atschai Posted June 17, 2013 Share Posted June 17, 2013 (edited) So whats the sorcery behind those awesome numbers? please dont get me wrong, im not doubting about the parse, i just want to learn wheres is my fault to be sooooo far away from those crits. Well Ezelia is no slouth either but she is getting NOWHERE near those numbers. He is doing something vastly different. Maybe Nightmare Pilgrim buff? Well - no that would be considered cheating. I guess its really just a crit/pen/BT/adrenal/relic vicious throw, considered it happens right at the start. Edited June 17, 2013 by atschai Link to comment Share on other sites More sharing options...
haksilence Posted June 17, 2013 Share Posted June 17, 2013 Araneldë-Shadow-Infiltration 5/36/5-2671.02 http://www.torparse.com/a/290575/time/1371399219/1371399519/0/Overview You think you would be able to give a detailed rotation or priority? My best is 2400 ish with infiltration. But then again only 72 I have is main hand and offhand hilt from my tank set lol. Link to comment Share on other sites More sharing options...
ssfish Posted June 17, 2013 Share Posted June 17, 2013 If I ever needed proof that luck does not favor me for cold start parses, this would be it. First 5 minutes are terrible, but I still get to 2850 after 10. Ark, Loufucai, I shall concede this one to you guys until I get my 75s. Link to comment Share on other sites More sharing options...
Slitharius Posted June 17, 2013 Share Posted June 17, 2013 No you can't. Trying to get this later during the evening but will probably be updated tomorrow morning. Apologies, i must have missed that in the rules. Link to comment Share on other sites More sharing options...
mmerry Posted June 17, 2013 Share Posted June 17, 2013 (edited) You think you would be able to give a detailed rotation or priority? My best is 2400 ish with infiltration. But then again only 72 I have is main hand and offhand hilt from my tank set lol. Sure, Opener Spinning Kick Relic, Adrenal, Battle Readiness Shadow Strike 2x Clairvoyant Strike Project Then I look at my buffs/procs and if I have 3 stacks of breaching shadows at this point I will Force Breach Potency Force Breach If Im not at 3 stacks I will do another CS for filler or Shadow Strike if its proc'd. Typically though since BR is popped you will get the 3rd stack in my experience. After that it basically just goes into the normal Infil priority 1) Breach @ 3 stacks of Breaching Shadows 2) Spinning Strike ( Cant use it on the dummy, but this is where I put it while doing raids) 3) Project @ 2 stacks of Circling Shadows 4) Shadow Strike w/ Find Weakness Proc 5) Clairvoyant Strike 6) Saber Strike I use blackout pretty much on CD if I am below 70 force. Im not really very good about timing my Force Cloaks to get Potency to line up with cool downs yet, but its a good idea to try and time it so that potency comes back up during the relic/BR phase. And every time I use force cloak I re-engage with a spinning kick to get the FW proc. Hope that was what you were looking for, I only started playing infiltration seriously after 2.0 hit, so there is probably someone that has played it for far longer and can shed some light on some tips that they have picked up. PS- If you only have the main and offhand since its your offspec the 2 and 4 piece are pretty significant for both infil and balance and I would expect you would see moderately better numbers with them. Edited June 17, 2013 by mmerry Link to comment Share on other sites More sharing options...
haksilence Posted June 17, 2013 Share Posted June 17, 2013 Yeah that's exactly the way I play it, like verbatim. Must just be a gear thing, I play all 3 specs for raids (18/0/28 spread and shred) full balance and full infiltration But since balance is the heavy hitter for most fights my gear is more suited for that ( more crit than would be optimal for infiltration) and I'm in just 69's since I main spec a tank so all 72's and 75's go to that set. Ty for the response Link to comment Share on other sites More sharing options...
Gyronamics Posted June 17, 2013 Share Posted June 17, 2013 (edited) If I ever needed proof that luck does not favor me for cold start parses, this would be it. First 5 minutes are terrible, but I still get to 2850 after 10. Ark, Loufucai, I shall concede this one to you guys until I get my 75s. But they'll also get 75s I'm hilariously having trouble trying to beat my Assault parse... as Gunnery I'm sure I can sleep peacefully in the knowledge that no one is going to touch me in assault but I need to tweak my gunnery approach. Edited June 17, 2013 by Gyronamics Link to comment Share on other sites More sharing options...
OMGitsCHARLIE Posted June 17, 2013 Share Posted June 17, 2013 Chowles - Gunslinger - Sharpshooter 36/8/2 - 2946.04 Mostly 72/ DG Clicky Relic/ 2x63 PVE Armorings (w/ pvp 2set) http://www.torparse.com/a/285942/time/1371179250/1371179556/0/Overview Link to comment Share on other sites More sharing options...
paowee Posted June 17, 2013 Share Posted June 17, 2013 i love how the juggs and guardians are the most active in these boards. Just like in the class forums. Really happy to see you guys up there! (and NiM DG down as well:) Link to comment Share on other sites More sharing options...
