Jamurel Posted February 25, 2012 Share Posted February 25, 2012 Question for the Development Team. For special events would it be possible to do for example a Space Mission allowing us to relive say the The Death Star II battle from SW Episode VI. Would this be something to consider for The Old Republic or will the team try to stick with events only for The Old Republic era? Link to comment Share on other sites More sharing options...
SuperSair Posted February 25, 2012 Share Posted February 25, 2012 (edited) Are there any plans to increase the threat generated by tank's in their threat stance above 50% to account for the strong increase in DPS threat, as opposed to a weak increase in tank threat, created by end game gear scaling? Edited February 25, 2012 by SuperSair Link to comment Share on other sites More sharing options...
DJunior Posted February 25, 2012 Share Posted February 25, 2012 macros? Link to comment Share on other sites More sharing options...
Nireves Posted February 25, 2012 Share Posted February 25, 2012 The tower of hanoi problem has made an appearance in almost every bioware game, and again in Karagga's palace. Any plans to add more interesting problem solving to operations? Link to comment Share on other sites More sharing options...
Lord_of_Mu Posted February 25, 2012 Share Posted February 25, 2012 In the FAQ posted today, Georg Zoeller mentioned that there would be several improvements made to the crafting system to allow players to craft orange items with augment slots and take the mods from their tier gear and place the mods into their orange gear. I'm personally a fan of the Primeval Vindicator / Paragon gear and I'd like to know if you will be adding a way to reverse engineer a Green, Blue or Purple item to become an orange, add a way to reverse engineer an orange item to learn how to make that item or simply add more schematics to the game. I'd really like to learn how to make all of the Primeval gear. Link to comment Share on other sites More sharing options...
Rovshan Posted February 25, 2012 Share Posted February 25, 2012 Do you have plans to extend Galaxy trade network across all servers? I think it's good for economical aspect of the game. Link to comment Share on other sites More sharing options...
Lheim Posted February 25, 2012 Share Posted February 25, 2012 Is there any chance of making all the basic white-quality armor sets into blank-slotted orange gear? With the custome gear in game, I seriously see no point at all in merely white gear - some of it looks great, and I wish it were viable for combat! Link to comment Share on other sites More sharing options...
elzako Posted February 25, 2012 Share Posted February 25, 2012 Is there any new, different looking light armor planed for release, pants/darth maul looking (sith inquisitor) Link to comment Share on other sites More sharing options...
Tenebram Posted February 25, 2012 Share Posted February 25, 2012 Any info on when and in what way same gender romances will be added? Been waiting a long time for even the slightest bit of new information Link to comment Share on other sites More sharing options...
TheRealMike Posted February 25, 2012 Share Posted February 25, 2012 For the third time in a row now: When will we get a Mandalorian titel? Link to comment Share on other sites More sharing options...
Dan_McMan Posted February 25, 2012 Share Posted February 25, 2012 Is there any chance some hood-down robes might be added to the game, to hold us over, while force-users wait for hood-toggle to be implemented? Link to comment Share on other sites More sharing options...
Kauchman Posted February 25, 2012 Share Posted February 25, 2012 Are you gonna do something about colliding warzone UI(i.e. in Void Star, top right corner map is covering 4-5 slots of right quickslot bar)? Link to comment Share on other sites More sharing options...
Tanet Posted February 25, 2012 Share Posted February 25, 2012 Are there any plans to allow us the use of addons similar to those in WoW (reference) Link to comment Share on other sites More sharing options...
Parkooth Posted February 25, 2012 Share Posted February 25, 2012 When will maps be getting an overhaul so that you can actually use them for navigation? Currently a number of planet maps (eg Nar Shaddaa) do not show where your quests are on the main map, and there is no way on any main map to find out which of the bind points is closest to where you want to go. In some closed in areas you can click on the exit/entry arrows to see the next bit of the map, but this does not work when there is a lift. From the area map you can click on the main map to zoom out, but you cannot then select another area to zoom in on. Link to comment Share on other sites More sharing options...
