sabresandiego Posted March 5, 2012 Share Posted March 5, 2012 Does anybody else have this issue? Link to comment Share on other sites More sharing options...
SeanPoe Posted March 5, 2012 Share Posted March 5, 2012 Yup, i do. It's because Bioware decided to add a ridiculous amount of artificial camera acceleration (ie, the camera starts to turn faster the longer it's turning) just like every other game they've made to date. The dragon age series and even the Mass Effect series both have an extremely high level of mouse/camera acceleration. I haven't figured out a way to remove it yet. Even if there was a game file you could edit to remove it, it would probably be against the ToS and every patch would just revert any changes you've made to the files anyways. Link to comment Share on other sites More sharing options...
SeanPoe Posted March 5, 2012 Share Posted March 5, 2012 Double-posting to say, i found where the file is that you can edit: - I have gone into my SWTOR .INI file and set [ Controls_CameraRotationSpeed = 0.08 ]. When you set the camera rotation speed slider in game to 0%, it goes down to "0.1" at the minimum. You can get slower camera rotation speeds by modifying the file directly. Changing the slider and applying in game will overwrite this. However, I have already overwritten my previous settings with the in-game settings slider. This .INI file is located in ( C:\Users\%USER%\AppData\Local\SWTOR\swtor\settings \%ACCOUNTNAME%_Account.ini ) That's from this thread all about this issue. Link to comment Share on other sites More sharing options...
MazokuRanma Posted December 30, 2015 Share Posted December 30, 2015 I'm resurrecting a dead post, but I wanted to add to it as I'm having this issue after returning to the game, and this worked perfectly. My rotation was at 0%, and my Razer Synapse profile for SW:tOR was also at the lowest level possible, and still the slightest motion would rotate it far beyond what I intended. This file is still located in the same place, though you may need to add the line specified, as mine did not show it. Regardless, setting it to 0.06 worked perfectly for my system. Link to comment Share on other sites More sharing options...
Draqsko Posted December 30, 2015 Share Posted December 30, 2015 I'm resurrecting a dead post, but I wanted to add to it as I'm having this issue after returning to the game, and this worked perfectly. My rotation was at 0%, and my Razer Synapse profile for SW:tOR was also at the lowest level possible, and still the slightest motion would rotate it far beyond what I intended. This file is still located in the same place, though you may need to add the line specified, as mine did not show it. Regardless, setting it to 0.06 worked perfectly for my system. Mouse acceleration for Razer is a combination of Synapse acceleration and dpi, Windows mouse acceleration, and the in game acceleration. Turn down pointer speed in Windows mouse pointer options, and disable enhance pointer precision (this has the effect of increasing acceleration the farther you move the mouse, reducing your control). For 3600 dpi, I set the pointer speed at the halfway point, but at 8200 dpi I have to set the speed at the second lowest setting. And this is with 0 acceleration in Synapse. I can't remember what I had to do for in game acceleration at high dpi, but it still felt like I was losing control at various points so I switched back to 3600 dpi with 50% acceleration in Windows and games, and 0 acceleration in Synapse. That seems to offer the best control to me, but all three settings will affect camera and pointer speed so you'll have to play with them to find the point where everything works the best for you. Link to comment Share on other sites More sharing options...
Ruletide Posted September 12, 2016 Share Posted September 12, 2016 (edited) Resurrecting this again, 9/12/16 for another input. The issue is ~still~ there. The variable setting in (on my computer), C:\This PC\Users|Owner|AppData\Local|SWTOR\swtor\settings\YOURLEGACYNAME_Account.ini called (default) Controls_CameraRotationSpeed = 3.09999990463 had to be reduced to 0.57 in order to prevent instantaneous camera excursions that force the screen view into full top down or under floor up, when adjusting camera pitch. ("Pitch" = depress and hold mouse button 2 and then move the mouse in order to change perspective from higher above and behind toon (third person view) to lower, or vice versa.) This seems less an issue of mouse pointer speed and more one camera pitch speed. In any event, the fixed variable works to adjust the insidious "I'm suddenly looking down at the top of my toon's head" problem, as well as others above. Ruletide Edited September 12, 2016 by Ruletide First post was a run-on sentence, maybe two. Link to comment Share on other sites More sharing options...
NOFpuXnk Posted May 7, 2017 Share Posted May 7, 2017 bump....................... Link to comment Share on other sites More sharing options...
Liquor Posted May 8, 2017 Share Posted May 8, 2017 (edited) Thanks. This post had slipped by me. On a different rig now due to a GPU fail. Subbed for future reference. ... Still works Edited May 8, 2017 by Liquor Link to comment Share on other sites More sharing options...
Echu Posted November 18, 2017 Share Posted November 18, 2017 (edited) Resurrecting this post again. 2 days ago came this to me, suddenly and I didn't do anything with swtor preferences. And several on my guild happen to have same bug also since a few days ago. Incredible this bug still exists since 2012 Edited November 18, 2017 by Echu Link to comment Share on other sites More sharing options...
Raansu Posted November 19, 2017 Share Posted November 19, 2017 0% has always been too high for me. I have razer synapse lower the dpi when swtor.exe is launched. Link to comment Share on other sites More sharing options...
xShenanigansx Posted August 19, 2021 Share Posted August 19, 2021 bump. Years later, how is this still a thing Link to comment Share on other sites More sharing options...
HollowFication Posted August 19, 2021 Share Posted August 19, 2021 bump. Years later, how is this still a thing Cuz biobugs Link to comment Share on other sites More sharing options...
HollowFication Posted August 19, 2021 Share Posted August 19, 2021 does anybody else have this issue? saber!!!!!!! Swtor misses you. Link to comment Share on other sites More sharing options...
CheesyEZ Posted August 19, 2021 Share Posted August 19, 2021 0% has always been too high for me. I have razer synapse lower the dpi when swtor.exe is launched. have you tried ^this? works with logitech software as well. Link to comment Share on other sites More sharing options...
TrixxieTriss Posted August 20, 2021 Share Posted August 20, 2021 You can also set it to zero and hit apply. Then adjust it back to where you want it and it should fix it. I’ve also done it the other way of setting it to max and apply. Then back to zero and apply and back to where you want it set. I do find that some proprietary mice acceleration software can make it worse. I know I have to adjust my mouse DPI setting when go into GSF from the normal game or the ship spins too fast. Link to comment Share on other sites More sharing options...
abhaxus Posted August 21, 2021 Share Posted August 21, 2021 You can also set it to zero and hit apply. Then adjust it back to where you want it and it should fix it. I’ve also done it the other way of setting it to max and apply. Then back to zero and apply and back to where you want it set. I do find that some proprietary mice acceleration software can make it worse. I know I have to adjust my mouse DPI setting when go into GSF from the normal game or the ship spins too fast. I think this is an accurate description of the problem. If you have any other form of mouse acceleration enabled in Windows/Gaming software, bioware's implementation is broken. Link to comment Share on other sites More sharing options...
SlimTimDoWork Posted July 17, 2022 Share Posted July 17, 2022 5 years later, resurrecting this post. Please fix it, it's been an issue since beta. Link to comment Share on other sites More sharing options...
picklesrskankin Posted July 17, 2022 Share Posted July 17, 2022 5 years later, resurrecting this post. Please fix it, it's been an issue since beta. Thanks for bringing this back! It’s been driving me crazy lately. Link to comment Share on other sites More sharing options...
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