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Caelrie

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Everything posted by Caelrie

  1. 3 years ago a bioware dev said that 90% of players didn't have over 1 million credits. Now here you are saying 9 million means you're poor... But there's no hyper-inflation, right?
  2. Too small scale to actually help an economy.
  3. You completely misread my post. My problem is that I (and people like me) have too much money and nothing to make it leave the game, not that casuals do. My use of "casuals" was merely to illustrate that money is too easy to make for EVERYONE, me included. Again with the not reading. I actually said in the OP that BW shouldn't do those things. They should instead be adding things to the game that players can buy with credits, from vendors so that those credits leave the game.
  4. That just moves credits around. It doesn't remove them from the economy. YES! That's my idea exactly! So let's brainstorm. Got any ideas for such items?
  5. Here, I'll help you out since you refuse to go actually read the OP... I wrote: Why would you be opposed to BW putting cool things in the game for you to spend your millions on?
  6. Dude, you're embarrassing yourself. Go back and read my posts. You didn't even bother to read the original post if you think I'm poor and my solution is to up maintenance costs. It states flat out that SHOULDN'T be the solution.
  7. Kinda sounds like you don't know how the bonus objectives work. A full group of 4 running heroics together belts them out crazy fast and at the same time nets about 75-100k per player per heroic mission. Making a million credits a day that way is EASY. Casuals are doing it no sweat. And those sinks you listed? They're peanuts compared to what players are making. 1 day of playing and the average player can augment an entire set of gear, and then you don't need to do it again. Repair costs are negligible if all you're doing is running these heroics. Travel costs have been reduced to nothing. The money going out isn't matching the money coming in by a long shot. Really? You didn't even read the post before replying... No wonder you're having trouble understanding the thread. I'm not poor. I can buy anything I want. The problem is that I have TOO MUCH money, and so does everyone else.
  8. I'm the OP. It's about inflation. Prices are able to BE that high because players can afford to pay them. There's simply too much money in the game. What are these sinks that can compare with being able to make a million credits a day as a casual player running heroics in groups?
  9. The point is that he's wrong that these high-ticket items aren't selling. Let's take a different tack here... What are you actually DOING with all these credits? I have nothing to do with mine except make more credits. I already have everything off the CM I want.
  10. Removing money from the game is how you fix inflation. MMO econ 101.
  11. I've had no problem selling RReborn sets for 35 million and unstable sabers for 40 million.
  12. Inflation is getting out of control. Armor sets that were 5 million credits 6 months ago are now 20 million. Sets that were 20 million are now 35 to 40 million. Unstable sabers are going for the price of a guild flagship. I myself could buy a handful of flagships without blinking. People have too much money (me included) and it's driving crazy inflation. Please do something, Bioware. Remove some of this money from the game through sinks. When even simple things cost 1 to 2 million credits on the GTN because people have so much money, it makes everything that much harder for the preferred and F2P players with their piddling limits of 250 and 350k. Raising their limits isn't the solution, since it does nothing about the crazy inflation. You COULD do cheesy MMO things like increasing fuel costs, nerfing mission payouts again, increasing repair costs, etc. but why not go the other way and just give us cool things to spend credits on? The main reason I have hundreds of millions of credits in the first place is because there just isn't anything to spend them on. And even if I buy expensive things on the GTN, that just moves credits around. It doesn't remove them from the game. I'd like to use this thread to come up with ideas for sinks that players would like, and would actually work. Here are a couple of mine: 1) Personal flagships. Let me have my own star destroyer, maybe with some functionality that helps solo or group players instead of guilds. 2) Offer some cartel market items for credits, direct from vendors. Maybe sell the 2nd tier of desirable items. I know you don't want to give up the cash cows like black dyes, but what about selling white dyes from vendors for 3 or 4 million credits each? Ziost sabers for 5 million? White/black saber crystals for 5 million? Reusable dye packs for 20 million? I dunno. There are lots of things you could sell players.
  13. I like how rare the sabers are, but I admit I'm biased because I have both versions and like having rare things. I used to use a ziost saber, but then BW put those on the CM and now everyone has one. Yes! Just like that. I enjoyed having one of the very few white sabers back in the day, too.
  14. One thing you are neglecting to mention is the self-buff 50% damage resistance they get that has around 90% uptime.
  15. Excuse me, but you're not relying on another player. Your alt is not a separate player. Your whole post reads as "hey, this is good for the game* so stop complaining! *as long as I don't have to do it
  16. Just tested and I don't see a bug. My saber looks the same in my hand after I throw it as it did before.
  17. Only the dualsaber price is going down, because the single saber drop rate is just too rare. That said, I got extremely lucky and got a single saber from a crate. I kept that one to wield, and then bought a dualsaber for Xalek. It's kinda funny how some players get really upset about that. Lots of people WANT old content, as it's the only way to get a lot of the discontinued items like white crystals, revan sets, etc. That's why the chance cubes sell.
  18. There are more people than you think who have that kind of money. I saw an unstable saber on the GTN for 15 million, and after rubbing my eyes to make sure it was real, I snapped it up. I sold it an hour later for 40 million.
  19. I think Desert Green and Farmhand Blue are both modeled after Luke's saber colors in the original trilogy.
  20. The PvP crystal is black-silver.
  21. HK-55 is far better at tanking and AOE DPS.
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