lightspeed Posted December 18, 2011 Share Posted December 18, 2011 (DISCLAIMER): THIS IS MY OPINION, I AM ENTITLED TO FEED BACK, AS I AM A PAYING CUSTOMER. FANBOYS GO AWAY. when I think of MMO I think of one giant seamless world, or at least a world with minimal seems. SW:TOR seems more like a co-op online game. just to use an obvious comparison, in WOW I can run my toon from one end of the continent to the other with our a loading screen, and I can interact with all the people I find there in the chat. I do not have to switch servers to join my party as you some times have to do in SW:TOR. And don't complain about lag, and other things, I have played wow recently and I rarely get any lag. Even in eve online were the entire game population is on the same server I rarely get lag, unless I'm in like a 600 ship battle. I am just used to games like planet side, and wow and eve. I mean the original marketing line for mmo was that you played with every other player at the same time, you were all on the same server. I think this game is massive in scale, there is a lot of worlds and areas, and this game is multilayer, but I d not think it is both at the same time. It should be labeled as a "massive co-op game" I think. What is every one else think about this? I really think you don't know what an MMO is! Link to comment Share on other sites More sharing options...
Mandrax Posted December 18, 2011 Share Posted December 18, 2011 I agree completely...i find it to be more of a single player mmo....if that makes any sense. I find myself doing my own crap 24/7 rather than with a group. I do most things with a group, go figure. I guess it's a choice. If you want to group, group, it's not like there aren't dozens and dozens of messages flooding chat for groups. Link to comment Share on other sites More sharing options...
UA_Wookie Posted December 18, 2011 Share Posted December 18, 2011 I really think you don't know what an MMO is! And i really think you need better reading comprehension. See, i can make trolling statements too! Link to comment Share on other sites More sharing options...
Monoth Posted December 18, 2011 Share Posted December 18, 2011 I agree completely...i find it to be more of a single player mmo....if that makes any sense. I find myself doing my own crap 24/7 rather than with a group. I found this also in Aion, Warhammer Online, Rift, Age of Conan, EQ2, etc..etc... They all have solo leveling to the end if YOU decide to skip group content... SWTOR has lots of group content but people seem to skip it or worse yet complain they can't solo it... so yeah there ya go... Link to comment Share on other sites More sharing options...
LeSamourai Posted December 18, 2011 Share Posted December 18, 2011 (edited) WOWS other quality's aside, I was commenting solely on the fact that in that game there is a seamless world that I can run from one end to the other with out a loading screen. Or another example would be planet side, routinely we had battles with hundreds of players, some times close to 1000 players. on one planet fighting in the same battle. The technology today is available, to say you need a super computer to do it and there fore shouldn't be done is ridiculous. These mmo games rake in the dough they can afford good hard ware. It's not only about the server issues though; think about the respective playerbase: if you "force" people to play in areas with 1000s of players......you can't do that on a 4 year old PC (unless you phase/shard). They have to make the game accessible to as many people as possible. Yes, it would be AWESOME to have epic 1000 person battles in a SW setting, but it's not feasible to expect most gamers to be able to afford systems to run it. I found this also in Aion, Warhammer Online, Rift, Age of Conan, EQ2, etc..etc... They all have solo leveling to the end if YOU decide to skip group content... SWTOR has lots of group content but people seem to skip it or worse yet complain they can't solo it... so yeah there ya go... Yep. I actually see MORE group stuff in SWTOR than I've seen in MMOs of recent years. People just don't make use of it, or they expect to be able to 1337solo it for their youtube channel, and then they complain when they can't. Edited December 18, 2011 by LeSamourai Link to comment Share on other sites More sharing options...
Ledra Posted December 18, 2011 Share Posted December 18, 2011 Thats youir choice. There's plenty of group content in this game. Not their fault if you choose not to do it. You realize you can solo 24/7 in WoW if you choose to as well right? I don't understand people who say "This is not an MMO". Because you can't run from Tython to Coruscant? Doesn't that not make sense? Did the transition from Blasted Lands to Outlands in WoW make it not a MMO too? This^ So many times this ... Link to comment Share on other sites More sharing options...
Mandrax Posted December 18, 2011 Share Posted December 18, 2011 OP, you contradict yourself. You say you are used to games like EvE, but then you complain about instancing/sharding. EvE is one of the most heavily instanced/sharded MMOs I have ever played. That's how they keep the pop caps so high. Link to comment Share on other sites More sharing options...
