Mubrak Posted December 1, 2014 Share Posted December 1, 2014 (edited) Will we be able to start the download at any time before 7 a.m. PST tomorrow when the servers come back up? If so, what is the earliest time when we could restart the launcher and expect it to start the download? The download always were available within 5 minutes after the servers shut down; why should it be different this time? Edited December 1, 2014 by Mubrak Link to comment Share on other sites More sharing options...
Lt-Snake Posted December 1, 2014 Share Posted December 1, 2014 (edited) haha everyone want to DL the patch early, take a chill stim peeps, by this time Wednesday you wont even remember the patch DL size or time it took you to DL it Edited December 1, 2014 by Lt-Snake Link to comment Share on other sites More sharing options...
DarthZaul Posted December 1, 2014 Share Posted December 1, 2014 2.5GB with the bitraider launcher will probably take the entire 5 hour maintenance to download. Link to comment Share on other sites More sharing options...
DOHboy Posted December 1, 2014 Share Posted December 1, 2014 Hey everyone! snip (ex: French and German assets are different sizes than English). the one and only time the Irish curse is a good thing.... I just couldn't resist. I will plan on having dinner while updating since most likely not going to be a simple 5 or 10 minute patch. Link to comment Share on other sites More sharing options...
LordArtemis Posted December 1, 2014 Share Posted December 1, 2014 Who wants to lay bets on whether or not EFP and QT will be broken this time around? Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 1, 2014 Share Posted December 1, 2014 (edited) Who wants to lay bets on whether or not EFP and QT will be broken this time around? Who wants to lay bets on whether or not you'll go this whole week without parading your ever endless list of "suggestions"? The difference is that TOR is a complex piece of software, as these things tend to be. Plus, I'm sure Bioware is not the only developer breaking stuff every so often. Edited December 1, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
Stoofa Posted December 1, 2014 Share Posted December 1, 2014 Oh boy I so pitty the players using the "bitraider" client - you just know this patch it going to kill those.....again. Link to comment Share on other sites More sharing options...
TaitWatson Posted December 1, 2014 Author Share Posted December 1, 2014 Patch notes are now available! French and German notes will be posted tomorrow. Thanks! Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 1, 2014 Share Posted December 1, 2014 (edited) New Planet: Yavin 4! Home of the fearsome Massassi warriors! Tait, Yavin 4 is a moon, not a planet. Edited December 1, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
LegoUniverseBC Posted December 1, 2014 Share Posted December 1, 2014 Nice patch notes. I really hope the 3 credit discount on the two houses isn't the only 3rd anniversary rewards i'll be extremely disappointed considering how bad last years reward was. Link to comment Share on other sites More sharing options...
TaitWatson Posted December 1, 2014 Author Share Posted December 1, 2014 Tait, Yavin 4 is a moon, not a planet. "New Celestial Body Orbiting An Unavailable Planet: Yavin 4!" just doesn't have a nice ring to it. Link to comment Share on other sites More sharing options...
Ryuku-sama Posted December 1, 2014 Share Posted December 1, 2014 "New Celestial Body Orbiting An Unavailable Planet: Yavin 4!" just doesn't have a nice ring to it. But.. But.. My Pubs can't set foot on Hutta..... We already have a 'Celestial Body Orbiting An Unavailable Planet' for Pubs!!!!!!!!!!! Nar Shadaa!!!! Link to comment Share on other sites More sharing options...
ScarletBlaze Posted December 1, 2014 Share Posted December 1, 2014 Patch notes are now available! French and German notes will be posted tomorrow. Thanks! Thank you Link to comment Share on other sites More sharing options...
Eanelinea Posted December 1, 2014 Share Posted December 1, 2014 Tait, read the notes, I've done the forged alliances arc already. Where will the quest begin? On our ship or the fleet? I MUST KNOW! Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 1, 2014 Share Posted December 1, 2014 (edited) "New Celestial Body Orbiting An Unavailable Planet: Yavin 4!" just doesn't have a nice ring to it. Add that! Add that! EDIT: I forgot earlier. Never hurts to say:Thanks for such a detailed and thorough list of the incoming changes. Edited December 1, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
PavSalco Posted December 1, 2014 Share Posted December 1, 2014 "New Celestial Body Orbiting An Unavailable Planet: Yavin 4!" just doesn't have a nice ring to it. Yavin 4 is a planet, retcon confirmed Link to comment Share on other sites More sharing options...
TaitWatson Posted December 1, 2014 Author Share Posted December 1, 2014 Add that! Add that! I changed it to "Location" just for you (and for, you know, accuracy and what not). Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 1, 2014 Share Posted December 1, 2014 I changed it to "Location" just for you (and for, you know, accuracy and what not). Accuracy is EXCEPTIONALLY important in this game. You guys made it so. Link to comment Share on other sites More sharing options...
Costello Posted December 1, 2014 Share Posted December 1, 2014 New Flashpoints! Ruthless Mandalorians and an army of fanatical Revanites stand between the Players and their ultimate goal in two new Flashpoints for levels 56-60! I take it from Ruthless Mandalorians, what we can make out in the trailers and the article that we will be defeating Shae Vizla. This is the last remaining 'imperial' character from the trailers left alive and not for much longer. Does this mean we will soon get to kill Satele Shan and Jace Malcom and Nico Okarr, as it doesn't seem that the empire gets to kill very many notable Republic heroes. I've lost track of home many Dark council members have been slain. Even in the forged alliance arc alone I think I kill 2 while on the republic side a Colonel and a Jedi master, who may sit on the council though I don't recall him on any of my republic play throughs. So its got to be about time we finally get to kill Satele Shan. Link to comment Share on other sites More sharing options...
Kremsau Posted December 1, 2014 Share Posted December 1, 2014 Will the patch reset all active mission progress? Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 1, 2014 Share Posted December 1, 2014 (edited) This is the last remaining 'imperial' character from the trailers left alive and not for much longer. "Defeat" and "death" are not one and the same. Revan is a clear example of such. Edited December 1, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
dlakur Posted December 2, 2014 Share Posted December 2, 2014 Free proofreading! (Monetary) tips appreciated. Channeled abilities are no longer effected by pushback, but can still be stopped by Interrupts or Stuns. "affected", not "effected" Channeled abilities now consume resources every time the Ability deals - or would deal – damage or healing, and does not have an upfront resource cost. "do not", not "does not" Link to comment Share on other sites More sharing options...
BrintoSFJ Posted December 2, 2014 Share Posted December 2, 2014 Hey everyone! Two things! 1. Patch notes will be posted later today! 2. The patch is big. I know some people have concerns about the filesize of the 3.0 update, so I thought I would let you know that internally we are showing roughly 2.5 gigs for the update from 2.10.3a. This number will fluctuate depending on your client version and your region (ex: French and German assets are different sizes than English). Thanks so much man, i was really worried about patch size. now i can breath easy, thought i would not be able to patch until 6th because of internet usage limit. thanks a lot man. Link to comment Share on other sites More sharing options...
ShenLongKazama Posted December 2, 2014 Share Posted December 2, 2014 Are there no hypercrates for the new packs? Link to comment Share on other sites More sharing options...
Darth_Wicked Posted December 2, 2014 Share Posted December 2, 2014 (edited) Are there no hypercrates for the new packs? Answered to you already here. Again, you missed it. Edited December 2, 2014 by Darth_Wicked Link to comment Share on other sites More sharing options...
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