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Squatdog_nz

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Everything posted by Squatdog_nz

  1. In my original post I specifically stated that RFL AREN'T THAT BAD (ie: aren't 'completely useless' as per thread title) but NEED A BUFF. You seem to be getting very upset and confused.
  2. RFL have well over three times the rate over fire, which results in MUCH better real world damage application against a crossing target. This is the difference between theory-crafting and reality.
  3. I'm looking at the tooltips for my RFL Bloodmark and BLC Sting. At 3000m: RFL Bloodmark - 1082 DPS to hull, 91% accuracy, 295 RPM BLC Sting - 834 DPS to hull, 93% accuracy, 80 RPM Am I missing something here?
  4. It's a a completely different genre. I play Eve Online and Warthunder, but still subscribed to SWTOR for five months.
  5. This. BLC are extremely inaccurate outside of bursting people down from pointblank range. The reason for "HURRRRRR....70% accur-macy!" is that burst scouts will usually hold their fire until they're aligned and in the opponent's face, with TT and Wingman up.
  6. I know, right? http://i3.photobucket.com/albums/y74/Squatdog/swtorgfsrape_zpszp7dquyn.jpg~original http://i3.photobucket.com/albums/y74/Squatdog/swtorgsf222_zpswomey2ut.jpg~original
  7. 15% higher rate of fire = 15% higher rate of cap drain BLC and Quads will run out of cap very quickly with sustained use. while you can lean on RFL all day. Against a crossing target, it looks like this... BLC: 1. Point 2. Click MISS, MISS, MISS, target is outside envelope RFL: 1. Point 2. Click MISS, HIT, MISS, HIT, MISS, MISS, HIT, MISS, MISS, MISS, HIT, MISS, HIT, MISS, MISS, HIT
  8. RFL really aren't THAT bad, but could do with a buff. It's low cap use means you can select frequency capacity instead of damage for an extra 5% DPS. BLC is difficult to land hits with (especially against crossing targets) and has very short optimal range.
  9. I wouldn't get your hopes up. There's every likelihood that GSF has been deposited in the 'too hard' basket, along with Ilum.
  10. Can't see the point, really. GSF is an ultra-casual rip-off of Star Conflict hastily tacked onto an ultra-casual rip-off of World of Warcraft, by devs who probably won't even bother balancing GSF this year...unless that balance happens to involve micro-transactions.
  11. Just use a T1 speed scout with Booster Recharge to get there first, then fly around shooting people.
  12. I've played literally hundreds of matches with Blackbolt/Novadive/Sting/Flashfire and it is VERY, VERY rare that I've been insta-gibbed without the aid of power-ups. The fact that this one guy somehow managed to do it 7-8 times in a row over the course of three matches struck me as somewhat odd. Once again, it was 7-8 times in a row over the course of three games. What are the odds of flipping a coin and getting heads eight times in a row?
  13. Because a whole 35% extra chance to hit isn't the difference between insta-gibbing someone nearly every single time...while they can't drop your shields, even with RoF a third higher and greater raw damage output.
  14. LOL...top damage and kills in a truely Godawful PUG, using a close-tange brawler Scout in a match type dominated by sniper Gunships and Bombers If that's not good enough for you, here's another match from 10 minutes ago. This time I'll leave on the timestamp: http://i3.photobucket.com/albums/y74/Squatdog/swtorgsf222_zpswomey2ut.jpg~original Once again, your passive-aggressive diatribe presumes that I'm only firing one shot from extreme range, instead of using my 33% RoF bonus to fire multiple volleys in the narrow firing window.
  15. Just got this result 10 minutes ago playing as Sting: http://s3.photobucket.com/user/Squatdog/media/swtorgfsrape_zpszp7dquyn.jpg.html I'm a terribad failscrub!
  16. Bklaclbolt/Novadive with Booster Recharge.
  17. According to you, he too had a substantial chance to miss, which he didn't. Every single time. It was a series of firing passes (with multiple volleys fired), terminating literally at point blank range each time. Now you are just making stuff up. LOL@the blinkered groupthink... So what you are saying is that I only fired once at maximum range, despite specifically stating numerous times that I fired at least three shots every pass?
  18. So I'm meant to record literally every single match of the hundreds I've played so far in the off chance that something strange happens? Once again, this happened with one player in a whole three matches and I've never seen it happen before or since.
  19. Jesus Christ. If there is such an enormous chance to miss in a Sting vs. Sting firing pass, how was he gibbing me every single time without fail? If he was stacking Accuracy/Evasion Reduction, how was he generating enough bonus damage to gib me in 2/3 hits? It must be a case of incredibly good latency and a chain of exceptionally lucky crits.
  20. Once again, I was in a Sting too. With cooldowns active. I had the targeting rectangle directly aligned on his ship for at least two shots every pass and couldn't do signficant damage, while he would drop my shields in two hits every single time without fail. This happened over the course of three matches. You missed the part where I landed hits EVERY TIME, but couldn't do significant damage while being insta-gibbed in 2-3 volleys? How am i supposed to know what your fit is? Are you a SWTORGSF celebrity?
  21. It was over the course of three Domination matches. No power-ups. He was alone nearly every single time. Some of the encounters started with me breaking his Cluster Missile lock with Distortion Field, but the added evasion didn't seem to make the slightest difference. 10% volley damage vs. 15% RoF that might not even factor into an extremely short firing pass? On a weapon system that chews through cap? I'll go with the volley damage. The 18% shield penetration was from an active co-pilot skill. Once again, his shields usually didn't even go below half and hull took minimal bleed-through damage. Every single time. The only thing I can think of is that he's stacking Telemetry with the +crit chance active co-pilot skill to chain monster crits for 6 seconds, but I don't recall seeing the Telemetry animation. WTB combat log.
  22. Most 'hacking' is just horrendous lag and latency issues. ...but yeah, I have seen one particular pilot who would continually blap me with two BLC volleys in an extremely narrow firing window while jousting head to head with a Sting. Meanwhile my own Sting wouldn't break his shields, even with Overcharge and 18% shield penetration active. This happened over several games.
  23. Blackbolt speed scout, with booster recharger can single-handedly win domination matches and be a total pest in other games.
  24. I started playing in December after having previously played WoT/WoWarplanes and as a longtime solo PVPer/dual-boxer in Eve Online. Sekpanthers - Bastion (Imps) Impbait - Bastion (Pubs)
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