spellegren Posted May 20, 2012 Share Posted May 20, 2012 13 Servers Standard or Above out of 213. 93% Light. Light = Less than 350 people on both factions (350 is when it switches to Standard). Ouch. Ouch. Ouch. It's failing faster than Warhammer, it's an amazing thing to watch. Link to comment Share on other sites More sharing options...
_Zhatan_ Posted May 20, 2012 Share Posted May 20, 2012 The status of EURO servers is dramatic, this week even TOMB went to standard. Link to comment Share on other sites More sharing options...
Psythos Posted May 20, 2012 Share Posted May 20, 2012 I don't see why they can't link all of these servers together. Would be nice to feel like I'm playing a massively multiplayer online game. Link to comment Share on other sites More sharing options...
Kourage Posted May 20, 2012 Share Posted May 20, 2012 (edited) Thats because of D3. Hell at least 10/16 members of our raid core havent logged in all week because they are binging on D3. But guess what? They haven't unsubbed to SWTOR and have no intentions of doing so. They'll binge on D3, and only log in for raid nights for a week or two. Then they'll get bored with that new game and come back until the next new game comes out that they can binge on. I suspect everyone is probably doing that at the moment. Oh so that's why The Fatman had 1092 Imperials on at 1pm today, and my old server had just 52. Apparently, people on The Fatman don't like D3, but everyone else does. Edited May 20, 2012 by Kourage Link to comment Share on other sites More sharing options...
pureeffinmetal Posted May 20, 2012 Share Posted May 20, 2012 Oh so that's why The Fatman had 1092 Imperials on at 1pm today, and my old server had just 52. Apparently, people on The Fatman don't like D3, but everyone else does. So let me get this straight. You left Shadow Hand, despite there usually being at least 100 people online at all time (shocker people can actually be places other than the Imperial fleet!), with the exception of very late hours, simply because you thought it would die? And yet every Tuesday there is at least 100 people in Denova. I can think of at least 3 guilds clearing 16m HM on Server. I can think of many more working through the instance as well. And despite being a PVE server, there are large PVP guilds on both sides. Shadow Hand may not have the quantity you like, but the quality is pretty high if you ask me. I'm really not going to argue this further since I suspect you will simply ignore any arguments. nitpick over semantics and continue with your doomsayer attitude. Cheers from Shadow Hand Link to comment Share on other sites More sharing options...
Goretzu Posted May 20, 2012 Share Posted May 20, 2012 The status of EURO servers is dramatic, this week even TOMB went to standard. That is scary. Link to comment Share on other sites More sharing options...
jotaroxtreme Posted May 21, 2012 Share Posted May 21, 2012 My server is number 43 on this list Link to comment Share on other sites More sharing options...
miglor Posted May 21, 2012 Share Posted May 21, 2012 ^ same situation here I got a pic with 0 people in fleet. It was so much win! Link to comment Share on other sites More sharing options...
Scorpienne Posted May 21, 2012 Author Share Posted May 21, 2012 Updated wtih this morning's numbers. Paige Link to comment Share on other sites More sharing options...
Xrayll Posted May 21, 2012 Share Posted May 21, 2012 I got a pic with 0 people in fleet. It was so much win! lolwut? Link to comment Share on other sites More sharing options...
erictlewis Posted May 21, 2012 Share Posted May 21, 2012 Wow those numbers are even worse you would have expected an uptake from the free weekend. Tarro blood is still listed 72 in pve but if you add in the pvp were listed as 79 or 80. One would think the folks at ea/bioware would be having really bad heartburn by now. One has to wonder if they are even watching these threads and if they are trying to come up with some sort of plan, other than sticking their heads in the sand and ignoring what is clearly happening. Link to comment Share on other sites More sharing options...
Kthx Posted May 21, 2012 Share Posted May 21, 2012 Light = Less than 350 people on both factions (350 is when it switches to Standard). From OP: "Light is up to about 500" Link to comment Share on other sites More sharing options...
Scorpienne Posted May 21, 2012 Author Share Posted May 21, 2012 From OP: "Light is up to about 500" That's sure what the data seems to say, but if Azumio has better data, I'd love to see it. Happy to revise estimates in the face of more and better information. Paige Link to comment Share on other sites More sharing options...
Scorpienne Posted May 21, 2012 Author Share Posted May 21, 2012 Light = Less than 350 people on both factions (350 is when it switches to Standard). Heeeeey Azumio... can you please link me to your data that shows that light -> standard is 350? I'd love to have more data. Paige Link to comment Share on other sites More sharing options...
