Renlotho Posted February 17, 2012 Share Posted February 17, 2012 hmmm I noticed you left out the fact that you no longer get 2 extra medals...how convenient. If you need a heal so bad level biochem and get reusable med-pack. wow a tiny amount of commendations that are worthless once you hit valor 60 who cares. On the other hand the reusable heals were stupendous. I agree just needed to nerf for stealthers. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 (edited) tanks get 12+ medals? elaborate please? (1)1 kill, (2)1 solo kill, (3)10 kills, (4)25 kills, (5)75k damage, (6)1k def pts, (7)3k def pts, (8)1k absorb, (9)3k absorb, (10)10k absorb, PT/VG can get (11)300k dmg, plus the (12)2.5k and (13)5k crit heals from the waters. And usually a (14)2.5k crit dmg. [(15)5k crit damage for assassins actually] SO that's 14-15 possible... 12 happening more often than not and 10 being practical. I had to exploit to get 9? sure... Edited February 17, 2012 by Vakyoom Link to comment Share on other sites More sharing options...
Renlotho Posted February 17, 2012 Share Posted February 17, 2012 I don't even understand why it was healing to begin with. You're really concerned that they fixed an obvious exploit? Again, if DPS classes are going to get an automatic 2 healing medals, where's the item that instantly deals 5K damage, so my healing Operative can get the 2.5K and 5K damage medals? I'm annoyed because I liked it and say the 11 vs 8 man wz exploit is a far, FAR bigger more game breaking problem. They should have just nerfed for stealthers, but w/e. I still rock in WZ except for that whole chain cc thing and yes I know to wait until resolve bar is full to cc break...but that's a different thread. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 I'm annoyed because I liked it and say the 11 vs 8 man wz exploit is a far, FAR bigger more game breaking problem. They should have just nerfed for stealthers, but w/e. I still rock in WZ except for that whole chain cc thing and yes I know to wait until resolve bar is full to cc break...but that's a different thread. this guy right here!! /thread fix more important **** first, what are you thinking leaving enormous bugs alive while wasting man power on something so trivial... only to do it wrong. great job! Link to comment Share on other sites More sharing options...
Antipodes Posted February 17, 2012 Share Posted February 17, 2012 These topics show that nobody can read. <snip stupid rant> What exactly makes you think I didn't read the OP? If you didn't get, the nerf to shockfrozen water was fine as is. 50% heal out of combat that gives two medals is too good for a quest item. Whether you add a non-stealth requirement or make the buff non-removable doesn't change that. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 (edited) again, the water still does all of those things you just gotta get one after each warzone. It's not a real fix because it doesnt fix the real issue, which was stealthers using it mid-fight and jumping back in with 10k extra health all of a sudden. and yes, that does mean you can't read or it means that you at least did not read. because we had to explain it to you again. Edited February 17, 2012 by Vakyoom Link to comment Share on other sites More sharing options...
Antipodes Posted February 17, 2012 Share Posted February 17, 2012 again, the water still does all of those things you just gotta get one after each warzone. It's not a real fix because it doesnt fix the real issue, which was stealthers using it mid-fight and jumping back in with 10k extra health all of a sudden. and yes, that does mean you can't read or it means that you at least did not read. because we had to explain it to you again. Oh, in that case have fun farming it in between each WZ. Maybe you should read because in my original post I specifically state one of the reasons it was too good is that it was "non-consumable". There is nothing that you have explained to me. The nerf is fine. The item was too good as a quest item. Simple as that. Link to comment Share on other sites More sharing options...
meshade Posted February 17, 2012 Share Posted February 17, 2012 4 tanking medals 2.5K hit 75K damage 300K Damage 1K defense 3K defense Killing Blow 10 Kills 25 Kills Assassin Medal Ok I formulated that question wrong, those medals are available to tank yes but in tank spec for example it is near impossible to get that amount every match and a poster in this threat said that tanks get 12+ every match. Link to comment Share on other sites More sharing options...
