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Nyjin

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Everything posted by Nyjin

  1. My Sentinel's PVE Gear. It's a mix of Black Hole/War Hero [Augmented] equipment. http://i286.photobucket.com/albums/ll94/Nyjin/Screenshot_2012-05-13_02_00_13_442078.jpg
  2. The phrase "Working As Intended," really irritates me when it applies to things that are clearly bugs/oversights. I understand that they use it justifiably in some cases, but some of the issues (like the ones the OP list) are bugs, or in the very least, not working as designed. Why can't they just be honest and say "This is a bug/oversight, and we are currently or in the future working on a fix." It feels like they're lying to us or making "us" seem ignorant by pretending these issues don't exist.
  3. Nyjin

    Ravage

    I hear people talk about Master Strike/Ravage like it's THE move that make Sents/Maras strong. We are one of the top 3 classes in the game at the moment, sure... But Master Strike/Ravage is NOT the reason why. When somebody claims we're OP because of MS/Ravage, then I know they have no idea about the class or the game. NOTE: Also applies to Undying Rage/Guarded by the Force.
  4. Wait, wait, wait, wait, wait, wait, wait. I agree Marauders/Sentinels are very strong (I'd stil put Sins above them and Ops/Powertechs on-par with them, though). But can you clarify what you mean by "high CC" and "unable to be interrupted." Is our "High CC" our channeled 3s stun and AOE Daze (That Juggs/Operatives also have)? And....I'm not even sure about the unable to be interrupted. We have one skill (Ravage/Master Strike) that can't be interrupted (though it can be LoS'd, avoided by range, stunned out of). Is that what you mean? We can do almost everything, right? So I can tank and heal, too? Also, people putting Maras/Sents in "OP" and "God Tiers" are hilarious. This just turned into another "OMGZ Maras/Sents are OP. Can't wait till they cry when they get the NERFZZZZ." (Which is funny since I rolled a Sentinel at launch, and have been doing great at PvP long before the outcries...)
  5. My guild's OPs run usually drop heavy Jedi Knight/Smuggler stuff... We usually run 3 Knight/3 Smug/5 Consular/5 Trooper. It's actually quite hilarious. Jedi Knight stuff for us will probably drop 50% of the time. ;D Know how many JK Mainhands we've gotten from HM KP? Alot. We probably have a pile of sabers somewhere...rotting away.
  6. This is not true. It is the closest proximity to the Droid, as others have stated. If you are standing directly under the droid (assuming others are further), you will get the toolkit and, if you then complete the boss fight, the title.
  7. Fix the sound, please. Everyone I know is experiencing it. Sound is fine for a bit, but then degrades and you have to restart the client to make it work again. Hop to it, Bioware. Sort of a huge issue here.
  8. Nyjin

