DieGhostDie Posted January 4, 2014 Share Posted January 4, 2014 Take operatives as an example - before the change to the SA relics they could get quadra procs if they kept corrosive dart on the boss, which was an enormous boost to their healing. It works the same now, although to a significantly lesser degree. KD SA will still proc twice, though, which makes it better than the DF SA if you can keep CD up. Keeping CD up is not particularly hard, so overall you'll get a slight boost in your healing. Could be useful for whenever NiM hits. No need for the current HMs, as they are quite easy. ^Pretty much the reason I am taking a break from parsing for a while until I get my KD SA Relic (and two DF implants). I know it's a minor upgrade from my UW SA Relic but...never hurts to be safe. Link to comment Share on other sites More sharing options...
MKnightRider Posted January 4, 2014 Share Posted January 4, 2014 So I have decided to stop parsing until there is a significant reason to for Shadows, whether that be a buff or a new tier of gear. So I am going to officially post my best Balance parse since I was unable to get anything better despite my efforts. Also wanted to say nice job to Dertygun, good parse, especially considering your overall crit % was 4% lower than mine for this parse. M-knightrider - Shadow - Balance- 8/2/36 - 4m 38.695s Log: http://www.torparse.com/a/511405/time/1386139594/1386139872/0/Overview AMR: http://swtor.askmrrobot.com/character/6505b4eb-5236-4299-bcc7-c98ef2f12ee6 Link to comment Share on other sites More sharing options...
BenOmonda Posted January 4, 2014 Share Posted January 4, 2014 So I have decided to stop parsing until there is a significant reason to for Shadows, whether that be a buff or a new tier of gear. So I am going to officially post my best Balance parse since I was unable to get anything better despite my efforts. Also wanted to say nice job to Dertygun, good parse, especially considering your overall crit % was 4% lower than mine for this parse. M-knightrider - Shadow - Balance- 8/2/36 - 4m 38.695s Log: http://www.torparse.com/a/511405/time/1386139594/1386139872/0/Overview AMR: http://swtor.askmrrobot.com/character/6505b4eb-5236-4299-bcc7-c98ef2f12ee6 Just wondering why would you run so much crit in balance whene you get so much in the tree? Link to comment Share on other sites More sharing options...
MKnightRider Posted January 4, 2014 Share Posted January 4, 2014 (edited) Just wondering why would you run so much crit in balance whene you get so much in the tree? There are no crit bonuses in the Balance tree. There are a lot of very good surge bonuses, which is precisely why you want so much crit. The more surge a spec has the more valuable crit becomes. So with all the surge, crit becomes very valuable. Edited January 4, 2014 by MKnightRider Link to comment Share on other sites More sharing options...
Carlenux Posted January 4, 2014 Share Posted January 4, 2014 someone help me out pls because i dont know whats going on.. when i see other people parses logs, at the end like any other parse it "Ends combat" (this mark the time the dummy died) but the last ability will always go after that few 0.0.X seconds, and it should say shattered armor bla bla... 1 mil hp bla bla... X dmg dealt 5K.. Dummy Died.... 00:14:18.052 Invinc leaves combat. 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. thats the log... if it was like any other post my kill time would be 14:18:052... and Dmg is 1 Mil something from the back stab (3865 Dps). but when i upload the parse this happens: http://www.torparse.com/a/539477/1/0/Overview the time is right... the dps is wrong, and no Kill timestamp. if i move the Leave combat (with same time as the kill stamp) bottom i get this http://www.torparse.com/a/539449/1/0/Overview 4:19:213 (which is wrong since all other parses in the leaderboard goes with the actual "leaves combat" text) but the dps is Right 3865 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. i have no idea how to do so my combat ends there and torparse take in count the last hit for the dps, someone help me please lol. Link to comment Share on other sites More sharing options...
