cantstopmeh Posted January 29, 2014 Share Posted January 29, 2014 If I hit a gunslinger with electronet, how come he can pop heads up and get out of it? Link to comment Share on other sites More sharing options...
Jadescythe Posted January 29, 2014 Share Posted January 29, 2014 Better question: Why did you electronet a Gunslinger? Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 If I hit a gunslinger with electronet, how come he can pop heads up and get out of it? CC breaker purges the impairing portion of electro-net. The damage stays but you can still use your mobility moves. Link to comment Share on other sites More sharing options...
Brunner_Venda Posted January 29, 2014 Share Posted January 29, 2014 CC breaker purges the impairing portion of electro-net. The damage stays but you can still use your mobility moves. Which is why this needs a shorter CD. You only take what, 4-8k from running around with it? Big deal. Link to comment Share on other sites More sharing options...
DarthOvertone Posted January 29, 2014 Share Posted January 29, 2014 Better question: Why did you electronet a Gunslinger? lol 45 Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 Which is why this needs a shorter CD. You only take what, 4-8k from running around with it? Big deal. For melee it IS a big deal. Not about the damage, it's about being unable to use a good amount of our moveset. Link to comment Share on other sites More sharing options...
TheCourier- Posted January 29, 2014 Share Posted January 29, 2014 Which is why this needs a shorter CD. You only take what, 4-8k from running around with it? Big deal. Electronet does around 10000 damage if the target moves. Link to comment Share on other sites More sharing options...
blarse Posted January 29, 2014 Share Posted January 29, 2014 Which is why this needs a shorter CD. You only take what, 4-8k from running around with it? Big deal. It's pretty much an "I Win" button against stealthers........ Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 It's pretty much an "I Win" button against stealthers........ Pretty close to that against leapers as well. The last thing this ability needs is a buff. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 It's pretty much an "I Win" button against stealthers........ I wouldn't go THAT far, but it is extremely powerful. Now if they don't have their breaker up, then yes, it's an "I win" button. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted January 29, 2014 Share Posted January 29, 2014 Better question: Why did you electronet a Gunslinger? This. And working as intended OP, tho your description of the issue is quite vague. Electro-net is not an instant kill unless you are terrible. Link to comment Share on other sites More sharing options...
Technohic Posted January 29, 2014 Share Posted January 29, 2014 This. And working as intended OP, tho your description of the issue is quite vague. Electro-net is not an instant kill unless you are terrible. I don't know. I had a guy netting my slinger yesterday at least twice in the same match. First time I ever noticed it before. Was playing lethality and just happened to catch me when I was re-positioning both times. It was a "So THAT'S what that's like. Link to comment Share on other sites More sharing options...
Brunner_Venda Posted January 29, 2014 Share Posted January 29, 2014 Electronet does around 10000 damage if the target moves. I've never taken a full ten that I've noticed, maybe that's due to mitigation and heavy armor. But still, 10K on a long CD that's roughly the same as a stun break? Smash does far more damage, and stealth classes can cry me a river about it (lol maul). Link to comment Share on other sites More sharing options...
LanceCorporalDan Posted January 29, 2014 Share Posted January 29, 2014 I've never taken a full ten that I've noticed, maybe that's due to mitigation and heavy armor. But still, 10K on a long CD that's roughly the same as a stun break? Smash does far more damage, and stealth classes can cry me a river about it (lol maul). Lol pretty much. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 I've never taken a full ten that I've noticed, maybe that's due to mitigation and heavy armor. But still, 10K on a long CD that's roughly the same as a stun break? Smash does far more damage, and stealth classes can cry me a river about it (lol maul). To be fair, smash and maul don't disable any of the target's abilities. If this gets popped on my sentinel in a scrum with my CC break on cooldown, all I can do is sit still and die. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted January 29, 2014 Share Posted January 29, 2014 I don't know. I had a guy netting my slinger yesterday at least twice in the same match. First time I ever noticed it before. Was playing lethality and just happened to catch me when I was re-positioning both times. It was a "So THAT'S what that's like. Obviously not everyone is going to following a strict code, but generally E-Net should be saved for downing healers. Its not a 'use on cooldown for extra damage' ability, tho the average player treats every cooldown that way it seems. As far as comparing Smash to E-Net, there is no comparison. They have completely different functions. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 To be fair, smash and maul don't disable any of the target's abilities. If this gets popped on my sentinel in a scrum with my CC break on cooldown, all I can do is sit still and die. Yes they do, Smash and maul disable the targets' "I want to survive this fight" ability Link to comment Share on other sites More sharing options...
