7 companions worth of voice and missions per class. Of course if they'd given the choice they could have overlapped some companions to multiple classes.. Link to comment Share on other sites More sharing options...
Lord_Karsk Posted January 11, 2013 Share Posted January 11, 2013 I think he is one of the best companions.He says the funniest stuff when clicking on him. My favorites are, dont push it ! and dont care aint listening Link to comment Share on other sites More sharing options...
well Posted January 11, 2013 Share Posted January 11, 2013 I call him Madge because he is always whining. Link to comment Share on other sites More sharing options...
MorgothPl Posted January 11, 2013 Share Posted January 11, 2013 Add Corso, Ashara and Quinn to that list. Link to comment Share on other sites More sharing options...
Pscyon Posted January 11, 2013 Share Posted January 11, 2013 Not happening unfortunately. During beta and earlier stages of the game's life, it was actually possible to kill companions. However, since people are dumb and do not understand such a decision is permenent, it got taken out of the game in order to prevent said dummies crying about a decision they themselves made. Link to comment Share on other sites More sharing options...
Arlon_Nabarlly Posted January 11, 2013 Share Posted January 11, 2013 Not happening unfortunately. During beta and earlier stages of the game's life, it was actually possible to kill companions. However, since people are dumb and do not understand such a decision is permenent, it got taken out of the game in order to prevent said dummies crying about a decision they themselves made. Yeah I've heard that too. Makes me sad. One the other hand it makes sense. I probably would have killed Quinn, but then been mad later on because of: A. Loosing him for crew skills B. Loosing my healer comp which I actually use alot. It would be nice if you could respec your comps, if you could do this killing off one wouldn't be as big of deal. For example kill of Quinn then make Vette a healer. Also with HK-51 loosing a crew skill options isn't as big of deal since you can have 7 comps but only do 5 at a time in endgame anyway. Link to comment Share on other sites More sharing options...
darklordpotter Posted January 11, 2013 Share Posted January 11, 2013 Add Corso, Ashara and Quinn to that list. And Kaliyo, Sgt Rusk and the weequay guy in the trooper story. Face almost everyone is disliked by somebody though some are less popular than others. Link to comment Share on other sites More sharing options...
Vinzer Posted January 11, 2013 Share Posted January 11, 2013 I'd rather fire Mako. I can feel her judging eyes on me all the time! She's in the wrong business. Link to comment Share on other sites More sharing options...
Khyle Posted January 11, 2013 Share Posted January 11, 2013 (edited) This kind of situation with some especially loathsome companions is actually keeping me from enjoying many storylines. Haven't got that far with the BH (just got to Tatooine), but... Sith Warrior... Quinn... gawd. What's worse is he's the healer. So frustrating. Edited January 11, 2013 by Khyle Link to comment Share on other sites More sharing options...
Jawstheshark Posted January 11, 2013 Share Posted January 11, 2013 I agree. Skadge needs to go. I do not care for him, and he sucks. The one quest you have to do with him was a pita. Link to comment Share on other sites More sharing options...
nartiuslightlord Posted January 11, 2013 Share Posted January 11, 2013 He's been here since I got my ship, he's an annoying greeter. But I found my ships droid is my most loyal comrade. He lets me murder thousands and never cares why. Oh, how I love him, my rusty friend. At the end of my murderous rampaging day, he never Judges me. He worships me, unlike like the rest of the losers that I picked up, I can trust him to heal better then Talos. And his love of martial arts when he clearly has a weapon slot makes my day. He will carry out my orders to freeze my dying body in Carbonite. And long from now when and all the rest are long dead, he will activate and find a place to clone me, so we can continue are murderous rampage together. Oh how I love my ship Driod. By Darth Nox Link to comment Share on other sites More sharing options...
SentinelDranoel Posted January 11, 2013 Share Posted January 11, 2013 Add Corso, Ashara and Quinn to that list. Remove Ashara, add Talos. The JK companion trooper as well. Broonmark is the worse. Keep all my trooper companions though, i love my Havoc squad, wish I could summon all of them during a heroic moment. Link to comment Share on other sites More sharing options...
lasstn Posted January 11, 2013 Share Posted January 11, 2013 Most companions suck, i always try and tell them to sod off, but somehow they just wont take no for an answer, i mean why do they even ask if they can join me, if i cant tell no? Link to comment Share on other sites More sharing options...
Altyrell Posted January 11, 2013 Share Posted January 11, 2013 (edited) Most of the time, you aren't forced to take them out with you. And after you get them and they stop showing "guest" you aren't forced to take them with you as you can just send them on Crew Missions. Meaning, if you don't want to use Skadge in the open, you aren't forced to. You can always send him out on Crew Skill Missions. Edited January 11, 2013 by Altyrell Link to comment Share on other sites More sharing options...
Never_Hesitate Posted January 11, 2013 Share Posted January 11, 2013 Please let me kill that fat, dumb beast. I don't care if I only have 5 companions afterwards. He came into my crew even though I told him to go and leave me alone. Link to comment Share on other sites More sharing options...
