Caelrie Posted December 17, 2011 Share Posted December 17, 2011 (edited) link. Because the only way I could see them logging that is if they are either logging what guilds are saying they're doing or they have access to in game information it would be nigh impossible for them to have access to. Because I beat raggy heroic with two separate pugs 6 weeks ago, and they didn't have guild logs showing it. WoW went from being an immersive environment with good player interaction and crowded environments to people who think like you sitting in major cities and thinking their DPS meters made the game better. Good for you, except there's a new raid tier now. Edited December 17, 2011 by Caelrie Link to comment Share on other sites More sharing options...
Kunitsukami Posted December 17, 2011 Share Posted December 17, 2011 Good for you, except there's a new raid tier now. So you don't have a link or any proof? Link to comment Share on other sites More sharing options...
Caelrie Posted December 17, 2011 Share Posted December 17, 2011 (edited) So you don't have a link or any proof? http://www.wowprogress.com/rating.tier12 3.8% Now it's time for your proof. Show us an armory link of your WoW character, please. It'll show your PUG heroic Rag kill. Edited December 17, 2011 by Caelrie Link to comment Share on other sites More sharing options...
Trandel Posted December 17, 2011 Share Posted December 17, 2011 It's funny because bad players actually think this. Mastering usage of macros to outplay your opponents increases the skill of the game immensely. I'm sorry if you can't grasp that. They are tools that increase you skill, not crutches. If you cannot use mods or macros effectively then that is because you are bad. Mods that improve the UI are a quality of life thing. You can't honestly say you can pay attention to the buffs/debuffs on the current UI, you basically have to take a wild guess on how long its going for, and squint at the tiny little icons. Likewise for the health/energy bars, they are tiny. Skill doesn't come into this sorry. Mods and macros are a staple unless BioWare is prepared to have a fully customization UI with all of those features that players enjoy. But...but...do you even realize how badly you just contradicted yourself? And we're all sorry that you guys cant seem to play without magic glowing buttons telling you what to do and when to do it every second that you're in the game. Must be rough not being able to do anything at all without something there to tell you how and when to do it. Link to comment Share on other sites More sharing options...
courtsdad Posted December 17, 2011 Share Posted December 17, 2011 That's not what is being said. Strawmanning doesn't help. He won't understand because he doesnt have a Strawman meter and isnt geared to enjoy the Heroic Strawman Raid. Link to comment Share on other sites More sharing options...
Evenios Posted December 17, 2011 Share Posted December 17, 2011 the UI isnt TOO bad for me. and as far as macros goes get a keyboard like the Logitech G110 which has keys you can adds macros too ;-) but yeah kinda sad they dont have macros now they may add it in the future so you never know :-) Link to comment Share on other sites More sharing options...
Caelrie Posted December 17, 2011 Share Posted December 17, 2011 He won't understand because he doesnt have a Strawman meter and isnt geared to enjoy the Heroic Strawman Raid. Oh I got it just fine. You criticize min-maxers as bad players who can't think for themselves, yet can't explain why they can defeat content YOU can't. Link to comment Share on other sites More sharing options...
Kunitsukami Posted December 17, 2011 Share Posted December 17, 2011 (edited) http://www.wowprogress.com/rating.tier12 3.8% Now it's time for your proof. Show us an armory link of your WoW character, please. That's the percentages of guilds on that server. Have you read that? It measures the number of guilds that have beaten the boss at the time they updated it and then it says the percentages of the guilds that are active that have beaten the boss. Edit: But actually, lets stop discussing this route as it holds no weight to this discussion. MMO's went without DPS meters throughout their highest player number growth periods and they are a better and more community based experience if you don't allow that kind of play because it tends to engulf the mindset of the game. Edited December 17, 2011 by Kunitsukami Link to comment Share on other sites More sharing options...
Kheld Posted December 17, 2011 Share Posted December 17, 2011 his is possibly the worst UI interface I have ever seen in an MMO, and ive played since EQ1 in 1996 ish. But NO to macros. NO NO NO. LERNURECLASS noobnubs. Link to comment Share on other sites More sharing options...
Caelrie Posted December 17, 2011 Share Posted December 17, 2011 (edited) Edit: But actually, lets stop discussing this route as it holds no weight to this discussion. MMO's went without DPS meters throughout their highest player number growth periods and they are a better and more community based experience if you don't allow that kind of play because it tends to engulf the mindset of the game. No MMO has ever gone without a DPS meter if it had a combat log. They were available as overlays and used by the top guilds as far back as Everquest. They're inevitable, even without addon support. And I LIKE that mindset. It makes for a much harder endgame. Edited December 17, 2011 by Caelrie Link to comment Share on other sites More sharing options...
KnightFireX Posted December 17, 2011 Share Posted December 17, 2011 (edited) my biggest problem with the game (second biggest problem is the lack of dynamic gameplay). Really? I don't know whtat you're playing because I've had a lot of dynamic gameplay. Maybe it's the way your playing this game? For the life of me, I just do not understand why there are NO chat bubbles. How could they leave something like that out? Are we just supposed to watch "Barrens Chat" in the upper left-hand window scroll by at 20 point type in the hopes that someone will mention my name in the 4 seconds it takes for a new message to scroll by? It's ridiculous Chat bubbles? Who the hell cares about chat bubbles? If they add that kind of trash to this game it would look childish and garbage. This isn't Guild Wars, it's STAR Wars. I have had no trouble at all reading comments from my guild, other people or from parties. There is no need for Chat bubbles. Edited December 18, 2011 by Vastalee rude Link to comment Share on other sites More sharing options...
courtsdad Posted December 17, 2011 Share Posted December 17, 2011 Oh I got it just fine. You criticize min-maxers as bad players who can't think for themselves, yet can't explain why they can defeat content YOU can't. Lol thats cute. Really? When did we raid together? Where did I say I couldnt defeat content? We'll call that a miss and a verification of your lack of a Strawman damage meter. Link to comment Share on other sites More sharing options...