Technohic Posted January 29, 2014 Share Posted January 29, 2014 Obviously not everyone is going to following a strict code, but generally E-Net should be saved for downing healers. Its not a 'use on cooldown for extra damage' ability, tho the average player treats every cooldown that way it seems. As far as comparing Smash to E-Net, there is no comparison. They have completely different functions. Oh, I agree with that. It was a lopsided win in our favor. I think I was just irritating the guy who was hitting me with it. Wish I would see it on healers more often when I'm on my slinger. They always want to move to LOS so that kind of makes them pick their poison. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 Yes they do, Smash and maul disable the targets' "I want to survive this fight" ability Only if you sit there and take them over and over again. Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 Only if you sit there and take them over and over again. Eating an 8k maul followed up with a 7-8k discharge and 6-7k shock is pretty heavy in the "survival" department. Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 (edited) Eating an 8k maul followed up with a 7-8k discharge and 6-7k shock is pretty heavy in the "survival" department. Maybe, but so is getting hit with a long duration snare while locked out of escaped abilities and surrounded by enemies. I think we will need to agree that both are bad. Personally I would much rather have a deception sin open on my sent from stealth than get hit with electro net while standing in the open. At least in the former case I can hit awe when the knockdown wears off. If I don't have my trinket in the later case I can pretty well just get a drink while I wait for the respawn. Edited January 29, 2014 by Vodrin Link to comment Share on other sites More sharing options...
cashogy_reborn Posted January 29, 2014 Share Posted January 29, 2014 Not sure why any of you are comparing direct damage abilities to a utility CC ability.... Link to comment Share on other sites More sharing options...
Vodrin Posted January 29, 2014 Share Posted January 29, 2014 Not sure why any of you are comparing direct damage abilities to a utility CC ability.... Because some fool wanted to. Who says you can't compare apples to oranges anyways? One is orange and the other is red. See, I just compared them. Link to comment Share on other sites More sharing options...
Aetideus Posted January 29, 2014 Share Posted January 29, 2014 (edited) Maybe, but so is getting hit with a long duration snare while locked out of escaped abilities and surrounded by enemies. I think we will need to agree that both are bad. Personally I would much rather have a deception sin open on my sent from stealth than get hit with electro net while standing in the open. At least in the former case I can hit awe when the knockdown wears off. If I don't have my trinket in the later case I can pretty well just get a drink while I wait for the respawn. If the merc is close enough use stun/mezz chock. Interrupt(...) after with dual saber. Edited January 29, 2014 by Aetideus Link to comment Share on other sites More sharing options...
Hei_Atzfel Posted January 29, 2014 Share Posted January 29, 2014 Maybe, but so is getting hit with a long duration snare while locked out of escaped abilities and surrounded by enemies. I think we will need to agree that both are bad. Personally I would much rather have a deception sin open on my sent from stealth than get hit with electro net while standing in the open. At least in the former case I can hit awe when the knockdown wears off. If I don't have my trinket in the later case I can pretty well just get a drink while I wait for the respawn. I'd honestly rather have an EN on me (provided I have my breaker of course) because once that's taken care of it's usually a pretty easy toss up to take the merc out. Now if I don't have my breaker, I pretty much just go AFK for a sec until I'm dead, because I'm dead either way if I have to eat EN. Link to comment Share on other sites More sharing options...
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