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Augustus

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  1. Things like this happening should be unacceptable, but it is the norm with this game and studio and indicates that either they are not able to even maintain their own game to function, or they are planning to push through wildly unpopular design decisions unannounced (as been done plenty of times already) or both! I was using the crafting bonuses from guild flagship and this 4 weeks period of missing those will cost me billions in losses. Thanks bugware! I also expect them to ruin current crafting system and take a 360 on whatever is possible so I cannot even just suspend crafting activities, because come 7.0 all mats may become useless and vendor trash for 1-to-1 credit ratio. Cannot wait for 7.0! Time and time again this game proves that it does not worth any dedication or effort or money put into it.
  2. WoW, they really went there and plucked a 100 year old tree into every player's hole who has more than 3 characters on same server? Seriously, when you'd think they cannot go any lower, they pull an old GTA release 3x straight!
  3. What is even worse that is rarely been mentioned before, is that there are separately named sets for each aspect of the game. 1 named gearset from Conquest, 1 for PvP, 1 for Ops, think there are even separate ones for FPs, as well. Also seeing how on PTS conquest rewards one kind of item upgrade currency and PvP rewards another, it would seem that you are even forced to play the same content type through which you've acquired your gear if you wish to upgrade it at all... meaning you won't be able to just upgrade a gear gotten from FP through PvP or through Conquest reward currency, you'll have to keep grinding FPs... this just triples down on forcing everyone to play one way or another. Sound strategy, what could go wrong? DvL was very Star Wars like, even though devs could not make it work properly due to either bad faction imbalance (one side rules them all) or huge opposing side kickstart making it a 1-1 side win balance regardless of anything. Amplifier min/maxing costs were high with all the gambling aspects to it, but it was a strong credit sink (strongest one at this live state?). So kudos for acknowledging the need for more credit sinks and then removing the largest one at the same time (shall we expect modding at iRating 334 to be an even more costly stat gambling?). Do I read it correctly that this round devs got completely influenced by Keith's elitist raiding guild members? It will be fun seeing them posing on fleet with all their leet gear to that ever smaller player base that will certainly follow these changes (is anyone even checking other player's gear out at all, unless they seem to play really bad or supposed to wear tank gear instead of DPS?). But if the entire expansion won't turn out as mind bafflingly horrendous as it sounds, I'll eat my words with some juicy pineapple pizza. Nonetheless cannot wait for a bug&exploit ridden release right before holidays when dev team will have their 4 weeks of annual leave. Also hoping that their dev version of the game is miles ahead of what we can see on the PTS, where even basic UI windows are broken and non-functioning.
  4. So while dumbing down conquest and ironing out its inconsistencies and policy abuses, when will the developers make every conquest objective character bound? NOT legacy bound, because you keep deleting from the game infinitely repeatable objectives, what will those with many characters (who even spent on those extra server character slots you SELL on cartel market) do to keep achieving their personal weekly conquest objectives on many characters? Before white knights, no I don't work in SWTOR to just go do 3-5 operations a day on different characters for conquest points just to be able to get multiple characters across conquest. Why do you keep punishing those who are more invested in your game, who spent more on your cartel market and reward it with diminishing opportunities? (BW feel free to delete this comment and ban me, if you find my questions too "negative"...)
  5. So, how long will your team be tracking these decorations? Are these decorations this good at hiding their tracks? I still have not used the rodian and weequay personal decorations from last year's casino event that overwritten the cartel market purchased decorations, waiting for them to get fixed. Yet here we are next year at another casino event without a fix. I have bug reported it last year during the casino event, but I guess you can just reset cartel market purchased items nowadays without any obligations...
  6. Still nothing happened, the Weequay Patron and Rodian Patron (Female) still have the same name from both sources, bug still persists, and I bet it will get more messy to fix the longer it takes (what happens to decorations already purchased but not used once you decide to change the name of those from one source?). I guess, as others called it, the years long head-scratching begins... (Not to mention fraudulent behavior for reseting things that specifically could be bought previously for money.)
