Jump to content

Caelrie

Members
  • Posts

    3,001
  • Joined

Everything posted by Caelrie

  1. Thanks! That makes that site much more useful. But you just admitted above that Bioware upgraded the servers, so standard now may be above heavy a year ago. Without knowing exact percentages of capacity increase, the usefulness of this graph to show what you're asking it to show is insufficient. I would agree that there are lighter numbers now than when KOTFE launched, but that's how MMO populations ALWAYS go. They'll spike again at the release of the next expansion.
  2. It's not "despicable". It's a playstyle preference. This idea you have that anyone who doesn't think raiders are the core of the game is why I'm arguing with you in the first place. I don't find your desire to do raids despicable. Why do you find my desire to do everything but raids despicable? That makes no sense to me. I PvP. I do flashpoints. I do solo content. I do heroics and star fortresses solo and in groups. I do guild functions, and I farm solo. And for all this, I'm somehow "anti-MMO" simply because I don't care for operations. That's STUPID. I entered this thread because the claim was made that ghost servers are BECAUSE Bioware wasn't catering to raiders. I easily proved that wrong, since both revenue and subscription numbers increased DESPITE there being no new raids for years. Game, set match. But then you had to go and make it personal for reasons I just don't get. Really? Greatest gift mankind has ever received? I'm thinking you're not an honest debater, given it should be fairly obvious to everyone I never said anything remotely resembling that. In fact, I never even said I was a solo player. You just assumed all of it, pinned it to me and started going off on me like I insulted your mom or something. That was actually not your point at all. I had to correct you and bring that up myself.
  3. Yep, we'll see. I play on multiple servers, and while I see some have turned into ghost towns, others have expanded. Rather than straight evidence of a population decline, I see a population shift towards several central servers. As for torstatus, how are you seeing anything more than 60 days? The 60 days graphs are stable on population, but you can't see further back than that.
  4. Not a single thing you quoted (and certainly not your smuggy attitude either) contradicts the subscriber numbers claim. And I especially love how you cut the part of his analysis that admits that a cheaper expansion resulted in higher profits, despite actual revenue staying the same. That's what we call 'intellectual dishonesty'. You're playing semantic games here to try to make your point, and that's not gonna work.
  5. That was quarter 3, yes. And quarter 4: Since this is the latest info to be released, and it shows further growth, I'm calling my side of the argument good. Now you guys have to show your evidence that the game is dying.
  6. Up by 33% http://massivelyop.com/2015/10/30/swtor-subscriptions-rose-by-a-third-after-kotfes-reveal/ Followed by http://www.swtor.com/community/showthread.php?t=867937 Highest subscriber numbers in 3 years.
  7. The nexu is my favorite. I just wish he wasn't so weak because of stat bugs Bioware refuses to fix.
  8. So your argument is that you know exactly how SWTOR is doing, despite that no available data counts as accurate. Are you psychic? Do you have a hotline? What are tomorrow's lotto numbers?
  9. I think you have me confused with someone else, given that I post maybe twice a week. Eric Musco hasn't posted to the forums in almost 3 weeks.
  10. Feel free to go through as many mental gymnastics as you like, I guess. The simple facts are that the revenue is up so much that SWTOR is the #3 paid MMORPG in the world, and that's happening at a time when they're focusing on solo content and ignoring raiders.
  11. Have you somehow missed the last 3 quarterly reports from EA? I mean, the info has been presented to you, but apparently you just refuse to look at it. Bioware flat-out stated that operations are not cost-effective. They cost the most of any content to make by orders of magnitude, and they're only played by a single-digit percentage of the players.
  12. Catering to that 3% was part of what caused the downslide in the first place. Since they stopped, population is climbing.
  13. Ohhhh ok. I misremembered that. That makes more sense then.
  14. That's why good credit sinks are voluntary, like the stronghold unlocks. There need to be more things like that. Perhaps open flagships up to players instead of only guilds. Put in new sets of armor shells that cost lots of credits. There are lots of ways to make players give credits to NPCs and still have it be completely optional.
  15. There aren't enough things to spend money on in the game (that doesn't just go to other players), so the amount of credits in circulation just keeps climbing and climbing. It'll never get better unless BW adds things worth buying from NPCs.
  16. So I've started a sentinel, and it's pretty fun. But I'm finding it really hard to take advantage of much of what I read here because everything is in Marauder. Usually I would just google, but since 4.0 I just can't find the answer to this question... The sentinel specs in the window from top to bottom are: Watchman Combat Concentration. What are the equivalent Marauder specs, in order?
  17. Scorpio used to be melee, too. Now she uses a rifle.
  18. You're right. The lightning on the black-white crystal is now so faint and transparent that you can barely see it.
  19. Aww come on BW! Put some tuning slots in the Kallig's family of lightsabers.
×
×
  • Create New...