Selenial Posted December 22, 2013 Share Posted December 22, 2013 Selenial is going to LOVE this. I told you, I'm switching it up this kaggath.... Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 (edited) I told you, I'm switching it up this kaggath.... But that seems picture perfect for your pet favourite faction. Also Beni, when are we meant to PM you our factions? Edited December 22, 2013 by LadyKulvax Link to comment Share on other sites More sharing options...
Selenial Posted December 22, 2013 Share Posted December 22, 2013 (edited) But that seems picture perfect for your pet favourite faction. Maybe next time. I'd be unstoppable though, the only one counter to that would be Vader, as he's the only one Traya can't kill 1v1, IMO. Edit: I mean come on, she can walk through anywhere undetected, one planet, one ship, she'd be far too OP. Edited December 22, 2013 by Selenial Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 Maybe next time. I'd be unstoppable though, the only one counter to that would be Vader, as he's the only one Traya can't kill 1v1, IMO. Edit: I mean come on, she can walk through anywhere undetected, one planet, one ship, she'd be far too OP. I am also pretty sure we were agreeing that she was too OP anyway. I mean there seems to be some contradictions between who is and isn't OP in the first place. Link to comment Share on other sites More sharing options...
Selenial Posted December 22, 2013 Share Posted December 22, 2013 I am also pretty sure we were agreeing that she was too OP anyway. I mean there seems to be some contradictions between who is and isn't OP in the first place. There's enough OP people to have no OP people Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 There's enough OP people to have no OP people Traya, Krayt and Vader are a few names that I can think of right now. Link to comment Share on other sites More sharing options...
Selenial Posted December 22, 2013 Share Posted December 22, 2013 Traya, Krayt and Vader are a few names that I can think of right now. Yeh, I know, but you can always pick people like Surik, Bastilla, Mara Jade, Dooku, Plageuis, Bane, Kyp Durron, Saba Sebatyne and Satele Shan if you want OP characters. Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 Yeh, I know, but you can always pick people like Surik, Bastilla, Mara Jade, Dooku, Plageuis, Bane, Kyp Durron, Saba Sebatyne and Satele Shan if you want OP characters. Honestly Krayt and Traya simply because they can both pull some some seriously OP techniques that a very short list of people can even defend against. Vader is Vader, I should not need to extrapolate, not only does he trash almost anyone in a fight, he is an extremely good tactician, strategist and pilot. Link to comment Share on other sites More sharing options...
Wolfninjajedi Posted December 22, 2013 Share Posted December 22, 2013 (edited) Yeh, I know, but you can always pick people like Surik, Bastilla, Mara Jade, Dooku, Plageuis, Bane, Kyp Durron, Saba Sebatyne and Satele Shan if you want OP characters. Satele is OP? What? Did I miss something about her? Vader is Vader, I should not need to extrapolate, not only does he trash almost anyone in a fight Just adding this in right now....this is true very, very much so true, from my highly elsewhere sources in all that is of Star Wars nerdyness, because if I told you where he was at...your minds would probably explode, that is of course if you didn't know already. Edited December 22, 2013 by Wolfninjajedi Link to comment Share on other sites More sharing options...
Selenial Posted December 22, 2013 Share Posted December 22, 2013 Satele is OP? What? Did I miss something about her? Just adding this in right now....this is true very, very much so true, from my highly elsewhere sources in all that is of Star Wars nerdyness. Ok, not really Op, but Incredibly powerful, likely able to contend with the likes of Traya and Krayt. Ok, that's a lie, but still, she's good Link to comment Share on other sites More sharing options...
Wolfninjajedi Posted December 22, 2013 Share Posted December 22, 2013 (edited) Ok, not really Op, but Incredibly powerful, likely able to contend with the likes of Traya and Krayt. Ok, that's a lie, but still, she's good .......Flirt. Bonus points if you get the reference. Edited December 22, 2013 by Wolfninjajedi Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 Also Beni, when are we meant to PM you our factions?I'm not taking any PMs now or any reservations. Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 Also, that faction has 3 force users, can we?That was a mistake on my part, I am sticking with two. Also I've decided the supplier cannot be a ship-building company, so I'll change Kuat Drive Yards as well. Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 Also, it seems appropriate that we at the very least include interceptors as well.Interceptor as in a fighter? That would come under starfighter which is everything other than bombers, transports and gunships. Link to comment Share on other sites More sharing options...
tunewalker Posted December 22, 2013 Share Posted December 22, 2013 Interceptor as in a fighter? That would come under starfighter which is everything other than bombers, transports and gunships. Ok trying to understand this, but we do get a major ground force and 2 minor ground forces. You said something about not needing to take everything. What could be the benefit of that. How could not taking all available options possibly be beneficial to anyone. Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 Ok trying to understand this, but we do get a major ground force and 2 minor ground forces. You said something about not needing to take everything. What could be the benefit of that. How could not taking all available options possibly be beneficial to anyone.Because you could end up spreading yourself too thin (in terms of planets) and reducing your mobility. Remembering the finals of the first Kaggath Tournament were between Traya with a handful of planets, a motely fleet and a few dusty worlds, and G0-T0 with some pull on a few planets, a yacht and some hired guns. Quantity =/= Quality. Altogether though its just providing more options. Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 Interceptor as in a fighter? That would come under starfighter which is everything other than bombers, transports and gunships. Well I meant more as in, a third option, two seems rather limiting, anything would be acceptable really. Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 Well I meant more as in, a third option, two seems rather limiting, anything would be acceptable really.Well I'll give that some thought, perhaps allow two fighters. Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 (edited) Well I'll give that some thought, perhaps allow two fighters. The problem being, two Star Fighters is not exactly specific, i could take say a TIE Interceptor and the X-Wing, but someone else could end up taking TIE Phantoms and TIE Defenders. I would suggest something like this: Fighter: TIE Fighter Bomber: TIE Bomber Transport/Gunship/Interceptor: TIE Interceptor. The point being, you can have the very basic craft and then a third option that allows for variety, do you want space superiority? take a TIE Interceptor, do you want a ship capable of transporting troops? take a Transport, want something more along the lines of a light freighter take a gunship. This effectively means that the people picking from specific things can pretty much choose that third option to fit whatever they require and conversely someone choosing from god knows what can have a highly varied naval fleet. Edited December 22, 2013 by LadyKulvax Link to comment Share on other sites More sharing options...
