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DustyDemonNinja

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    121
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  • Location
    Colorado
  • Interests
    Video Games!
  • Occupation
    Graduate Student
  1. The entirety of the 7.x cycle has been unprofessional to say the least....
  2. I'd really prefer them to spend ZERO time developing this. They can't even deliver a proper expansion pack or anything they've promised in the last year on time or of an acceptable quality. They really need to pick the game back up before we start worrying about the minutia that is Steam acheivements.
  3. It is not on the "known issue list", and that thread is from a previous patch since it was reported in August. Therefore, more visibility and recent information would be helpful I'm sure. Also, what would be helpful is a list of other operations in which this bug occurs if you have seen it in others. As I mentioned in my original post I have not seen it any other others although I have not run the full list in this patch.
  4. Currently, and in previous patches - when your group dies in the R4 operation, and the group respawns inside of the operation - some players may still appear dead on the operation frame. This is especially problematic for healers who then cannot see the "dead" players health - even though they are alive and moving around on screen. Previously players were able to work around this by dueling and either killing or stunning the effected player - but now that dueling has been disabled in R4 there is no fix for this causing the group to have to exit and re-enter when the bug becomes prevalent. This bug is most notable after several full party wipes in which players die and different intervals. This bug does not seem to appear in another ops - although I have not run the full list in th is patch.
  5. The point here is not to put new stuff in old crates, but rather just make the sets/items from the old crates available for purchase on the CM which would in turn make them available in the Ultimate Crates for those who enjoy the gambling. Given legislation in many place now it is clear they are moving away from the loot crates anyways so they can stay compliant globally - which is a smart business decision.
  6. The old boxes were - awful. I, for one, am happy to see them gone. I would love to see more of the old sets and items available for direct purchase though, for sure.
  7. So much of the loot and crafting system is unbelievably unbalanced. Likely due to the fact that we got a half-baked update to the gear prog system and no crafting update with 7.0. Im hoping that when we got future updates with the 7.0 cycle they will address these things. I for one am excited to see how they revamp the crafting and pvp systems, and sincerely hope they imrove on the gearing system more. I was very happy that they brought mods back to the game as that is really the aspect of the SWTOR gearing system that makes it unique in the MMO space. Hopefully with the crafting re-work we'll see an update to the Jawa Junk system too!
  8. Getting a PHD... You clearly do not even have a fundamental grasp on threats to validity or statistics for one. Not to mention you did not spell 'course' correctly... Dubious to say the least. We will not even get into the other issues present with your... "rant"?
  9. This! ^ I really enjoy having the entire game feel relevant.
  10. The cover bar was removed because a majority of players always disabled it anyways - it would be nice to have in the game as a toggle feature - but at the end of the day why keep developing it if most people dont use it? Just because you see a handful of posts on the forums doesnt mean that reflects the majority of what the player base is doing - classic vocal minority fallacy.
  11. The Tempest of Rho change is a fundamental -7% nerf to damage with the other two adjustments not making up for it. Meaning that an already underperforming class is going to be even worse now. Additionally, why was the tool tip never updated if it was at 75%!? The current tool tip reads: Overall, I don't understand why there are so many nerfs coming through since R4 Story Mode is still exceedingly hard for people to do even in decent gear, and Veteran mode is only being done successfully with nonstandard group comps. These changes seem so out of context overall and perhaps the developers could help us understand why these changes are being made and what they are intended to fix - is this in response to PvP, PvE - why are these changes being made!? If this is to address PvP - will R4 adjustments be made - also the top end DPS classes, then need further adjustment down to ACTUALLY create Balance - right now this is tipping the PvE things way out of balance and soon groups will flat out start refusing to allow Balance sages from even running as their performance is so abysmal presently. :rak_02::rak_02::rak_02:
  12. All Hyperbole. All games have bugs. Period. Its not a reason to not develop a new feature or add to the game in any regard. Im not sure why you feel the need to be a forum warrior and posting the same hyperbolic argument over and over.
  13. Its already in the game with Legacy Ignore, and privacy is a non-issue when it's authenticated by both parties, as I have stated above. Thats what every other game does - and it is not an issue and has not been for years. Additionally, as stated above, this should be coupled with an Anonymous mode /appear offline / busy feature... just like every other major MMO on the market. Also, there would be no reason to remove the existing system which works the same way as Followers in GW2, so again privacy is controlled by the individual. Not to mention this is already in the game with Legacy Ignore.
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