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DarthMeerkat

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Everything posted by DarthMeerkat

  1. >Implying SWTOR doesn't have the most enjoyable leveling system in all of MMOs In games like WoW and even GW2 you just go from place to place pointlessly killing mobs (In the case of GW2 you might change something about the world but lets face it no one really care at the lower levels). In SWTOR you get to choose responses and while they may not do much in the long run its a very engaging leveling process that allows you to mold an actually character instead of an avatar.
  2. Out of 5 right? Oh out of 10. Yeah that guy is freakin high. They gave http://www.eurogamer.net/articles/2011-06-12-duke-nukem-forever-review a 3. And guild wars 2 a 9. Say what you will about the rest of the game but the leveling process is hands down the best in any MMO.
  3. Seems a little petty to me, both charging for action bars and complaining about paying 2USD for action bars.
  4. I'd rather have a weak mixture of what we have than something like GW2, where if you don't like WvWing all the time than you're SOL. Had they picked one thing and foucused on it than this game would go the same path as WAR or GW2. What they have now allows for growth of all MMO aspects.
  5. A good solution to this would be to continue the love interest companion's story line while putting the other on the back burner. Maybe for every 3 LI story continuation you get 1 non love interest continuation.
  6. You can just buy the items from other players from the GTN.
  7. Seeing how you can trade the things you get from the little "Grab bags", can you also trade the consumable unlocks such as the 7-day Warzone pass or Flashpoint pass?
  8. Hope I can get a dev response on this. Seeing how some of the things in the cartel shop seem to be tradeable after a certain amount of time, I was wondering if that included the week end passes.
  9. 1.7: Ilum Revamp 1.8: Random FP 1.9: Makeb 2.0: Space relaunch, Swoop racing and pazzak, Chapter 4.
  10. While I think they could relax on the PvP/E Content restriction (say five a week or so) seeing how it only cost 2.40$ (Assuming its a 100CC:1$ ratio) a week for an unlock and you get the story for free ,I think its a pretty fair deal.
  11. Because that Blue skin red-eyed Chiss has human facial features. My argument against adding things like Wookie and Rodian is the fact that even in SWG they where extremely underplayed when compared to Human and what not. In a word I would not add them simply because there is no demand for them outside of the SWG crowd.
  12. With profits from the initial F2P bump, I think we'll at least see Chapter 4.
  13. Just admit it, when you say, "We want more communication." you just mean, "Answer all my questions even though you've already answered them.".
  14. The thing is though thats all dodging is really good for so why add it?
  15. There was a poll pre launch that calculated all the SWG races people played. Its was like 70% of the player base played Human, Zabrak or Twilik. While the highest non-humonioid looking race was only the 8% wookie. My suggestion would be to add something along the lines of "Hero Races" (see WoWs hero classes) were you're allowed to play crap like Wookie but you have flat companions and story.
  16. Its really not. F2P should be an alternative for people who, A)Don't play enough justify 15$ a month or B) People who only partake in one portion of the game. Look at LOTRO and DCUO, whats the point of subbing when you can pay 15$ to unlock crap. This sounds good to the guy who's looking for an alternative to subbing long term, but for the guy who just wants to check things out its awful.
  17. I still think we'll get the ugly armor that we're used to with hulkly looking shoulders in-game. But will have to pay for the more toned down, cool, yet practical gear.
  18. As a sub you really wouldn't need that 2$ for anything save for any Armour or companion one might think is cool.
  19. It isn't five deaths its five med probes that rez you on the spot.
  20. Edit: (Ignore this I misread what you typed)Dodging regular attack was foolish because you wouldn't have energy left over to dodge a CC or heavy hit. Read this: The thing is in GW2 you always ran into 50+ people because its entire endgame was more or less WvW once you got done farming karma.
  21. Yes but it was pretty pointless to dodge just normal attack as you really only had 2-3 dodges (due to energy recharging) per fight, and don't even get me started on how pointless it was in WvW unless you are trying to get into your keep. Damn I am being reminded how disappointed I was in that game.
  22. Played GW2 for the last few months and found it to be more gimmicky than fun, especially when you bearly roll faster than you run and you'd only use it to get out of AOEs and avoid big hits. Other than that I found it pretty pointless and added almost nothing to my enjoyment of its combat.
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