Transmet Posted January 4, 2014 Share Posted January 4, 2014 someone help me out pls because i dont know whats going on.. when i see other people parses logs, at the end like any other parse it "Ends combat" (this mark the time the dummy died) but the last ability will always go after that few 0.0.X seconds, and it should say shattered armor bla bla... 1 mil hp bla bla... X dmg dealt 5K.. Dummy Died.... 00:14:18.052 Invinc leaves combat. 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. thats the log... if it was like any other post my kill time would be 14:18:052... and Dmg is 1 Mil something from the back stab (3865 Dps). but when i upload the parse this happens: http://www.torparse.com/a/539477/1/0/Overview the time is right... the dps is wrong, and no Kill timestamp. if i move the Leave combat (with same time as the kill stamp) bottom i get this http://www.torparse.com/a/539449/1/0/Overview 4:19:213 (which is wrong since all other parses in the leaderboard goes with the actual "leaves combat" text) but the dps is Right 3865 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. i have no idea how to do so my combat ends there and torparse take in count the last hit for the dps, someone help me please lol. I'm pretty sure this is what you're looking for: http://www.torparse.com/a/539477/time/1388810399/1388810658/0/Overview You have to end the parse on Death, not exit combat. As far as the beginning goes, I can't say. 00:09:59.047 Invinc activates Nano-Infused Attack Adrenal. 00:09:59.048 Invinc gains Nano-Infused Attack Adrenal. 00:09:59.467 Invinc enters combat. Torparse lumped in everything with your entering combat, so I'd say this is as close as to the actual genuine parse that you will get. Nice parse. Now I have to go back to the dummy when I get my Relic and implants someday. Link to comment Share on other sites More sharing options...
Carlenux Posted January 4, 2014 Share Posted January 4, 2014 (edited) Invinc - Operative - Lethality - 4/6/36 - 4'18"585 Log link: http://www.torparse.com/a/539477/time/1388810399/1388810658/0/Overview AMR profile: http://swtor.askmrrobot.com/characte...b-842c8924e530 thanks for the help <EDITED> Invinc - Operative - Concealment - 3/36/7 - 4'32"741 Log link: http://www.torparse.com/a/539554/time/1388819805/1388820078/0/Damage+Dealt AMR profile: http://swtor.askmrrobot.com/characte...b-842c8924e530 Edited January 4, 2014 by Carlenux Link to comment Share on other sites More sharing options...
Saenth Posted January 4, 2014 Share Posted January 4, 2014 (edited) I didn't see a way around this either, it happened to me on the 3771 I posted two days ago. Would also appreciate some insight. edit: thanks for the fix Noire, I'll try that on next one Edited January 4, 2014 by Saenth Link to comment Share on other sites More sharing options...
Carlenux Posted January 4, 2014 Share Posted January 4, 2014 I didn't see a way around this either, it happened to me on the 3771 I posted two days ago. Would also appreciate some insight. take the full parse, the one with the combat ends, and then in torparse, in the trimming parses grab your initial time (in the overview) and the ending time where your kill msg was (usually in the same second so doesnt matter), it shuld trim it to the kill for the dps and end up the combat at Leave combat... that sounds confusing but meh lol Link to comment Share on other sites More sharing options...
Aelanis Posted January 4, 2014 Share Posted January 4, 2014 There are no crit bonuses in the Balance tree. There are a lot of very good surge bonuses, which is precisely why you want so much crit. The more surge a spec has the more valuable crit becomes. So with all the surge, crit becomes very valuable. Adding to this, crit is very valuable for all Shadow DPS. The surge bonus Infiltration Shadows about as high. 50% to Project and Breach and 30% to Shadow Strike, our hardest hitting move. Infiltration Shadows hit very hard when they crit, and not as much when they don't. I've had disparity in parses of around 300 dps just due to poor RNG. That 9% damage swing really hurts to look at. Link to comment Share on other sites More sharing options...
LordKantner Posted January 4, 2014 Share Posted January 4, 2014 (edited) Kantner - Commando - Assault - 2/8/36 - 4:28 - DPS 3724.22 http://www.torparse.com/a/539896/1/0/Overview AMR: http://swtor.askmrrobot.com/character/c5ef8333-6c32-4739-813a-3a0f0cb0f10a Just got the 78 MH so i'll probably do much better in the future, but at least the board has some blue now. Edited January 4, 2014 by LordKantner Link to comment Share on other sites More sharing options...
