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Saint_Bailey

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Everything posted by Saint_Bailey

  1. Very good post. I feel something drastic needs to happen soon, there are so many things they could implement to improve the game. I personally think they need to focus more on the social aspects of SWToR. Would be nice to have community events, hang outs, clubs. It would be great if users could stream music in clubs, bars etc... The only time people really get to talk is through FP's and warzones, and even then people are highly strung so the experience isn't really beneficial to anyone. I try to have a laugh when i warzone, half the time i get a blank face as if it's despicable that i even thought of the word fun. Pazaak is a must, especially if you can trade cards in at a vendor for random social gear, that doesn't require social X.
  2. I like this! up the Villa!!
  3. I don't know why they don't have regular WZ's for fresh 50's and enable solo queue for ranked with a minimum valor rank of 70? I'm easy either way, but it doesn't help the fresh 50's confidence when they are getting barked at for being the new guy.
  4. I'm not talking about DPS, i'm talking gear stats. Surge, power, accuracy etc...
  5. Hello. Any of you guys actually like to sit back with a pen and paper, either at home or at work number crunching to figure out how best to hone your stats for your character to benefit your performance for your guild, or for your operations group? I mean, to have good a reputation and be regarded as a ''above standard'' player i think you need to do this. It takes a lot of dedication, and i know i'm not the only one that spends time figuring out how to gear myself correctly. However, it's very disheartening that you put all this effort in (hours) to simply have some random guy inspect you and simply copy your layout?! Someone who can't really be arsed to spend time working out figures for themselves. It really bothers me not to have the option to withheld the information that i spent time working out, if i wish to share it through friendship, then i will. I appreciate that some people don't care much for it, but please, can we have an inspection privacy option for the love of old school gamers. If people wish to share, or don't mind sharing, that's ok, they have the option to show. But what about for those who don't wish to share? Anyhow, i respectfully ask that you simply reply with: - Yay (you wish for privacy option to be implemented because you are committed to the cause ) - Nay (you are against privacy option because you are lazy and rather wait for others to work for you ) - May (I wish for guild members only to inspect me, because i'm not a total selfish hutta! :/) Make SWToR a better place.
  6. If people think they are the dogs bollocks because they leave a WZ with 500k+ dmg are deluding themselves. That's why i think they need to redesign the stat sheet at the end of the WZ to enable individual players to be scrutinized. Add stats such as assist, pass, score, ball carrier kill, caps, caps interrupted etc..etc..Different stats for each WZ reflecting efforts made by individuals and not something generic like we have now. If i were to see someone with 150k dmg, 2 scores and 1 assist or 125k, 1 cap 4 interrupts, he/she will get my vote every time over someone who has 600k dmg, 0 caps, 0 assists etc... Dev team, i hope this idea appeals to you.
  7. Simple, don't hit them whilst you see the buff up, land a CC just after they pop it and watch that **** drop off after 6 seconds. By the time the CD has finished the fight would be well and truly over. Without these defensive buffs these classes would not even be worth playing, you'd be far better off rolling a sin/shadow and get that stealth.
  8. Here's my opinion when it comes to class roles. Dps, other than focusing on healers, your other main goal is to cap objectives/defend objectives. Healers will be too occupied healing people and kiting to have time to cap. Just as tanks will be preoccupied sticking with your healers keeping them from harms way, also tanks should also be focusing on interrupting opposing caps in WZ such as Alderaan and Voidstar. Stealth non healing classes should constantly try for objectives, burning down one man defenders to grab that quick cap. It's not all about numbers... What would be nice if there were an individual end game stat windows per wz which contain objective information such as: VS: interrupted cap, defused, planted, defended. HB: Assist, scored, saves (killed Ball carrier). Ald: Capped, interrupted cap, defense, offense, assisted cap. Getting the idea here? That way people can actually see what people are actively doing during the warzone, rather than watch DPS classes run around like mad people trying to get huge numbers. Well, that's my opinion for what it's worth.
  9. I agree, by the stats it doesn't even look like the wz began lol.
  10. Fair enough. Wasn't paying attention.
  11. Was it a same faction wz? If so then you may have started on the opposite site and your colour being purple. Making you think you have capped 2 whereas your enemy actually had it capped. just a thought...
  12. There's been recent instances where the ball would not register a pass or a score. I've witnessed it 3 times in the last couple of days and i have had conversations with other people that have had the same issue. ...**** happens
  13. Watchman is fine, regardless of losing force fade 100% damage resist during FC.
  14. Healers shouldn't just drop dead because someone jumps on them on a 1v1. Although more rather the healer's teammates should be supporting that healer. there should be no reason a healer would be in a 1v1 fight. I have no issues with healers as long as they are not guarded, if they are guarded then i jump on the person who is applying that guard.
  15. Personally, my opinion is that the Operative dmg both burst and sustained is perfectly fine. All they really needed to do was play around with the talent tree so operative hybrids couldn't sustain dps and stealth out of combat for quick heals then jump straight back on to the guy who did have the upper hand.
  16. I'll be honest with you, when i first hit 50 i was screaming to the heavens about sorcs. But since then the experience and knowledge of your class is more apparent to me. I think it is pretty well balanced if i'm being honest. The only two issues i have with them. The first being the lightening effects, which snares me, feels like a lifetime of CC. Secondly, far too many people rolled sorcs. A war zone full of sorcs equals bad news for me. never thought i'd say it as a melee class, but i feel for you if a nerf is coming your way. Blame people here... *edit reason* Typo.
  17. Why shouldn't a good sentinel/marauder hold his own in a 1v2 fight? A good player using any class can hold their own in a unmatched fight. It's all about popping the right abilities at the right time.
  18. Are you out of your mind? Too much dmg and survivability? Ok, survivability i disagree with, without defensive buffs (which have a moderate CD) are the only thing that truly keeps us alive, without them we are easy to put down. In terms of damage. Well, we don't hit as hard as other classes out there, GS, BH, Sins, OPs, scoundrels...even juggs/guards aoe slam for 6k+. They all have equal if not more dmg output than sents/mara's. The only thing that allows us to put more dmg out is the centering buff inspiration (15% dmg increase) stacked with adrenals/relics. other than that the dmg is mediocre. But what is the difference between classes mentioned above to sentinels/marauders? range, stealth, hybrid heals and yes, a mass amount of cc. Not only that but the mechanics of the sentinel/marauder class are quite intricate in comparison to other class mechanics. You really need to stop shouting blue murder and get your head down and direct your time and effort playing intelligently rather than wasting your time here. That being said, i have a 50 GS which i assume that is your class. Other than it being slightly bugged and animations being fractionally off, they are perfectly fine. Great CC abilities, great offense/defense. Do some home work, use leg shot and kite.
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