YeIIow Posted January 11, 2013 Share Posted January 11, 2013 Not limited to Skadge - I didn't want him on my ship but there he is anyway. The problem is the linear and unchanging nature of the game story. The story needs to let you decide who to invite on to the ship. It would be really cool if you could select your 5 companions from a pool of people that you meet along the way. Would make sense to have a limit on the number but allow you to select who. I see no reason for this other than it would have been extra work to do 6-7 companions worth of voice and missions per class. Of course if they'd given the choice they could have overlapped some companions to multiple classes.. yes i agree here, me for example would rather have Khem Val in stead of Broonmark any time, or Xalek/Ashara Zavros in stead of Lt.Pierce on my SW story. Link to comment Share on other sites More sharing options...
AgentJacen Posted February 16, 2013 Share Posted February 16, 2013 Not happening unfortunately. During beta and earlier stages of the game's life, it was actually possible to kill companions. However, since people are dumb and do not understand such a decision is permenent, it got taken out of the game in order to prevent said dummies crying about a decision they themselves made. I have a solution for that. A message could pop up telling you it was permanent, and give you the option to go ahead with it or cancel. The "dummies" would think twice when they saw a message pop up. Link to comment Share on other sites More sharing options...
Vandicus Posted February 16, 2013 Share Posted February 16, 2013 I have a solution for that. A message could pop up telling you it was permanent, and give you the option to go ahead with it or cancel. The "dummies" would think twice when they saw a message pop up. You mean sort of like how AC choice is permanent yet we still have people asking to switch AC and complaining that they can't? Link to comment Share on other sites More sharing options...
AgentJacen Posted February 16, 2013 Share Posted February 16, 2013 (edited) You mean sort of like how AC choice is permanent yet we still have people asking to switch AC and complaining that they can't? AC and killing companions are hardly the same thing. Players don't really know what their AC will be like. Players have already met their companions, and can decide whether they want them or not. Plus everyone has 2 companions for Tank and DPS. Healer? Well, you get Quinn on Balmorra. He betrays you just before Corellia. You already know what he's like and can decide whether you want him or not. Plus there's always the ship droid. Edited February 16, 2013 by AgentJacen Link to comment Share on other sites More sharing options...
Estriga Posted February 16, 2013 Share Posted February 16, 2013 (edited) AC and killing companions are hardly the same thing. Players don't really know what their AC will be like. Players have already met their companions, and can decide whether they want them or not. Plus everyone has 2 companions for Tank and DPS. Healer? Well, you get Quinn on Balmorra. He betrays you just before Corellia. You already know what he's like and can decide whether you want him or not. Plus there's always the ship droid.Not to mention that with a suitable replacement it wouldn't create an issue. If you lost quinn but got random generic imperial medic or a med droid to replace him, at least you still have full companions. On Skadge, though... I was with the "let me kill him" camp until I saw his full storyline. The guy has connections to Black Sun and pretty much tells you "If you ever need anything, Black Sun's got your back". The real problem is his introduction to the crew. It'd be one thing if he grudgingly owed you one because of the events on Belsavis. Or maybe if you got to pound him into submission to get him to respect you (the way cronies get their asses kicked by their bosses). That would have been much better received than "if you don't let me on I'll kill you all!", because if I had any say in the matter my BH would pull out her blaster and shoot Skadge between the eyes, then give him the swiss cheese treatment until her blaster breaks, ask Mako for hers and then continue shooting at him. BW's issue in characters like Skadge is they wanted to add the character that doesn't play well with others, kinda like what Lord Scourge is to the JK story. it just kinda went over the top. Edited February 16, 2013 by Estriga Link to comment Share on other sites More sharing options...
Altheran Posted February 16, 2013 Share Posted February 16, 2013 Kill Skadge ? Not until the "Malavai Quinn issue" has been solved. This guy is on the top of the priority list. Link to comment Share on other sites More sharing options...
Estriga Posted February 16, 2013 Share Posted February 16, 2013 Kill Skadge ? Not until the "Malavai Quinn issue" has been solved. This guy is on the top of the priority list.They really should have taken the Zevran approach with Quinn. Basically, the quinncident happens if you did not have him at a certain level of affection by a certain point in the story, but it doesn't happen if you got a certain level of affection by a certain point in the story. Maybe have him tell you the plans of those who wanted to act against you, but him saying that he trusts you more and that is why he wants to help you stop them or something. This would also play well into the fact that some people have started relationships with Quinn only to get the incident. Kinda tears that story apart. Link to comment Share on other sites More sharing options...
Kahotep Posted February 16, 2013 Share Posted February 16, 2013 Every class has at least one companion I don't like, but the Bounty Hunter has by far the worst companions in my opinion. I can't help thinking that linking companions to class stories was a mistake. It's one of the many things which makes this game feel far too linear. A much better option would have been to have the companions show up in the planet story lines. That way they could have given plays far more control over who they recruited. Link to comment Share on other sites More sharing options...
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