SourD Posted February 17, 2012 Share Posted February 17, 2012 You sound like such a spoiled brat. Have some self respect. Link to comment Share on other sites More sharing options...
Eltohan Posted February 17, 2012 Share Posted February 17, 2012 Agree with all posts OP. This item still does what it did: 1) "heal" for 50% HP, out of combat, instantly (fu dots preventing to chanel your class heal for non healers classes) 2) Grants 2K5 and 5K healing medals, at valor rank 60 those are absolutely useless, this just shows the whole medal/win 3 WZ to get a ghost of a chance to "gear" (+5 to stats) as a BM and so on NEEDS A MAJOR REVAMPING 3) Shadows/Assassins & Scoundrels/Operatives can still Vanish and use this wonderfull item. What a wonderfull fix, BioNerf, GG ! That sure was on a top priority list to fix, /sarcasm Will check in 6 months the state of the game. Byebye Link to comment Share on other sites More sharing options...
KTap Posted February 17, 2012 Share Posted February 17, 2012 There's a simple way to use it once per match with little effort if you still want your 2 medals... queue for warzones from Hoth and don't right click the buff after you use it. When you respawn in Hoth after your warzone, freeze the water and it's ready for the next game Link to comment Share on other sites More sharing options...
Eltohan Posted February 17, 2012 Share Posted February 17, 2012 There's a simple way to use it once per match with little effort if you still want your 2 medals... queue for warzones from Hoth and don't right click the buff after you use it. When you respawn in Hoth after your warzone, freeze the water and it's ready for the next game Well you lose the buff if you die though (IIRC) Link to comment Share on other sites More sharing options...
KTap Posted February 17, 2012 Share Posted February 17, 2012 Well you lose the buff if you die though (IIRC) True, forgot about that part (I rarely die). Just get out of combat right before the game ends, take off 5k health worth of gear, put it back on, and hit the water. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 True, forgot about that part (I rarely die). Just get out of combat right before the game ends, take off 5k health worth of gear, put it back on, and hit the water. either way, it's still exploitable from a more annoying circumstance... didn't fix a thing... it's just a different kind of broke now. Link to comment Share on other sites More sharing options...
rzrknight Posted February 17, 2012 Share Posted February 17, 2012 Well i used it all the time , lets be honest it was OP , i just wondered when they would get rid of it. Link to comment Share on other sites More sharing options...
Eyevan Posted February 17, 2012 Share Posted February 17, 2012 The way BW fixed was perfect. They new the item was being used in an unfair way and they made it so it couldn't be done anymore. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 The way BW fixed was perfect. They new the item was being used in an unfair way and they made it so it couldn't be done anymore. except it can be... it CAN still be used by stealthers in the middle of combat, it can only be done once per warzone. Also, it still gives those medals apparently so no it's not fixed... at all... It's simply broken in a new and exciting way i guess... Link to comment Share on other sites More sharing options...
Fallensbane Posted February 17, 2012 Share Posted February 17, 2012 I used it before it was nerfed. Good move imo, I could take on 6 people at once and pop that off and hold points on my own for too long. Was a good fix. Go cry a river somewhere else. Link to comment Share on other sites More sharing options...
Caeliux Posted February 17, 2012 Share Posted February 17, 2012 Awww poor baby lost his bottle? I lawl'ed n real life. Link to comment Share on other sites More sharing options...
Abanoth Posted February 17, 2012 Share Posted February 17, 2012 BW will respond to this by nerfing ops/scoudnrels again. Link to comment Share on other sites More sharing options...
Vakyoom Posted February 17, 2012 Author Share Posted February 17, 2012 BW will respond to this by nerfing ops/scoudnrels again. that's how they do things lately. Ignoring a real problem and attempting to fix other things in ways that don't actually result in a fix. Link to comment Share on other sites More sharing options...
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