Damastes Posted January 4, 2014 Share Posted January 4, 2014 (edited) Aerre - Shadow - Infiltration - 5/36/5 - 4'57.806s Log Link: http://www.torparse.com/a/539729/time/1388836041/1388836339/0/Damage+Dealt AMR: http://swtor.askmrrobot.com/character/cf34698d-d8b5-4a95-86fb-4f4141c5dfde Edited January 4, 2014 by Damastes Link to comment Share on other sites More sharing options...
Augustus Posted January 4, 2014 Share Posted January 4, 2014 (edited) Decimus - Sorcerer - Lightning - 3/36/7 - 4'52.123s Log link: http://www.torparse.com/a/539793/6/0/Overview AMR: http://swtor.askmrrobot.com/character/e54986eb-b886-404a-9689-53c8d8aadc7d Edited January 4, 2014 by Augustus Link to comment Share on other sites More sharing options...
mayoonaise Posted January 4, 2014 Share Posted January 4, 2014 Mayoo - Sentinel - Watchman - 36/8/2 - 4'26.639s http://www.torparse.com/a/539823 AMR :http://swtor.askmrrobot.com/character/45904302-95fa-4e4a-8303-c42ee7848dca Only have a 72 relic, not the 75 dragon kell, but still better than the 78 that i have. 3720 for torparse, 3754 for parsec: http://img11.hostingpics.net/pics/732180Parse.png Link to comment Share on other sites More sharing options...
MVaglin Posted January 4, 2014 Share Posted January 4, 2014 (edited) Monzcarro - Mercenary - Pyrotech - 2/8/36 - 4m 29.966s http://www.torparse.com/a/539837/8/0/Overview AMR : http://swtor.askmrrobot.com/character/e258a551-a5d5-4a7c-bf37-dbff6e3bd699 Edited January 4, 2014 by MVaglin Link to comment Share on other sites More sharing options...
Flying-Brian Posted January 4, 2014 Share Posted January 4, 2014 Just got the 78 MH so i'll probably do much better in the future, but at least the board has some blue now. It had some blue back on page 101, I had a 4'29.995 on my commando. But that just got beat by .021 by MVaglin, so it's back to being all red right now. I'll work to bump mine back up this weekend. Link to comment Share on other sites More sharing options...
LordKantner Posted January 4, 2014 Share Posted January 4, 2014 It had some blue back on page 101, I had a 4'29.995 on my commando. But that just got beat by .021 by MVaglin, so it's back to being all red right now. I'll work to bump mine back up this weekend. I'm still keeping the blue on the board no worries Link to comment Share on other sites More sharing options...
Falver Posted January 4, 2014 Author Share Posted January 4, 2014 someone help me out pls because i dont know whats going on.. when i see other people parses logs, at the end like any other parse it "Ends combat" (this mark the time the dummy died) but the last ability will always go after that few 0.0.X seconds, and it should say shattered armor bla bla... 1 mil hp bla bla... X dmg dealt 5K.. Dummy Died.... 00:14:18.052 Invinc leaves combat. 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. thats the log... if it was like any other post my kill time would be 14:18:052... and Dmg is 1 Mil something from the back stab (3865 Dps). but when i upload the parse this happens: http://www.torparse.com/a/539477/1/0/Overview the time is right... the dps is wrong, and no Kill timestamp. if i move the Leave combat (with same time as the kill stamp) bottom i get this http://www.torparse.com/a/539449/1/0/Overview 4:19:213 (which is wrong since all other parses in the leaderboard goes with the actual "leaves combat" text) but the dps is Right 3865 00:14:18.066 Invinc activates Backstab. 00:14:18.066 Invinc spends 10 energy. 00:14:18.066 Invinc's Shattered Armor effect of Armor Reduced fades from Operations Training Dummy. 00:14:18.067 Invinc's 1,000,000 Health effect of 1,000,000 Health fades from Operations Training Dummy. 00:14:18.067 Invinc gains Sprint. 00:14:18.068 Invinc's Corrosive Grenade effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc's Corrosive Dart effect of Poisoned (Tech) fades from Operations Training Dummy. 00:14:18.068 Invinc gains Tactical Advantage. 00:14:18.680 Invinc's Backstab critically hits Operations Training Dummy for 5057* kinetic damage, causing 5057 threat! 00:14:18.680 Invinc kills Operations Training Dummy. i have no idea how to do so my combat ends there and torparse take in count the last hit for the dps, someone help me please lol. It's a technical problem with SWTOR's logging. You leave combat before the last hit happens when dummy parsing so stupid **** like this is rather common. TORParse isn't smart enough to decipher the issue either. Link to comment Share on other sites More sharing options...
