iiell Posted May 5, 2012 Share Posted May 5, 2012 Combat spec could use a little more burst! Link to comment Share on other sites More sharing options...
ShadowOfVey Posted May 5, 2012 Share Posted May 5, 2012 Ravage should have 30m range imo. Link to comment Share on other sites More sharing options...
exphryl Posted May 5, 2012 Share Posted May 5, 2012 Ravage should have 30m range imo. And be an AOE Link to comment Share on other sites More sharing options...
rjkishida Posted May 5, 2012 Share Posted May 5, 2012 Yeah! Let's make Sentinels/Marauders the bestest, most powerfulest, most awesomest classes in the game just like Bioware wants it to be! Our lightsabers should shoot energy bolts so we can hit those dirty gun characters who try to snipe us! Link to comment Share on other sites More sharing options...
pureeffinmetal Posted May 5, 2012 Share Posted May 5, 2012 (edited) Vicious Throw now costs no rage, is usable at any percent of health and is off the GCD and a 100m range. Edited May 5, 2012 by pureeffinmetal Link to comment Share on other sites More sharing options...
sirbobert Posted May 5, 2012 Share Posted May 5, 2012 Would read again! Link to comment Share on other sites More sharing options...
xChroniCx Posted May 5, 2012 Share Posted May 5, 2012 You leave my Carnage alone!!! It's Watchmane/Annihilation you want "buffed". Link to comment Share on other sites More sharing options...
ShadowOfVey Posted May 5, 2012 Share Posted May 5, 2012 Force choke now places a 60 second debuff on a player after the channel ends. During this period, the player has a 25% chance every 3 seconds to stop to catch their breath. While catching their breath (which lasts 5 seconds), they take an additional 250% damage from all sources. Link to comment Share on other sites More sharing options...
Saint_Bailey Posted May 5, 2012 Share Posted May 5, 2012 You leave my Carnage alone!!! It's Watchmane/Annihilation you want "buffed". Watchman is fine, regardless of losing force fade 100% damage resist during FC. Link to comment Share on other sites More sharing options...
Nyjin Posted May 5, 2012 Share Posted May 5, 2012 Sentinels need 500 sabers. Surrounding us using the force. Link to comment Share on other sites More sharing options...
hankart Posted May 5, 2012 Share Posted May 5, 2012 Sentinals need a node wide knock down. With a 2 sec. stun and a 3 sec. CD. So that once we take possession of a node we own it and the game. Just a thought! Link to comment Share on other sites More sharing options...
Cempa Posted May 5, 2012 Share Posted May 5, 2012 Every attack immobilizes the target for the duration of the attack. Happy now? Link to comment Share on other sites More sharing options...
Anbokr Posted May 5, 2012 Share Posted May 5, 2012 (edited) Next xpac we better get the ability "Titanic arms."The marauder's two machine arms now allow him to equip up to 4 lightsabers, two main hand, and two off hand, but increases damage taken from blasters by 100%." Edited May 5, 2012 by Anbokr Link to comment Share on other sites More sharing options...
MelodicSixNine Posted May 5, 2012 Share Posted May 5, 2012 Remove cooldown on force jump. Link to comment Share on other sites More sharing options...
Meanerr Posted May 5, 2012 Share Posted May 5, 2012 Instant cast AOE heal ! Link to comment Share on other sites More sharing options...
VengeanceReborn Posted May 5, 2012 Share Posted May 5, 2012 if the OP is serious then the fail is weak with you. if not serious... then the humor is strong. either way. im laughing. Link to comment Share on other sites More sharing options...
Lovia Posted May 5, 2012 Share Posted May 5, 2012 Remove cooldown on force jump. thats needed! Link to comment Share on other sites More sharing options...
Mindsplitter Posted May 5, 2012 Share Posted May 5, 2012 How about a tri-bladed lightsaber. With the third saber shooting balls of fire from our bum hole? That would complete the class! Link to comment Share on other sites More sharing options...
Sabredance Posted May 5, 2012 Share Posted May 5, 2012 (edited) Make Precision from Precision Slash a passive class buff. Remove cooldown on force jump. Best one Edited May 5, 2012 by Sabredance Link to comment Share on other sites More sharing options...
Floegens Posted May 5, 2012 Share Posted May 5, 2012 Remove cooldown on force jump. This would at least look hilarious. Link to comment Share on other sites More sharing options...
Squatdog_nz Posted May 5, 2012 Share Posted May 5, 2012 And be an AOE ..and instant cast with no CD. Link to comment Share on other sites More sharing options...
Elear Posted May 5, 2012 Share Posted May 5, 2012 Strike now heals for 50% of max health. Force Leap now provides 102% damage resistance for 15 sec. Link to comment Share on other sites More sharing options...
jbuschell Posted May 5, 2012 Share Posted May 5, 2012 Create whirlwind stance, a stance where you spin around like a tornado with your lightsabers out anyone caught in the path dies instantly, allows you to fly at 300% speed. Funny thing people would still cry with this, zomg I don't fly fast enuff Link to comment Share on other sites More sharing options...
Crawelc Posted May 5, 2012 Share Posted May 5, 2012 Combat does need a little love still. Link to comment Share on other sites More sharing options...
alcek Posted May 5, 2012 Share Posted May 5, 2012 Give them that skill, from another popular game, where it says "NUCLEAR LAUNCH DETECTED!". After all, they are dps, and need moar dps. Loads of moar and moar 5-digit numbers flying on the screen. Link to comment Share on other sites More sharing options...
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