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ohpleasework

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Everything posted by ohpleasework

  1. In what universe does a massive decline in player activity not equate to a substantial loss of subs? I swear just reading this forum makes me dumber sometimes.
  2. This. They're implementing sink after sink without actually having hooks to make you want to keep playing in the first place. This game is in desperate, desperate need of new leadership in every single department. It's like they're purposefully making the worst design decisions possible.
  3. Lol the game is already dead. They waited far, far too long, and aren't even merging or implementing a cross server LFG tool. Months late to almost, almost, update their game to 2008 standards.
  4. You're likely to see the new Nintendo console before you see Bioware bother with that vendor. They done got that sucker money.
  5. This has, easily, been the fastest a MMO has died. Let's share memories of other rapid MMO deaths. I remember playing Warhammer Online three months after it came out. I didn't see another player within the game world for a week. The first time I saw another player I thought they were a scripted NPC. I fired up TOR yesterday and realized that the same thing has been happening for weeks. This game has utterly failed due to complete incompetence by the leadership. I doubt they could engineer a sandwich. So, what massive MMO failure memories do you have to share?
  6. The game, as it is with it's current fundamental design and pricing model, is already dead. 1.3 isn't going to drastically turn things around, and no one with any sense in their organization actually believes that. But they have to limp to a certain point while they change their pricing model and go free to play, and while getting there they have to keep shedding staff while making their infrastructure more efficient and squeezing what effort they can out developers that are all looking for other jobs. This is the reality of the situation. So really, discussions like this are pointless. A year from now the game will be free to play, the design of the game will be fundamentally altered to suit a game with very slow content production, and none of us reading this thread will care because we will all have long moved on and forgotten.
  7. The only MMOs I never tried again were Final Fantasy 11 and Age of Conan. Some games are just so bad you know there's no hope.
  8. Take the same specs, price it with any number of builders you find using Google, save $300-$400.
  9. There isn't much to say. Be thankful that void isn't filled with Barrens Chat.
  10. The drama. What actor would play you in the film adaptation of this terrible tragedy?
  11. Aside from LFG tool and server mergers, better looking gear and dailies that are fun and not just go here, kill dudes, click thingy.
  12. Haha, limping their way to 2008. Wow how does that man still have a job?
  13. Wow I can't believe someone put in the effort of writing that about a video game. They're also incredibly stupid and naive.
  14. I started to read the wall of text, but you have the grammar and writing skills of a six year old. Haha.
  15. Computer science grad here. Language skills are pretty bad in my territory. My professors in college were some of the worst offenders. I earn a solid middle class salary, about 90k before bonuses and such in Southern Virginia - which by my estimates equates to about 150k in major cities. I haven't cleared less than six figures in a number of years. A lot of my friends often lament their status in life, why they can't move up or even find good jobs, despite being way more educated than myself. They all have terrible grammar. If you can't be bothered to know the language you speak at an elementary level, how do you expect to ever move up in life? You're functionally useless beyond "worker bee" status.
  16. There, their, they're Than, then "merges" is not a word, you're looking for "mergers" It only bothers me when people don't know third grade grammar. That and a calvacade of logical fallacies, but most people don't know they're committing them.
  17. Hey I spoke too soon! I just hopped on tonight and there are over 70 people just on the Republic fleet, haven't checked Imperial yet. Yay! I can maybe do a flashpoint tonight
  18. My server, Shii-Cho, was doing fairly well for a long time - 60-100 on fleet (depending upon faction) with about 20 players on each of the planets. After Diablo 3 dropped the numbers plummeted, now I'm lucky to see 10 people on Republic fleet and 20 on Imperial. Everyday they don't merge servers is more subscriptions lost forever. Everyday without a cross-server LFG tool, well, you get the idea. The doctors really need to clean house of senior leadership here.
  19. Good news. If the resized servers have several times the capacity and they move the populations of about ten light servers onto one, then we will be in business.
  20. They're exploring free to play models. They appear to be interested in the way Turbine (DDO, LOTRO) do things. Because this game is dead as dead gets, and they need to do something.
  21. It must sting for the devs to know that their big, bad, expensive, Star Wars IP MMO got it's death blow dealt not by WoW, but by it's little cousin Diablo 3. But legacy, no mergers, and no cross server will save it! Lol, this game died mad quick.
  22. It's funny because the game is dead, mergers and a cross server LFG tool would have saved it, and the devs are talking about preserving community. Cross server, from the mouth of WoW's lead dev himself, saved WoW. We all know it doesn't magically destroy community, it promotes it. And it's all even funnier because SWTOR never had a sense of community and wasn't designed to encourage it. This game has been a comedy of errors.
  23. The interview highlights why Bioware is in they process of being dismantled and the game will continue to crash and burn. It's like their developers live in some parallel universe where MMOs didn't advance past 2007.
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