kvandertulip Posted February 4, 2014 Share Posted February 4, 2014 for the brutal murder of XS Freighter Flyby and Orbital Strike. Remember what awesome abilities they were and how fun it was to use. RIP. Link to comment Share on other sites More sharing options...
digdoug Posted February 4, 2014 Share Posted February 4, 2014 for the brutal murder of XS Freighter Flyby and Orbital Strike. Remember what awesome abilities they were and how fun it was to use. RIP. I propose that the abilities be renamed either Orbital Wet Noodle or the Orbital Hug for Agents and XS Big Smootch or XS Freighter Flip-off. Having the abilities called the OWN or the XS BS fits their weak<redacted> state. Link to comment Share on other sites More sharing options...
jedip_enguin Posted February 4, 2014 Share Posted February 4, 2014 Link to comment Share on other sites More sharing options...
Halinalle Posted February 4, 2014 Share Posted February 4, 2014 Welcome to MMOs. Get used to rebalancing since it's vital part of the genre. Link to comment Share on other sites More sharing options...
Przemo_No Posted February 4, 2014 Share Posted February 4, 2014 for the brutal murder of XS Freighter Flyby and Orbital Strike. Remember what awesome abilities they were and how fun it was to use. RIP. oooh, cry me a river... Link to comment Share on other sites More sharing options...
Glower Posted February 4, 2014 Share Posted February 4, 2014 my beloved OS OS after 2.6 Link to comment Share on other sites More sharing options...
RTCBrad Posted February 4, 2014 Share Posted February 4, 2014 It's about time one of you OP classes got hit with a nerf bat, hopefully bioware will keep going that ridiculous smash spec will be next! Link to comment Share on other sites More sharing options...
Ardarell_Solo Posted February 4, 2014 Share Posted February 4, 2014 I propose that the abilities be renamed either Orbital Wet Noodle or the Orbital Hug for Agents and XS Big Smootch or XS Freighter Flip-off. Having the abilities called the OWN or the XS BS fits their weak<redacted> state. That made me lol, especially Orbital Wet Noodle How about XS Freighter Fly astray ? Link to comment Share on other sites More sharing options...
Technohic Posted February 4, 2014 Share Posted February 4, 2014 If I post in here, is it really a moment of silence? Will have to get used to it not being feared. Still think if it was part of redesigning how it is integrated and meant more for some specs over others, they would have just waited until they were ready to do it all, but I'll live. Link to comment Share on other sites More sharing options...
Quraswren Posted February 4, 2014 Share Posted February 4, 2014 I propose that the abilities be renamed either Orbital Wet Noodle or the Orbital Hug for Agents and XS Big Smootch or XS Freighter Flip-off. Having the abilities called the OWN or the XS BS fits their weak<redacted> state. This is so true and we get the bonus of it being funny. Thanks for that. Link to comment Share on other sites More sharing options...
Klarick Posted February 4, 2014 Share Posted February 4, 2014 They needed to be nerfed. Now if BW can please do something about the smash monkeys..... Link to comment Share on other sites More sharing options...
Docmal Posted February 4, 2014 Share Posted February 4, 2014 X.S Freighter Missed YouOrbital Fluffy Bunny Parade Link to comment Share on other sites More sharing options...
DarthTHC Posted February 4, 2014 Share Posted February 4, 2014 It's always extremely fun to use over-powered skills. When you find a skill that's extremely fun to use, especially if that fun comes at the expense of many rapid enemy deaths, you should probably expect that skill to be changed soon. Link to comment Share on other sites More sharing options...
ImmortalLowlife Posted February 4, 2014 Share Posted February 4, 2014 I propose that the abilities be renamed either Orbital Wet Noodle or the Orbital Hug for Agents and XS Big Smootch or XS Freighter Flip-off. Having the abilities called the OWN or the XS BS fits their weak<redacted> state. Dies LMAO! Sad but true..... Link to comment Share on other sites More sharing options...