  7. You do realize Bioware you just handed out the equivalent worth of millions of dollars of cartel coin purchases by letting everyone "photocopy" their entire decoration purchases of the last 2-4 years (whenever SH's were introduced) because of how you handled decoration copying in server transfers instead of the forecasted and promised way of how the server merger will affect our decoration collections?
  8. Can we have a response to this? I have been collecting decorations since they first came out non-stop, buyed up 999 / 999 for every decoration under 50.000 credits, crafted and used up 999 / 999 for every single Industrial and Synthetic prefab exchanged decorations for which I worked in the past 8 months on a daily basis, got up to 940k prestige before the merge and people spending 180cc out of their 550 monthly cartel coin grant now have 2 million+ prestige because of simply multiplying their decoration count? Because even if I keep collecting decorations, even taking the effort of maxing a 999 / 999 in the future, I won't ever be able to gather 2997 / 999 decorations of any kind... It may very well be the final coffin on this game's corpse for me... and this is coming from someone who have been a sub non-stop since game launched, who bought 2-3 hypercrates every single shipments until scam cubes, I mean chance cubes came out (which wanted to "sell" me the same items I have already collected), who bought every single unique direct sale items, who bought every single collection items off GTN after scam cubes came out, putting billions into the game's economy... go check my game profile random Bioware employee, in case it won't be handled properly, know what a whale have left your sinking ship of a game.
  9. This is my opinion about your entire work and cautiously-blazing-fast-reaction time about the largest game breaking issues this game ever seen which is an amazing cause of your thorough work over there behind your computers and fancy meeting rooms. The entire player base is at this point of how they would deal with you guys: https://www.youtube.com/watch?v=rSFZktZNySg also: (devs = Mr. Garrison)
  10. These are better first steps in optimizing this whole system. One HUGE request remains though, make those Components Legacy bound, and you just incentivized alt character playing and gearing much much more!
  11. I've got an idea how to make the whole system much much more alt friendly. One of the biggest concerns currently, is that why trade in those components one had to earn through 3-8 hours of work by dying continuously either in WZ or in GSF, only to get that same item from the next command crate. Yes, we can upgrade Tier 1 purples and Tier 2 legendaries, but what about Tier 3 legendaries? Why should those double/multiply unnecessarily only to end up being vendor trashed? Introduce the same turn-in option for Tier 3 items, as well. Lets say, we can trade in a complete legendary item (without mods removed, as it would open this up for exploits) for either some components, or only with that other legacy bound not-so-confusing I don't-even-know-it's-name currency. This would help tremendously against RNG screwing up that 25 hours of work someone would have to put into 1 item from Tier 1 to Tier 3 upgrading only to have it duplicate right away.... Also, why components cannot be legacy bound? It's not like one character with higher Tier rank earns more components than the lesser ranked character, distracting any kind of balance (whatever that means, right?). This would be another thing helping out alts and providing an alternative to the completely gearless alt character to suffer through 25 hours of PvP only for 1 item out of the 14 that they'd need. (Also, whatever happened to ANYTHING useful dropping from command crates? Haven't had a single item upgrade over the last 150 ranks (and I only have 3 legendaries after reaching around rank 400), and did not receive a damn boots slot set bonus since Rank 0...)