Valkirus Posted May 21, 2012 Share Posted May 21, 2012 From OP: "Light is up to about 500" Then they need to have a Low Light and Super Low Light status. Last night..at prime time...on my server 22 Imp fleet side...25 repub. The are really only 5 servers which have any type of healthy pop , no way near 20. Link to comment Share on other sites More sharing options...
Vicen Posted May 21, 2012 Share Posted May 21, 2012 Damn...Iron Citadel and The Bastion do not even come close to top 20 it looks like...Ah well glad I rerolled on "The Fatman"... Link to comment Share on other sites More sharing options...
Scorpienne Posted May 21, 2012 Author Share Posted May 21, 2012 The are really only 5 servers which have any type of healthy pop , no way near 20. I'm not making a value judgement on whether or not the population is "healthy". That's too qualitative; a lot of people will have a lot of different opinions about what healthy means and they may all be right. I'm just saying that those are the 20 largest. And, pop isn't everything. I'm on Sanctum of the Exalted, and we're way more fun that our mid-thirties worldwide/mid teens US rank. A lot of our players are very group-oriented. We have a lot of events going on that are open to everyone on the server. We have a bunch of guilds that are close knit and that also coordinate with other guilds. Paige Link to comment Share on other sites More sharing options...
LarryRow Posted May 21, 2012 Share Posted May 21, 2012 Paige, Excellent OP as usual. Your hard work definitely pulls back the veil that Bioware has drawn - intentionally or not - over population numbers. Definitely a contender in my mind for the notable threads blog, but somehow I doubt this will get in There is one criticism I have of your original math, regarding Light populaion values. As I understand it, Torstatus can only record a server as being Light or Off (weekly maintenance, e.g.). So you are never going to see a value lower than .98, which is basically just the uptime percentage of the server. Basically this means that your are significantly over-estimating population for the bottom end of the list. The upshot: it's even worse than we thought. The other consequence: merging way down to just a few servers is more viable than we thought. Link to comment Share on other sites More sharing options...
Scorpienne Posted May 21, 2012 Author Share Posted May 21, 2012 There is one criticism I have of your original math, regarding Light populaion values. As I understand it, Torstatus can only record a server as being Light or Off (weekly maintenance, e.g.). So you are never going to see a value lower than .98, which is basically just the uptime percentage of the server. Basically this means that your are significantly over-estimating population for the bottom end of the list. The upshot: it's even worse than we thought. The other consequence: merging way down to just a few servers is more viable than we thought. You are 100% right; I completely agree with you. I think that somewhere in the guts of this thread, I did mention that. This reminds me that assumption should go in the first post, which I will edit now... I'm using 250 as my value for light. That could be, in all reality, 4 lost people or 499 people who are logged in all the time. So if my estimate is 250, the likely range is from 0.10x to 2x that. We have no way of knowing without going in and /who-ing the entire server population a bunch of times during peak hours, and that's a pain in the rear end and takes more time than folks are generally willing to give. Paige Link to comment Share on other sites More sharing options...
islander Posted May 21, 2012 Share Posted May 21, 2012 (edited) 5/21 numbers are just sad. Any server with under 1000 concurrent at primetime is just too low. Looks like we only need 40 servers total (NA and Europe), as it turns out now. Shrinking, too. This is what happens when you continually fail to resolve problems in a timely manner. I wonder if Bioware can get refunds on their hardware, LOL Edited May 21, 2012 by islander Link to comment Share on other sites More sharing options...
Scorpienne Posted May 23, 2012 Author Share Posted May 23, 2012 Updated with this morning's numbers. Paige Link to comment Share on other sites More sharing options...
AlkyTimor Posted May 23, 2012 Share Posted May 23, 2012 ^ same situation here My server is ok... game sucks... Link to comment Share on other sites More sharing options...
banecolton Posted May 23, 2012 Share Posted May 23, 2012 Updated with this morning's numbers. Paige Please keep it up with the updates. This is some of the most solid data available for people thinking of re-rolling. Link to comment Share on other sites More sharing options...
JudasMagnus Posted May 23, 2012 Share Posted May 23, 2012 My server is dead and it sucks, thats my thoughts. This. Link to comment Share on other sites More sharing options...
Abominant Posted May 23, 2012 Share Posted May 23, 2012 (edited) Considering a server to be at full capacity at around 3,000 people seems a bit low. Even The Fatman being the most populated only has half of the population a medium sized WoW server has. They are different games and have different engines, but even in the Beta Test Weekends we were seeing 500+ on the Fleets and 200-300 on the starter planets and the stability was fine with a maximum queue time of like 10-15 mins. If even a handful of servers saw those kind of numbers again, it truely would breath new life into the game. In addition to transfers, they need to really up their server caps. Edited May 23, 2012 by Abominant Link to comment Share on other sites More sharing options...
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