Sinatore Posted October 13, 2013 Share Posted October 13, 2013 4v4 feels like a zerg fest, I'd like to see 2v2 and 3v3...discuss...... Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 13, 2013 Share Posted October 13, 2013 Yes 4v4 doesn't magnify and exacerbate enough balance issues we need those 2v2 and 3v3 so we can truly see some balance issues. Link to comment Share on other sites More sharing options...
Akuryu Posted October 13, 2013 Share Posted October 13, 2013 Even smaller scale PVP is not the answer. Besides, with the state of healing/tanking in this game it would be impossible to kill a good op healer in 2v2. Link to comment Share on other sites More sharing options...
Sinatore Posted October 13, 2013 Author Share Posted October 13, 2013 Yes 4v4 doesn't magnify and exacerbate enough balance issues we need those 2v2 and 3v3 so we can truly see some balance issues. Perhaps I should have been more clear in my original post....I am talking about 2v2 and 3v3 with of course this so called "balancing" update they are doing in 2.5 or whatever. Im sure given the state of classes over-performing/under-performing that this would indeed exacerbate some of the problems as you said. Also, with 2v2, and 3v3 (assuming better balance) would result in games being played with more tactic and finesse. Not "Derp smashing/op healing full stealth bombing teams" Would appreciate a non flame fest here! Link to comment Share on other sites More sharing options...
Kontraz Posted October 13, 2013 Share Posted October 13, 2013 The entire game is centered around "The Trinity" of tank, healer and dps (albeit, two dps). Despite what some might claim, I'm fairly certain this is the setup they have in mind when they attempt to balance classes - not around anything less. Link to comment Share on other sites More sharing options...
NogueiraA Posted October 14, 2013 Share Posted October 14, 2013 Op healer + marauder would be the best comp. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted October 14, 2013 Share Posted October 14, 2013 Negative ghost rider. It would create a balance nightmare Link to comment Share on other sites More sharing options...
Zoom_VI Posted October 14, 2013 Share Posted October 14, 2013 Perhaps I should have been more clear in my original post....I am talking about 2v2 and 3v3 with of course this so called "balancing" update they are doing in 2.5 or whatever. Im sure given the state of classes over-performing/under-performing that this would indeed exacerbate some of the problems as you said. Also, with 2v2, and 3v3 (assuming better balance) would result in games being played with more tactic and finesse. Not "Derp smashing/op healing full stealth bombing teams" Would appreciate a non flame fest here! you realize that it is probably not humanly possible balance a game. Every other game of this complexity is riddled with balance woes. All that ever happens is perceptual switches between fotm and whatnot. Link to comment Share on other sites More sharing options...
Xanas Posted October 14, 2013 Share Posted October 14, 2013 I would love a 3v3 and 2v2 braket BUT don't allow healing in it. Only tanks and DPS. if you allow healing... Nobody dies to the point the gas thing... Even with 2 DPS and a good tank+healer combo is just about immortal. Link to comment Share on other sites More sharing options...
snaplemouton Posted October 14, 2013 Share Posted October 14, 2013 I would love a 3v3 and 2v2 braket BUT don't allow healing in it. Only tanks and DPS. if you allow healing... Nobody dies to the point the gas thing... Even with 2 DPS and a good tank+healer combo is just about immortal. The healer won't die if you are terrible at DPS. IMO, they should add 2v2 and 3v3. If you can't kill an healer, then you deserve to loose. Link to comment Share on other sites More sharing options...
Xanas Posted October 14, 2013 Share Posted October 14, 2013 (edited) The healer won't die if you are terrible at DPS. IMO, they should add 2v2 and 3v3. If you can't kill an healer, then you deserve to loose. You really think 1-2 DPS can take down an OPS healer that is guarded by a Jugg (that knows how CC and taunts work)? Right... Edited October 14, 2013 by Xanas Link to comment Share on other sites More sharing options...
