Jump to content

Caelrie

Members
  • Posts

    3,001
  • Joined

Everything posted by Caelrie

  1. Except that heroics were unnerfed. Edit: err, will be. That's how you end up with a barter economy, which would be far worse for you.
  2. I'm doing it mostly for the companion. I want a Chiss Jedi, because I'm a Chiss Jedi Along the way I got both light and dark tunings, and 2 black/black dyes, so it's been worth it.
  3. But.... you're not. You can buy all of these items starting Wednesday night with ingame credits.
  4. For now it has to be on the same toon. Eric said they're working to change it.
  5. You don't need "hours a day" to make 15 million credits.
  6. Do you remember what happened when the gold armor boxes came back? Sets like Revan Reborn dropped from 50 million to 15 million in a week and stayed there until a while after the boxes were gone. How is that not a good thing for everyone?
  7. I'm ok with the decision. I like what it'll do to the rare armor and weapons market, making those items more affordable and available to the playerbase on the GTN.
  8. Oh, you're just looking out for gambling addicts... Suuuuuuuure. You don't need to actually get the exact piece you want, when they're BOE. All you need is something that'll sell for a lot on the GTN, then you can sell it and buy the one you do want. It's not that hard and that makes it a LOT less random than you're making out. You don't need winning lotto numbers here.
  9. Giving players who missed out on picking up the high-value armor sets before they ballooned up to 100 million credits a new chance to get them seems like a GOOD way to treat your customers. It's a lot like the gold armor packs. If you don't want to pay dollars for them, wait 36 hours and pay credits. Edit: added some left-out words.
  10. My vote goes for Juggs/knights. Great DPS, melee and you get so many defensive cooldowns you can just breeze through it. Maras and Sents would be my second pick.
  11. I'm with you. I usually buy 3 or 4 hypercrates on a new release. This time I bought 1, opened it and got 2 gold items for the whole crate. For $60. That's just not worth it. I won't be buying another one at that price.
  12. And that's a large part of the problem.
  13. The majority of those things just move money to other players, which doesn't lower the amount of money in the economy.
  14. As compared to the ridiculous cost of buying those rare sets on the GTN, or trying to get them in cartel packs? This is the EASY way.
  15. This was very much needed. There's too much money coming into the economy.
  16. Holy crap did I just realize I had a long blonde moment. I completely forgot that I could move tunings that way, and instead spent 160 million credits for 5 of them.
  17. Yes and yes. That extends your legacy onto that server.
  18. I was disappointed, but still on-board when I saw I'd have to create a new character. I'm a legendary player, I've already done the game on every class I want to play, but I'd suck it up and do it again. Then I noticed that I'd have to do it with two new characters pretty soon into the event. And to reach the last tier, I have to do all 8 characters all over again? No thanks. I already have 15 million companions I don't use. Don't need another one that requires this amount of effort redoing content I've already done 8 times over.
  19. It's not "some other industries". It's the same industry. The WoW devs in particular wrote at great length about the cost of raid development combined with the constant push for new content vs the time and costs of producing said content. It was pretty good reading and like most things in WoW, it set the standard for the industry. Hyperbole doesn't serve your argument well. Nobody is doing this content in 15 minutes. Between the story, recruitment missions and things like the Eternal Championship, most people are getting several hours of new content each month.
  20. We're not actually disagreeing here. Boredom combined with the sheer toxic nature of SWTOR's PvP fanbase led to ganking at levels high enough to drive people off servers rather than deal with it.
  21. It's based on other MMOs. Devs of games like WoW, Everquest, FFXIV have at one time or another commented that the percentage of players who regularly do their endgame PvE content is between the 3-5% range. Since it seems to be an industry standard, there's little reason to believe SWTOR is any different.
  22. A bunch of reasons, really. First, $15 doesn't mean anything to me. Plus, I want to support the game. I also like my billion-credit bank account and wouldn't be able to live with a 350k limit. Then I really enjoy the character perks for being a subscriber, such as unlimited quick-travels, field respecs, as many WZs and FPs as I want, etc. Then on top of that, I get new story content every month and sometimes fun bonuses. All that for less than the price of a single movie? Yes, please. TLDR. You said something dumb. I pointed out how it couldn't be true. This. This is what happened. World ganking killed PvP servers. They started dying the day sever transfers went live. As a former Jung Ma player, I watched it happen.
  23. We'll see, I guess. I'm not opposed to new Ops, even though I'll probably never run them. As much as I'm loving the solo content, the really short monthly installments isn't doing it for me. You wait in anticipation for a month, and then it's over in an hour or two. I much prefer expansions like SoV, or dare I say... the really difficult PvE when RotHC launched. There was sooooo much whining on the forums, people in level 30 greens getting massacred after setting foot on Makeb. I really enjoyed the combat in that expansion, even if I thought the story wasn't the greatest. The bigger point, though, is that I miss the days when expansions took a couple weeks to finish, and then you still had new flashpoints to look forward to.
  24. Ahh ok, I get what you mean. Honestly, I think Bioware doesn't care as much about concurrent population as some players do. I'm not saying I like this attitude, but from a business standpoint, the best customer there is is the subscriber who logs in, buys stuff off the CM, plays dressup with his character for a half hour, and logs back out.
×
×
  • Create New...