StarSquirrel Posted December 22, 2013 Share Posted December 22, 2013 So Beni, here's some questions I have in regards to your new application format. 1. can we get an updated list of OP characters? 2 a.) For planets, we can use one planet for more than one category? b) And we can use multiple planets under one category? 3. We get a major and two minor ground forces? 4. For Heavy vs Light (both capital ships and vehicles) what are the necessary qualifications or will it be case by case basis? Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 The problem being, two Star Fighters is not exactly specific, i could take say a TIE Interceptor and the X-Wing, but someone else could end up taking TIE Phantoms and TIE Defenders. I would suggest something like this: Fighter: TIE Fighter Bomber: TIE Bomber Transport/Gunship/Interceptor: TIE Interceptor. The point being, you can have the very basic craft and then a third option that allows for variety, do you want space superiority? take a TIE Interceptor, do you want a ship capable of transporting troops? take a Transport, want something more along the lines of a light freighter take a gunship. This effectively means that the people picking from specific things can pretty much choose that third option to fit whatever they require and conversely someone choosing from god knows what can have a highly varied naval fleet.Hmmm, I'm not sure what your getting at with the first and last paragraphs. Is highly varied something you want to avoid? Are you saying picking Phantom's and Defender's would be OPed? Would this somehow prevent this? Interesting suggestion however, but transports would come with your ground force (can't have people not being able to deploy their forces) and gunships would be classed as vehicles as they are rarely seen in space. Really I'm not sure this third option is therefore anymore specific... Link to comment Share on other sites More sharing options...
Beniboybling Posted December 22, 2013 Author Share Posted December 22, 2013 So Beni, here's some questions I have in regards to your new application format. 1. can we get an updated list of OP characters? 2 a.) For planets, we can use one planet for more than one category? b) And we can use multiple planets under one category? 3. We get a major and two minor ground forces? 4. For Heavy vs Light (both capital ships and vehicles) what are the necessary qualifications or will it be case by case basis?I'm sure everyone has questions, but this is just to get a little feel for it and act as a platform for suggestions. Its also subject the change. Later down the line I'll extrapolate on the details, but not just yet. The OP character list however will not be recieving an update. Link to comment Share on other sites More sharing options...
tunewalker Posted December 22, 2013 Share Posted December 22, 2013 Hmmm, I'm not sure what your getting at with the first and last paragraphs. Is highly varied something you want to avoid? Are you saying picking Phantom's and Defender's would be OPed? Would this somehow prevent this? Interesting suggestion however, but transports would come with your ground force (can't have people not being able to deploy their forces) and gunships would be classed as vehicles as they are rarely seen in space. Really I'm not sure this third option is therefore anymore specific... my thoughts exactly honestly. Link to comment Share on other sites More sharing options...
StarSquirrel Posted December 22, 2013 Share Posted December 22, 2013 (edited) I'm sure everyone has questions, but this is just to get a little feel for it and act as a platform for suggestions. Its also subject the change. Later down the line I'll extrapolate on the details, but not just yet. The OP character list however will not be recieving an update. Alrighty, I was adjusting my next team to suit the newer format and came across those questions. The big one for me might be the Heavy vs. Light. I see this as an issue because of the diversity in Star Wars results in many vehicles and ships that fall into a middle ground. For instance, the NR-N99 Persuader-class droid enforcer is not of the level of an AT-TE but isn't as light as an AT-ST. Essentially these are the tanks that lack the size of AT-TE and AT-AT walkers but aren't the nimble scouts like the AT-ST or the AT-RT. What class would they fall under? Many dreadnoughts are bigger than frigates, but smaller that Star Destroyers. Which class would they fall under ect... So, I'd suggest defining the parameters better so you don't get people needing to make a dozen changes do to misunderstandings caused by subjective descriptions. Also, I was under the impression Krayt and Vader were going to be added to the OP list, my mistake... Edited December 22, 2013 by StarSquirrel Link to comment Share on other sites More sharing options...
LadyKulvax Posted December 22, 2013 Share Posted December 22, 2013 Hmmm, I'm not sure what your getting at with the first and last paragraphs. Is highly varied something you want to avoid? Are you saying picking Phantom's and Defender's would be OPed? Would this somehow prevent this? Interesting suggestion however, but transports would come with your ground force (can't have people not being able to deploy their forces) and gunships would be classed as vehicles as they are rarely seen in space. Really I'm not sure this third option is therefore anymore specific... I suppose I put it across a little poorly. My point is that people could pick some pretty OP options for Fighter and Bomber, whereas if we had only the bare basics allowed for those options and then had a third option which basically allowed you to pick anything and thus adding a bit of variety, then we would have very balanced navies but with some variety added in. Link to comment Share on other sites More sharing options...
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