    My MIstake

    Darth Vader, if forced (get it? no? okay) into a class would be a Vengeance-specced Sith Juggernaut. Anakin/Darth Vader uses Djem So/Shien as his Light-saber form, and Vengeance employs Shien. In reference to the supposed weakness of Sith Juggernaut DPS... It's fine. Oh, and this entire thread and it's responses are pretty lulz-worthy in general. Kudos, forums. Kudos.
  9. This thread is amazing. I'm not sure I personally would wear these armors... But men deserve equal rights to wear skimpy and revealing clothing! If someone wants to look like a Chip N' Dale dancer, then they should be able to!
  10. Here's a hidden nugget of knowledge you may not know about... But, seriously, I'm pretty sure Imperials have had numerous advantages over Republics up to this point. This hardly seems like a legitimate "unfair" gear advantage. As you even said, OP, the Imperials can gain the same exact enhancement as the Republic, just in a different fashion. Do you think it's also unfair that Republics don't gain the Imperial enhancement rather than the one you think is better? Just because you like certain stats doesn't make it necessarily better or advantageous. They're both level 25 Enhancements. Deal with it. Oh, and just to join my fellow Republics: "LOLOLOLOLOLOL."
  11. I'm pretty sure this was a joke thread, for those people replying seriously to it. On the other hand, I'm SO up for this idea! Beware of my Lord Scourge in full Battlemaster/Rakata!
  12. Just because you do it over time, doesn't change the actual, fixed cost. As I said, I'm not going broke over this, but it's a credit-sink and inconvenience that's unnecessary. What positive addition does it add? Helping the economy by forcing people to spend credits? That explains the legacy perks, at least. High-costs on mod-removal shouldn't be BW's answer to "helping" their economy.
  13. GW2 has crappy voice-acting? Sure, some of it sounds a bit contrived/over-dramatic... But I can tell you of a fair amount of instances where SWTOR voice-acting has been pretty poor, as well. And some of the script-writing, for all that it's hyped up to be, isn't exactly amazing. (Refer to Jedi Knight and Jedi Consular storylines). GW2 also has some stars in it's VO crew as well, you know? Steven Blum (Who did voice acting in this game, Spike Spiegel from Cowboy Bebop), Felicia Day (of Buffy and The Guild fame, and others have contributed to GW2's voice overs. Sure, all in all, I'd say SWTOR beats GW2 in voice-acting/writing. But that is the ONLY thing that SWTOR really has going for it. Gameplay-wise, GW2 is way beyond SWTOR. (Open World, Skill-based PVP, WvWvW Combat, Dynamic Events). And, as for the OP, I don't think I expected too much at all. With all the development time and budget that BW had with this game, I would expect something better than limited, copy-pasted art design in the game-world and a huge lack of end-game content. I didn't think I was paying solely for a couple of stories and voice actors.
  14. I want a Sandbox game. SWTOR is not it. SWG was. I knew going into this wasn't going to be SWG2, as the Devs made that perfectly clear. I cancelled my subscription here, but still have about two months left. (This is to counter all those who say "If you don't like it, just leave!) The OP makes a good point in that SWTOR could use a DASH (Key word, here, folks) of what SWG had. SWTOR will always be a theme-park MMO, but some elements of an open-world and other SWG aspects could greatly improve it. I'm not asking for a SWG2 or SWG-clone, just something to break the monotony. I want to improve this game and make it better, and using some SWG aspects could, in my opinion, help in that regard.
  15. Definitely agree with lowering the costs of this. I run dailies regularly, but don't want to spend 500k credits (Or more, with the higher tier War Hero/Black Hole gear) simply changing the way I look. If BW doesn't want to introduce a "comsetic" system then they should at least lower/remove the cost of mod removal. Having to run 2-3 days of all three daily planet-quests just change my appearance? That's about six hours spent just to change my appearance with items I already obtained.
  16. The anonymous EA employee from 2 years ago was right. Yes, there are some aspects of this game that are spectacular (the voice-acting and story-quests, mostly). However, the rest of the game feels very incomplete and behind-the-times. An above-average script and quality voice-over work doesn't make a MMORPG. The list for what BW did wrong and/or sub-par with SWTOR is vast. (Bland and empty planet design, mediocre end-game content, failure to deliver on promises, lack of World-PVP, class-imbalances, numerous bugs that have been ignored, no server transfers, botched Legacy system, limited space combat, poor character customization with everyone as just variations of different colored humans, and much, much more...) The game simply feels like a disjointed single-player RPG. When the best way to spend your time in a game is levelling alts, you know something is wrong. They had an amazing IP and setting, and let it go entirely to waste. Just a shame, really.
  17. This is awesome. Maybe I'll try to organize something like this in the near future for my own server. Community, community, community! (Although you're on The Fatman, which has alot more potential people! Curse you and your heavy populations!)
  18. Just give us server transfers now, please. Early summer will be too late for many people such as myself with the release of new games. If you have X amount of resources invested into server transfers, change it to XXXXXXXXXXXXXXXXXX (Alot of X's, okay!) My server is starting to visibly dwindle, and others are on servers that are practically barren. Put the MMO back into your game, BW. And do it now.
  19. I think the Imperial Fleet is nice and shiny. The Republic Fleet is different, yeah, but I like some of it better. The fountains, the varying colors, the Cantina (Are tents really worse than whatever those cage-wall things are?)... But, in the end....
  20. Still bugged on Vrook Lamar. Was clickable for first hours of last Tuesday, but no longer.
  21. Well, I don't have any hard evidence, but PvPers have been leaving in significant numbers on my server. This may be just a coincidence, bad timing ,etc., but I know of many PvPers and players in general who have just left the game. Entire guilds, even. Grinding Warzones and waiting in ques is only fun for so long, not even taking into consideration various class-balances. With GW2 and other games coming out, this game's subscription base will assuredly go down even further. Will it be the end of this game? Most likely not. But SWTOR will most likely be going up subscription-wise any time soon, if ever.
  22. Like everyone else said, it was intended to be in the game for Dark Side Jedi Knights at the end of their storylines. Hopefully, they just allow us to have both titles or an alternate means to get the General title in the feature, because I rather like it.
  23. It's more of a fact that it's a basic MMO feature, and isn't included in this game (Well ,it is, but only on ships and in certain chairs). I've played table top DnDs and RPed in other games as well (LOTRO, SWG). I don't need these features to RP, sure, but why should I RP here if I can go to another game where I'll actually get some support? It's more evidence that RPers are ignored on such a simple function, really. I'd gladly stop complaining about sitting if I could get real RP-zones, chat bubbles, and RP-server support.
  24. On my server, at least 1/3 of the current population (at least Republic side) will be on the Fleet, at any given time. The planets average about 10-20 people per planet (which is pretty low) at normal times. There will be about 80 people on the Fleet at close to peak times. Also, for those who que for Warzones, the Fleet allows the quickest access to the PVP Vendor, quests, the GTN, Flashpoints, and Operations. And, the quickest load times.
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