Knopik Posted June 17, 2013 Share Posted June 17, 2013 Was the leaderboard not fully updated, or was I just missed out? I see Fascinate got missed as arsenal merc as well. Here it is in case it was missed, and if it wasn't, I'll delete this. (Sorry) Knopik Mercenary Arsenal - 6/36/4 2956.93 http://www.torparse.com/a/286373/time/1371190904/1371191206/0/Overview I know I can do better, I missed 2 cooldowns due to lag in that parse....gonna keep trying to break that 3k. Link to comment Share on other sites More sharing options...
odawgg Posted June 17, 2013 Share Posted June 17, 2013 (edited) But they'll also get 75s I'm hilariously having trouble trying to beat my Assault parse... as Gunnery I'm sure I can sleep peacefully in the knowledge that no one is going to touch me in assault but I need to tweak my gunnery approach. I'm gonna try just for a challenge! hehe...what do I need to beat? Edit: oh i see it, 2806, challenge accepted! Edited June 17, 2013 by odawgg Link to comment Share on other sites More sharing options...
odawgg Posted June 17, 2013 Share Posted June 17, 2013 Knopik Mercenary Arsenal - 6/36/4 2956.93 http://www.torparse.com/a/286373/time/1371190904/1371191206/0/Overview I know I can do better, I missed 2 cooldowns due to lag in that parse....gonna keep trying to break that 3k. There's my dummy bashing buddy, c'mon break 3k before you get more gear...gogogogogo Link to comment Share on other sites More sharing options...
Knopik Posted June 17, 2013 Share Posted June 17, 2013 (edited) There's my dummy bashing buddy, c'mon break 3k before you get more gear...gogogogogo Man....get me an UW relic, UW implant to replace the crafted one and 2 pieces of set gear (playing with 2 piece bonus now T___T ) and i'll break 3k ... And yes, that's a statement. Not theory Edited June 17, 2013 by Knopik Link to comment Share on other sites More sharing options...
odawgg Posted June 17, 2013 Share Posted June 17, 2013 Man....get me an UW relic, UW implant to replace the crafted one and 2 pieces of set gear (playing with 2 piece bonus now T___T ) and i'll break 3k ... And yes, that's a statement. Not theory hehe i have no doubt you will especially with the set bonus. Link to comment Share on other sites More sharing options...
paowee Posted June 17, 2013 Share Posted June 17, 2013 hehe i have no doubt you will especially with the set bonus. So what set bonus do mercs use now ? The +30% crit to TM is gone or is it still around? Link to comment Share on other sites More sharing options...
TascaFH Posted June 17, 2013 Share Posted June 17, 2013 So what set bonus do mercs use now ? The +30% crit to TM is gone or is it still around? I believe they took the double 2 piece away, so no more 30% crit bonus to TM. Link to comment Share on other sites More sharing options...
odawgg Posted June 17, 2013 Share Posted June 17, 2013 I believe they took the double 2 piece away, so no more 30% crit bonus to TM. This, we got old 4pc or new 4pc as options...-8 heat to rail shot or 8% damage boost to rail shot Link to comment Share on other sites More sharing options...
Knopik Posted June 17, 2013 Share Posted June 17, 2013 Odawg,g, I'm pretty sure the editor of this board was kinda tired when he updated, lol...2nd place is an arsenal commando Link to comment Share on other sites More sharing options...
uriaces Posted June 17, 2013 Share Posted June 17, 2013 i did 2924 with my guardian vigilance but it's a 4.56min try a 5 min try x) ! Link to comment Share on other sites More sharing options...
paowee Posted June 17, 2013 Share Posted June 17, 2013 (edited) ot:darn mercs .. papa you are already neck and neck with marauder and sniper and top in op ix due to your burst on adds and instant DFA on the add spawns where as sniper orbital takes 4 seconds to hit and by the time it ticks all the adds are dead :mad: Edited June 17, 2013 by paowee Link to comment Share on other sites More sharing options...
Gyronamics Posted June 17, 2013 Share Posted June 17, 2013 (edited) This, we got old 4pc or new 4pc as options...-8 heat to rail shot or 8% damage boost to rail shot The plot thickens somewhat more since old set requires a mainstat loss and in each further upgrade it grows. 16x4 vs Underworld = 64 aim lost 24x4 vs Kell Dragon = 96 aim lost Firing Railshot and gaining action points is an easily included rotation attack. Firing Railshot and losing action points is much less attractive. The main difference is new set boosts Pyro and is negative for Arsenal The old set boosts Arsenal and is pointless for Pyro. The elephant in the room is that Pyro is STILL inferior in every scenario with the new set bonus. There's some kind of petty agenda going on which states that whatever else, Arsenal has to have all the useful talents plus the better damage. Reality is both Pyro and Arsenal are heavy casters but only one of them has the talent tree to support it. Fiddling the set bonus to marginally boost Pyro was a waste of time, boost wasn't big enough and the lousy talents it has mean it gets ignored hugely in PVE and PVP. Edited June 17, 2013 by Gyronamics Link to comment Share on other sites More sharing options...
odawgg Posted June 17, 2013 Share Posted June 17, 2013 (edited) The plot thickens somewhat more since old set requires a mainstat loss and in each further upgrade it grows. 28x4 vs Underworld = 112 aim lost 36x4 vs Kell Dragon = 144 aim lost you can correct me if I'm wrong but I believe it's 16*4 = 64 for UW and 24*4 = 96 for Kell? Edit: yeah i just double checked...Dread has 72 mainstat, UW 88 and KD 96...I'm still taking reduced cost on rail shot, so much easier IMO Edited June 17, 2013 by odawgg Link to comment Share on other sites More sharing options...
Gyronamics Posted June 17, 2013 Share Posted June 17, 2013 (edited) Ugh, checked torhead quickly for stat values, it had the wrong numbers and I used those Edited June 17, 2013 by Gyronamics Link to comment Share on other sites More sharing options...
paowee Posted June 17, 2013 Share Posted June 17, 2013 (edited) delete Edited June 22, 2013 by paowee Link to comment Share on other sites More sharing options...
Arlon_Nabarlly Posted June 17, 2013 Share Posted June 17, 2013 Broll-Juggernaught-Vengeance-4/36/6-2693.36 Link to comment Share on other sites More sharing options...
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