dakisback Posted November 11, 2013 Share Posted November 11, 2013 (edited) Can you explain to us what this means? It's very vague.. Effects no longer trigger simultaneously when the following relics equipped at the same time: Ephemeral Mending Fortunate Redoubt Reactive Warding Shield Amplification Devastating Vengeance Serendipitous Assault Edited November 11, 2013 by dakisback Link to comment Share on other sites More sharing options...
CommanderKeeva Posted November 12, 2013 Share Posted November 12, 2013 (edited) Indeed, does it mean that two SA relics can still trigger right after each other and result in a 12-second-long Power boost as opposed to a 6-second long double Power boost? If so, it's not much of an improvement and people will still take two SA relics over any other. Or does it mean that one SA relic completely disables the other one, so you only gain procs from one of them when you have two equipped? Edited November 12, 2013 by CommanderKeeva Link to comment Share on other sites More sharing options...
Lumpyone Posted November 12, 2013 Share Posted November 12, 2013 (edited) Unless I misunderstand the situation, if you had two of the same relics with the same effects you could get the effects from both at same time or back to back. This patch is supposed to fix and prevent that, meaning once one is triggered they both go on CD as they should and no longer have ability to trigger both for a "double" effect. Edited November 12, 2013 by Lumpyone Link to comment Share on other sites More sharing options...
dakisback Posted November 12, 2013 Author Share Posted November 12, 2013 Unless I misunderstand the situation, if you had two of the same relics with the same effects you could get the effects from both at same time or back to back. This patch is supposed to fix and prevent that, meaning once one is triggered they both go on CD as they should and no longer have ability to trigger both for a "double" effect. Yeah that's my understanding as well. I wish they added some more desirable relics before implementing whatever this fix it. They even didn't make dread forged variations of the relics that proc damage. Link to comment Share on other sites More sharing options...
ngyongyi Posted November 12, 2013 Share Posted November 12, 2013 Yes I also think that it's very vague. Does it mean: 1) If you equip 2 similar effect ones, e.g. Obroan and Dread Forged SA relics, only 1 will proc at any one time. 2) All of the mentioned relics can only proc one at a time. Meaning if a tank has Fortunate Redoubt and Shield Amplification, both can no longer proc at the same time? If so, how is the proc calculated? Link to comment Share on other sites More sharing options...
OpeningToEndgame Posted November 12, 2013 Share Posted November 12, 2013 You can equip say an Arkanian SA and a PVP SA and stack the power proc from them. GIving you an immense power boost. Link to comment Share on other sites More sharing options...
gorstram Posted November 12, 2013 Share Posted November 12, 2013 So does this mean that a Conqueror SA and an UW SA relic will no longer proc together? Link to comment Share on other sites More sharing options...
facesofderek Posted November 12, 2013 Share Posted November 12, 2013 Yes I also think that it's very vague. Does it mean: 1) If you equip 2 similar effect ones, e.g. Obroan and Dread Forged SA relics, only 1 will proc at any one time. 2) All of the mentioned relics can only proc one at a time. Meaning if a tank has Fortunate Redoubt and Shield Amplification, both can no longer proc at the same time? If so, how is the proc calculated? Number 2 is my worry, it's not like I'm stacking the same effect, nor can I control when I get the Def or Absorb proc, and this seems to further penalize someone for using 2 similar in function, but wholly different in effect relics from a relatively small tanking pool. Link to comment Share on other sites More sharing options...
ZentheSecond Posted November 12, 2013 Share Posted November 12, 2013 (edited) Number 2 is my worry, it's not like I'm stacking the same effect, nor can I control when I get the Def or Absorb proc, and this seems to further penalize someone for using 2 similar in function, but wholly different in effect relics from a relatively small tanking pool. Its the first one. I just did a test myself using a Defense Proc and Absorb Proc relic on my tank. Both were proccing correctly. edit: and by correctly, I mean the defense proc would go off and then the absorb proc would go off a second later and vica versa. Edited November 12, 2013 by ZentheSecond Link to comment Share on other sites More sharing options...
OldRepJedi Posted November 12, 2013 Share Posted November 12, 2013 Yeah, I run Arcanian and UW SA relics. I liked that they would proc at the same time. But I guess they don't want us getting too powerful. So I think I will switch my Arcanian for a Boundless Ages. Not as much power but I can run it even when the other procs. Link to comment Share on other sites More sharing options...
xnightshadex Posted November 12, 2013 Share Posted November 12, 2013 Its the first one. I just did a test myself using a Defense Proc and Absorb Proc relic on my tank. Both were proccing correctly. edit: and by correctly, I mean the defense proc would go off and then the absorb proc would go off a second later and vica versa. This is good to know. I was worried I was going to have to drop my UW Shield Amplification for a warding relic (PVP or Arkanian). Thanks for doing the legwork! Link to comment Share on other sites More sharing options...
Mavery Posted November 12, 2013 Share Posted November 12, 2013 What they fixed is what is called a double proc. Previously, you could equip the PvE and PvP versions of the relic that proc'd defense, absorb, power etc and both would proc at the same time. This change negates that. The wording on the patch note is really bad, but that's what they fixed. Link to comment Share on other sites More sharing options...
ELRunninW Posted November 12, 2013 Share Posted November 12, 2013 (edited) Perhaps the wording is confusing because what they are fixing is unintentional behaviour that they believe everyone is aware of and understand. Devs forget how bad their patches are and how each introduces new problems. Indeed better information is required to separate the fix from yet another unintended effect. Edited November 12, 2013 by ELRunninW Link to comment Share on other sites More sharing options...
dakisback Posted November 12, 2013 Author Share Posted November 12, 2013 (edited) nevermind Edited November 12, 2013 by dakisback Link to comment Share on other sites More sharing options...
