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GengisKahn

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Everything posted by GengisKahn

  1. List the operative's 4-5 stuns. Actually, list more than 2. Or list more than 1 usable out of stealth.
  2. Inquisitors and Sorcerers are around 70% of the population. They wont touch them.
  3. As long as sorcerers/inquisitors and BH/Trooper dps, which is more than 80% dps representation in the game is good, they dont care about IA/Scoundrel one.
  4. You need to be lvl 10 go to the fleet, both conditions are neccesary.
  5. Just to clarify. I'm not sying that a tweak to the spec would have been wrong. Maybe the 20% nerf to HS damage, but that alone. Acid blade should have never been nerfed because thats a PVE ability also and will destroy any chance (already low) of a concealment operative being used in PVE. And the jarring strike nerf was also unnecesary. The point is, Operatives were not OP, a tweak would not be out of place, but this huge nerf will completely destroy the spec.
  6. And the now 1.5 knockdown SHOULD NOT fill the resolve bar now.
  7. Ok, you edited. Where? You wont spend 6 seconds hitting a good player without receiving ccs, you wont get near the back of a good player after those 6 seconds (sure, you will get in the back of keyboard turners, but they are not good pvp players), good players with good reaction times will get up of your knockback, and many of them will actually see your shadow when you get near and dot you at that instant. And the out of stealth combo, i think i explained pretty good in the post i answered your why its not a good one. Also, enamored?
  8. I edited to make it more clear about assasins also having knockbacks, knocdowns and stuns to let the root finish its duration. Let the grown ups talk between each other if you have nothing to add except constant trolling.
  9. Those assasins have a slow with greater range than yours. Sorceres will knockback you and even with a slow will get to more than 10m. Explosive probe needds you to go into cover, wasting 1.5 seconds, in that time they will continue to kill you. You wont outheal a sorcerer or any other advanced class for that matter as concealment spec, dont even dream about it. They will not run from you (not if they are good) they will kite you by stayiing at more tan 10m while continuing to kill you. Those assasins also have a knockback, a knocdownd AND a stun if you are still catching them.
  10. DOT, if you were not good enough to maintain a dot on the operative, aoe the place where he restealthed, he has NO WAY to quickly get out of that place. Also, 3 min cd.
  11. Not an operatives class error either. Ability lag is being fixed soon, that's not a good excuse to nerf a class. I have got up early from operatives knocdown hundreds of time. Maybe you are too slow.
  12. Nice post OP. Good to see someone being ratinal on the sucject at last instead of all the sages/inquisitors endless qq about being killed by operatives. Operatives were not op, problem was too many people panicked when they got surprised by one.
  13. I dstroyed his argument with strategies too. I already asnwered that post. I know how to play, thats why i have been killing operatives since first day. You are the ones that cant and need to L2P.
  14. Yes this is a business, and that's why they looked at the data and saw 70% of the population being inquisitors and sages crying about OP operatives, so to favor their business, they nerfed operatives even when they didnt need it to please the crying sages/inquisitors, which have more tools at their disposal.
  15. No you dont, cc ops sucks, and you have to kill fast because YOU ARE THE EASIER CLASS TO KITE. Learn 2 Kite and the come back. You have 2 skills that you can use above 10 m range, none of them do good damage and you have 0 gap closers.
  16. So are you playing against target dummies? 6 seconds and you received 0 knockbacks or ccs youself, yes operatives are op aginast afk targets. After those 6 seconds you use backstab, so your opponent let you get to his back, even when you have no gap closer or knocback, again, you are playing against an afk player. Your out of stealth combo needs your target to get right to your side (the initial stun you called needs melee range) and then your enemy to do big mistakes. And even after that 8k damage you do, you would have been kited to death by any mediocre player, let alone a good one. I think you have never played againt a good player. Also, vanish has 3 minutes, and all that arsenal you claim we have, do nothing to players further than 10m. L2Kite
  17. You are citing another problem, UNRELATED to the Imperial Agent class, which is ability lag, a problem the devs havve already dais they have a fix being tested and they will deploy soon. Again, not a problem of the spec, so there is no need to nerf the spec for that. You think operatives are good ccers?
  18. I have played several classes, and i clearly know more about the subject than you. Concleament operatives is a kill fast or die class, if you didnt noticed thst yet then you have serious problems. Since the kill fast part is now gone, its just a go and die class. They hve no utility (no knockbacks, no pulls, etc), no gap closers and they are extremely kitable, they do no aoe damage, no sustained damage and they are extremely squishies. So please, inform yourself before talking about others please. Go tell you mom someone called you out in a forum.
  19. Biochem is not the problem here. The problem is the other crafting skills not being good enough.
  20. If you need 3 hits to get up, then there is your problem. Concealment operatives NEED to kill people in 5 seconds, because if the fight last longer THEY DONT HAVE A CHANCE. People dont understand that, they freak out when they see they lost a lot of hp at the begginnning and think they had no chance, because they are bads at PVP, and thats why some people thinked they were op when in fact they werent.
  21. Then we had no problems, because operatives couldn't outdps inquisitors and mercs.
  22. Boy, you have never met a good inquisitor or a good merc, i feel bad for you. If an operative, with no sustained damage and crappy aoe damage is topping any chart then you should tell your inquisitors and mercs to L2P.
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