Isitme Posted February 1, 2012 Share Posted February 1, 2012 Been carrying my teams all day long, healing my *** off. I rarely get more than 4 medals even though im the most important guy on the team by far. I rarely get less than 6 medals on my jedi knight, just charging around doing **** all objective wise, not giving a **** about my team. This sucks. It sucks even more seeing the healing in this game is a dull eventless whack-a-mole. Please add more healing medals. Link to comment Share on other sites More sharing options...
kivanos Posted February 1, 2012 Share Posted February 1, 2012 Healing does only give a handfull of medals and it sucks, but if you are lucky your team will MVP you a couple of times and it balances out. Link to comment Share on other sites More sharing options...
DarthOvertone Posted February 1, 2012 Share Posted February 1, 2012 This is true and it's garbage. I don't play a Healer, but I'm very thankful for the players that do and keep my Shadow alive. They definitely deserve more than 3-4 medals per match. For this reason alone, I always MVP vote a Healer as long as they broke the 200K line. Link to comment Share on other sites More sharing options...
belialle Posted February 1, 2012 Share Posted February 1, 2012 Healing does only give a handfull of medals and it sucks, but if you are lucky your team will MVP you a couple of times and it balances out. Explain to me exactly why healers should have to rely on luck to get medals? People very often just vote for whoever got the highest damage or the most medals. They very often just vote for their friends. Link to comment Share on other sites More sharing options...
Defilade Posted February 1, 2012 Share Posted February 1, 2012 Pure dps classes get screwed out of medals as well. Why Bioware allows some classes/specs to get more medals by default is beyond me. I really hope they equalize the medal system that way healers don't get screwed and end up just changing specs to a dps sorc/merc.. Because we don't need more of them. Link to comment Share on other sites More sharing options...
TheRealTorrne Posted February 1, 2012 Share Posted February 1, 2012 As a marauder, in a typical warzone I can expect about five medals. If the game goes particularly long and I get a lucky crit or two, I can get maybe eight. Typical game:2.5k Hit75k Damage10 KillsSolo Kill OR 25 KillsKilling Blow Long Game:2.5k Hit75k Damage300k Damage10 Kills25 KillsSolo KillKilling Blow2.5k Heal (Lucky unleash heal crit with Rakata medpac 15% max hp buff.) That last one is like, super ideal situation. I'll have some games where 25 kills just don't happen and the 2.5k heal also. There are also short games to take into account. I have had premades roll my team and me so hard that I don't even get three medals. Solo kill is out of the question, 10 kills is out of the question with four healers around, and 300k damage is near-impossible when I spend more time respawning than anything. 75k damage and killing blow is about all I'll get some games. To summarize: DPS has is bad, too. Those free guard medals are bull ****. I've seen Assassins get 10+ medals a game far too many times to think it's fair. Link to comment Share on other sites More sharing options...
MPagano Posted February 1, 2012 Share Posted February 1, 2012 DPS should have access to the fewest medals: let's just get that out of the way right now. I'm not saying that should only get half of what a healer or tank can get, but if a healer can only get 4 or 5, a dps should only get 3 or 4. Tanks can play well and get 8-12 medals pretty easily. Healers struggle to get 4? It makes no sense. Link to comment Share on other sites More sharing options...
DrekorSilverfang Posted February 1, 2012 Share Posted February 1, 2012 As a marauder, in a typical warzone I can expect about five medals. If the game goes particularly long and I get a lucky crit or two, I can get maybe eight. Typical game: 2.5k Hit 75k Damage 10 Kills Solo Kill OR 25 Kills Killing Blow Long Game: 2.5k Hit 75k Damage 300k Damage 10 Kills 25 Kills Solo Kill Killing Blow 2.5k Heal (Lucky unleash heal crit with Rakata medpac 15% max hp buff.) That last one is like, super ideal situation. I'll have some games where 25 kills just don't happen and the 2.5k heal also. There are also short games to take into account. I have had premades roll my team and me so hard that I don't even get three medals. Solo kill is out of the question, 10 kills is out of the question with four healers around, and 300k damage is near-impossible when I spend more time respawning than anything. 75k damage and killing blow is about all I'll get some games. To summarize: DPS has is bad, too. Those free guard medals are bull ****. I've seen Assassins get 10+ medals a game far too many times to think it's fair. *shrug* when I DPS on my sorc I usually get 75k Damage 10 Kills 25 Kills Killing blow Solo Kill 1k Defender 2.5k Heal Every game. Sometimes adding in 300k damage and 2.5k(I need more surge T_T) and if people are really after my nuts 75k healing too. Link to comment Share on other sites More sharing options...