Docmal Posted November 12, 2013 Share Posted November 12, 2013 They are pretty much forcing us to use the boundless ages now. 'Cause we can't even use the +crit and +power proc relics together. lol. Huh? where are you getting that from? Have you confirmed this via testing? All of the reports I see in this thread from people who have tested say that different relics still proc and don't share a CD. The change was that the same effect from different relic tiers no longer stack (ie: arkanian and Underworld SA relics) Link to comment Share on other sites More sharing options...
dakisback Posted November 12, 2013 Author Share Posted November 12, 2013 Huh? where are you getting that from? Have you confirmed this via testing? All of the reports I see in this thread from people who have tested say that different relics still proc and don't share a CD. The change was that the same effect from different relic tiers no longer stack (ie: arkanian and Underworld SA relics) I was wrong didn't realize the icon was a life day cheer thing. Link to comment Share on other sites More sharing options...
facesofderek Posted November 12, 2013 Share Posted November 12, 2013 Its the first one. I just did a test myself using a Defense Proc and Absorb Proc relic on my tank. Both were proccing correctly. edit: and by correctly, I mean the defense proc would go off and then the absorb proc would go off a second later and vica versa. Thank you for testing. I haven't had a chance to run my tank today so couldn't confirm myself. Good to know I don't have to seek out a new relic. Link to comment Share on other sites More sharing options...
DarthVengeant Posted November 12, 2013 Share Posted November 12, 2013 (edited) This entire thing makes me want to quit the game. No joke. I worked HARD to get two good relics in all 4 of my 55's....now with a stupid patch and nanny state Bioware all of that hard work is dead. I am not going to use relics that you have to open your toon window with to click on, its hogwash and stupid design. I don't know what I am going to do now....it will take me forever to get another good relic on all 4 of my 55's now. Edited November 12, 2013 by DarthVengeant Link to comment Share on other sites More sharing options...
MillionsKNives Posted November 12, 2013 Share Posted November 12, 2013 This entire thing makes me want to quit the game. No joke. I worked HARD to get two good relics in all 4 of my 55's....now with a stupid patch and nanny state Bioware all of that hard work is dead. I am not going to use relics that you have to open your toon window with to click on, its hogwash and stupid design. I don't know what I am going to do now....it will take me forever to get another good relic on all 4 of my 55's now. So you grinded to get a pair of relics that have a tooltip which states that they should not be working together because of what, it being a known bug, and you never expected them to fix it? And now that they fixed it you call them a "nanny state" and threaten to leave? I don't even know how to describe the stupidity of that. Link to comment Share on other sites More sharing options...
DroidDreamer Posted November 12, 2013 Share Posted November 12, 2013 Derpies that stacked these relics in PvP knowing that this would be fixed (as it has been previously)... nevermind, I'll just refrain from commenting on the "tactic". Link to comment Share on other sites More sharing options...
Vegabond Posted November 12, 2013 Share Posted November 12, 2013 So you grinded to get a pair of relics that have a tooltip which states that they should not be working together because of what, it being a known bug, and you never expected them to fix it? And now that they fixed it you call them a "nanny state" and threaten to leave? I don't even know how to describe the stupidity of that. This. Link to comment Share on other sites More sharing options...
dipstik Posted November 12, 2013 Share Posted November 12, 2013 im also mad at this change. i think that games giving players options is good design, and all this change does it take choices away. why would they go through the trouble of restricting relic options when they have relics that are working twice as well as intended? (main stat proc relic). i want to get a main stat proc relic now since they are broken and good... which means once they fix it i have to get a different relic. they should have just left the relics alone, when they were all working, and we had options. now im using elite war hero relics on half my toons. Link to comment Share on other sites More sharing options...
Rafaman Posted November 12, 2013 Share Posted November 12, 2013 So you grinded to get a pair of relics that have a tooltip which states that they should not be working together because of what, it being a known bug, and you never expected them to fix it? And now that they fixed it you call them a "nanny state" and threaten to leave? I don't even know how to describe the stupidity of that. Exactly^^. Look, I grinded 2 redoubt relics to take advantage of the double proc knowing quite well that it wasn't intended. I didn't need for them to say it, just looking at a parse it was obvious. Not only did it double proc, but it all but eliminated the cool down on the tool tip. Come on... everyone knew it wasn't right. So, know I have to find another relic combination. Perfectly acceptable and warranted. I paid the price for using the loophole, which btw, was for quite a while. If you are going to quit because of the fix... I don't know what to say but maybe... adios. Link to comment Share on other sites More sharing options...
thebvp Posted November 12, 2013 Share Posted November 12, 2013 This entire thing makes me want to quit the game. No joke. I worked HARD to get two good relics in all 4 of my 55's....now with a stupid patch and nanny state Bioware all of that hard work is dead. I am not going to use relics that you have to open your toon window with to click on, its hogwash and stupid design. I don't know what I am going to do now....it will take me forever to get another good relic on all 4 of my 55's now. I'm having a hard time telling whether this post is a troll or its author really is that stupid. Can anyone help me out here? Link to comment Share on other sites More sharing options...
Rafaman Posted November 12, 2013 Share Posted November 12, 2013 BTW, Use relics can be keybinds as they can be added to a toolbar. LOL. You don't have to open anything... Link to comment Share on other sites More sharing options...
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