SOULCASTER Posted October 14, 2013 Share Posted October 14, 2013 Negative ghost rider. It would create a balance nightmare As well as more of a class exclusion nightmare. More-so than we are already seeing with 4v4s. I vote NO to 2v2 and 3v3s for arenas + comms. BUT i'd love to see some kind of dueling area set up in game where you can go in and create any comp and number size you want and you can battle it out in an arena for NO prizes. Just for fun. But as far as ranked arenas with comms and all that, 4v4 should be the only option. Oh yeah, and bring back 8v8 obj rated warzones. But hey. Link to comment Share on other sites More sharing options...
HeyImTempzz Posted October 14, 2013 Share Posted October 14, 2013 2v2 would be dominated by Operative Healer and Marauder/Jug. However 3v3 could have a few nice comps with good synergy, but new contents better than no content. Link to comment Share on other sites More sharing options...
carlosg Posted October 14, 2013 Share Posted October 14, 2013 2v2 would be pretty much impossible for tanks to do. Tank + DPS would lack burst and not have enough survivability against teams with a healer on them. Tank + Healer teams would have too much survivability and no burst causing matches to always go to suden death, which is boring as hell. Bad idea. Just keep the 4v4 and balance the game around that, it is already a task that I think is too much for Bioware. Link to comment Share on other sites More sharing options...
LuciferinDNA Posted October 14, 2013 Share Posted October 14, 2013 4v4 feels like a zerg fest, I'd like to see 2v2 and 3v3...discuss...... 100% agree! 4v4 is a jail fight. 3v3, 2v2, but most important in my eyes 1v1!! Ofcorse we can do duels but I want coms and rateing after my duels! And lets be honest a 1v1 shows 10000 times more your actual pvp rateing, player skill then the 4v4 zerg fest. Its so clear like sky. Link to comment Share on other sites More sharing options...
Xanas Posted October 14, 2013 Share Posted October 14, 2013 (edited) 2v2 would be pretty much impossible for tanks to do. Tank + DPS would lack burst and not have enough survivability against teams with a healer on them. Tank + Healer teams would have too much survivability and no burst causing matches to always go to suden death, which is boring as hell. Bad idea. Just keep the 4v4 and balance the game around that, it is already a task that I think is too much for Bioware. Just disable healing in 2v2 arena as i said and it will work. Even Tanks would have a place there. Just guard the DPS and use taunts. Those 2 DPS on the other side are going ot have a hard time burning him down. 2v2 would be damn fun. Grab a friend and que. Best arena type for me in WoW. Had a ton of fun. @LuciferinDNA Nop... 1vs1 is decided before the fight even begins by what classes are fighting... Still it would be fun but that is it... Shadows would dominate it. Edited October 14, 2013 by Xanas Link to comment Share on other sites More sharing options...
Xarimath Posted October 14, 2013 Share Posted October 14, 2013 Operative Healer + Jugg Tank /yawn GG Link to comment Share on other sites More sharing options...
FriendReferral Posted October 14, 2013 Share Posted October 14, 2013 Dumbing down PvP even further? Man, this casual player-base is full of morons. Link to comment Share on other sites More sharing options...
Technohic Posted October 14, 2013 Share Posted October 14, 2013 Just go duel somewhere. Link to comment Share on other sites More sharing options...
Xanas Posted October 14, 2013 Share Posted October 14, 2013 (edited) Just go duel somewhere. No rewards... Some people organize 1vs1 tournaments... So even with the bad balance i see no reason why a 1vs1 arena braket could not exist. Put some rank in it that would show on SWTOR.com and its going to be awesome. Edited October 14, 2013 by Xanas Link to comment Share on other sites More sharing options...
cycao Posted October 14, 2013 Share Posted October 14, 2013 (edited) 100% agree! 4v4 is a jail fight. 3v3, 2v2, but most important in my eyes 1v1!! Ofcorse we can do duels but I want coms and rateing after my duels! And lets be honest a 1v1 shows 10000 times more your actual pvp rateing, player skill then the 4v4 zerg fest. Its so clear like sky. Well there is no way that they would ever do 1v1 arenas. This game is not balanced around 1v1 and stealth would have the advantage every time. I have no issue with 4v4 I think things would get even more out of whack and further separate classes/specs if they move to smaller arenas. Edited October 14, 2013 by cycao Link to comment Share on other sites More sharing options...
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