TheRealTorrne Posted February 1, 2012 Share Posted February 1, 2012 (edited) DPS should have access to the fewest medals: let's just get that out of the way right now. I'm not saying that should only get half of what a healer or tank can get, but if a healer can only get 4 or 5, a dps should only get 3 or 4. Tanks can play well and get 8-12 medals pretty easily. Healers struggle to get 4? It makes no sense. lol? Garbage mentality. There should be equal opportunity for rewards with equal effort. None of this "Healers need special attention because their job is hard." crap. I've healed every MMO I've played prior to this one; it's no more difficult than anything else. The only thing that's different here is that Tank classes in pvp have easy mode medals. It's dumb. *shrug* when I DPS on my sorc I usually get 75k Damage 10 Kills 25 Kills Killing blow Solo Kill 1k Defender 2.5k Heal Every game. Sometimes adding in 300k damage and 2.5k(I need more surge T_T) and if people are really after my nuts 75k healing too. I didn't include Defender points because it's so hit and miss. I'll get 3k defender some games on Alderaan, I'll get 1k in Huttball sometimes even, but it's never consistent and it really depends on how hard the opponent is trying to take a node, etc. Edited February 1, 2012 by TheRealTorrne Link to comment Share on other sites More sharing options...
dannythefool Posted February 1, 2012 Share Posted February 1, 2012 2.5k Heal (Lucky unleash heal crit with Rakata medpac 15% max hp buff.) Don't tell anyone I told you, but you can get the 2.5k Heal reliably if you know your way around Tatooine and Hoth... Which really makes the situation even more annoying for healers. But I suppose eventually they'll find all the heal items that still count against warzone healing... Link to comment Share on other sites More sharing options...
TheRealTorrne Posted February 1, 2012 Share Posted February 1, 2012 (edited) Don't tell anyone I told you, but you can get the 2.5k Heal reliably if you know your way around Tatooine and Hoth... Which really makes the situation even more annoying for healers. But I suppose eventually they'll find all the heal items that still count against warzone healing... I'm a little iffy of that. I'm not sure if anything is going to happen to people who use it. Thanks though. Edited February 1, 2012 by TheRealTorrne Link to comment Share on other sites More sharing options...
Chrisbeniot Posted February 1, 2012 Share Posted February 1, 2012 (edited) I usually get 4 medals in a good game2.5k heal75k healing300k healing1 killing blowAnd to make things worse i rarely even get MVP votes. People usually just vote for the first person they see Ive been in some games where i get 500k healing and only get 4 medals I think the medals should go 75k healing 150k healing 300k healing 500k healing. Im surprised that there isn't even a medal for 500k healing in the first place Edit: Also i dont see why consulars force armor doesnt count towards the absorbtion medal. Edited February 1, 2012 by Chrisbeniot Link to comment Share on other sites More sharing options...
Lord_Infernus Posted February 1, 2012 Share Posted February 1, 2012 I got 7 medals yesterday for the first time as a healer on Civil War. 2.5k heal 5k heal 1k defender 3k defender 75k heals 300k heals killing blow I usually get 3-4 and I'll agree that is sucks, but it is possible to get more in a particularly intense WZ. Link to comment Share on other sites More sharing options...
Clyric Posted February 1, 2012 Share Posted February 1, 2012 I actually agree with the OP. I stopped playing a healer because of it. With my Shadow I average 7.. and can sometimes hit 9 (if I get Paladin, etc). Link to comment Share on other sites More sharing options...
Anslet Posted February 1, 2012 Share Posted February 1, 2012 Healing does only give a handfull of medals and it sucks, but if you are lucky your team will MVP you a couple of times and it balances out. This. I have guildies that have the same frustrations as the OP. I try to hit the healers as mvp everytime as they basically allow us to reap the benefits of their efforts. I do agree though that there should be better compensation for those primarily focused on keeping folks alive. Link to comment Share on other sites More sharing options...
dannythefool Posted February 1, 2012 Share Posted February 1, 2012 (edited) I'm a little iffy of that. I'm not sure if anything is going to happen to people who use it. Thanks though. I do know that nothing ever happened to people who used regular medpacks or biochem reusables when those still counted... I don't think there's anything wrong with the item in question either, from a mechanics point of view. It's only usable out of combat so it's mainly a faster way to heal up after a fight. Btw., I MVP healers too if I can identify them (if I can't, they're doing it wrong anyway ). But even if I and four others are doing that, it's about one extra medal, which is still two to three less than some other roles get effortlessly. Edited February 1, 2012 by dannythefool Link to comment Share on other sites More sharing options...