Thunndar Posted December 17, 2011 Share Posted December 17, 2011 At least let me move and resize my windows. let me add more than 2 hotbars. Let me move the target window. Give me target of target window so I can easily assist. Where are the macros? Link to comment Share on other sites More sharing options...
courtsdad Posted December 17, 2011 Share Posted December 17, 2011 That's the percentages of guilds on that server. Have you read that? It measures the number of guilds that have beaten the boss at the time they updated it and then it says the percentages of the guilds that are active that have beaten the boss. Edit: But actually, lets stop discussing this route as it holds no weight to this discussion. MMO's went without DPS meters throughout their highest player number growth periods and they are a better and more community based experience if you don't allow that kind of play because it tends to engulf the mindset of the game. This. Link to comment Share on other sites More sharing options...
roxio Posted December 17, 2011 Share Posted December 17, 2011 (edited) ....I like the ui EDIT: Makes a nice change not having to spend my game time theorycrafting just to pish 1-2 more DPS/HPS Edited December 17, 2011 by roxio Link to comment Share on other sites More sharing options...
Caelrie Posted December 17, 2011 Share Posted December 17, 2011 This. The idea that a challenging PVE endgame hurts an MMO's success is so patently absurd that I can't believe you're saying it. Link to comment Share on other sites More sharing options...
Caelrie Posted December 17, 2011 Share Posted December 17, 2011 ....I like the ui EDIT: Makes a nice change not having to spend my game time theorycrafting just to pish 1-2 more DPS/HPS You never have to do that if you don't want to. That's what normal mode operations and flashpoints are for. The harder modes are for those of us who want them. They're optional. Link to comment Share on other sites More sharing options...
Ghendor Posted December 17, 2011 Share Posted December 17, 2011 Chat bubbles? Who the hell cares about chat bubbles? If they add that kind of trash to this game it would look childish and garbage. This isn't Guild Wars, it's STAR Wars. I have had no trouble at all reading comments from my guild, other people or from parties. There is no need for Chat bubbles. There IS a need for chat bubbles. They draw attention to the speaker. The current solution (all things said are popping up in the General chat window) makes it impossible to notice unless we look at the chat non-stop. And I prefer the scenery. Link to comment Share on other sites More sharing options...
Baizak Posted December 17, 2011 Share Posted December 17, 2011 Look at the WoW boards. Every new raid that comes out is facerolled so quickly and then everyone hops on the boards and QQ's that they are too easy and not challenging enough. This is because of all the addons that folks are using. If you can not down a boss because you do not have a threat meter, then you are bad at raiding. Addons and Mods are the MMO equivalent of a cheat code. Anyone that disagrees with that is delusional at best. Link to comment Share on other sites More sharing options...
Homeostasis Posted December 17, 2011 Share Posted December 17, 2011 If you're not going to allow dps meters/combat logs then why the hell did they implement enrage timers to several encounters (even heroic flashpoints). I sure as hell won't spend hours wiping on a boss because I have no clue who is lacking. This is going to end up like wow at the start of Cata. The only way you could clear a heroic dungeon was to do it with your guild - yeah this is really going to improve the community..... Link to comment Share on other sites More sharing options...
courtsdad Posted December 17, 2011 Share Posted December 17, 2011 The idea that a challenging PVE endgame hurts an MMO's success is so patently absurd that I can't believe you're saying it. I see you also need a reading comprehension mod. It is becoming quite clear why you need add ons Link to comment Share on other sites More sharing options...
Homeostasis Posted December 17, 2011 Share Posted December 17, 2011 Look at the WoW boards. Every new raid that comes out is facerolled so quickly and then everyone hops on the boards and QQ's that they are too easy and not challenging enough. This is because of all the addons that folks are using. If you can not down a boss because you do not have a threat meter, then you are bad at raiding. Addons and Mods are the MMO equivalent of a cheat code. Anyone that disagrees with that is delusional at best. how many guilds killed heroic ragnaros? k thanks Link to comment Share on other sites More sharing options...
Strixus Posted December 17, 2011 Share Posted December 17, 2011 Really Really need macros, dont really think i can be bothered to heal at max lvl after i got used to have mouseover macros. Link to comment Share on other sites More sharing options...
Caibre Posted December 17, 2011 Share Posted December 17, 2011 Please give us the capability as healers to target @mouseover and @focus, it makes healing much more reactive and fluent. It shaves precious time off of switching healing targets, and allows you to weave damage into healing rotations much easier when applicable due to maintaining an enemy target and mouseover healing on operations frames Link to comment Share on other sites More sharing options...
zootzoot Posted December 17, 2011 Share Posted December 17, 2011 No..the game doesn't need mods or macros. Macros open up a can of worms this game doesn't need or require. Mods - no thanks, not necessary. If anything - additions to the game should be completely controlled by the devs - if they feel damage meters are needed, then they should add them. Customisable UI - yes I think this would be beneficial to allow people to setup a UI they are use to [i personally have no gripes about the UI and understand the choices they made for the design]. Mods ARE controlled by the devs. They write the API that modders use to write the addons. The API includes all the things the devs want to allow mods to do which means they are fine with them. Please try and understand that before posting. It's true that someone can always find a way to use the API in a way that is beyond the desires of the devs but that just requires some minor policing. Mods don't just appear out of thin air. Link to comment Share on other sites More sharing options...
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