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Optimization needs to happen asap


hyuplee

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That's nice to hear Matt, BUT you of all people know exactly how bad things are.

 

Why isn't the game engine capable of rendering more than 10 characters on screen at any reasonable framerates ? Like 40+ frames per second ?

 

The game is. Your computer isn't.

 

I render fleet at very high quality at 40-50 fps.

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Have you tried turning down your visible player limit? That tends to help a lot.

 

Wow I had a nice long post typed out detailing everything I have done to get this game to play well. Firefox dropped me off at my desktop, and when restored all was gone.

 

Long story short, it is set to low, as are many of my settings. some are off completely (AA, bloom, shadows)

 

Nothing I have done has improved this for me. Don't get me wrong, I do notice a increase in performance when visible players is set from high to low, but its still terrible either way.

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Run around the fleet at peek (with 200+ people on it). Fraps it please then post it.

 

I'm not the only person on the forums to claim it. I don't have any video recording software. I do not know why you would disbelieve my statement and would rather believe that SWTOR defies the standard rule of new hardware runs it better.

 

I can tell you what computer I've got though.

 

Dell's XPS 8500

 

Microsoft Pro 7 OS

AMD Radeon HD 7770 2GB GDDR

16GB of RAM

i7-3770 intel processor

 

Given, this computer is a 2012 computer. The point still stands, a better computer will run the game better.

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Hey all, I just wanted to pop in and say we are actively working on various optimizations (both server and client) and will continue to do so. It's extremely important for us to continually make improvements to our technology so we can have users across a variety of system specs and support large living worlds for those users to craft their virtual lives.

 

Thanks so much! That was an excellent little drop in this thread. :)

 

As always, looking forward to everything you all are doing. Keep up the good work!

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The game is. Your computer isn't.

 

I render fleet at very high quality at 40-50 fps.

 

It's a mesh of both..

 

The engine is, as I understand it, old & very intensive. If you run at that fps then you have a system that can handle it, which is good. However more people have systems that for no reason at all have severe lag spikes & will continue to do so.

 

Yes MMOs are different in these things, BUT, there is clearly something wrong with the engine.

As stated in a previous post of mine, a bud of mine has a 4 grand computer.. before I showed him a program he lagged, down on fps & rendering. His computer is new, top of the range & he knows his computers. I'm talking around 100fps in BF3. You CAN'T tell me that it was his computer's fault. If it is... why the bantha choose an engine that needs a top of the line rig to run..?

Edited by Aedey
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It's a mesh of both..

 

The engine is, as I understand it, old & very intensive. If you run at that fps then you have a system that can handle it, which is good. However more people have systems that for no reason at all have severe lag spikes & will continue to do so.

 

Yes MMOs are different in these things, BUT, there is clearly something wrong with the engine.

As stated in a previous post of mine, a bud of mine has a 4 grand computer.. before I showed him a program he lagged, down on fps & rendering. His computer is new, top of the range & he knows his computers. I'm talking around 100fps in BF3. You CAN'T tell me that it was his computer's fault. If it is... why the bantha choose an engine that needs a top of the line rig to run..?

 

It is accurate to say that its a combination of both. To maintain that the engine won't run well on any machine no matter how good is silly. My comp minus the peripherals is around 1300 dollars or so. A reasonably good machine, but it is a 2012 model. As a matter of course it runs the game better than most pre 2012 computers.

 

The engine could and should be optimized to work better with lower end hardware. Your friend with the 4000 dollar computer probably has some odd issue affecting him. Drivers not updated for directx9 or some other solution that he needs. Could be his antivirus is interfering with the game. If he's running crossfire(which normally results in enhanced graphical performance) that could also be a problem. Crossfire doesn't work well with all games. However I would say that his problem is the exception rather than the rule, as I bought a computer that is available on the market as a common piece of equipment and it runs the game just fine.

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newer computers struggle b/c this game is 32bit, and employs dx9. which means you can only allocate a max of ~3.5GB of ram to the game, and that any graphics card produced in the last 3 years is not innately designed to run dx9. your gpu has to emulate it, which is not efficient
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The game is. Your computer isn't.