  12. Care to elaborate on this? You know, putting it into context as a first grader learns it in their first day of class? Is this 15% boost permanent? Is it a 1 hour pathetic sorry *** buff? Because if so, you expect someone to grind 4 rank at Tier 1 just to get a 1 hour buff that gets them a +15% boost towards their next rank grind? Also a cxp buff as a character perk? So we are forced to spend 15million credits now if we want to gain 1 crate every 1 hour instead of 1.5 hours? On 1 character out of our 40+ alts? To then receive complete trash garbage as what 99% of the crates contained so far? My character got his first set bonus item at rank 80, and finished Tier 1 with 2 set bonus items... then reached command rank 379 by now and DID NOT get ANY KIND OF boots item containing set bonus. Not a Tier 1, not a Tier 2, not a Tier 3. Thanks for your pathetic grindy, unjust, disgraceful "content" providement. How on earth could ANYONE be stupid enough to release something like this? ARE ALL OF YOU OVER THERE HAVING GAMBLING PROBLEMS? DO YOU THINK EVERYONE ENJOYS GAMBLING AND LOSING ALL THE TIME, WHILE HAVING THE ENTIRE SYSTEM RIGGED BEHIND THEIR BACKS? HOW CAN YOU NOT GRASP THE GRAVITY OF THE SITUATION (sry, *****how) THAT YOU CREATED? HOW CAN YOU EXECUTE YOUR JOB SO POORLY? If I'd be this bad in ANYTHING IN MY LIFE, LET ALONE MY PRIORITY WORK, I would seriously consider suicide. But then there you all are, laughing at each others face, picking random meaningless not even funny comments from twitch chat and acting like you are all kings and we should be glad to ever have the chance of kissing your boots. Simply cannot believe what the world has come to and how people can act in it... but then again, you bunch are those who voted a trump into office....
  13. It is his fault for doing it so mindlessly. Let's see, a group of experienced players can finish Firestorm Uprising in 10 minutes in story, which grants around 500 command xp. That's 3000 command xp /hour. Now, doing it for straight 106 hours (either on caffein infusion, drugs, or having multiple persons playing on same account in multiple shifts), they reach just above 4 days that very same limit. As you see, it is doable without exploiting the system, yet if ANYONE would have done it, and then went on "Oh poor me, I'm so sad and disappointed you stopped my command rank farm at 1/3 of a maximum on my first week of playing" , then we would see another command xp nerf. But doing GSF and PvP matches is way faster command xp gain, and those can be rigged easily, so same result. Because 16 players banded together on a less than 10 players-dead server doing death-trading, everyone should be punished in the game for playing as intended? Because there are brainless, lifeless, jobless players having their toilet as their desktop chair and living on their grandmother's pension, everyone should be punished?
  14. Hey, thanks random korean guy for ruining even further the game for us! Hope you will enjoy talking down on everyone else for lacking gear in the next 4 months! Now I'm off to grind heroics for 1 week without sleep and eating, and to show BW that it is possible to gain 10billion credits from them in a short amount of time, and will be sure to let them know so they can correct their mistake my making heroics reward 2k credits each!
  15. The system is completely set up to screw over those players, who enjoy, or wish to play on multiple characters. Why? Because if you grind out on 1 character the Tier 3 of Gal.Comm.Rank, then you are starting over from 0 on another character. Previously you could go into an ops, immediately start having a chance to gather gear tokens for which you specifically wanted, or if unlucky, buy some similarly powerful item from the commendations. Now, we have to get crafted gear, so that we can be somewhat viable in the next 5 months, once we have the CHANCE to gain better gear than that? That is if we focused on that ONE AND ONLY character for 5 months, and did not play any other activity on any other characters. If, those over there in their office would've/wil make this legacy wide, that way the players could have the chance of gathering the same level of gear for other characters, as well. The grind to gain another command rank would remain, people would still have to play on the character to get the class/role specific gear (I mean have the CHANCE of getting), so it is not like people would play less by making the system legacy wide. However this would encourage players to try other classes, play other roles, would help out operation groups immensely when their lack of content (and decisions like in today's patch) causes masses of players to quit the game and never look back , and it could also be an insurance for players for when they nerf one class to the ground in the next cycle and players are forced to leave their most favourite class in the dust. It's in BW's hand to make the game (somewhat) great again! (Or they can decide to throw away every international agreement and investment in humanity's and the planet's future for short sighted short term gain). If the system does not improve, by either making it legacy wide, other "better than cross server" means, then this is clearly an indication of maintenance mode, because gear for 6 months on 1 character is a clear indication of that...
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