Good boy ;o
Exactly my point. We are jack of all trades (At least as KC), which works well in 1 vs 1 or pug enviroment, but for group play you want specialists. That's how it is and always will be in every MMO.
About the FOTM part....Nah, I kinda like shadow where it is (granted I play KC 90% of the time, infil and balance could use some love deifnitely. My point is - Shadow is playable.) and I highly doubt they'll give us some flashy CC/better defensive cooldowns anytime soon. I don't think they have any idea how to design this class. It's some sort of weird combination between stealthing tank (da***) with pretty unreliable self-heals (Okay?), bad survavibility and okayish damage+CC. Balance is stealthy "semi-kiter"/skirmisher type with mixed abilities' ranges. Infil is the closest to typical rogue archetype (And when I rolled shadow that's how I imagined it - A freaking WAR:AoR witch elf) with laughable survavibility and backloaded melee burst.
Note that I'am doing well on my Shadow and I wouldn't mind if they touch it or not (eventhough changes are needed) as a experienced PvP player I'll adapt to anything. It doesn't change the fact though, that they could sit down and think for a while, what the hell have they done to this class ;]