 

I render fleet at very high quality at 40-50 fps.

 

Go try to render 40 people vs 40 people in PVP and see if you still get that 40-50fps

 

Did you know that warzones used to be more then 8 vs 8? Yeah, they cut it down because it was a slideshow.

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Seems to me the underlying issue here is this game was designed to have mass appeal and they miscalculated. DX9, 32bit huge number of I presume lower powered servers. An engine more suited to creating a story driven experience, unexpected popularity of pvp.

 

None if these decisions seem to have been made with mass player participation in mind. Almost looks like the choices a company more used to single player pve types games would make....

 

Someone got it wrong, I hope they can fix it but I'm sure it won't be simple. The story is great but it is too quick to complete and the current systems can't handle the endgame of mass pvp or large ops which hold players interest.

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Seems to me the underlying issue here is this game was designed to have mass appeal and they miscalculated. DX9, 32bit huge number of I presume lower powered servers. An engine more suited to creating a story driven experience, unexpected popularity of pvp.

 

None if these decisions seem to have been made with mass player participation in mind. Almost looks like the choices a company more used to single player pve types games would make....

 

Someone got it wrong, I hope they can fix it but I'm sure it won't be simple. The story is great but it is too quick to complete and the current systems can't handle the endgame of mass pvp or large ops which hold players interest.

 

 

Maybe that is the reason.

 

The thing I can't understand is not giving us the option to run a bigger client (as they had in Beta) if it helps performance and allows us to run better textures (as it did in Beta).

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Just got the XPS 8500 from dell, running at 40 fps on fleet and have no warzone lag with graphics set at the "Very High" preset.

 

Get 40 of your closest friends, then fight 40 of your worst enemies on Illum. Then talk to me about your lack of lag lol. This game does not allow the "massively" in MMORPG to happen.

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I call bullcrap on these posts. I have a i7 2600k with a 560ti and standing in the fleet around cluster spots my fps drop pretty low. You might get that many fps out in the middle of no where with nobody around you but hot spots it will drop. So many damn liers out there. Post a screenshot of you standing on the fleet around the pvp merchants or GTN area with that kind of fps. :rolleyes:

 

Why do you think Bioware gave up on world pvp and warzones are locked at 8 man teams, it's because their engine can't handle a high amount of people in small areas.

 

 

Odd... I7 2600, Nvidia GTX 660 TI, 16 megs ram.. Over 80 FPS at all times.. Most times I am over 100 fps..

 

1920X1080p in case you are wondering on the res..

 

I doubt it is the game engine that needs optimized.. Just saying.. :rolleyes:

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I call bullcrap on these posts. I have a i7 2600k with a 560ti and standing in the fleet around cluster spots my fps drop pretty low. You might get that many fps out in the middle of no where with nobody around you but hot spots it will drop. So many damn liers out there. Post a screenshot of you standing on the fleet around the pvp merchants or GTN area with that kind of fps. :rolleyes:

 

Why do you think Bioware gave up on world pvp and warzones are locked at 8 man teams, it's because their engine can't handle a high amount of people in small areas.

 

You never mentioned how much ram you had.. Also there is a huge performance difference between a GTX 560 ti and a GTX 660 ti..

 

Even still this doesn't account for anything you may have running in the background.. My only point was.. There seems to be a lot of people that want to sit back and blame the game engine instead of at least looking at their computer to see if there is anything they can improve..

 

I do get good performance in this game.. My wife also gets very good performance.. Her computer isn't as fast as mine, but it is no slouch by any means.. Core2Quad, GTX 560 ti, and 8 gigs ram.. Rinning Vista..

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16 gigs of ram and my card is overclocked. My frames are great when I'm out in the field playing but as soon as you start adding people to the area it drops. There are problems with the engine. Like I said, that is why they have pretty much given up on open world pvp. I have no problems running over games on max settings such as battlefield 3 and guildwars 2.

 

They are working on the engine or were at least. There were areas during the first couple months that had huge problems such as Taris and the end area of Balmorra that I can remember off hand, that were fixed. So kindly don't just dismiss other people's concerns. There are issues with the game.