ZenMondo Posted February 25, 2012 Share Posted February 25, 2012 What is the expected timeline for Same Gender Romance and Flirts to be added to the game? Link to comment Share on other sites More sharing options...
sparklecat Posted February 25, 2012 Share Posted February 25, 2012 When and how do you currently expect same gender romances and flirts to be added to the game? Are you still including to intend this content at all? Link to comment Share on other sites More sharing options...
Syreethe Posted February 25, 2012 Share Posted February 25, 2012 when will we get the ability to toggle off the companion's helm like we can ours and HOODS HOODS HOODS when will we get Hoods toggle Link to comment Share on other sites More sharing options...
VegasSeraph Posted February 25, 2012 Share Posted February 25, 2012 Will you be adding an Account Baggage Hold; in some games you have an account that all characters can use, the only way to transfer money to my lower level pub's is a time consuming process. With a Account Bank i "Could" add money to the account and put class restricted gear in there and transfer instantaneously to my other characters. Thanks Link to comment Share on other sites More sharing options...
Pourekos Posted February 25, 2012 Share Posted February 25, 2012 Currently the situation is that at level 50 pvp becomes a grind before you have a complete set of the current top pvp equipment and then you can actually participate properly in pvp games without being a free kill for geared players. This is something that will be happening with every new top-level pvp gear released, coinciding perhaps with every major content patch, and that has driven a number of players away from other games with a similar structure. So the question is: are you happy with this repeated grind cycle for gear (grind-to-gear or be a free kill) or do you have plans to make pvp attractive simply for the sport of it? Please remember that rank-matching of players is not the solution because of how players can/will game the pvp rewards when given the chance and also the presence of end-game PvE gear, especially at lower Valor levels. Link to comment Share on other sites More sharing options...
bizcuits Posted February 25, 2012 Share Posted February 25, 2012 (edited) Are there any plans in the works to begin closing and merging low population servers to help with some of the current population issues? Edited February 25, 2012 by bizcuits Link to comment Share on other sites More sharing options...
Krarius Posted February 25, 2012 Share Posted February 25, 2012 Hi, I expect to you considered the great spanish-population that play SWTOR. Do you have on mind to translate o create some servers on spanish language????. Thx Link to comment Share on other sites More sharing options...
Arthmost Posted February 25, 2012 Share Posted February 25, 2012 What are you going to implement to give high-end players something to do in game besides operations (= off raid-time)? P.S. currently there's literally nothing to do off raids besides leveling your alt or doing some warzones. As a semi-hardcore PvE guild we now only gather at raid time and that drop of activity is due to lack of high-end content. Best regards. Link to comment Share on other sites More sharing options...
Costello Posted February 25, 2012 Share Posted February 25, 2012 Question: What happened to many of the promised features that were spoken of pre-launch such as consequences to actions and choices, crew skills having a use out side of crafting and heroic fights which weren't beating on one opponent. Background to Question: Pre launch we were told that there were multiple arcs and actions in the game would have consequences. Yet this isn't the case, there was talk of meeting the widow of the captain of the black talon at a later date, this never happened. There was talk of bringing consequences in where people had to live with what they had done, yet this never happens and often there is no choice. Take the SW story, try to let someone live and they kill themselves, try and talk someone down and they still attack biggest of all no matter what affection you have with someone they will betray you. We were also told that crew skills would play a roll in the game world such as slicing allowing you to hack a computer and disable the security system. Amazing idea makes it slightly useful only never seen a place for it once. Then we were told that it wouldn't be very heroic to have a bunch of players all beating on one mob. Nearly every single quest ends in the player and his companion or his friends beating on a single mob strong or elite or champion mob. What happened to this not being heroic? There are plenty more examples such as more species than any other game, choriographed fights, a fun crafting system etc. Link to comment Share on other sites More sharing options...
Kotomm Posted February 25, 2012 Share Posted February 25, 2012 At what point can we expect too see some more endgame PVE content? I am getting to the point where I have perfect gear in every slot and I am not particularly interested in creating alts. What incentives are you going to be putting in for players who have completely done all the operations and have their t3 gear? Link to comment Share on other sites More sharing options...
KageTrips Posted February 25, 2012 Share Posted February 25, 2012 Are we going to see anymore content for endgame; such as grinding rep or achievements for example; in which we can spend time other then just doing dailies and operations? Link to comment Share on other sites More sharing options...
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