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Name one thing that would make you play for another three months


ADGarner

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A constant random quest and mission system built around each professions advance skills that effect both the reps/imps with quests such as an example.

 

Troopers given a choice mission pve/pvp mission to head to alderaan and protect some delegates with a trade proposal or blah blah mission. The job is to guard a parameter around the meeting with stopping any npc/player from reaching the target location some npcs will out right ignore the player and keep on running for the target. Once the time limit is reached the mission is successful and with that control points are gained for doing some good for the republic.

 

Again this is just an example but I would rather see missions tailored to classes stealth, protecting, securing locations, guarding, escorting, discovering, and assassinations.

 

The missions are given out the same way you send your companions and are rewarded with loot for it just the same and a another layer would be faction bonuses for accomplishing this missions a better crit chance for cybertech for gaining more influence over nar shadda etc.

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For me I definitely feel that there's a lot of content to work through in this game! I actually have already subbed for another three. But there's some thing to be said for that "Jazz" factor. Where they promise to release some thing so cool that people say to themselves "I'm IN! Take my money! Let's do this!".

 

I just want to hear what people would be excited about for the future of SWTOR.

 

True that. For me, really, what I heard about them starting a secretive Space Project in the dungeons of BWHQ Austin, and the comments from the devs during the Guild Summit broadcast have let me know that this game has legs, and that I'll most likely be a happy subscriber here for a long while to come.

 

If we can get 3D PVP space combat with guild ships and fighters, I think we're Golden.

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Fixing the population on each server, or adding a cross server dungeon finder. Three level 50's and I've yet to do all of the 4 man flashpoints, let alone do them in HM. Reason? No one to group with... I should be able to do flashpoints at 3am in the morning if I wanted to, with cross server group compositions.

 

I'll resubscribe when this is fixed.

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Cross realm looking for group (also for operations) would keep me subbed. As it is now, I leveled to 50 and it's the end for me. No way for me to get a group for anything. Too bad it won't be coming, so I'll just let my free month run out unused and then it's over.
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Title says it all.

 

If Bioware said they intended to release a new mission that builds on the choices of prior missions every couple of weeks I would be super jazzed and they'd definitely keep me hooked and ready to commit to another three month sub.

 

To expound on my idea:

 

Take for example they added a mission after the result of the Voss Diplomacy. The decision you make there is meant to be a pretty big deal. A response mission that built on your prior decisions would be awesome.

 

So your turn. Name just one thing that would keep you hooked for another season.

 

The new friends I have made in my Guild.

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Server mergers, cross server queuing for warzones and flash points would prob mAke me more excited. I want to see more people ingame when I am and the ability to queue up for a fp and get into one within maybe5-10 mins instead of shouting in fleet forever to find a group would be a huge plus! I play a lot of mornings and finding a grOup IS impossible really ATM with no system in place other than general chat. Even a freaking galaxy wide lfg chat channel would help. Some ability to talk to others in a common channel without having to be in the same zone/planet would be nice.
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so many posts from people who actually "get it" and love this game and keep playing. big hug and high 5 to you guys and gals. as soon as my 6 months come up, i'm reupping for 6 more. i wish there were a yearly option.
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Freakin server merge would solve nearly all the problems people have with this game.

 

Empty servers are but a symptom of the root cause of not-compelling content. Meaningful space combat is the only thing that would keep me. Currently, I'm only able to post due to the free 30 days.

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Empty servers are but a symptom of the root cause of not-compelling content. Meaningful space combat is the only thing that would keep me. Currently, I'm only able to post due to the free 30 days.

 

Not necessarily, I see many root problems are long pvp queues and no luck finding groups, leading to boredom, that's a root problem, the cause is BWs poor decision to use micro populations on small capacity servers and then isolate each server.

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All I want is when they come out with expansions and new acts that they keep all the choices your character made and make your choices matter. because depending on the choices you made it could really change stuff. If they just pick the choices they thought were canon I'm going to unsub
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Not necessarily, I see many root problems are long pvp queues and no luck finding groups, leading to boredom, that's a root problem, the cause is BWs poor decision to use micro populations on small capacity servers and then isolate each server.

 

wouldn't long pvp que times and inability to find groups be symptoms of empty servers? With the symptoms then causing atrition which further exacerbates the root cause and inflames the symptoms. Bit of chicken and egg going on here leading Bioware to take drastic steps such as suspending the monthly subscription fees for a month (only reason I can still post).

 

At this point the causes/symptoms are snow balling on themselves. Past time for bioware to act on player feedback rather than just listen to it.

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Cross realm looking for group (also for operations) would keep me subbed. As it is now, I leveled to 50 and it's the end for me. No way for me to get a group for anything. Too bad it won't be coming, so I'll just let my free month run out unused and then it's over.

 

Same. With the gratis month I have over 30 days to decide. I'm hoping that during that time, and sooner rather than later, the designers come to their senses and implement a cross-server flashpoint and operation finder. Otherwise it's sayonara - had fun for the months I was here, but I'll be playing a game with modern design aspirations instead.

 

A side note, server populations are dwindling everywhere I look - my server is sinking at a near steady rate week-after-week. Every time I read about a Bioware executive or designer citing overall subscription numbers while avoiding the fact that players aren't logging in, and in doing so ignoring its effects upon the experience for most others, it rubs me the wrong way (and nudges me ever closer to just quitting immediately rather than waiting). When they say things like "the subscriptions aren't declining, and we're working on server transfers for early Summer" they may as well be talking to me about, I don't know, Croatian basketball scores or Libya's hottest fashions. This is information that is true and useful to someone in the world, I suppose, but it means absolutely nothing to me when I can't find groups to do flashpoints or heroics. And how likely is it that players who rarely log in will be around next month, or the month after that?

 

Wow I really went off on a tangent there, hah.

Edited by ohpleasework
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