 

You never mentioned how much ram you had.. Also there is a huge performance difference between a GTX 560 ti and a GTX 660 ti..

 

Even still this doesn't account for anything you may have running in the background.. My only point was.. There seems to be a lot of people that want to sit back and blame the game engine instead of at least looking at their computer to see if there is anything they can improve..

 

I do get good performance in this game.. My wife also gets very good performance.. Her computer isn't as fast as mine, but it is no slouch by any means.. Core2Quad, GTX 560 ti, and 8 gigs ram.. Rinning Vista..

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Just to chime in here... I see a lot of people throwing around specs on processors, graphics cards, and RAM, but I don't often see anyone pointing out what kind of POWER SUPPLY you are using.

 

You can have all the shiniest hardware in the world, and if you have the same crappy 300W power supply that came with your original computer, you're going nowhere fast.

 

I dropped a Corsair 550W power supply in my Q6600 with a Radeon HD 6670 and 4GB of RAM, and I get great performance, even in those 30 v 30 world PVP battles in the Black Hole.

 

Your video cards will have a power requirement, and your supply should be able to provide well over that requirement.

 

Just hopefully a little helpful addition to all of the other performance tips here.

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The problem with threads like this is that people seem to have the impression that Bioware is to stupid and to broke to build some test machines with the popular specs and check performance..

 

I have an Intel I7 2600, Nvidia GTX 660 TI, 16 gigs ram. My resolution is 1080p, and I average about 100 FPS doing dailies and such.. 60-80 FPS while in a boss fight with 16 people.. The same for PVP warzones.. I just did Pilgram earlier tonight, the lowest I got was 40 something..

 

Again this is all at max settings.. So is it the game engine that I am getting good performance and someone else isn't?? I doubt it.. As I said.. I am sure they know how the engine performs on a machine like mine or many of the ones listed here..

 

Their game engine is on par with any other MMO that I have played.. So.. My guess is that most of the problems are people's computers.. Check drivers, add more ram, faster CPU or Video card..

 

Is the engine perfect?? Nope.. No engine is, and no engine ever will be.. Bottom line here though.. Ranting in a forum about how horrible Bioware's game engine is, isn't going to fix your problem.. They know how good or bad their game engine is.. I am sure they continually test it.. You want better game play?? Do something with your computer then.. :cool:

 

I'm running a 5 to 6 year old machine on XP (mostly because I'm too busy and too lazy to build a new one). I experience lag on fleet when there are over 150 people. I get no lag anywhere else in the game, ever. In raids I run smooth as silk. I've been at boss fights with up to 50 or 60 people with zero lag. I also keep my machine tuned, don't visit porno sites, have a good ISP connection.

 

As with many of the complaints we see here people tend to default to everything being the games fault. Someone mentioned the game engine and people have latched on to it and been parroting it ever since. Yeah, its not the best, but it is not trash either, and its not causing global warming.

Edited by Blackardin
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yes because engine programmers = modelers, animators and gameplay designers.

 

I think the point being made was that instead of dumping resources into more unnecessary content, fix the engine that is suppose to make that content actually work.

 

No one expects the developers to fix the engine, but EA/Bio's priorities are out of whack a bit.

 

- DH

Edited by Diet-Hutt
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Just to chime in here... I see a lot of people throwing around specs on processors, graphics cards, and RAM, but I don't often see anyone pointing out what kind of POWER SUPPLY you are using.

 

You can have all the shiniest hardware in the world, and if you have the same crappy 300W power supply that came with your original computer, you're going nowhere fast.

 

I dropped a Corsair 550W power supply in my Q6600 with a Radeon HD 6670 and 4GB of RAM, and I get great performance, even in those 30 v 30 world PVP battles in the Black Hole.

 

Your video cards will have a power requirement, and your supply should be able to provide well over that requirement.

 

Just hopefully a little helpful addition to all of the other performance tips here.

 

750 watt here. Maybe why my old machine is out-performing many of the others. Good point. PS does matter.

 

Either way, I cannot see this as just a game engine thing. To many varied results. If it were the engine we would all be having similar results.

Edited by Blackardin
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