UA_Wookie Posted December 18, 2011 Share Posted December 18, 2011 It really is a shame that 99% of the replies in this thread don't truly understand what the OP is complaining about. I guess they just read the title and decided to submit a response? Link to comment Share on other sites More sharing options...
Skagerberg Posted December 18, 2011 Share Posted December 18, 2011 LOADING, PLEASE WAIT . . . You got to love it when you played EQ for over 7 years. Learned to deal with it. Link to comment Share on other sites More sharing options...
CharagonIGN Posted December 18, 2011 Share Posted December 18, 2011 (DISCLAIMER): THIS IS MY OPINION, I AM ENTITLED TO FEED BACK, AS I AM A PAYING CUSTOMER. FANBOYS GO AWAY. when I think of MMO I think of one giant seamless world, or at least a world with minimal seems. SW:TOR seems more like a co-op online game. What is every one else think about this? I think it's one of the primary selling points. Link to comment Share on other sites More sharing options...
Greyfeld Posted December 18, 2011 Share Posted December 18, 2011 Thats youir choice. There's plenty of group content in this game. Not their fault if you choose not to do it. You realize you can solo 24/7 in WoW if you choose to as well right? I don't understand people who say "This is not an MMO". Because you can't run from Tython to Coruscant? Doesn't that not make sense? Did the transition from Blasted Lands to Outlands in WoW make it not a MMO too? To be fair, I would eventually like to see the game open up to the point where you can hop in your space ship, blast out into space, jump to hyperspace, land in an entirely different system, and bring your ship down on an entirely different planet, all without a loading screen. That said, I think Bioware did a hell of a job on the game so far, and the instancing doesn't really bother me. They did what they could with their starting resources, and I trust them to expand the game in a good way as the game ages. And to the OP, you have the right to feedback... you don't have the right to dictate what sort of feedback you receive. That's why it's called feedback, not, "Everybody agrees with me all the time... -back." Link to comment Share on other sites More sharing options...
KippTabor Posted December 18, 2011 Share Posted December 18, 2011 (edited) OP: Blizzard is the company that mainstreamed instancing, primarily because of spawn camping in other games, most notably EQ. Blizz employees played EQ, a lot, and instancing was a solution to one of the flaws they saw with MMOs like EQ and UO, et al. If we have anyone to "blame" for the trend towards instancing, it's Blizzard. Edited December 18, 2011 by KippTabor Link to comment Share on other sites More sharing options...
slinkx Posted December 18, 2011 Share Posted December 18, 2011 I know what your saying, and I find it refreshing. When I played wow, I'd stay logged in Dalaran and run in circles until my friends showed up and we'd raid. I never wanted to do dailies, or other quests. They were so boring! But here... I enjoy the quests-- I play this game with my boyfriend, and we're not supposed to level our mains without each other. I've never had a problem with this in wow- I didn't even enjoy leveling, and I sure as heck didn't enjoy it without the boyfriend... But in this game, it's so easy to enjoy it from any angle- even when I'm all by myself. I actually have alts, because I enjoy playing this game just me.... I like the ability to enjoy this game even when my entire guild isn't online Link to comment Share on other sites More sharing options...
tech-man Posted December 18, 2011 Share Posted December 18, 2011 MMORPG: Massive Multi-user Online Roll Playing Game Which of these does TOR not represent? Just because it not the kind of MMO you prefer does not mean it's not an MMO. The PT Cruiser is not a car I prefer but doesn't mean that it's not a car. Link to comment Share on other sites More sharing options...
Pheroras Posted December 18, 2011 Share Posted December 18, 2011 I am soloing a lot because I am taking my time to explore every area that I go to. I am crafting quite a bit along the way. The game works for me. Link to comment Share on other sites More sharing options...
Maniigoldo Posted December 18, 2011 Share Posted December 18, 2011 (DISCLAIMER): THIS IS MY OPINION, I AM ENTITLED TO FEED BACK, AS I AM A PAYING CUSTOMER. FANBOYS GO AWAY. when I think of MMO I think of one giant seamless world, or at least a world with minimal seems. SW:TOR seems more like a co-op online game. just to use an obvious comparison, in WOW I can run my toon from one end of the continent to the other with our a loading screen, and I can interact with all the people I find there in the chat. I do not have to switch servers to join my party as you some times have to do in SW:TOR. And don't complain about lag, and other things, I have played wow recently and I rarely get any lag. Even in eve online were the entire game population is on the same server I rarely get lag, unless I'm in like a 600 ship battle. I am just used to games like planet side, and wow and eve. I mean the original marketing line for mmo was that you played with every other player at the same time, you were all on the same server. I think this game is massive in scale, there is a lot of worlds and areas, and this game is multilayer, but I d not think it is both at the same time. It should be labeled as a "massive co-op game" I think. What is every one else think about this? BLA BLA BLA WALL OF TEXT we dont care u dont like it? then get out of here u wont be missed just try to not smash the door to hard cause nobody cares what peeps like you say the game is an mmo and a great mmo haters gonna hate kkthxbb Link to comment Share on other sites More sharing options...