Foambreaker Posted February 4, 2014 Share Posted February 4, 2014 The end of mission running for my heals specced op. Link to comment Share on other sites More sharing options...
Jay-Kor Posted February 4, 2014 Share Posted February 4, 2014 It's ridiculous that those ranged DPS classes can do more damage then a Jedi. Watch the movies and see who's more dangerous Link to comment Share on other sites More sharing options...
MotorCityMan Posted February 4, 2014 Share Posted February 4, 2014 for the brutal murder of XS Freighter Flyby and Orbital Strike. Remember what awesome abilities they were and how fun it was to use. RIP. Considering all the balancing that needs to be done and never gets done, I wonder what it is about OS that got some dev's panties in a bunch so much so that they had to nerf the hell out of it. Link to comment Share on other sites More sharing options...
branmakmuffin Posted February 4, 2014 Share Posted February 4, 2014 Welcome to MMOs. Get used to rebalancing since it's vital part of the genre. But that forces FotMers to pick a new flavor. Most inconvenient. Link to comment Share on other sites More sharing options...
Technohic Posted February 4, 2014 Share Posted February 4, 2014 Considering all the balancing that needs to be done and never gets done, I wonder what it is about OS that got some dev's panties in a bunch so much so that they had to nerf the hell out of it. Its performance in PvE on NPCs that actually stand in it for the duration. Link to comment Share on other sites More sharing options...
TUXs Posted February 4, 2014 Share Posted February 4, 2014 It's ridiculous that those ranged DPS classes can do more damage then a Jedi. Watch the movies and see who's more dangerous Wrong thread? This comment was so random...and just to comment on your silly comment, this is a game, not movies. Balance is crucial, despite the class someone picks, otherwise EVERY player would be a freaking Jedi. Link to comment Share on other sites More sharing options...
Essence_of_Light Posted February 4, 2014 Share Posted February 4, 2014 Meh, whatever. Link to comment Share on other sites More sharing options...
branmakmuffin Posted February 4, 2014 Share Posted February 4, 2014 It's ridiculous that those ranged DPS classes can do more damage then a Jedi. Watch the movies and see who's more dangerous You need to go back to playing that version of SWG where you had to "work hard" to become a Jedi and they were apparently most bodaciously uber. Link to comment Share on other sites More sharing options...
Rafaman Posted February 4, 2014 Share Posted February 4, 2014 Ah yes. A moment of silence, yes. But a short moment because since the CD has been diminished, you will likely be in the middle of a green AOE target before long. Link to comment Share on other sites More sharing options...
Andryah Posted February 4, 2014 Share Posted February 4, 2014 (edited) It's always extremely fun to use over-powered skills. When you find a skill that's extremely fun to use, especially if that fun comes at the expense of many rapid enemy deaths, you should probably expect that skill to be changed soon. /Agree. The real crime here is how long it took them to tone these down to reasonable levels. [i play both classes, so don't even start with me about it.] They were over-powered... and the fact that people are so bent about the change pretty well proves that. Leaving them in "as is" for so long just makes people dependent on them and more angry when they are adjusted. Nobody likes to have their "death-ray" skills toned down in MMOs. We'll all get over it. Edited February 4, 2014 by Andryah Link to comment Share on other sites More sharing options...
Technohic Posted February 4, 2014 Share Posted February 4, 2014 (edited) LMAO! I am getting a kick out of the extremes. People saying it's OP when it is so easy to avoid get a chuckle out of me. Maybe it was too effective in PvE. People acting like its the end of the world now that its nerfed also gets a chuckle as I didn't need an ability that would obliterate terrible players who would stand in it. Besides that, but the time it would cast, I could have actually hit them with something else they can't move out of the way of. AND, I can still use it to prevent caps and it will cast faster. Obviously, it is a big nerf but it just isn't nearly as big of deal people are making it out to be. I'm just looking forward to them making it more useful in the future like they talked about. Probably for sab/eng builds. Edited February 4, 2014 by Technohic Link to comment Share on other sites More sharing options...
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