ForceWelder Posted February 1, 2012 Share Posted February 1, 2012 As a evel 50 healer in near full champion gear myself .... On a "good" match I will get an average of 5 medals. On a quick match I will get an average of 2 medals. But here lately, the good matches are few and far between. I tend to see more matches with 3 than I do with 5. Link to comment Share on other sites More sharing options...
Campaigner Posted February 1, 2012 Share Posted February 1, 2012 Add more medals for healing people other than yourself. Link to comment Share on other sites More sharing options...
ForceWelder Posted February 1, 2012 Share Posted February 1, 2012 I usually get 4 medals in a good game 2.5k heal 75k healing 300k healing 1 killing blow And to make things worse i rarely even get MVP votes. People usually just vote for the first person they see Ive been in some games where i get 500k healing and only get 4 medals I think the medals should go 75k healing 150k healing 300k healing 500k healing. Im surprised that there isn't even a medal for 500k healing in the first place Edit: Also i dont see why consulars force armor doesnt count towards the absorbtion medal. I have been a supporter of this myself. I think the only reason we haven't seen something like this yet is that BW is still looking at the numbers. And frankly, there may still be items in PVE that still have an impact to PVP healing. One 100k healing or higher is viable for only the true healing spec players, I suspect we will see that change. Link to comment Share on other sites More sharing options...
Donkadonk Posted February 1, 2012 Share Posted February 1, 2012 Been carrying my teams all day long, healing my *** off. I rarely get more than 4 medals even though im the most important guy on the team by far. I rarely get less than 6 medals on my jedi knight, just charging around doing **** all objective wise, not giving a **** about my team. This sucks. It sucks even more seeing the healing in this game is a dull eventless whack-a-mole. Please add more healing medals. I couldnt agree more!!! We also dont get the love in mvp voting because most look at top 3 damagae and vote while the healing stats are burried. This not a QQ, this is just fact. I would love to see more healing options for medals. Maybe an increase in medals in 75k healing increments would suffice. Either way healers make or break a WZ and we would like some love in return! Link to comment Share on other sites More sharing options...
ForceWelder Posted February 1, 2012 Share Posted February 1, 2012 The thing about healing medals is that you can get different results from different matches. Do Voidstar or Civil War and 300k healing is almost easy. As the healer you just have to have the flexibility to move where the fighting is. But get into Huttball and 300k healing is quite rare. There are far too many ways to break line of sight and many players tend to move outside of your healing range even when line of sight isn't an issue. Add in the relative immobility of some of the healer classes and your healers in Huttball will likely be at the bottom of the the count list. I can do 250k easily in Voidstar. Civil War comes down to timing and where the combat is at any given time. But in Huttball, it is a struggle to break even 150k. Link to comment Share on other sites More sharing options...
Isitme Posted February 1, 2012 Author Share Posted February 1, 2012 Im glad people agree. Its just so frustrating working my *** off healing for example huttball and being left with 2 or 3 medals. Considering the fact that tank classes get upwards of 8 without breaking a sweat, healing medals should really be juiced up. Link to comment Share on other sites More sharing options...
Fdzzaigl Posted February 1, 2012 Share Posted February 1, 2012 (edited) I play a tank and I agree, healing should give more medals. Too often do I see healers with 300k healing hanging near the bottom of the medal list. More medals would also encourage more people to go healer, which is really needed on the Republic side of things. Edited February 1, 2012 by Fdzzaigl Link to comment Share on other sites More sharing options...
Isitme Posted February 2, 2012 Author Share Posted February 2, 2012 I play a tank and I agree, healing should give more medals. Too often do I see healers with 300k healing hanging near the bottom of the medal list. More medals would also encourage more people to go healer, which is really needed on the Republic side of things. Just quoting this for truth and to keep the thread alive. Bioware really needs to add more healer medals to give us some kind of incentive to stay healing. I am no longer a healer in wz because of the low amount of medals. I am proof that they need to add more healing medals. Link to comment Share on other sites More sharing options...
Isitme Posted February 15, 2012 Author Share Posted February 15, 2012 I really shouldnt have to run around dpsing and trying to steal killing blows as a healer. Get your heads out of your asses and add more healing medals Bioware! Link to comment Share on other sites More sharing options...
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