Greyfen Posted December 18, 2011 Share Posted December 18, 2011 You drank your hateraid Link to comment Share on other sites More sharing options...
Gankdalf_ Posted December 18, 2011 Share Posted December 18, 2011 Am really enjoying the game so far but at level 17 I am yet to see anything to resemble an MMO. Now when I say MMO I mean a proper MMO, not like Star Trek or City of heroes, they were plastic mmo's. Proper mmo's are Eve, Rift, WOW etc where you have everyone on the same place, not mirrors of every world, that just breaks immersion. I am also not liking the Linear zones, I feel like i am railroaded to each mission. I want worlds to be like all the WOW zones or Rift zones, you can travel anywhere you like, it feels so much bigger when you can do that. I mean Coroscant felt tiny to me as it was all just corridors with left and right turns in it, possibly the most boring map I have ever seen in a game. Infact if a designer presented me with that map during the development of the game he would have got a verbal warning I am hoping for some great open worlds as I get into the 20 - 30 levels and expect lots of crossover world pvp while I quest. If this does not happen then I will be resubbing to Rift as I need to feel like I am in a vibrant dangerous world and so far SWTOR has not shown any signs of this, it's been a very much coop/single player so far. Link to comment Share on other sites More sharing options...
PsySHOK Posted December 18, 2011 Share Posted December 18, 2011 (edited) Yeah WoW has a big open seamless world all right, with a lot open nothingness. This is also a STAR WARS game where planets are required. WoW - http://assets.devx.com/articlefigs/19119.jpg TOR - http://collider.com/wp-content/uploads/coruscant-image-01.jpg See what I mean? Edited December 18, 2011 by PsySHOK Link to comment Share on other sites More sharing options...
Stormag Posted December 18, 2011 Share Posted December 18, 2011 LOl you want to run from planet to planet through the space like a boss Link to comment Share on other sites More sharing options...
Junious Posted December 18, 2011 Share Posted December 18, 2011 It should be labled as an online singleplayer game with MMO elements. Link to comment Share on other sites More sharing options...
MastroLindoKilla Posted December 18, 2011 Share Posted December 18, 2011 Yeah WoW has a big open seamless world all right, with a lot open nothingness. This is also a STAR WARS game where planets are required. WoW - http://assets.devx.com/articlefigs/19119.jpg TOR - http://collider.com/wp-content/uploads/coruscant-image-01.jpg See what I mean? aaaaah...i was waiting for someone to say that. Isn't it obvious ?! Link to comment Share on other sites More sharing options...
Forr Posted December 18, 2011 Share Posted December 18, 2011 Okay. So EQ "does not reporesnt" an MMO? Link to comment Share on other sites More sharing options...
Fentz Posted December 18, 2011 Share Posted December 18, 2011 while the loading screens are quite annoying while traveling, having star wars being a seemless world would be, weird, only 1 planet would be kinda lame. Link to comment Share on other sites More sharing options...
Manananggal Posted December 18, 2011 Share Posted December 18, 2011 (DISCLAIMER): THIS IS MY OPINION, I AM ENTITLED TO FEED BACK, AS I AM A PAYING CUSTOMER. FANBOYS GO AWAY. when I think of MMO I think of one giant seamless world, or at least a world with minimal seems. SW:TOR seems more like a co-op online game. just to use an obvious comparison, in WOW I can run my toon from one end of the continent to the other with our a loading screen, and I can interact with all the people I find there in the chat. I do not have to switch servers to join my party as you some times have to do in SW:TOR. And don't complain about lag, and other things, I have played wow recently and I rarely get any lag. Even in eve online were the entire game population is on the same server I rarely get lag, unless I'm in like a 600 ship battle. I am just used to games like planet side, and wow and eve. I mean the original marketing line for mmo was that you played with every other player at the same time, you were all on the same server. I think this game is massive in scale, there is a lot of worlds and areas, and this game is multilayer, but I d not think it is both at the same time. It should be labeled as a "massive co-op game" I think. What is every one else think about this? just to clarify, it IS an MMO. with that said, I find it refreshing that it might not feel like one. Link to comment Share on other sites More sharing options...
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