I'm not tired of you, Leaveshill, just these posts. The other ones you make I enjoy reading. And it's nice to see someone who enjoys the inquisitor story as much as me.
This is where I find you completely off-base. It does matter that it's a game. A roleplaying game in particular. RPG writers create the plot and setting, but only provide a framework(to varying degrees) for the protagonist. You get engaged to the world and the story through this framework: the personality you give them, the beliefs you give them, the relationships you form with them. The choices they make. Every story in an RPG is unique because of this. It completely goes against the spirit of what RPGs are to make a canon for the PC.
Even if you were right that there's some Intended Character, your attempts at discovering who this character is are feeble to say the least. But for some reason you think you've got it nailed. "I find father-son moments the best, therefore, the writers do as well". There's no logic or objectivity in this. None. All your arguments are based on this line of thinking, except the one about Kallig's mask. I find father-son trite and father-daughter a refreshing change of pace. But I'm not going to claim that the writers do as well, because I don't and can't know. What I do know is that they've said there's no canon.
Also:
One final note on the subject of rarity: you seem to think a rare quality in a character lowers the likelihood. The opposite is the truth. Protagonists are rare individuals: the only reason they even have a story and we're reading it is because there's something rare about them.