BenOmonda Posted January 4, 2014 Share Posted January 4, 2014 There are no crit bonuses in the Balance tree. There are a lot of very good surge bonuses, which is precisely why you want so much crit. The more surge a spec has the more valuable crit becomes. So with all the surge, crit becomes very valuable. Thank you for that info, i did miss read that lol. Link to comment Share on other sites More sharing options...
Carlenux Posted January 4, 2014 Share Posted January 4, 2014 Kittycat - Mercenary - Pyrotech - 2/8/36 - 4m 24.307s Log Link: http://www.torparse.com/a/540091/time/1388862332/1388862596/0/Damage+Dealt AMR : http://swtor.askmrrobot.com/character/517f79b5-da74-4d71-825e-0634eab83742 Link to comment Share on other sites More sharing options...
idnewton Posted January 4, 2014 Share Posted January 4, 2014 HONORABLE MENTION Idnewton - Sith Marauder Hybrid 20/23/3 3307.77 DPS - TTK 5'1.96 Link I think you missed this one. Link to comment Share on other sites More sharing options...
Kinslayer Posted January 5, 2014 Share Posted January 5, 2014 Xaldara - Sorcerer - Lightning - 3/36/7 - 4m 50.383s Log: http://www.torparse.com/a/540948/1/0/Overview AMR: http://swtor.askmrrobot.com/character/3020b24b-29d0-4ec6-bced-830c271181ee Link to comment Share on other sites More sharing options...
Michael-L Posted January 5, 2014 Share Posted January 5, 2014 (edited) Xín - Juggernaut - Vengeance - 4/36/6 - 5'0.801s Log Link: http://www.torparse.com/a/540960/1/0/Damage+Dealt AMR profile: http://swtor.askmrrobot.com/character/114052d2-daa1-4fac-b167-20c1a3249012 Xintake - Marauder - Rage - 2/8/36 - 4'50.921s Log Link: http://www.torparse.com/a/539245/15/0/Damage+Dealt AMR profile: http://swtor.askmrrobot.com/character/4d6b1860-7ef8-46fa-8202-7c6d0b47f357 Edited January 5, 2014 by Michael-L Link to comment Share on other sites More sharing options...
jjuke Posted January 5, 2014 Share Posted January 5, 2014 Jûke - Commando - Assault Specialist - 2 / 8 / 36 - 4m 28.138s http://www.torparse.com/a/541093/4/0/Overview 3721.64 DPS Link to comment Share on other sites More sharing options...
Luckygunslinger Posted January 5, 2014 Share Posted January 5, 2014 (edited) People still do a lot better than me, no doubt in time people will knock me off but I thought I'd throw up the parse and fill up the Jugg/Guardian board a bit more. 5m 26.895s Spec: 0/10/36 AMR Profile, Only running the Marauder 2 piece. No 78 Mainhand, One Obroan Relic, One Underworld. Running 0 Dread Forged, all gear I'm Wearing is either Underworld or Oriconian Vendor. Edited January 5, 2014 by Luckygunslinger Link to comment Share on other sites More sharing options...
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